
Flambe |

Getting close to starting this adventure with my group and I was reading ahead to some of the dangers that they will be facing. Looking at Bharlen Sajor, I had a couple of questions about the Graveknight Armour.
The onset of the curse is one hour and the desription says it affects anyone wearing the armour for an hour. So do they make the check as soon as they put it on then onset starts right away or would they make the check after wearing it for an hour and then the onset is a new hour.
Secondly, if they succeed the check, is it a one and done, or would they have to make multiple checks? Every time they don the armour after resting? or would it be every hour?
I am hoping they do not put it on but you never know!
The DC 40 Will save would be made whenever they put the armor on. If they fail then nothing happens for an hour. After an hour passes they get hit with stage 1 (or stage 2 if they crit failed the initial roll). The next day they get another DC 40 will save to determine what happens. If they pass their current stage is reduced by one (possibly to zero). If they fail they advance 1 stage to stage 2 or if they crit fail they advance 2 stages to stage 3. This is a super deadly trap for the PCs and you should signal to them the danger (whether through recall knowledge checks, identify magic item or creepy scene description)