We had no intention of making the aquatic xax, but then one of our design team pitched the concept and the art fell in our lap, so they popped into existence as the 13th race.
Funny you mentioned swimming up waterfalls, as the tome has a magic item that well allow such a feat, Bianchini's Ferry Token.
The aqua-xax is in final editing and we should see it soon.
Meanwhile the Aquatic Entobian and the Planars are both slowly creeping forward. I want the art for the entobian to be _just right_ so it's taking a bit longer, but it will be worth it!
Sorry, life happened. But we will have something for you very very soon. Since a lot of Remarkable Races got sifted into the previous books, they wont be in Submerged. So to take their place (there are 5 of them) we are adding the rules to play trueforms and planars. Very shortly we will be releasing Remarkable Races Submerged: Trueforms...with twelve new PC races, and three new trueforms. Then we will have (in no order yet) Kvol, Nelumbu, Aquatic Entobians, Chrysopsaro, and Sisiutl are the remaining translations. Then the planars will be the last. Last the main tome will be compiled. This is the plan for 2018. Wish us luck!
PS: We need artists that can work with our budget.
Rules for Freshwater Adventuring, 9 new races (including a new aquatic humanoid type), new aquatic samurai orders, 3 class archetypes, 2 new classes, 2 new prestige classes, new materials, a slew of new weapons, armor, feats, and spells. A few new magic items. A bestiary of 25 new monsters. And a ton of great information on how to run a Far East fantasy underwater adventure.
+The bonus stack.
As for greyflame, it does rely on either multiclassing, or getting the channel energy ability from another source, but it is a powerful ability never-the-less and it fit the theme. It also enforces the "mystical" component of the class, encouraging godaikishi's to branch out a bit in the direction of the divine. Just a small push, mind you, as its just one small ability with several other elements to choose from.
The godaikishi will eventually end up in the Clever Classes line, and get a "drylander" revamp...which honestly won't require much effort.
The playtesters were on the fence about the godaikishi, because at high levels it regular energy damage actually comes into play less than one might think. Originally, it shifted with the class's focus, but there was some concern that it was too weak. As this is the first "printing," we may end up adding an errata according to public consensus on the matter.
For the wokou capstone, we felt it to be the most appropriate. While it is true that it is a bit mechanically underwhelming, the RP factor more than makes up for it. The loot to be gleaned alone should be comparable to some of the better capstones out there.
The playtesters were on the fence about this one, because at high levels it regular energy damage actually comes into play less than one might think. Originally, it shifted with the class's focus, but there was some concern that it was too weak. As this is the first "printing," we may end up adding an errata according to public consensus on the matter.
For uniformity, we defaulted to Japanese for naming practices in most cases, but the mythology is fairly eclectic. Since Japan has the most popularized mythology in the west (thanks to a lot to anime, kungfu flicks, Godzilla movies, and so on), they do have a bit of a larger influence.
Kamigei are a new invention, also an amalgamation of several East Asian concepts.
Crazy typo fiasco: The back cover's "Nothing is as swift and sure as a marauder." was fixed and reverted several times, and it actually carried over to a typo in the product description. We finally got that fixed, and the product description will be fixed shortly. A minor thing really, made a bit frustrating by the fact that it was caught be the author and all the editors a couple of times, fixed several times, and then the cover files kept getting switched with the older, erroneous one. Hopefully, that is over!
Liz Courts wrote:
That would suck, indeed.
Liz Courts wrote:
Thanks Liz, you are greatly appreciated! And what can be more naughty than bad grammar? :)
Steven "Troll" O'Neal wrote:
As far as the Anumus is concerned I believe all of the Remarkable Races should be getting aquatic variants, at least the ones that haven't already, if I recall correctly.
Yes, the plan is to have equivalents (if not conversions) of all 12 Remarkable Races. Since 3 already exist in source books (and a 4th if Viridean Veil beats the conclusion of Remarkable Races Submerged, not sure about that yet). The Mogogol, the Obitu, and the Zif(Zef) have been swimming out there a while now.
That leaves 3 (or 4) spots open for entirely new and strange aquatic races that we will cap off the series with.
We WILL see aquatic etobians (with dragonfly, water beetle, mosquito +two more) forms.
We will also see aquatic squoles made of water, and taddols with sea-elven blood.
But there is so much more surprises planned that I can't talk about yet!
I'm also still waiting for the Cerulean Seas hardcover. I've waited for Razor Coast back in the day,, but still, an update would be nice...
Currently we don't have a viable or affordable print option. When we do, then the first ones off the truck will be sent out. The printer that gave us the estimate for the print copies doubled the cost AFTER the kickstarter, so we are severely delayed for printing other than the POD option at RPGnow.com, which costs us about the same as everyone else.
We basically need a kickstarter to get the kickstarter rewards at this point...however the whole kickstarter experience was terrible even we technically won. In my lack of experience, I asked for far less than we actually needed, as I had no idea that estimates would skyrocket and a few people would suddenly act like we won the lottery and try to get as much money as they could for services that were offered much cheaper before the kickstarter.
HOWEVER, some good did come from it. Alluria was dead in the water and now we have 4 new products out and 4 new ones on the way (which was the primary focus of the Kickstarter anyway, not the print products). Inevitably, we WILL make enough to break into the print market. It is just a matter of time. Your patience is appreciated. And, as always, contributors will continue to receive their pdf versions free and have our gratitude for their contribution.
PS: Please email me at firstname.lastname@example.org if you have any questions.
Sorry so silent for so long, I tend to get so wrapped up in these projects that I completely forget about the outside world.
Yes, Remarkable Races is getting an aquatic reboot called "Remarkable Races Submerged" and will start with the Sunken Relluk which should be released in a couple of days.
In addition, Clever Classes is getting a PFRPG reboot, starting with a conversion of the aquatic classes. The Marauder will be the pilot of that line, and we should ALSO see that finished in a couple of days.
Celadon Shores is the Oriental Adventures Cerulean Seas supplement, and it is coming along swimmingly. It will be about 50/50 freshwater and seawater, and have mechanics for the two interacting. We should see this one finished in late September or early November. Most of the art is already done, so it mostly just getting things tweaked and crunched.
We partnered up with Purple Duck games to work on the Turquoise Trident adventure path, which will be our first Cerulean Seas adventure series. The artwork is the sticking point on this book. It's written, it's play tested, but we suffered an artistic malfunction for months. Luckily, our buddies over at Purple Duck have their act together where Alluria fell short and agreed to help us out. Progress is happening, but we don't have an official ETA for this one yet. Likely before the end of the year.
So, big things on the horizon for Alluria Publishing! Stay tuned for more updates as we get them.
Special thanks to Steven O'Neal for his updates and help. You are the greatest!
only the new monsters? No offense, but I just don't feel like buying a book which content is already in other previous books.
Ok, to be fair, it has 60 new monsters, and 30 new NPC writeups (1 of each PC race). The price is comparable to our other 100 page books (it has abotu 100 pages of new material), and its nearly 300 pages. And right now its on sale for 9.95 until Halloween on RPGnow.com. So, totally affordable even if you just want the new stuff.
Steven "Troll" O'Neal wrote:
It is finally out! Sorry it took so long guys! It was an EPIC project by Alluria standards. Right now, it is being reviewed by the Paizo Staff and should be up here shortly. For now, its available at RPGnow.com. POD version will be available there at the end of October.
Thanks to all who contributed ESPECIALLY Sam Hing, Steven O'Neal, and Jeffrey Turner. We put in a TON of hours in on this one. I know I, personally, have been working on it every day for nearly six months strait.
We hope you enjoy it!
Good news! Azure Abyss and the Indigo Ice revision were both accepted by the printers (for the POD program at RPGnow). My preview copies are on their way, and as soon as they get here, as long there are no glaring issues, they will be available on POD. This puts the projected POD at or around June 10th.
Brian E. Harris wrote:
Are any of these available in print format, or will they be (POD, maybe?)?
The corebook, Indigo Ice, and Waves of Thought can be purchased POD from RPGnow.com. Azure Abyss will be available POD some time in June. Later this month, Indigo Ice will come off POD for a couple of weeks to incorporate the recent update. They take the old one down during the approval process for the new one (which makes little sense, but that's the procedure). We don't have the revenue to offer print copies anywhere else, unless Paizo sponsors a POD program as well.
Near the beginning of June, if all goes well. The review process at the printer is slow and fickle. They've rejected entire documents because a single page has "too many colors" and don't even mention which page. They are not fun to deal with, but I think we got the process down to the point where we only get one or two rejects before it goes through. Each bounce costs us two weeks.
Well, I received a speedy reply:
"Thank you for your email. Our Webstore Specialist, Liz Courts, is currently out of the office, which has caused a slight delay on our end. Normal webstore operations will be back-up when she returns. We appreciate your patience in this matter." (Justin Riddler, Paizo Customer Service)
While there is no ETA in the email, we are confident that the delay is simply bad timing and that the file will be up when she returns...hopefully soon. My appologies, we had no warning that this would happen.
Hey guys! Head up on this. The capstone power is simply missing from the table (an oversight, sorry), but it is there. (In a future update, it will be added to the table). The capstone power is called "Master of the Field" and is detailed on page 32. Sorry for the mix up!!!
Steven "Troll" O'Neal wrote:
Hey folks, those of you that purchased Azure Abyss and/or Indigo Ice over at RPGNow may have noticed that recent updated versions of those documents are not working properly. I can assure you that both Emily and I are working on rectifying that. We thank you for your patience.
I think that the issues is resolved. RPGnow's watermark process goes all Jupervas on adobe files of specific versions, reducing them to a fine murk. I was hoping to reduce the version number without increasing the file size and I think I succeeded. Tell me if you still have issues.(and thanks to Steven for helping me out with this. RPGnow can be a nightmare sometimes).
Steven "Troll" O'Neal wrote:
I am too. I'm really looking forward to Cobalt Coast, but a bestiary is a nice consolation.
The main reason for the change is that these setting books take a lot of R&D and this takes a lot of money and time. We keep going into the red before the book is released. So we are going to take a much slower approach to them. The next couple products will focus on one aspect rather than the entire gambit at once. These should help fund the books that take longer to playtest and develop. So when cobalt coast does come out, it will be even more awesome than those before it.
I love the Estrels and I think they should have their own book one day, "Practical Starfish Summoning for Beginners"
Estrels will be futher featured in the book on trueforms, which will bring all the truforms into playable status. Believe it or not, in the original incarnation of Cerulean Seas (made over 10 years ago for D&D 3.0 and never published), trueforms were part of the standard PC race lineup.
Not fast enough!
We should see it here before the end of the weekend. There is some sort of format issue with the pdf that even I don't entirely understand, but I was assured it will be uploaded here before Monday. This is also when the free copies will go out, and there will likely be an update to those purchased on RPGnow as well (not that they don't work, but the file is larger than it needs to be).
My apologies for the delay.
Disturbing things lurk in the deep sea! Azure Abyss is coming the end of this month (for real this time). We hit a few snags that had delayed the project and playtesting took much longer than expected as well. All the bumps have been ironed out, and we are in the final editing phase for most of it.
Alluria's Cerulean Seas Indigo Ice supplement have rules for aquatic firearms. Instead of black powder, they use a special methane clathrate combustion system, and have bullets designed to enact supercavatation, which is necessary to enact any range with underwater. The design is loosely based on modern firearms that have been designed to work underwater (in the real world).
Erik Mona wrote:
I payed 89.99. I'd easily pay 180$ for a gargantuan green if there was no other way to get one. Heck, I thought of commissioning an artist to craft one for me, and that's an order of magnitude more than 200$. I love my collection, but that Large-size green dragon mini among the Gargantuan-sized minis, just sitting there and starting at me for 7-8 years is driving me a little batty. I took a picture of him once, enlarged it, and made a cardboard cutout, but it just wasn't the same. This will eventually lead to some sort of insanity where I do commission one myself and sell copies of it online for a mint to other people driven to near as great a madness as myself by cruel miniature game designers. (Most of this is tongue and cheek, btw! I would love to see one though! Keep up the excellent work.)