SFS GM Z..D.. The Commencement (Inactive)

Game Master Z...D...

Initiative
[dice=J.J.]d20+2[/dice]
[dice=Chk'Tarlsh]d20+3[/dice]
[dice=Aldane]d20+1[/dice]
[dice=Vandor]d20+5[/dice]
[dice=Raial]d20+5[/dice]
[dice=Alexander]d20+3[/dice]


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Yesteryear's Truth

Ok, two people wants Historia, so we are going with that one.

After a night's rest, the agents go to get a head start with the rest of the faction heads, starting with the Dataphiles.

The Lorespire Complex, home and heart of the Starfinder Society, is a striking campus dedicated to knowledge. Communal labs and historical departments study the Archives’ massive collection of artifacts and texts, gathered by generations of agents from across the galaxy. A quick search of the directory indicates Historia-7 frequents the Archives’ Cortex, a computerized matrix containing digital records of the Starfinder Society’s most prominent discoveries.

The android reclines on a raised chair and is plugged into the local infosphere when the doors open. The neural cables detach themselves from her neck as she swivels in her seat to address the new arrivals. “Greetings, Starfinders,” she says calmly. “I am Historia-7. If you are seeking a mission from me, please be aware that my request requires both discretion and speed. Do not accept it if you feel incapable of working within these parameters.

“I discovered someone recently hacked into Bluerise Tower’s computer systems and stole a large amount of sensitive data from the resident corporations. I wish to be privy to this information. I managed to trace the hacker’s location through many proxies and erased the trail so that station and corporate security should be delayed in their pursuit. This deception will not fool them for long, so you must move quickly to retrieve the data before they can recover it. I will leave you to decide what to do with the hacker afterward, but should it be feasible, I believe that person would be an asset to the Society.”

Wayfinders

M Kasathas human / scholar / solarian / 6 | LN | SP 16/48 HP 46/46 RP 5/5 | EAC 20; KAC 24, | Fort +6; Ref +4; Will +5; | Init:+2, Percep:+7

"Okay, where exactly do we have to go, do you have an address?"


Yesteryear's Truth

Historia-7 looks over towards Aldane, "I do have that information. Does this mean you are in?" She hands Aldane a business card with an address on it that leads to apartment complexes at Drifter's End. A area in the station's ring that provides cheap housing.

Wayfinders

M Kasathas human / scholar / solarian / 6 | LN | SP 16/48 HP 46/46 RP 5/5 | EAC 20; KAC 24, | Fort +6; Ref +4; Will +5; | Init:+2, Percep:+7

Yes, I am in! I don't know for other guys in the group.

Guys are you in? says Aldane to the group.

Second Seekers (Luwazi Elsebo)

Male CG human spacefarer envoy 2 | SP 12/12 HP 16/16 | RP 4/4 | EAC 12; KAC 13 | Fort +0; Ref +4; Will +3 | Init: +5 | Perc: +4, SM: +5 | Speed 30ft | | Spells: None. | Active conditions: None.

Vandor grumbles. "Can't be worse than the last job. I'm in. How much trouble can some hacker give us anyway? Probably just some disgruntled IT guy. Enjoy your album by the way, getting trampled by Raspberry Cupcake Factory fans is definitely exactly what I signed up to the Starfinders for."

Dataphiles

Female Lshunta Scholar 1 SP 5 HP 9 Resolve 4 EAC 11 KAC 11 CA 19 F:+0 REF +1 WILL INI+5 PERC +5 +4

She nods in the affirmative.

Wayfinders

Male NG Human Scholar, Mechanic 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 14 | Fort +2; Ref +4; Will +0 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.

Mortimer takes a moment to check Rex's circuits before moving on.

Once meeting Historia-7 he listens to the task

culture check: 1d20 + 7 ⇒ (1) + 7 = 8 any info on the area, or the business

I am sure we can figure this out and get the necessary info back. We are in. referring to himself and Rex

Exo-Guardians

Male CG shirren mercenary soldier 7 | SP: 63/63 HP: 19/55 RP: 5/8 | EAC:25 KAC:27 [ Resist: 7 (Slashing), 5 (cold, fire)] | F:7 R:7 W:7 | Init: +9 | Speed: 40 ft | Perc:+9, SM: +2, Blindsense 30 ft, Darkvision 60ft | Active Conditions: -
Abilities/Consumables:
Laser rifle 39/40 | Arc caster 20/20 | Pistol 9/9 | Shuriken 10/10 | Frag grenade I 1/1 | Serum healing mk I (2) | Communalism 1/1

Still battered but feeling a little refreshed from a good night's sleep, Chk'tarlsh listens intently to Historia-7's mission briefing.

"I akssept the conditionsh," he says simply before moving to stand with Aldane, adjusting the buckles of his gear and checking his weapons as he does so.


Yesteryear's Truth

She looks down at the album, "Thanks, I have been so busy, I have forgotten that thy were releasing this today." She turns around and places the album on a shelf next to a photo. She turns back around to the agents "Good, you all should be going."

The coordinates that Historia-7 gives the PCs point to an apartment that resembles a cement cube, with several tomato plants in plastic barrels sitting on an otherwise barren porch. Boxes of nutrient broth, gardening tools, and various cultural knickknacks clutter the floor of the flat, leaving barely any room for visitors to sit down. The plants tre being hand-pollinated by a young man and he looks up as you approach.

"Good day" he says, not leaving his work. "What can I help you with."

Wayfinders

M Kasathas human / scholar / solarian / 6 | LN | SP 16/48 HP 46/46 RP 5/5 | EAC 20; KAC 24, | Fort +6; Ref +4; Will +5; | Init:+2, Percep:+7

"Good day my name is Aldane! Does here lives someone with hacking abilities? We have information that someone from this address hacked Bluerise Tower's computer systems and we will like to talk to him."

Diplomacy: 1d20 + 5 ⇒ (17) + 5 = 22


Yesteryear's Truth

The young man looks up from his gardening, Hacking? Here? You say someone stole from Bluerise Tower, Are you sure you have the right address?

Wayfinders

M Kasathas human / scholar / solarian / 6 | LN | SP 16/48 HP 46/46 RP 5/5 | EAC 20; KAC 24, | Fort +6; Ref +4; Will +5; | Init:+2, Percep:+7

"Yes, we are 100% sure! Are you alone here?! Maybe your brother did it if you are not?"

Exo-Guardians

Male CG shirren mercenary soldier 7 | SP: 63/63 HP: 19/55 RP: 5/8 | EAC:25 KAC:27 [ Resist: 7 (Slashing), 5 (cold, fire)] | F:7 R:7 W:7 | Init: +9 | Speed: 40 ft | Perc:+9, SM: +2, Blindsense 30 ft, Darkvision 60ft | Active Conditions: -
Abilities/Consumables:
Laser rifle 39/40 | Arc caster 20/20 | Pistol 9/9 | Shuriken 10/10 | Frag grenade I 1/1 | Serum healing mk I (2) | Communalism 1/1

While Aldane converses with the man, Chk'tarlsh is looking around the room, scanning the knickknacks, plants, walls and ceiling for anything that seems out of the norm.

He turns his attention to the man at his questioning the accuracy of their information.

Perception: 1d20 + 5 ⇒ (20) + 5 = 25
Sense Motive: 1d20 + 1 ⇒ (3) + 1 = 4


Yesteryear's Truth

A female voice calls out from the inside,"Jubair. Jubair, what is all that ruckus you are making. You're just....oh, we have visitors" Coming out of the doorway is an elderly female in a blue and white abaya. "Jubair, if we have guest, why didn't you invite them in for tea? It is the appropriate things to do." Facing the agents now, "Do not mind my grandson, his heart is in the right place, but his head follows slowly.I am Ceren. Please come in for some tea, and out of the garden."

She escorts the group inside and clears the some papers and boxes from the seats around the den area and heads to the kitchen. Sounds of glass and metal clanging together comes from the kitchen and a few minutes later, she emerges with a tray with some glasses and a pitcher of what you assume is the tea.

I assume you fill her in on why you are visiting.

She looks down at her glass and sighs, "I used to be a hacker, as they call it now, back in my day. They just called it information gathering. But my brain is not what it used to. Side effect from the early years of implants. Hold on one moment." She goes into a trance like state for a minute before coming back around. " I am not sure how it occurred, but I have these files. I do not have any use for them, I can give them to you if you like. But would request something from you as well. I would figure that if your sources were able to locate me, I suppose the Bluerise Tower agents to find me as well. I would ask that you protect me from them."

She suddenly stands up, "We could fake my own death. I am close to dying anyway, so it should not be that hard. What do you say, one last "op"? she ends a little too enthusiastically.

Exo-Guardians

Male CG shirren mercenary soldier 7 | SP: 63/63 HP: 19/55 RP: 5/8 | EAC:25 KAC:27 [ Resist: 7 (Slashing), 5 (cold, fire)] | F:7 R:7 W:7 | Init: +9 | Speed: 40 ft | Perc:+9, SM: +2, Blindsense 30 ft, Darkvision 60ft | Active Conditions: -
Abilities/Consumables:
Laser rifle 39/40 | Arc caster 20/20 | Pistol 9/9 | Shuriken 10/10 | Frag grenade I 1/1 | Serum healing mk I (2) | Communalism 1/1

"It seems unlikely she just happened to have those files without knowing," he sends telepathically to his companions, suspicion ringing in the message. "And a little too eager to disapppear."

Sense Motive: 1d20 + 1 ⇒ (16) + 1 = 17

If allowed, and assuming anyone intends to use a social skill, I would like to Aid Another with below comment. Can add bonus later for the appropriate skill, if needed. Aid Another: 1d20 ⇒ 18

To Ceren he suggests, "The Starfinder Society hash many agentsh and can help prohteckt you."


Yesteryear's Truth

Chk believes that she really does not remember how she got them. She was just surprised as you were when she had the files.

Wayfinders

M Kasathas human / scholar / solarian / 6 | LN | SP 16/48 HP 46/46 RP 5/5 | EAC 20; KAC 24, | Fort +6; Ref +4; Will +5; | Init:+2, Percep:+7

"We will help you fake your own death! You have an idea of how we can do it best?"

Exo-Guardians

Male CG shirren mercenary soldier 7 | SP: 63/63 HP: 19/55 RP: 5/8 | EAC:25 KAC:27 [ Resist: 7 (Slashing), 5 (cold, fire)] | F:7 R:7 W:7 | Init: +9 | Speed: 40 ft | Perc:+9, SM: +2, Blindsense 30 ft, Darkvision 60ft | Active Conditions: -
Abilities/Consumables:
Laser rifle 39/40 | Arc caster 20/20 | Pistol 9/9 | Shuriken 10/10 | Frag grenade I 1/1 | Serum healing mk I (2) | Communalism 1/1

Cocking his head to the side, antennae raised, he sends telepathically to Ceren, "How could someone transfer information to you without you knowing? And why would someone want you to have this information?"

Amused, he asks audibly, "You thought of thish quickly - you make a habit of planninghk your own death?"


Yesteryear's Truth

Patting Chk on the leg, "dear, when I was younger and working, you always had a plan."

Looking over to Aldane, "First we would have to fake my own death and obtain a death certificate. First we would need a cadaver, I am pretty sure you can find a shady coroner to sell you one, then you just have to make it look like me. Either that or you could hack the system and change my identifiers to match the corpse. Oh, or just claim an unknown body as me, I am pretty sure Jubair could help with that aspect." She sighs, "Or you could just bribe a mortician to file a fake death report. Just hope he doesn't blab. Once this part is complete, we will start setting me up with a new identity."

Okay, a few options to choose from. Every failure will be tracked. So work together on this.

First Option-Cadaver:
A coroner will give up a body for 60 credits. Then you will need to alter the corpse to make it pass as Ceren with a disguise or medicine check. Alternatively, you can hack the system to make Ceren's records to match the cadavers with a computers check

Second Option-Grieving Family:
You would need to succeed on a bluff check to fool a mortician in claiming an Jane Doe as Ceren.

Third Option-Bribe Mortician:
You could bribe the mortician to file a fake death certificate for 100 credits. Then demand is silence with an intimidate check.

Final Option-False Report:
If you have ranks in profession funerary, medical, or security field can file a false report on her own with a Profession check.

Dataphiles

Female Lshunta Scholar 1 SP 5 HP 9 Resolve 4 EAC 11 KAC 11 CA 19 F:+0 REF +1 WILL INI+5 PERC +5 +4

[spoiler=Tele Message] I wonder which of the options would be best. I think that getting a cadaver would be best [/spolier]

Exo-Guardians

Male CG shirren mercenary soldier 7 | SP: 63/63 HP: 19/55 RP: 5/8 | EAC:25 KAC:27 [ Resist: 7 (Slashing), 5 (cold, fire)] | F:7 R:7 W:7 | Init: +9 | Speed: 40 ft | Perc:+9, SM: +2, Blindsense 30 ft, Darkvision 60ft | Active Conditions: -
Abilities/Consumables:
Laser rifle 39/40 | Arc caster 20/20 | Pistol 9/9 | Shuriken 10/10 | Frag grenade I 1/1 | Serum healing mk I (2) | Communalism 1/1

Antennae twitching rapidly as he considers the merits and weaknesses of each of the proposed plans, he appears to be enjoying the process; much like a culinary aficionado taking pleasure in slowly consuming an exquisite meal piece by tiny piece.

He eventually nods in agreement with Raial, "Thesse optionsh don't besst suit my skillsset. But I can be usseful." He looks around at the others, antennae lifting in query, "Unlessh one of you has skillss better ussed in a different way."

Wayfinders

Male NG Human Scholar, Mechanic 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 14 | Fort +2; Ref +4; Will +0 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.

Buying the body seems good, between Rex, and myself, I am sure we have decent chance to hack the system and adjust the records. haven't done that kind of work for quite a while though Mortimer offers.

fairly decent computer skill (+8) and Rex can probably aid

Wayfinders

M Kasathas human / scholar / solarian / 6 | LN | SP 16/48 HP 46/46 RP 5/5 | EAC 20; KAC 24, | Fort +6; Ref +4; Will +5; | Init:+2, Percep:+7

let's go with option Cadaver

"We're going to find the coroner and pay him to give us one body. But who will do "alter the corpse" job? I'm bad in such things!"


Yesteryear's Truth

sounds like we have a direction we want to go

The pathfinders find a way to the local cororners office. They are given a strange look by the receptionist at the desk, but she entertains the thought and gets coroner on duty.

"So you want to buy a jane doe huh? I sell them to universities for 60 credits each. If you really want one, that would be the price."

Up to you how to split the cost.

So now we need a computers check to change the records for Ceren. Or disguise or medicine check to change the appearance of the body.

Exo-Guardians

Male CG shirren mercenary soldier 7 | SP: 63/63 HP: 19/55 RP: 5/8 | EAC:25 KAC:27 [ Resist: 7 (Slashing), 5 (cold, fire)] | F:7 R:7 W:7 | Init: +9 | Speed: 40 ft | Perc:+9, SM: +2, Blindsense 30 ft, Darkvision 60ft | Active Conditions: -
Abilities/Consumables:
Laser rifle 39/40 | Arc caster 20/20 | Pistol 9/9 | Shuriken 10/10 | Frag grenade I 1/1 | Serum healing mk I (2) | Communalism 1/1

Seems fairest to split it evenly - 6 of us, 10 credits each.

Stepping forward, he speaks aloud, "I can front 40 creditsh if ssomeone can top off the resst?'

"Not the time to ask to split the bill," he sends telepathically to each of his fellow Starfinders. "We'll sort it out later."

Wayfinders

M Kasathas human / scholar / solarian / 6 | LN | SP 16/48 HP 46/46 RP 5/5 | EAC 20; KAC 24, | Fort +6; Ref +4; Will +5; | Init:+2, Percep:+7

"I will pay the rest."

Wayfinders

Male NG Human Scholar, Mechanic 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 14 | Fort +2; Ref +4; Will +0 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.

Mortimer will give up his share immediately.

Once he has access to a terminal, Mortimer gets to work on the medical records.

lets see what we can do about these records. Rex see if you can help eliminate some of the firewalls please

computers check: 1d20 + 8 ⇒ (9) + 8 = 17

rex assist: 1d20 + 2 ⇒ (17) + 2 = 19

affirmative master. Rex responds.

Rex extends a a small antennae from his head connecting to the terminal, he immediately starts to process data to aid Mortimer in his task.

Second Seekers (Luwazi Elsebo)

Male CG human spacefarer envoy 2 | SP 12/12 HP 16/16 | RP 4/4 | EAC 12; KAC 13 | Fort +0; Ref +4; Will +3 | Init: +5 | Perc: +4, SM: +5 | Speed 30ft | | Spells: None. | Active conditions: None.

Vandor doesn't have much in the way of computer skills to offer for this job, so instead of trying to be helpful he flirts with the coroner's receptionist while Mortimer works. It's hard to hear everything but anyone listening overhears the odd bit of conversation here or there, such as:

...yeah, believe me, this isn't how I planned on spending my day either...

or

... you know, I wouldn't say I was our group's leader, they might say that, but really the Society just assigned me to this group as a sort of mentor for them, in a lot of ways, I'm like a big brother to them...

or

... and then just when the battle seemed lost, I leaped off the catwalk and shoved my frag grenade down the feather stalker's throat. And as I walked away as the creature exploded - without looking back, of course - I said: "Looks like that feather duster just got dusted"...

After the receptionist somehow manages to resist his charms and politely brush him off, he comes over to check on the progress.
"How's it going Professor? We good to go yet or what?"

Just double checking, we did decide to take a full 8 hour rest between this and the last mission. Correct?

Exo-Guardians

Male CG shirren mercenary soldier 7 | SP: 63/63 HP: 19/55 RP: 5/8 | EAC:25 KAC:27 [ Resist: 7 (Slashing), 5 (cold, fire)] | F:7 R:7 W:7 | Init: +9 | Speed: 40 ft | Perc:+9, SM: +2, Blindsense 30 ft, Darkvision 60ft | Active Conditions: -
Abilities/Consumables:
Laser rifle 39/40 | Arc caster 20/20 | Pistol 9/9 | Shuriken 10/10 | Frag grenade I 1/1 | Serum healing mk I (2) | Communalism 1/1

Affirmative :D


Yesteryear's Truth

The good doctor manages to force his way into the system and change the identifiers of Ceren to match the body of the Jane Doe perfectly. Success

Ceren walks in to see how the process is going and pats Mortimer on the back, "You remind me of myself when I was your age." She turns around on everyone else. "Now I need a new alias. Creating somebody is a little bit more tricky than killing one off. A lot more details to it."

To set up a new alias you will need a bluff, disguise or culture check. Followed by a diplomacy check to get her new allies and contacts in her new life. To set her up with a new cover job will take a profession check in any field, but she will not accept any degrading or dangerous work. If you wish to forge legitimate looking credentials, that will take a computers check.

This next process will need three successes.

Exo-Guardians

Male CG shirren mercenary soldier 7 | SP: 63/63 HP: 19/55 RP: 5/8 | EAC:25 KAC:27 [ Resist: 7 (Slashing), 5 (cold, fire)] | F:7 R:7 W:7 | Init: +9 | Speed: 40 ft | Perc:+9, SM: +2, Blindsense 30 ft, Darkvision 60ft | Active Conditions: -
Abilities/Consumables:
Laser rifle 39/40 | Arc caster 20/20 | Pistol 9/9 | Shuriken 10/10 | Frag grenade I 1/1 | Serum healing mk I (2) | Communalism 1/1

Chk'tarlsh will attempt to aid the bluff/disguise and diplomacy should anyone pursue those options - not exactly his areas of strenth ;p

Aid Another, Bluff/Disguise: 1d20 - 1 ⇒ (3) - 1 = 2
Aid Another, Diplomacy: 1d20 + 1 ⇒ (8) + 1 = 9

Erk!

Second Seekers (Luwazi Elsebo)

Male CG human spacefarer envoy 2 | SP 12/12 HP 16/16 | RP 4/4 | EAC 12; KAC 13 | Fort +0; Ref +4; Will +3 | Init: +5 | Perc: +4, SM: +5 | Speed 30ft | | Spells: None. | Active conditions: None.

"I got this, being full of s@#$ is my speciality."

Skill Expertise: 1d6 ⇒ 4
Bluff: 1d20 + 7 + 4 ⇒ (16) + 7 + 4 = 27

Wayfinders

M Kasathas human / scholar / solarian / 6 | LN | SP 16/48 HP 46/46 RP 5/5 | EAC 20; KAC 24, | Fort +6; Ref +4; Will +5; | Init:+2, Percep:+7

"Your new name will be Slavica Stone. You will be a tailor. You've been retiring for 5 years.ˇ

Bluff aid: 1d20 + 1 ⇒ (1) + 1 = 2
Diplomacy aid: 1d20 + 5 ⇒ (6) + 5 = 11

Second Seekers (Luwazi Elsebo)

Male CG human spacefarer envoy 2 | SP 12/12 HP 16/16 | RP 4/4 | EAC 12; KAC 13 | Fort +0; Ref +4; Will +3 | Init: +5 | Perc: +4, SM: +5 | Speed 30ft | | Spells: None. | Active conditions: None.

Aw, bad luck. Are we able to retry a failed check? Probably not but thought I'd ask.

Second Seekers (Luwazi Elsebo)

Male CG human spacefarer envoy 2 | SP 12/12 HP 16/16 | RP 4/4 | EAC 12; KAC 13 | Fort +0; Ref +4; Will +3 | Init: +5 | Perc: +4, SM: +5 | Speed 30ft | | Spells: None. | Active conditions: None.

It looks like Vandor has the highest Diplomacy, not sure what Raial's is, so I'll make the Diplo roll as well.

Diplomacy: 1d20 + 7 + 2 ⇒ (14) + 7 + 2 = 23 (+2 is Aldane's aid)

Vandor spends some time on the comms "networking" and making contacts for the new 'Slavica Stone'.

He also makes her profiles for SpaceBook, Skitter, and a dating profile on Plenty of Oma in the Galaxy so she'll be ready to socialize.


Yesteryear's Truth

The agents take to the streets and are able set up a new alias and plenty of "friends" and "co-workers".

That was two successes. You need one more. You can either roll the profession or the computers check. And yes you may re-roll failed checks, but they are tracked.

Wayfinders

M Kasathas human / scholar / solarian / 6 | LN | SP 16/48 HP 46/46 RP 5/5 | EAC 20; KAC 24, | Fort +6; Ref +4; Will +5; | Init:+2, Percep:+7

"Doctor, let's give you the honor to do your magic with the computer."

Wayfinders

Male NG Human Scholar, Mechanic 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 14 | Fort +2; Ref +4; Will +0 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.

Mortimer gathers the info that the others have put together, the interesting thing these days, If you ain't in the system, you don't exist. for some that can be a good thing, but not always the best. lets see what we can do, shall we?

Mortimer connects Rex to the computer, Ok Rex same as last time, lets get into those records and give our friend a new life.

affirmative Master Rex responds.

pulling out his little gadget "wand" he connects it to the computer and with a humm it does "its thing"

Mortimer computer skill: 1d20 + 8 ⇒ (16) + 8 = 24

Rex computers aid: 1d20 + 2 ⇒ (1) + 2 = 3 not much help there


Yesteryear's Truth

J.J manage to locate the correct forms, and produces flawless looking set of credentials.

When you return to Caren's apartment, you notice it empty. A note on the tea tray she left on the table explains that the it was no longer safe. It tells you to meet her at the bridge in the local park.

Following the notes instructions, the PC's see Ceren waiting on the bridge. But as they approach. A group of thugs emerge and make a B line to the middle aged hacker.

They corner the old lady on the bridge, one holding a set of binders. While another has a pulse caster pistol trained on her.

One of the gangers notice the agents approach and calls out. "Stay back. This does not include you. Official business"

Wayfinders

M Kasathas human / scholar / solarian / 6 | LN | SP 16/48 HP 46/46 RP 5/5 | EAC 20; KAC 24, | Fort +6; Ref +4; Will +5; | Init:+2, Percep:+7

"We just became your official business. Leave her alone and go." Aldane says to a ganger and activate his solar weapon.

Intimidate: 1d20 + 1 ⇒ (15) + 1 = 16

Exo-Guardians

Male CG shirren mercenary soldier 7 | SP: 63/63 HP: 19/55 RP: 5/8 | EAC:25 KAC:27 [ Resist: 7 (Slashing), 5 (cold, fire)] | F:7 R:7 W:7 | Init: +9 | Speed: 40 ft | Perc:+9, SM: +2, Blindsense 30 ft, Darkvision 60ft | Active Conditions: -
Abilities/Consumables:
Laser rifle 39/40 | Arc caster 20/20 | Pistol 9/9 | Shuriken 10/10 | Frag grenade I 1/1 | Serum healing mk I (2) | Communalism 1/1

Chk'tarlsh steps up, brandishing his hammer and pistol in support of Aldane.

Aid, Intimidate: 1d20 - 1 ⇒ (2) - 1 = 1 *winces*

Exo-Guardians

Male Human Soldier 1 | Init: +3; Perc: +0 | SP: 7/10; HP: 11/11; RP: 4/4 | EAC: 16; KAC: 18 | F: +5; R: +3; W: +2 | Artillery laser, azimuth +4 (1d10 F, burn 1d6); Frag grenade 1 +1 (DC 13, Explode 1d6 P, 15 ft.)
Skills:
Acro +6; Athletics +3; Intimidate +4; Pilot +8; Survival +4; ACP -1

Alexander steps in and intervenes as well, drawing his artillery rifle in the process. "How dare you pick on a helpless citizen. Whatever she did, she doesn't deserve this horrible treatment. Let her go now!"

Intimidate, Aid: 1d20 + 4 ⇒ (17) + 4 = 21


Yesteryear's Truth

The gangers look at each other and back to the agents. "Uh, this was not in the job description. " Seeing that they are out numbered, they put the pistol and binders away. And go back the way they came.

Ceren thanks you all once more as you hand over the new credentials. She waves good bye as she heads through the park and back to the city.

The agents head back to the tower and meet with historia-7 once more. You find her again, plugged into a terminal on the wall. " I heard from Ceren and was asked to extend thanks. She is quite comfortable with the alias you provided to her and feels she should be able to come back to public eye once more. As for you payment, it will becoming to you soon. But, I have sent word to the others leaders about what you have done."

En-route to your next mission, you are met by a robot carrying a storage box. It greets you as the recipients and opens the slide to reveal multiple items. A standard datajack, a cred stick with 200 credits on it. It also contains a frostbite class zero rifle. A note left in the box advises that the rifle and datajack are just on loan until the end of the mission.

Two down, two to go. Where to now

Wayfinders

M Kasathas human / scholar / solarian / 6 | LN | SP 16/48 HP 46/46 RP 5/5 | EAC 20; KAC 24, | Fort +6; Ref +4; Will +5; | Init:+2, Percep:+7

"This was close! Great job guys! Where do we go now?"

Second Seekers (Luwazi Elsebo)

Male CG human spacefarer envoy 2 | SP 12/12 HP 16/16 | RP 4/4 | EAC 12; KAC 13 | Fort +0; Ref +4; Will +3 | Init: +5 | Perc: +4, SM: +5 | Speed 30ft | | Spells: None. | Active conditions: None.

Let's try the aquisitors next. I'm sure they'll have an easy one."

Dataphiles

Female Lshunta Scholar 1 SP 5 HP 9 Resolve 4 EAC 11 KAC 11 CA 19 F:+0 REF +1 WILL INI+5 PERC +5 +4

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Exo-Guardians

Male CG shirren mercenary soldier 7 | SP: 63/63 HP: 19/55 RP: 5/8 | EAC:25 KAC:27 [ Resist: 7 (Slashing), 5 (cold, fire)] | F:7 R:7 W:7 | Init: +9 | Speed: 40 ft | Perc:+9, SM: +2, Blindsense 30 ft, Darkvision 60ft | Active Conditions: -
Abilities/Consumables:
Laser rifle 39/40 | Arc caster 20/20 | Pistol 9/9 | Shuriken 10/10 | Frag grenade I 1/1 | Serum healing mk I (2) | Communalism 1/1

"I agree. The Ahkwissitivesh should be the nehksst clossesst."

Wayfinders

M Kasathas human / scholar / solarian / 6 | LN | SP 16/48 HP 46/46 RP 5/5 | EAC 20; KAC 24, | Fort +6; Ref +4; Will +5; | Init:+2, Percep:+7

"Then aquisitors it is! Let go!"


Yesteryear's Truth

The Acquisitives’ leader, Radaszam “The Dealmaker”, manages the deployment of the Acquisitives and his personal mercenary outfit, the Obsidian Spiders. He keeps a public-facing office for this purpose in the Nyori Palisades, a luxurious neighborhood located in Absalom Station’s transparent central dome.
The plain white doors of the office slide open to reveal a stark, dimly lit room. The chamber is bleak and expressionless in its emptiness—no vanities line its smooth black walls, and no signs of use mar its smooth black furniture. The only occupants of the suite are a bug-eyed tadpole wriggling in a glowing blue aquarium and a reptilian vesk seated behind an onyx desk. The vesk gestures to a number of chairs in front of him, his features sharply illuminated by the light of his desk’s green holoscreen. “The new graduates,” he greets, in a low and pleasant voice. “Good day. I am Radaszam, though since you are here, I should hope you already knew.

I trust you are aware of our Society’s traditions, so I will cut to the point. I have a minor situation that needs resolution. One of our members, a human named Laboni, had a rather public altercation with a junk scavenger from the Spike. You might be more familiar with the scavenger than I, actually; he is a ysoki who fancifully calls himself Ratrod. I am told he runs a popular racing competition that has, hmm, several hundreds of thousands of viewers on the station’s infosphere. For some reason, Laboni felt the need to tell him that any ‘real’ mechanic could easily beat the garbage that Ratrod and his associates slap together. Now that Ratrod has issued an infosphere-wide demand that she race him and prove it, Laboni doubts she can back that claim up.

“Embarrassing, isn’t it? Not really the sort of troublemaker that suits our Society. Perhaps she would be better suited to the bottom of a trash compactor... Well, we cannot afford to throw her out, not after so many Starfinders were lost in the Scoured Stars. Besides, we can’t let people think we are so weak that we can’t control our own members, or that we cannot stand up to a scrapyard junker. No, I would like you to assist Laboni in winning this race. Show our detractors that even the least of our Society is not someone to be trifled with.”

Radaszam gives the PCs directions to the race’s location in Botscrap and hands them badges marking the PCs as Laboni’s official pit crew. He suggests the PCs do not delay, as they need as much time as they can to help with the race.

Ratrod’s racing circuit is a hollowed-out section of a mountain of spare parts in Botscrap, the track specifically sanctioned by the ysoki-dominated Salvage Union that controls most of the yards. When the PCs arrive at the competitors’ entrance, a small robot informs them of the basic rules of the race: racers and their pit crews are to build and improve their vehicles from the available scrap around the racetrack. Vehicles built at previous junkraces can return. Racers can fire upon other competitors during the race, but firing into the audience is grounds for immediate disqualification; racer weapons must be nonlethal and may affect only opponents' vehicles

Laboni is easy to spot in the crowd due to her paisley clothes and bright white lab coat. As the agents approach, she waves them down "Thank goodness you are here. I kind of got myself into to trouble with running my mouth. I'd rather not dwell on it now. We need to focus on getting my racer up to snuff."
She leads you around to the garage where her racer is kept. Even though she is not a pilot, she has put together a decent racer. Stats are on slide 4.


Yesteryear's Truth

The next part will be making upgrades to the racer. Or, you could branch out and get to know the other racers are scope out the competition. You can only make one check per round.Your options are a follows.

Improve Laboni’s Junkracer:
PCs can spend an action to attempt a Computers, Engineering, Perception, or Physical Science check to find parts in the scrapyard and install them in Laboni’s racer. Weapons installed on the vehicle do not cause damage, but instead impose penalties to the target’s Piloting rolls for 1 round on a successful hit. Every successful check allows the PCs to pick one improvement from the list below to apply to the vehicle’s statistics; these bonuses are cumulative.
• The vehicle’s base speed increases by 5 feet.
• The vehicle gains a +1 Piloting modifier.
• The vehicle gains a +1 attack modifier.
• The vehicle gains a +2 bonus to its EAC.
• The vehicle gains a +2 bonus to its KAC.
• The PCs install a basic energy weapon on the vehicle (imposes a
–4 base Piloting penalty on a hit).
• The PCs install a basic kinetic weapon on the vehicle (imposes a
–4 base Piloting penalty on a hit).
• The PCs upgrade a weapon to impose an additional –2 penalty to
enemy Piloting checks on a successful hit

Investigating the Enemy:
PCs can scout out their opponents with a Sense Motive check, or examine their opponents’ vehicles with a Engineering check. This check does not grant exact knowledge of an opponent’s statistics, but the GM can provide the PCs an idea of a driver’s skill or the associated vehicle’s strengths and weaknesses. On a successful check, the PC can ask one pertinent question about the pilot’s skill or about the vehicle the pilot is driving (or receives similar relevant information, if a player is unsure what he or she should be asking about).

Sabotage:
PCs can attempt to sabotage the other vehicles, but they must dodge the eyes of everyone in the ramshackle stadium by spending a prerace action and attempting at a Stealth check. Failing this check raises the DC of future Stealth checks to sabotage. A PC who succeeds at this check can then attempt an Engineering check on one of the opposing vehicles to either reduce the vehicle’s speed by 10 feet or to impose a –4 penalty on one of the vehicle’s modifiers. If the PC is caught cheating in this manner, the offending PC is tossed out of the engine pit. If the PCs are caught cheating again, it is grounds for the immediate disqualification of the entire team.

Socializing:
PCs may also take this time to speak to the other pilots. During their prerace actions, they can forgo making an Engineering or Sense Motive check to examine and socialize with their opponents. The junkers are busy with their own preparations and do not have much time to talk.

Below are the information for the other racers,including what checks are needed to socialize with them

Lemgem:
Lemgem is a blue-haired gnome covered in piercings, tattoos, and augmentations. A short conversation reveals she is obsessed with continual alterations to herself and her racer, to the point where her vehicle modifications skirt the bounds of common sense. You can either get her to overclock her engine with a bluff check or can make an alliance with her with a diplomacy check

Nyizen:
Still bearing the scars of the fight that killed her dragonkin partner, Nyizin is a racer with an obvious death wish. Unstable black-market mods made of dragon bone and elemental energies fill Nyizin’s vehicle. So long as she is alive, she intends to win in honor of her fallen companion. A Culture check allows a player to empathize with her desires and she will show you how to get more out of your engine.

ORSIS (MALE DAMAYA LASHUNTA):
Orsis is a stoic, dark-haired lashunta who looks unfairly good in black and gold. Orsis refuses to ally with the PC's but will befriend them with a diplomacy check

RATROD (MALE YSOKI):
Ratrod is a ysoki with mottled gray and-white fur. He has a showman’s personality to match his icon status. People in the Spike consider him something of a hero to the ysoki-dominated Scrap Union. You can make a sense motive check to see how he feels about the upcoming race and if successful can make a intimidate check to get under his skin even further.

VELOCITY (NONBINARY ANDROID):
Velocity is a beautiful android with silver hair and skin. They have self-modified to have both masculine and feminine attributes, and have decorated their clothing, eyelids, and lips with bright, colorful patterns. While the android is a very good pilot, they struggle with engineering and have never won a race—they have mostly sought entertainment by shooting at other racers during previous competitions. Speaking to Velocity you learn that they are itching to drive something faster but does not have the expertise to make it happen; the PCs can persuade the android into an alliance if the PCs improve the android’s junkracer speed with a Mechanics check

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