Male NG Human Scholar, Mechanic 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 14 | Fort +2; Ref +4; Will +0 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.
Mortimer spent some time going over Rex's circuits and making needed repairs. he eventually catches up with the others as they leave to head toward the spire. to back up the soldier's sentiments, we are to join the Starfinders. diplomacy: 1d20 + 5 ⇒ (20) + 5 = 25
Male NG Human Scholar, Mechanic 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 14 | Fort +2; Ref +4; Will +0 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.
Rex immediately retracts his weapon, and Mortimer holsters his needle gun. If I do say so, this is quite the welcoming committee. in any event, I, or more like, we, are victims in all of this. luckily we had the means of self defense. Mortimer tries to keep the situation calm while keeping a bit of distance, not trying to allow himself appear threatening. diplomacy: 1d20 + 5 ⇒ (11) + 5 = 16
Male NG Human Scholar, Mechanic 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 14 | Fort +2; Ref +4; Will +0 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.
ok start with round 3 and hopefully will prevent the attack Mortimer just took in round 4 with an enemy suddenly close to Mortimer, and hopefully wounded enough from his previous hits, Mortimer looks to Rex to take him out. Rex spins in place to fire at the enemy on his master. pistol attack: 1d20 + 4 ⇒ (15) + 4 = 19
Mortimer not too happy with someone so close that intends to do him harm tries to bat him with his baton. attack: 1d20 + 2 ⇒ (11) + 2 = 13
Male NG Human Scholar, Mechanic 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 14 | Fort +2; Ref +4; Will +0 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.
additional targets identified, master Rex warns Mortimer of the incoming enemies. Rex re-targets the enemy closest to him and Mortimer. rex pistol shot: 1d20 + 4 ⇒ (14) + 4 = 18
Mortimer pops up for a second to take a shot at the same ganger. Mortimer needler gun: 1d20 + 2 ⇒ (13) + 2 = 15
after taking the shot he drops back down behind the crates
Male NG Human Scholar, Mechanic 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 14 | Fort +2; Ref +4; Will +0 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.
looking to the closest, gangster, I do not think that is a very good idea, lad. Sik-em Rex. At the command, Rex acknowledges the command affirmative, master. Engaging combat mode. Rex advances as a small pistol barrel emerges from his nose. and with a rapid bust of gunfire, the sounds of bullets erupts from the little robotic dog. rex attack: 1d20 + 4 ⇒ (14) + 4 = 18
attacking the Green G guy off to the left, Mortimer also takes cover behind those boxes meanwhile Mortimer advances behind Rex and takes cover behind the crates. stealth if needed: 1d20 + 2 ⇒ (14) + 2 = 16
Male NG Human Scholar, Mechanic 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 14 | Fort +2; Ref +4; Will +0 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.
Rollo Qantas wrote: I found myself using K-9's voice for Rex...lol. Celery stick? that is where I got the idea from. Mortimer is a little like the doctor also
Male NG Human Scholar, Mechanic 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 14 | Fort +2; Ref +4; Will +0 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.
A slim human with no major weaponry save a small needler pistol holstered under a brown overcoat. Mortimer is ov average hight, maybe 5 and half feet tall, dressed in what appears to be an old fasion style suit with an overcoat. he walks with a cane though not due to any limp or injury, but rather for style. come along Rex, much to do and to see he says as he glances back to a small robotic dog that hovers about 2-3 feet off the floor, affirmative master it answers as it glides up beside him. pictures are in the profile for those that care to see the dwarf flags him down, Well Rex, seems we are to be expected, that is good indeed. Mortimer approaches the dwarf, Good day... he starts when suddenly his intro is cut short by Rex... Warning Master, engaging defense mode followed immediately by the blast of laser fire.
Male NG Human Scholar, Mechanic 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 14 | Fort +2; Ref +4; Will +0 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.
Careful on the fuel ratio, you'll blow the power coupling, its not the best connection. Mortimer advises Alex. pilot check aid: 1d20 + 6 ⇒ (19) + 6 = 25
Male NG Human Scholar, Mechanic 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 14 | Fort +2; Ref +4; Will +0 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.
Mortimer is not to bad of a pilot and can to well to aid Alex, Rex has a ranged attack of +4 but can a drone be used to make the attack?
Male NG Human Scholar, Mechanic 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 14 | Fort +2; Ref +4; Will +0 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.
physical science: 1d20 + 8 ⇒ (6) + 8 = 14 -- (another +5 speed) Mortimer starts to notice something in the design, hoping to make the alterations to allow a more efficient fuel distribution, its basic fluid dynamics really. rex assist computers: 1d20 + 2 ⇒ (16) + 2 = 18
with the necessary mods compete Mortimer has rex re-route some secondary logarithms and shut unnecessary ones down. Mortimer then activates and test those circuits. last check is a computers check to add +1 attack modifier
Male NG Human Scholar, Mechanic 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 14 | Fort +2; Ref +4; Will +0 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.
With the racer coming together lets see if we can optimize these interface circuits, we just may be able to squeeze a bit more out of this. looking to Rex, try to patch into the system lets try and reroute the system commands to optimize things affirmative mater Rex responds as his little antennae connects to the racer's data port. Rex computers assist: 1d20 + 2 ⇒ (6) + 2 = 8
Male NG Human Scholar, Mechanic 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 14 | Fort +2; Ref +4; Will +0 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.
Vandor Draak wrote:
Mortimer isn't that handsome but thanks for the compliment
Male NG Human Scholar, Mechanic 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 14 | Fort +2; Ref +4; Will +0 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.
Vandor Draak wrote:
thanks, looks like its just waitlist only right now. guess I'll pass on that event.
Male NG Human Scholar, Mechanic 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 14 | Fort +2; Ref +4; Will +0 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.
As parts are found and installation is needed Mortimer works with what he can to improve the racer. never was much for racing, but since you managed to get into this mess, might as well do what I can to help get you out. he turns to Rex, Rex, see if you can scrounge up a trilateral phase reversal module. I'll do what I can here perhaps a little molecular realignments could work. Rex responds as he usually does and heads off to search the junk pile. rex perception: 1d20 - 1 ⇒ (19) - 1 = 18 J.J. engineering: 1d20 + 8 ⇒ (10) + 8 = 18 (looking for a +1 piloting modifier)
Male NG Human Scholar, Mechanic 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 14 | Fort +2; Ref +4; Will +0 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.
now the boards don't like me posting (took almost 5 min to post the last post, anyway what is still needed? really hate to just dumb it down to dice rolls but if it will simply move things along I can
Male NG Human Scholar, Mechanic 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 14 | Fort +2; Ref +4; Will +0 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.
Mortimer gathers the info that the others have put together, the interesting thing these days, If you ain't in the system, you don't exist. for some that can be a good thing, but not always the best. lets see what we can do, shall we? Mortimer connects Rex to the computer, Ok Rex same as last time, lets get into those records and give our friend a new life. affirmative Master Rex responds. pulling out his little gadget "wand" he connects it to the computer and with a humm it does "its thing" Mortimer computer skill: 1d20 + 8 ⇒ (16) + 8 = 24 Rex computers aid: 1d20 + 2 ⇒ (1) + 2 = 3 not much help there
Male NG Human Scholar, Mechanic 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 14 | Fort +2; Ref +4; Will +0 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.
Mortimer will give up his share immediately. Once he has access to a terminal, Mortimer gets to work on the medical records. lets see what we can do about these records. Rex see if you can help eliminate some of the firewalls please computers check: 1d20 + 8 ⇒ (9) + 8 = 17 rex assist: 1d20 + 2 ⇒ (17) + 2 = 19 affirmative master. Rex responds. Rex extends a a small antennae from his head connecting to the terminal, he immediately starts to process data to aid Mortimer in his task.
Male NG Human Scholar, Mechanic 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 14 | Fort +2; Ref +4; Will +0 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.
Buying the body seems good, between Rex, and myself, I am sure we have decent chance to hack the system and adjust the records. haven't done that kind of work for quite a while though Mortimer offers. fairly decent computer skill (+8) and Rex can probably aid
Male NG Human Scholar, Mechanic 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 14 | Fort +2; Ref +4; Will +0 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.
Mortimer takes a moment to check Rex's circuits before moving on. Once meeting Historia-7 he listens to the task culture check: 1d20 + 7 ⇒ (1) + 7 = 8 any info on the area, or the business I am sure we can figure this out and get the necessary info back. We are in. referring to himself and Rex
Male NG Human Scholar, Mechanic 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 14 | Fort +2; Ref +4; Will +0 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.
Rex continues to hover where he is, sending another slug at the creature semi auto pistol: 1d20 + 4 ⇒ (1) + 4 = 5
meanwhile Mortimer slips closer and pokes his head out and fires his needler gun at the creature. needler gun: 1d20 + 2 ⇒ (20) + 2 = 22
don't remember about crits, do I need a confirmation roll?
Male NG Human Scholar, Mechanic 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 14 | Fort +2; Ref +4; Will +0 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.
Rex hovers a bit closer, looking to get a clear shot. and another shot is fired from the gun barrel protruding from his nose. attack, semi auto pistol: 1d20 + 4 ⇒ (3) + 4 = 7
meanwhile Mortimer slips through the crates cover to cover to get closer.
Male NG Human Scholar, Mechanic 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 14 | Fort +2; Ref +4; Will +0 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.
Meanwhile, Mortimer advances and ducks behind some crates to take cover from the feather projectiles stealth if needed?: 1d20 + 2 ⇒ (1) + 2 = 3 drawing a small needle pistol as he crouches down behind the crate
Male NG Human Scholar, Mechanic 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 14 | Fort +2; Ref +4; Will +0 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.
Rex continues in combat mode, hovering over the rail of the catwalk and soon gets in range for his weapon. Rex attack with tactical semi auto pistol: 1d20 + 4 ⇒ (15) + 4 = 19
Male NG Human Scholar, Mechanic 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 14 | Fort +2; Ref +4; Will +0 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.
assuming Rex goes the same time as J.J. as the creature makes its appearance, Rex, engage combat mode affirmative, master Rex responds and the barrel of a weapon extends from Rex's nose as he hovers closer, along the catwalk, to get in range of the creature Rex takes a double move along the catwalk (actually hovering a about a foot off the catwalk grating). meanwhile Mortimer continues is search for some sort of control console.
Male NG Human Scholar, Mechanic 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 14 | Fort +2; Ref +4; Will +0 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.
Rex continues to navigate around the catwalk, scanning for danger. meanwhile Mortimer begins looking for some sort of terminal to access lighting controls or computer access. perception Mortimer: 1d20 ⇒ 11
Male NG Human Scholar, Mechanic 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 14 | Fort +2; Ref +4; Will +0 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.
Kneeling down, Dr. Mortimer gives Rex some directions, scout ahead, and be careful. maybe from atop that catwalk. Affirmative master. Rex sort of whispers and hovers his way up to the catwalk. perception mortimer: 1d20 + 0 ⇒ (14) + 0 = 14
EDIT: forgot to mention that Mortimer will buy a record also.
Male NG Human Scholar, Mechanic 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 14 | Fort +2; Ref +4; Will +0 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.
fort save DC 12: 1d20 + 2 ⇒ (16) + 2 = 18
As the Mayhem begins, Mortimer moves to the side to avoid the crowds. something is most likely wrong here. I'll investigate the situation.
Affirmative Master Rex responds. And with that he wanders his way toward the front of the line to see what the commotion is all about.
Male NG Human Scholar, Mechanic 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 14 | Fort +2; Ref +4; Will +0 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.
Dr. Mortimer rolls his eyes at the choice, but knowing that to do otherwise would be foolish. very well, the music thing it is. It would be interesting to see what all this hub-bub is about.
Male NG Human Scholar, Mechanic 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 14 | Fort +2; Ref +4; Will +0 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.
Mortimer contemplates the situation. hmmm, alien infestation. seems simple enough. Depending, of course, on the critter we may be dealing with. turning to Ziggy, what can you tell me about this alien. any data files available on this thing?
Male NG Human Scholar, Mechanic 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 14 | Fort +2; Ref +4; Will +0 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.
culture: 1d20 + 7 ⇒ (1) + 7 = 8
of course, my luck, this is gonna be a loooonnngg adventure Making his way among the group to the console, a middle aged man, well dressed and without any apparent armor. a single sidearm hangs from his hip. Come on Rex he says, and a small robotic dog hovers in behind him coming master he replies in a robotic voice. Well now, what an interesting bunch we have here. he says sizing everyone up, mostly looking to ascertain what role each might fill on a mission. he provides the necessary sample and receives the implant. looking to Vandor, please pay attention, I don't want to spend my career explaining everything to you. but yes, you will be compensated. As for your fame, never heard of you. turning to everyone, I am Dr. J. J. Mortimer, and this is Rex my dog the robot dog greets everyone, greetings his ears rotating back and forth as though scanning the area. he remains hovering about 3 feet off the floor. Once introductions are complete, Aldane appears to have gained Dr. Mortimer's interests. not much one for racing nor pop songs, however that alien creature does sound interesting. That would be a rather interesting course to take, wouldn't you all agree? I do apologize if he seems a bit arrogant, he is of Azlanti origin and they tend to be that way. but he does recognize he is not superior to anyone here. |