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So, my party, Team Home Invasion, went to the castle. They split the party, half in the front gate, half to the back of the castle.
Now, my thought is to have Trogomor and a group of devils go after the PCs the next morning. Basically giving Trogomor time to get back his spells and some muscle. Maybe even have another monster besides a devil join him. [If they defeat him they can go back to the castle to deal with big bad devil.] I just don't want them to feel comfortable having one battle and going to rest. There just wouldn't be time really. I'm using the rest period to get spells back for my bad guy and change some of them. They already defeated the efreet. Does this sound like a decent plan?
Why do some gaming pdf's not have covers and not come in/with a color version? What prompts this question, I saw a book and loved the design and I wanted to pick up the pdf until I buy the hardcover. The pdf had no cover and the interior was black and white. It really killed the design aspect, the colors dead. It has made me not want the hardcover as much now. (Though I'll be getting it anyways... but still.) I understand people want to print these out and save money ink and print a black and white version. Some of us don't. If they book is in color why not put the color pdf with the b&w pdf? It's an extra couple mouse-clicks worth of work. And I know that some products make the book cover and the inside pages as separate files and maybe they just post the inside pages. It is not much work to put the cover in the pdf with the interior pages. Maybe I'm spoiled by paizo and their pdf's.
I'm curious as how you handle game maps that are BIG? (see my Scarwall map thread for an example.)
"In 1993, Dungeons & Dragons manufacturers TSR released the role-playing board game DragonStrike, which was designed to introduce D&D to a wider audience. DragonStrike came with this unintentionally hilarious instructional video. It's the best of the worst of video ephemera. The 33-minute DragonStrike tutorial video featured extremely Nineties computer animation, hammy acting, and cornball fantasy dialogue. Furthermore, all of the characters refer to each other by their classes (i.e., "Refrain from disturbing his personal effects, Thief! At least before he is dead!"), which makes the story all the more leaden. Recommended in a group setting."
Interview Here
Well, first and foremost it was a Nicolas Cage movie. I'm a total fanboy when it comes to his body of work. There isn't a more original and unique actor in the world right now, I think. He's not like anyone else. He brought this kind of wide-eyed magic to so many other roles over the course of time. I knew he was involved in the project before I read the script. Then when I started reading the script, and realized what they were asking me to do, which was be his best pal and comrade in arms. We make our way through this whole journey shoulder-to-shoulder and we have this wonderful rapport. We've both looked into the jaws of death a million times. There's a camaraderie and an unspoken bond that exists between us, which was really cool to wallow in for four and a half months of making this film.
Today I had one of the raddest things happen in a game ever! Here's the set up:
So awesome! The dragon took 25d6. Then the dragon could not make the Str check to move the rod. However the rod had a weight limit of 8,000 lbs. So the dragon and the rogue slowly fell straight down. The dragon was never able to make the Str check and then the rogue used the 2nd rod to back of the dragon's head. I ruled they were descending at 40 feet. So the dragon took an extra 8d6. Also since the dragon was pinned he was denied his Dex bonus. The rogue proceeded to stab the dragon and get his sneak attack during the descent.
I had to share. I love being surprised by my players like this. (This was playing Pathfinder rules D&D in the Skeletons of Scarwall, book 4 of the Curse of the Crimson Throne adventure path.)
Podcasts of actual city/character creation phases. Actual People, Actual Play
The Walking Eye Podcast
The Walking Eye Podcast
Thanks to all the podcasters for making these. They helped me. :)
So, I went and ordered this already.
I've just browsed the pdfs so far. They look cool. Lots of markings/notes throughout from Harry, Billy and others talking about the game itself. It's a really nice touch. Anyways... go get it. :)
I'm on Chapter 34...
Spoiler: I kept thinking something was going to happen, like Father Fornel coming in and waking him at the last moment.
He wasn't going to kill that guy to become the Winter Knight. I'm really curious to see how he comes out of this. With all the stuff that has happened to him... wow. Spoiler: I am glad that Butters didn't die, which was a surprise too.
A slight correction is order, my sense are slightly addled by a beer or two more than my usual. Please take note of the following:
Ok, my party, Team Home Invasion Local 63, went through the place and confronted Bahor. My fighter decided to end the conversation and Initiative was rolled. I don't think I've ever seen so many 20's in one battle. SR was overcome all 3 times too. So, anywho... the party wants to rest before going Spoiler:
into the dungeon. Question:
Bahor's sister and the other raksasha know he's dead. If the party leaves to rest, does the manor 'reset' with reinforcements? Or does Bahor's sister just bail and take Vincarlo and the senshal with her? I have some time to prep for the next game and would love some ideas. kthxbai
Fred has a text list of most of the products you get and a post about it... Here
The bundle will be available through January 31st.
Are YOU ready for some football!!! Paizo Pigskin
Ok gang! Let's do this!
I do like the winning design, though it seems to me that they just grabbed the "&" and slapped it on the shoe. (I haven't really looked into it to see how it was done, this is just a guess.) D&D shoes $99 + they don't have my size = FAIL The 2nd place is ok... would have been better with Pathfinder goblins... Can we get a Pathfinder shoe now?
Here's my answer: We usually let the group do whatever but when things need to go a certain way we have a NPC who is named the Clue Master. He shows up in any game and he always looks the same. Wide brimmed hat, long duster cloak, white shirt and white gloves carrying a fine silver tray with two envelopes on it. The PC's pick one and then he leaves. Most of the time the PC's take the clue... most, not all. :]
I was running my own D&D game at a game shop that didn’t participate in Free RPG Day. (They are mostly a board / card game shop.) The closest game shop participating was over 1.5hr drive away. Bummed me out. But our session was really fun and I got 2 new players. :] My questions for y'all:
(Reposting from the KQ9 thread as that has become a bit full...) Question for everyone:
Or just a note in the description saying, "This issue contains 3.5, 4.0, Pf material." Would you like some kind of description in the magazine itself, like an icon, telling you which edition the article supports? Thanks,
Pf = Pathfinder
My party, "ACME Destroyers Local 242", went into the hospice. They actually used stealth and guile, one disguised as a queen's physician and the other as a blood veil victim. It worked well for several minutes. (The rest of the PC were outside waiting for "the signal".) They got a layout of the place and kept the act up for a while until the failed bluff check. Anyway they were able to take out the bad guys and capture the good Dr. They left with the Dr and the party Boy Scout (paladin) bound and gagged. The paladin had been charmed by the Dr. It was a great battle/role-play. The Dr hasn't given them any information. He doesn't see the PC's killing a helpless person. Anyways... I'm trying to think what to do. They got the people out on the first floor but not the 15 upstairs. My initial thought it that the bad guys just 'bug out' and torch the place.
I'm wondering what to do and would appreciate any ideas.
t.i.a.
See the difference between the quotes?
Anyone else see this happening?
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