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![]() Terquem wrote:
Or what he's describing is possibly gender fluidity, which does exist and is real and real people have experienced it as well. I know you're trying to be helpful, but a common thing that trans people hear a lot is that they're confused - about themselves, about gender, about what constitutes gender. This doesn't help, and can push people away from learning what works best for them. Trans people aren't confused. Genderfluid people aren't confused. ![]()
![]() I once got into a nasty argument with a guy who wanted to play a transgender woman in Wraith. My point was that if he couldn't respect the character enough to use the correct feminine pronouns he shouldn't consider playing the character at all and he was put out by this. Like respect the character you're playing and you'll probably do fine. ![]()
![]() KSF wrote:
Hey, thanks for the commentary. I wasn't really thinking of that when I made my demoralized comment. ![]()
![]() Kalindlara wrote:
Exactly. Thank you. ![]()
![]() It is a good thing when public figures such as Olympic athletes come out as lgbt because it helps those who might be struggling or having difficulty finding relatable role models. I also don't agree that being out as gay is all about sex. It's about relationships. What that reporter did is wrong for the aforementioned reasons, but an article about gay athletes is not out of line in itself. ![]()
![]() The Raven Black wrote:
It references a genre of music and associated subculture. If one wants to call someone emotional, using "emo" is misleading. "Emo" is also often used in a derogatory fashion relative to everything from being "oversensitive" to various mental illnesses (such as depression). I mean you can use whatever word you want, but the word you chose to use carries connotations that are going to be read into it because you chose to use that word. Not to be overly serious or anything. ![]()
![]() ShinHakkaider wrote:
Literally the only places I've seen this film discussed as a flop are this forum and MRA sites. ![]()
![]() Simeon wrote: I'm a bi 15 year-old guy, and it's pretty tough balancing what society says I should be and who I really want to be. However, the Pathfinder community has been one of the most welcoming communities I've come across and knowing that all NPCs are assumed to be bi has really helped me. This post is kinda deraily but I just wanted to put my thoughts out. Welcome! And your post isn't deraily. ![]()
![]() I'm Hiding In Your Closet wrote:
There's literally no valid difference in this false dichotomy you've set up. So you can buy console games in stores and games for your computer online. That reflects a difference but that difference iis not the one you are trying to promote. Many of these games are available for both consoles and computers which makes the distinction fuzzier than you seem to want it to be. As far as the rest, people aren't going to cut down internet usage to satisfy Luddite preferences or even concerns about any given industry moving most of its business online. Overall these shifts are a good thing and make games more accessible. Also, the memetic similarities you describe are not nearly as encompassing as you say. There's quite a lot of diversity in game design, especially as was pointed out, outside AAA titles (although I'd say even those aren't the array of memetic clones you described). ![]()
![]() Krensky wrote:
People who play in a way to maximize paragon and renegade points are not playing contrary to the way the game's designed. They are playing the game in exactly the way it was designed. The game literally rewards you for playing this way. The only way what you said about the game's design could be true is if the game were designed without paragon and renegade points in the first place. ![]()
![]() Norman Osborne wrote:
They're still adding older games to their library, at least. At least over the past few years I recall the X-Wing games and Starfleet Command. ![]()
![]() Nohwear wrote:
I'm on the spectrum as well, which may be why it took me until 2009. ![]()
![]() In general, the shift to online purchasing has been a net boon to the videogame industry (there is no video game/computer game distinction anymore, assuming there was ever truly such a distinction in the first place). Steam has been a good thing. There are bad things in Steam (Early Access being abused, for example), but overall it has been a net plus for gamers. I don't have to worry about misplaced or damaged DVDs, and I have more games than I will ever reasonably play (which is my own fault, and I'm much better about not buying everything that looks good). GOG.com is also a net plus, with a different focus on older games. They have older games that wouldn't otherwise run on newer systems, but they often configure them to run on newer systems. Losing brick and mortar shops is not that great a loss. Product exposure on Steam can far exceed anything you'd get in a store, and you do not have to worry about old games no longer being kept in stock. ![]()
![]() Generic Villain wrote:
Indeed! Not meant as an insult at all. It just seems to me that often people focus on the gifts associated with AS over the difficulties and this can trivialize the latter. I am glad that so many Aspies can find work in an appropriate field and I just wish more could, and that those who can't get past job interviews, or who can't actually work for very long without burning out or have issues that make work difficult or impossible, who aren't intellectually gifted, don't get forgotten or left in the dust. Quote:
Before her death, Lorna Wing said that the number of autistic girls and women were probably not that much different from the number of autistic boys and men, and that these problems you linked makes it more difficult for girls to be identified. I don't know if her statement is accurate, but I believe the number of women and girls diagnosed is far far below the number of autistic women and girls who exist. ![]()
![]() I don't think someone who considers killing goblin children would be evil or neutral because of such a thought - we don't really control our thoughts as tightly as many may believe, and all kinds of things can cross one's mind. A good person can have terrible thoughts, but the question is not "what are you thinking?" but "would you act upon it?" And for a good person, the answer would be "no." Saying that a good person would never think bad thoughts basically means that temptation is impossible, and we know that isn't true. To take an example from literature - both Gandalf and Galadriel were tempted to take The One Ring, and are arguably both good characters. If they were simply incapable of having those thoughts then the dramatic value of Frodo offering the ring to them is lost. ![]()
![]() Matthew Morris wrote:
The replacement was temporary, and anyone who has followed comic books for more than six months would know that. And I mean that no matter what the executives or creative staff might have claimed about Flashpoint. And I mean look at how it turned out - Superman and Lois from the pre-Flashpoint universe has been hanging around for several months now, and Wally West got to be the next hero who came back from before. Heck, he's pretty instrumental in fixing the situation that led to the post-Flashpoint universe in the first place. I get the impression DC will never be satisfied with continuity. I thought I had agreed earlier that replacing a known character with a different version of the same character can be annoying, but that still doesn't make the inclusion of a black character a PC token, which is simply an ideologically driven complaint with no basis in reality. ![]()
![]() Norman Osborne wrote:
Wow, check out the straw men in this post. It's like an entire field of scarecrows. Also, here's an excluded middle for you: There's a lot of space between "including a black character is PC tokenism" and "including a black character requires universal acclaim," and I wasn't even saying that new Wally needed to be met with universal acclaim - I just said making him black wasn't a PC tokenist move. Which it isn't. It's just a creative decision like any other. Calm down, no white people are being harmed by including black characters in comic books. ![]()
![]() Aberzombie wrote:
I wasn't aware that we were supposed to be measuring things in this discussion. But... I grew up on Barry Allen and remember pretty clearly when Wally took over. ![]()
![]() There's a clinic local to me that lets you call in if you're in crisis but not necessarily suicidal - but the one time I called them they kept asking me if I wanted a therapist, and I was like I just need to talk to someone right now, not at intake in three days. I mean I needed to do intake too but that was beside the point. ![]()
![]() The Raven Black wrote:
Of course he was thinking strictly of white men, given the racist and misogynist standards of the time, standards that he benefited from (for example, he owned slaves). You make it sound like it was simply a benign focus based on opposing aristocracy and royalty, when it was not benign at all for those who were not white and those who were not men. ![]()
![]() The Raven Black wrote:
Nothing I said would or should imply that. It seems like a red herring at best. The Raven Black wrote:
I think that for the most part they did not consider women because women could not vote and thus could not consent to be governed by anyone - and they were not considering giving women the right to vote, given how long it took*. Considering how women were treated at the time, it is an immense stretch to assume anyone who wrote "all men are created equal" actually meant men and women. The exclusion of women from such considerations - as you suggest - also implies a significant bias against women. * August 18, 1920. 144 years. ![]()
![]() Lloyd Jackson wrote:
The idea that masculine pronouns and signifiers are the default for mixed group is itself a sign of bias against women. But anyway, I think they pretty much meant men when they said men. ![]()
![]() I think it is important to let players get the mechanical benefits they paid for, whether feats, skills, etc. So that means that sometimes Diplomacy will be rolled to deal with a situation and sometimes Knowledge (anything) will be rolled to learn things, and that's perfectly fine. When I ran 3.5 and 3e I'd give a circumstance bonus for roleplaying such things out, even if the player wasn't perfect at it. It's not always fair to expect players to be as good at their stuff as their character is. I am not the best at being diplomatic but I love to play bards. Should I not play bards and take diplomacy because I can be abrasive? God, I hope not. I will still try to roleplay that diplomacy, but I expect that the points I put into diplomacy will matter at some point. Also, I am not trying to say anyone in this thread said mechanical benefits shouldn't matter, nor am I responding to any particular post in this thread. Just posting my thoughts based on the discussion so far, and thinking of some interactions I've had in ftf tabletop games wherein social mechanics would be set aside and it all had to be roleplay, despite players emphasizing those skills or abilities with how they built their characters. Anyway, as far as the question in the topic: I try not to punish players for not roleplaying, I try to reward them for roleplaying. ![]()
![]() Krensky wrote:
I apologize if it was an ad hominem, but it appeared to me that BNW doesn't know the reasons for the diagnostic merger as he hasn't addressed any of them in this thread. Reading up on them could be quite informative. There really isn't a lot of research supporting the existence of autism and Asperger syndrome as two completely different things, and plenty of research that supports them being essentially the same thing, or at least being variations of the same thing along a spectrum. The view of autism as a spectrum is well-supported and widely recognized, and is something else BNW contradicted without much support. If we're going to talk about ad hominem, however, I suppose I could bring up just how polarizing it is to call someone abusive, especially on the basis of one sentence that was twisted into meaning something else - Pointing out that someone does not seem to be informed on a topic is not the same thing as saying they're too stupid to argue with, and nothing I said was in the ballpark of calling BNW stupid or too stupid or any kind of stupid. ![]()
![]() Tormsskull wrote:
Something I've seen happen on many occasions in the various RPGs I've played and run is people going with an idea that looks good on the surface, only to discover later that it brings up balance concerns or other issues. Rolled stats may seem great until you have significant disparity from character to character. At that point, it might seem more reasonable to switch to point buy or some other method to reduce the chances of such disparity. Garrick has not created a profile. |