Warden Rogard Hammerfell

Barundar Hammerfist's page

1,021 posts. Alias of Phillip0614.


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Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Barundar holds the chain of his dorn dergar in hand, a scowl on his face. "We got sum questions fer ye, giant. If'n ye favor stayin' in this side of tha livin', ye'd bes' bae answerin' 'em." he says in a low, threatening voice.

Intimidate(Aid Another): 1d20 + 7 ⇒ (3) + 7 = 10

Giantslayer Scion means I don't take the intimidation penalty on the roll here.


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Honestly, it's the same for me. I was tempted to drop out after this one, but since Morti and Falric are willing to keep going, so am I.


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

I'm here, too. Is everything going alright with you, Giant? I'm good with continuing on, but this is the second time you've had a long absence with no forewarning.

I don't have any problem with long absences, and understand that real life happens, but if it happens again it would be nice to take a second to come online and say that you've got something going on and won't be able to post for a while.


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

"I ain't nae guid at tha searchin' an' findin'. I'll leave tha' tae them wit' better peepers."


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

What range is the giant at to me? Since I've I made the dorn dergar a reach weapon I can five-foot and full attack without provoking if she's within 15'.


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Barundar begins his work of finishing off the orc in front of him!

Dorn Dergar Hasted Attack+Haste: 1d20 + 11 + 1 ⇒ (15) + 11 + 1 = 27
Dorn Dergar Hasted Damage: 1d10 + 16 ⇒ (9) + 16 = 25

...and with that one felled, he takes a step toward the next nearest threat.

Five-foot step toward the nearest orc(s) to me. If that puts me within reach range, use a swift action to make the dorn dergar a reach weapon to attack again.

Dorn Dergar Attack 1: 1d20 + 11 + 1 ⇒ (4) + 11 + 1 = 16
Dorn Dergar Damage 1: 1d10 + 16 ⇒ (6) + 16 = 22

Dorn Dergar Attack 1: 1d20 + 6 + 1 ⇒ (14) + 6 + 1 = 21
Dorn Dergar Damage 1: 1d10 + 16 ⇒ (8) + 16 = 24


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

I'm good to go!


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Yipes! I didn't realize I was being waited on! My mistake!

With the benefit of the Haste spell in place, Barundar gives a loud shout of,"I'm bowlin' fer orc noggins!" as he charges into the fray, letting the chain on his dorn dergar out to its full 10' length as he swings the weapon around at the nearest orc in the group!

Dorn Dergar Partial Charge+Haste-PA: 1d20 + 12 ⇒ (12) + 12 = 24
Dorn Dergar Damage w/ Overhand Chop: 1d12 + 19 ⇒ (6) + 19 = 25


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

So...are you saying we can choose to make a joint stealth check and average out all the scores? If we can do that, I think we should. Falric's got a stellar stealth score, so he could help even out Bar's sucky one.


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Har! After takin' oan tha' hag an' gettin' beat bloodeh by 'er, I think I migh' be damn happy tae hae a straight-up fight with a fire-breather!" the dwarf answers, only half joking. "A wee one, though." he adds quickly.


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Sorry for being so silent the last week guys! Just been considering all the loot that we've found I guess.

I'm tempted to claim the keen scythe, but I've already spent several feats getting Bar good with the dorn dergar, so it feels like it would be a waste to switch over to a different weapon. Though it wouldn't hurt to have the scythe as a backup I guess.

As far as everything else goes, Barundar could use the orc-bane arrows, the orc-slaying arrow, and the ring of protection.


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

"Bloody guid timin' is wha' it is, tha's fer shure. If'n it's Desna behin' it, I may haveta hae a chat with Torag abou' 'er." Barundar comments, huffing out a breath. "Now if she'll keep us safe 'til we ge' tae tha boat."


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Barundar blinks curiously at the scene before him as Morti is promptly assailed by an attractive she-elf and begins speaking in a tongue that is unfamiliar to him, but which he assumes is Elvish. "Uh...say, Morti? Who's yer friend, thair?"


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

"By the gods...mae tha' evil witch rot in tha deepest circle a' hell...pairr Eli. At least she ha' bain avenged, but tha' is cold comfert..." Barundar laments, kneeling to the ground beside his fallen companion.


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

"Ooyy...bloody lot'a good this armor done mae..." the dwarf says as he sits up, now his normal size again. "Thanks Falric!" he calls aloud to his companion as he gets to his feet.


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Level: +1 Fighter (Total: Fighter 6)

FC Bonus: +1 HP

BAB: +1 (+6/+1)

Saves: Fort +5/Ref +2/Will +2

Fighter Bonus Feat: Great Cleave

Adventuring Skills: +2
+1 Know(Dungeoneering)
+1 Survival

Background Skills: +2
+1 Know(Engineering)
+1 Know(History)

Special Abilities: Shattering Strike +2


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Giant, are you taking into account my DR 5/evil? I should've had that against the last two attacks, which would've reduced the damage by a total of 10, unless her natural attacks count as evil weapons. If I'd still be unconscious, it would at least make it easier to stabilize, so just in case...

Fort Save: 1d20 + 3 ⇒ (11) + 3 = 14


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Sorry again guys...just been really busy. I didn't even think to check my games at all until a few minutes ago.

"Keep her busy, Falric!" Barundar says, getting into the now-extended range of his dorn dergar, taking another swing at the hag.

Dorn Dergar Attack: 1d20 + 12 ⇒ (6) + 12 = 18
Dorn Dergar Damage: 2d8 + 15 ⇒ (3, 7) + 15 = 25


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Growling low in his throat, Barundar moves as quickly as he is able in the direction that he last knew the others were, trying to get out of the fog.

Double move toward Morti and Falric. If nothing else, it shouldn't be too hard to move in a straight line toward where I last knew they were.

Righteous Might: Round 2/5.


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Moving through the rubble and pebbles conjured up by Ewigga, Barundar extends his grip on his dorn dergar's chain, swinging the weapon over his head once to get some momentum into it before he swings the even-heavier ball at the hag!

Dorn Dergar Attack: 1d20 + 12 ⇒ (3) + 12 = 15
Dorn Dergar Damage w/ Overhand Chop: 2d8 + 15 ⇒ (7, 8) + 15 = 30

Dang...one point off max damage and I had to roll a stinkin' 3.


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

What's the range to the hag? Since I'm enlarged, would I be able to reach her in one move action?


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

"Deceiver!!" Barundar roars, moving backwards away from the woman before invoking a word of command. A momentary pulsing glow from his armor, and the dwarf suddenly grows in size, an order of magnitude larger than he was moments ago, and his weapon with him!

Move action to get 20' away, then use Uskroth's Armor to give me Righteous Might for five rounds. +4 STR/CON,-2 DEX, grow a size category, gain DR 5/evil, and +2 natural armor.


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Question, DM. Uskroth's Armor's description says "...Once per day on command, the armor can bestow upon its wearer the effects of righteous might for 5 rounds..."

Since it's "on command", would it be a free action to invoke? Or does it cost some other type of action to use the ability?


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Drawing in a deep breath, Barundar takes off at a sprint, trying to close the distance between him and the brambleblight!

Full-round run to close as much distance as I can.


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Yeah, I'm still here. Sorry for the radio silence since the board came back to life! I would've posted something from Barundar, but with the combat started, I feel like it'd be better to wait until it's my turn.


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Me too!


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

"Sounds like a good plan tae mae!" Barundar agrees.


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Barundar gleefully joins in the fray, swinging his dorn dergar in a wide vertical arc to bring it as close to the thing's head as he can.

Dorn Dergar Power Attack: 1d20 + 10 ⇒ (9) + 10 = 19
Dorn Dergar PA Damage: 1d10 + 16 ⇒ (6) + 16 = 22


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Looks like the gang's all here again, then! Woo!

Question: would activating Uskroth's Armor's righteous might thing take a standard action?


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Falric clinging to his back, Barundar descends the rope down into the greenhouse ahead of Morti, taking up a defensive position but not moving forward until the cleric is on the ground.


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Bar will carry Falric; his strength score is 20, so he's got enough to spare for carrying a halfling around. We can go ahead and go first, too, and cover the healer's descent if necessary.


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

I don't think I'd necessarily need the spell, Morti; remember Barundar has Uskroth's Armor, which allows him to use Righteous Might five rounds per day.


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

"We might hae nae choice but tae take tha dragonfly oot first, the hard wae...if we dae, I'm sure tha' yair spell tha' lets you see invisible things wull bae right handy. Dae yae have ony asides tha' one tha' cuild give us an edge?"


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Mair invisible enemies...I hawp ye hae mair o' that spell that lets ye see 'em ready tae go, Morti. We awready took a fair mean beating juist getting 'ere, ought we nae rest 'ere and recover ourselves afore we press on intae mair danger? Or are we good tae go?"

"We wull do whit we kin tae hulp ye re-take the Vault, lady. Juist sae ye know, we wur sent tae this place fur aid against those giants by anither o' your Order - an elf we call Silvermane. Dae ye remember him?" Barundar asks.


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Crap, it has been since Monday, hasn't it? Sorry that I haven't been around; pre-planning at the high school I teach at started on Tuesday and I've been very busy trying to get stuff ready to go for it.

"Aye, that spell wis juist whit we wantit! thank God ye hud it ready, Morti. Eli, ye dinnae need tae keep up wi' us. We'll clear th' wey fur ye 'n' come back wance tis safe. Na need tae pat ye thro' unnecessary danger." he says, following Morti over to the door.


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Still unable to see the creatures, Barundar aims for any blood spray that might be left behind by Falric's slicing!

Dorn Dergar Power Attack: 1d20 + 10 ⇒ (19) + 10 = 29
Miss Chance: 1d100 ⇒ 45

Dorn Dergar Damage: 1d10 + 16 ⇒ (5) + 16 = 21


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

The pain of the fey's attack brings a shout of pain from the dwarf and he winds up to take a big, sweeping swing at the creature where he last saw it.

Dorn Dergar Power Attack: 1d20 + 10 ⇒ (9) + 10 = 19
Miss Chance: 1d100 ⇒ 90
Dorn Dergar Damage: 1d10 + 16 ⇒ (4) + 16 = 20


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

I'd be alright with continuing. Thanks for PMing me about this! I had the game hidden so it wouldn't keep showing up on my active games. I'll take that off until the others have answered you.


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Barundar follows behind Morti, eager to help his fallen comrades, but doing his best not to rush in foolishly, no matter what his instincts may be.


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Reflex Save: 1d20 + 3 ⇒ (6) + 3 = 9

Barundar roars when the sharp, spine-like twigs pierce him through the gaps in his armor; he brings his dorn dergar to bear at the twigjack attacked by Falric, hoping to eliminate the most immediate threat to the group.

Dorn Dergar Attack: 1d20 + 12 ⇒ (14) + 12 = 26
Dorn Dergar Damage: 1d10 + 10 ⇒ (1) + 10 = 11


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

This won't be pretty...

Perception: 1d20 + 1 ⇒ (5) + 1 = 6
Initiative: 1d20 + 2 ⇒ (5) + 2 = 7

Nope!

"Bloody hell...reckon I ougta've expected plants, this is a druid thing..."


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

"Aye, new day, new chance tae bash in sum skulls!"


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

"Aye, I'd be fine wi' callin' it a night fer now. Ain't gonna dae onybody ony good if'n we press on til someone's dead."


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

"Urf...thank'ee, Mort...bloody fool giant..." the dwarf says, kicking the corpse of the beast as he stands.


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

It's alright; I understand not wanting to ret-con. For future reference, though, if we're obviously against something that would have reach over Barundar, like a large creature with a reach weapon, it would be helpful to have that noted at the beginning of the fight. It really might make a difference in my tactics.


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Giant, did you take into account the DR 5/evil I get from Uskroth's Armor? I know it's not by-line, but it is in my gear list.
I'll go ahead and add it to my by-line for future reference.


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Well, with Falric charging in, can I keep that attack roll and change Barundar's action to a charge, also?


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Barundar moves forward while readying his dorn dergar, spinning the weapon above his head while calling out to the giant. "Oy, c'mon ye foul git! Bring yer pretty face to me!" he taunts.

Move action to go 20 ft toward the giant, then ready an action to attack if he gets within 10 ft range.

Readied Dorn Dergar Power Attack: 1d20 + 10 ⇒ (14) + 10 = 24
Readied Dorn Dergar PA Damage: 1d10 + 16 ⇒ (7) + 16 = 23


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Barundar tightens his grip on the chain of his weapon, looking about suspiciously. "It cannae bae so simply. 'Ere's summat tha's gonna jump out an' swipe at us..."


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

"The sooner we are done with this swamp, the better!"

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