Red Dragon

Eridanis's page

Goblin Squad Member. Pathfinder Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber. Organized Play Member. 31 posts. No reviews. No lists. No wishlists.


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Very much lines up with how my magic schools have been in my 5e and Pathfinder 2e campaigns, anyway. This makes official that who you hang around with and learn from is far more important than a legacy label, as far as describing how a spell interacts with the world.


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(Please move this topic if it's not appropriate for General; I didn't think Organized Play was the right place to ask about a pick-up game!)

My wife, three teenagers, and I will be at GenCon Indy next month, and I would love to have someone run a 2e game for us in the Open gaming area. I've been running D&D 5e for them the past year+ and we've had fun, but I really want to try PF2e with a GM who's already run the system. (I'm a long-time player of D&D through all editions as well as PF1e.) I would sign up for an official event but what few there were are long since sold out.

I will post on the GenCon boards as well, but is there anyone who will be there that weekend that would be willing to run a game? We'll be there Fri-Sun.

Thanks for reading this shot in the dark!


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hossnugget wrote:
Any chance this file is still available?

I just downloaded it from the Google Drive link today. Apparently several of us are starting our big 2021 campaign planning early. :)


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Good luck, Wes! Thank you for everything here.


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I've had a evil minotaur barbarian/sorcerer NPC in my campaign since the 2nd Edition days. There's never been a perfect fit for multiclassing that would really fit my concept of him up to now. I'm looking forward to putting him in the shop for some retooling, since this seems to prefectly fill the bill!


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None of the stores in my area have chosen to participate this year, so it's either an 80 mile drive or wait for the pdf. Pdf it is...


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Erik Mona wrote:

I just picked a fight with Jason about Fafhrd and Grey Mouser being mythic (Gilgamesh could kick their asses)...

I like my boss, but we don't have cool workplace conversations like this.


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Can't wait to check this out. Thank you! I think my iPad just shed a tear of joy.


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As someone who worked full-time for Waldenbooks from 1990-1993, and was tasked with maintaining the magazine section, I can attest to the huge amount of returns one suburban New Jersey store did. (Like paperbacks, we "stripped" the magazines - ripped of the cover to send back to the distributor, and trashed the rest.) It was a lot of work, and I always felt bad for the magazines where we got three copies each month...and stripped three copies each month. The TSR Dragon & Dungeon always came with the books & boxed sets in a Random House shipment, so they always escaped the stripping fate.

In a later life, I worked at a magazine publisher, and can also attest to the primacy of advertising over sales. The magazines they published were free industry magazines - they made all their money on ads. And boy, was it a lot of money. (Working at one of the alphabet networks years later showed me the same exact thing holds true for TV. Networks don't care a single thing for the content they broadcast, as long as it brings in eyeballs to justify advertiser dollars.)

Thanks for sharing these memories. It brings back memories of my own, and also makes me glad you persevered. It's not fun being in charge, but ya done good. :)


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Fingers crossed that I get my email today. This is my most-anticipated book since the Core...


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Nice interview. I'm glad to see him call out Julian May as one of his favorites.


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William Ronald wrote:

Okay, I made sure to attach the file. I hope that it went threw.

Eridanis, long time no see. I hope that you are doing well.

By the way, I am running a Pathfinder Society scenario, the Pallid Plague, at EN World Gameday 28 -- which according to Mark CMG marks the 10th anniversary of several of us being at the GameDays three times a year.

Got it just fine. Thanks again!

We are doing well, thank you. I'm glad the Chicago GameDays are still going strong after all these years; it sure helps when you have awesome folks like Curt and everyone at Games Plus to support it.


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The late-3.5 WotC book DUNGEONSCAPE (by Buhlman and Burlew, natch) had art showing many of the iconics falling victim to various dungeon hazards. Lidda was the only one who made it out alive, IIRC.


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William - when you have a moment, I'd love a copy of your notes. (I still have fond memories of running you, Eric Noah, Ben Durbin, and others through my 3.0 conversion of Ghost Tower of Inverness at one of the first Chicago GameDays. :))

eridanis at gmail.com

Thanks!


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Looks like the gestalt paladin-bard I played a few years ago has some soulmates in Golarion! :) Very cool writeup. That's the kind of thing that not only makes me want to buy the book, but maybe bite the bullet and adopt Golarion as a campaign world, at least for a while.

- Eridanis, maker of a homebrewed campaign world since 1983 :)


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I gave in and bough the PDF of this book. I'm very much looking forward to browsing through it over my Christmas vacation. However, a quick glance showed something odd: quite a bit of art doesn't show up on my Mac when opening in Preview 5.03, while it does on my Windows 7 PC (in Adobe Reader 9.4.1) and Mac (under Acrobat 9.4.1 Pro). Just letting you guys know; it's probably not a big deal, but your layout artist might want to know, just to figure out what the difference is.

(Specifically: psion on PDF p.23, psychic warrior on PDF p. 43, overchannel on PDF p.49, etc. Other B&W art, and all color art, comes up fine.)

Congrats again!


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IIRC, Ed wrote some of the earliest articles for Dragon Magazine on using firearms in D&D. Nice to see the circle turn!


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Nicolas Louge wrote:


'Now is the winter of our discontent, made glorious summer by this sun of Paizo.'

ahem, sorry I could not help myself

Sounds like you're going to need a serious icebreaker if you're going to bury something in the deep bosom of the ocean, though. Cunningham-penned Arctic adventure FTW!


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Next year, I HAVE to register early enough to get into one of these games. Maybe I can create a PFS character this year so it's ready for next year... :)


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Take a look at Expeditious Retreat's One-On-One Adventures. It's an excellent product, and while each of the modules is oriented for a particular class and level, you can get some good ideas on how to balance a single-character campaign. Plus, they're adapted for PFRPG!


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Kthulhu wrote:

While I would probably succumb to temptation if I, II, and III were Pathfinder-ized, I'd rather see Tome of Horrors IV (PFRPG). After all, I can change a few skill names and calculate CMB/CMD on the fly. But a whole new book of hundreds of monsters...that is ALWAYS a welcome resource.

Count this as a "ditto" vote. If Necro were to go back and Pathfinderize the old Tome of Horrors books, I'd buy them; but I'd much rather see Necro come up with new goodies! (And maybe a new non-Rappan Athuk mega-dungeon? A guy can hope...)


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Callous Jack wrote:
Jodi Lane wrote:

Click here to see how he cut the Foam For Terrain...

Is that a cat watching Sean cut foam...?

The cat would consider it "supervising the efforts of an inferior life form," if I know anything about cat psychology.


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Benn Roe wrote:
I think, as with most 3.5 books, the Spell Compendium is completely fine for Pathfinder, but all spells should be judged on a case-by-case basis for problems or inconsistencies. Most of the spells listed here I honestly think are fine. If they're fair game for PCs, remember, they're fair game for the DM as well.

Great points. Always remember Rule Zero!

Quote:
I have a 3.5 game that hasn't made the switch to Pathfinder (yet) in which I play a duskblade with a DM-approved modified spell list...

Would you mind sharing that list?


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No screaming and hollering (feigned or real) here. Just "thank you" for polishing this up over the weekend while the rest of us were enjoying a long weekend vacation. Looking forward to checking this out!


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That's a nice little app. I just downloaded it, and I'll have to play around with it when I get some time.


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I ran an epic-level one shot a few years ago where the party's search for the MacGuffin led them to a tarrasque with the paragon template, trapped on a demiplane. I did up the stats for laughs, but I didn't expect a 25th-level party to actually fight the thing. To their credit they figured out pretty quickly that it was meant as a role-playing encounter. (The paragon tarrasque has something like a 20 INT, iirc.)

To represent it, I used the balrog figure from the Lord of the Rings mini game. You should have seen their faces when it hit the table! :)


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Nicolas Logue wrote:

Where are you directing LION IN WINTER? And when does it go up. I'm in NYC until Sept. 23rd - love to catch it.

Sorry for the delayed reply (goblins ate my train of thought). I'll be directing it for Brewster Theatre Company, up in Putnam County, this December. Though we may be pushing it back to mid-January to be able to get the performance space for 2 weekends instead of one... and if that's the case, I'll have time to do this staged reading sooner than later. :) I'll start a separate thread on it in a few days (or weeks) so as not to derail this one...


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hogarth wrote:
lastknightleft wrote:
where does mage armor come from then? is there some place that stores suits of mage armor?
Mage Armor should be abjuration (or possibly evocation), not conjuration, IMO.

And here we touch on one of the challenges I have with 3.X spell schools (and it comes from the whole heritage of the game). Some schools are based on *what* a spell does, while others are based on *how* they do it. Abjuration school spells protect; divination spells inform you. On the other hand, necromancy school spells deal with the power of life and death to do "something"; conjurations bring "something" here that was somewhere else. There's a difference there, and if I had time to redo magic schools, I'd choose one or the other.


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Bravo on such a cool idea, guys! I only heard about the script in this adventure today. I definitely have to pick it up, and maybe I can get a staged reading of it going in the NYC area, if I can find enough multiclassed actor/gamers brave and crazy enough to try it. (It will have to wait until the production of LION IN WINTER I'm directing this fall gets on its feet, though...)


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Nethys - thanks for all the crunchy info. I linked this thread over at ENworld and copied your punchlist of items; if that's not cool, please let me know.


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I'm very excited about the caster level progression (which I assume will be applicable to paladins as well). That's been in my house rules bag o' tricks for years; glad it's official! :)