After two cross-country moves, I lost my gaming groups and my gaming groove there for a while. I'm finally settled in enough to start up a new group and I'm in the middle of designing my first campaign in almost three years.
The concept I'm going with (and am very excited about) is: Warehouse 13, set in Eberron, with Pathfinder rules. The Regents would be the Committee of Twelve, their stated purpose to collect dangerous artifacts left over from the War before they can be used by one country or another to shatter the Treaty of Thronehold, or worse. This is the stuff too dangerous to even tinker with. The Warehouse will be housed within Thronehold (which is why House Deneith still has guards at the abandoned castle). The PCs will be dragonmarked agents.
I am so out of the loop though, I can't remember what resources I used before to adapt Pathfinder rules for Eberron. If anyone can point me in the right direction, particularly for matching up the pantheons for clerics, that would be swell.