Crowe

Barl “the Boulder” Skein's page

130 posts. Alias of Jam412.


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AC:15 HP: 18/19 HD: 2/2

I'd love to keep going with the adventure. Sorry that I've been awol for a bit, I got absolutely slammed by work. Things should get back on track for me soon though.

But yeah, Barl and Ulga are still ready to crack troll skulls.


AC:15 HP: 18/19 HD: 2/2

"Irrisen has some major bugs! No wonder why my country stays away from this place.."

Barl rushes the giant mantis and takes a crack at it with Ulga.

Ulga: 1d20 + 6 ⇒ (4) + 6 = 10

Damage: 2d6 + 4 ⇒ (3, 1) + 4 = 8


AC:15 HP: 18/19 HD: 2/2

"Wow, this is even pretty chilly for me! Feels like home." Barl looks around. "It's dark here too. How far did that thing take us?"


AC:15 HP: 18/19 HD: 2/2

"Ha! I get to kill a troll and get the keys to take Baba Yagas hut for a stroll on the same day?! Count me in!"


AC:15 HP: 18/19 HD: 2/2

Barl scrathes the stubble on his bald head. "Who are you? Who are the three riders? How do you know all of this? Is that big furry thing that we killed a troll?"


AC:15 HP: 18/19 HD: 2/2

Second Wind: 1d10 + 2 ⇒ (2) + 2 = 4


AC:15 HP: 18/19 HD: 2/2

Actually, everyone cool with a short rest? I could stand to get some hp back with second wind and it would let me get a use of action surge back.


AC:15 HP: 18/19 HD: 2/2

"Yeah." Barl nudges the giant creature with one foot. "I think Tobblesnocker has had it."

Does it look like the creature has any possessions?

Barl smiles and nods to Vic as a light bulb, dim as it may be, seems to appear over his head. "That Lady we rescued did say something about the cold coming through a portal. Let's go see if that's it!"


AC:15 HP: 18/19 HD: 2/2

Barl pours it on, swinging away at the beast.

Ulga: 1d20 + 5 ⇒ (17) + 5 = 22

Damage: 2d6 + 3 ⇒ (5, 1) + 3 = 9

Rerolling the 1. 1d6 ⇒ 4

So 12 damage total.


AC:15 HP: 18/19 HD: 2/2

Is Bless still going for round 3?


AC:15 HP: 18/19 HD: 2/2

Barls face screws up at the smell of burnt troll. "Blech, this thing stinks worse than the Stoats common room after Menander’s chili night!"

Ulga: 1d20 + 1d4 + 5 ⇒ (18) + (2) + 5 = 25

Damage: 2d6 + 3 ⇒ (2, 3) + 3 = 8

Rerolling the 2: 1d6 ⇒ 3

So 9 damage on that one.

A look of realization crosses Barls face as he's fighting. "Wait, is this the troll?! Are you Tobcocker?! The look of realization turns to anger. "This is for Helen, stupid troll!"

Action Surge:

Ulga: 1d20 + 1d4 + 5 ⇒ (18) + (3) + 5 = 26

Damage: 2d6 + 3 ⇒ (6, 4) + 3 = 13


AC:15 HP: 18/19 HD: 2/2

"Holy crap, this thing is bigger than me!"

Ulga: 1d20 + 1d4 + 5 ⇒ (14) + (1) + 5 = 20

Damage: 2d6 + 3 ⇒ (4, 5) + 3 = 12


AC:15 HP: 18/19 HD: 2/2

Yeah and Barl is actually sorta stealthy, believe it or not. That's totally why I rolled and had him moving up with Vic... not because I forgot what was going on or anything..


AC:15 HP: 18/19 HD: 2/2

Still here too!


AC:15 HP: 18/19 HD: 2/2

"Where the heck is everyone?" Barl whispers as he creeps along beside Vic.

Stealth: 1d20 + 4 ⇒ (14) + 4 = 18


AC:15 HP: 18/19 HD: 2/2

"Maybe we should head back to the cabin. I know it's a hike, but at least it's defensible. We can make a fire and keep everyone warm until they wake up."


AC:15 HP: 18/19 HD: 2/2

Dex Save: 1d20 + 2 ⇒ (13) + 2 = 15


AC:15 HP: 18/19 HD: 2/2

Round 4:

"Way to go Kat!!"

Barl takes another swing at the flying pests.

Ulga: 1d20 + 5 ⇒ (19) + 5 = 24

Damage: 2d6 + 3 ⇒ (5, 3) + 3 = 11


AC:15 HP: 18/19 HD: 2/2

Dex Save: 1d20 + 2 ⇒ (13) + 2 = 15

Round 3

Barl throws himself into at the icy creature again, icy shards be damned.

Ulga: 1d20 + 5 ⇒ (2) + 5 = 7

Damage: 2d6 + 3 ⇒ (5, 4) + 3 = 12

He'll also use second wind with his bonus action. 1d10 + 2 ⇒ (3) + 2 = 5


AC:15 HP: 18/19 HD: 2/2

Reflex: 1d20 + 2 ⇒ (14) + 2 = 16
Since it's cold, Barl takes no damage from the breath weapon, right?

Barl laughs off the creatures frosty breath weapon "Ha, your bad breath is just going to keep me cool as i kick your butts!"

Then gets smacked in the face with a claw while he isn't paying attention.

"Ow!"

Barl switches it up and sics Ulga on the fey the hit him.

Ulga: 1d20 + 5 ⇒ (5) + 5 = 10

Damage: 2d6 + 3 ⇒ (3, 3) + 3 = 9


AC:15 HP: 18/19 HD: 2/2

You apparently need to make some sort of sacrifice to the dice gods.


AC:15 HP: 18/19 HD: 2/2
Keeper of Forbidden Lore wrote:
Sorry should have made that clear, at most an hour and a half

If we had an hour, Barl will spend a hit die.

HD: 1d10 + 2 ⇒ (6) + 2 = 8

Barl breaks out his bow and takes a shot at the fey with a cold iron arrow.

Longbow: 1d20 + 4 ⇒ (6) + 4 = 10

Damage: 1d8 + 2 ⇒ (6) + 2 = 8


AC:15 HP: 18/19 HD: 2/2

Going too far off of the path seems pointless given the trail we will be leaving. Lets go, say, 50 yards and camp out under a tree, out of the wind and snow.


AC:15 HP: 18/19 HD: 2/2

"Hey that wasn't me!! Ah, crap, was it?" Barl stops with a mortified look on his face, until Kat falls. Then he busts out laughing, forgetting the whole predicament.

Agreed on resting for sure.


AC:15 HP: 18/19 HD: 2/2

"That's cool guy, I don't need to carry anyone!" Barl runs after the others, down into the valley.


AC:15 HP: 18/19 HD: 2/2

Dex Save: 1d20 + 2 ⇒ (10) + 2 = 12

Despite Barl's mighty leap, he's still caught in the frosty blast.

But his Frost Giant heritage helps him to shrug a portion of it off.

Stones Endurance: 1d12 + 2 ⇒ (1) + 2 = 3

Though not a very large portion. >_<

Hp: 4/19


AC:15 HP: 18/19 HD: 2/2
Jack Speed-Runner wrote:

I really don't think Keeper meant there was a physical gap there you had to jump over or fall down.

Ha, yeah, Barl just really didn't want to touch any of the writing or markings, so he went a little over board by climbing a tree to jump over it.


AC:15 HP: 18/19 HD: 2/2

Barl scratches his bald head as he stares at the lines in the snow. "So I guess we hafta cross if we want to keep heading into the valley huh? I'm still not touching it though!"

Barl will climb a nearby tree, move out onto a branch that stretches over the lines and try to jump clear of the markings, onto the other side.

Athletics: 1d20 + 5 ⇒ (17) + 5 = 22


AC:15 HP: 18/19 HD: 2/2

I figured that part of it was the website bogging down the last few days. I tried to reply to Vics post on Sunday, and the site just crashed when I hit submit.


AC:15 HP: 18/19 HD: 2/2

Barl ods to Vic, looking more than a little worried. "Weird. Do you think it's the girl? I hope it's not that girl.Let's just keep following the path and not go anywhere near the ghost writing."


AC:15 HP: 18/19 HD: 2/2

Once the party sets up whatever camp they manage to cobble together, Barl takes a seat in a nearby tree branch. After a minute of sensing tension, he decides to speak up.

"Hey everyone.." The big man scratches his head almost nervously. "I was thinking, I like a good scrap as much as the next guy, but let's make sure they are actual enemies before we attack them next time, alright?"


AC:15 HP: 18/19 HD: 2/2

"Yeah, let's catch a breather. Somewhere far away.." Barl looks suspiciously at tree house and backs away a bit.

Short rest then continuing on works for me.


AC:15 HP: 18/19 HD: 2/2

With the apparition gone, Barl quickly looks around; "Uuum I think it left. Let's get out of here!" With that, Barl double times it down the ladder.


AC:15 HP: 18/19 HD: 2/2

Seeing the fighting escalate, Barl jumps in.
"Aw crap, can't we promise to just leave creepy little kids alone from now on?"
Barl swings Ulga down in an arc at the spectral child.
"Stupid ghost kid!!"
Ulga: 1d20 + 5 ⇒ (7) + 5 = 12
Damage: 2d6 + 3 ⇒ (6, 4) + 3 = 13


AC:15 HP: 18/19 HD: 2/2

Is the little girl visible at all?


AC:15 HP: 18/19 HD: 2/2
Tursk Krune wrote:
Crap, I meant to say I would go after Arannis. Guess I forgot to. Is it too late to say I would do that?

Ha, I intended to do the same, but real life had other ideas.


AC:15 HP: 18/19 HD: 2/2

Barl stands in the clearing looking around the edge of the woods, trying to spot where Arannis took off to. He jumps, startled by the voice of the little girl yelling, then his blood runs cold hearing Jacks scream.
"What the hell is going on up there? Don't you know that you aren't supposed to get into trouble without me?!" Barl will make his way toward the tree house. If he gets there with enough movement, he'll try to climb. Athletics: 1d20 + 5 ⇒ (16) + 5 = 21


AC:15 HP: 18/19 HD: 2/2

Hey all, I'm having some real life issues right now. I'll try to keep up, but my posting will probably be spotty for a bit. Sorry for any delays that I might cause.


AC:15 HP: 18/19 HD: 2/2

Looking for a Wisdom Save?

Wisdom: 1d20 ⇒ 15

Barl feels a sense of dread at the edges of his mind, but is able to overcome it. He pushes forward despite is mind telling him to flee.

"Little girl are you alright?"


AC:15 HP: 18/19 HD: 2/2

"Holy crap, you shot the kid?!" Barl follows the others forward to check on the child.


AC:15 HP: 18/19 HD: 2/2

Barl hangs back, letting the rogues do their thing. He keeps his grip on Ulga tight though, the massive hammer held out in front of him defensively.

When the child runs past.

"Whoa." he whispers. "Did you all just see a kid run by?"


AC:15 HP: 18/19 HD: 2/2

"Yep!" Barl pats Ulga. "Let's go smack a troll!!"


AC:15 HP: 18/19 HD: 2/2

Barl literally jumps (off of a bar stool) at the opportunity. "I'd have probably done it for free. Getting paid is even better! When do we leave?!"


AC:15 HP: 18/19 HD: 2/2

Sell 'em all in town to see what we can get? Maybe after word of our heroics, they'll give us a nice price. ;-)


AC:15 HP: 18/19 HD: 2/2

First thing, Barl heads directly to The Stoat to boast of the groups accomplishments and revel in free drinks. Afterward, since Barl isn't very good at sitting still for long, he'll volunteer to shovel out peoples homes and shops.


AC:15 HP: 18/19 HD: 2/2

Thanks for compiling the list Raygun!

Seeker, can you let us know what the cleric had on his body?

Fellow party members: Barl can hold a ton of weight due to his frost giant (goliath) heritage. Does anyone need me to carry anything?

I'm guessing either Tursk or Arranis should take the scrolls since they can use them, right?

Would it make sense for either Jack or Vic to take the silver dagger?


AC:15 HP: 18/19 HD: 2/2

Yep, i think we're good here!


AC:15 HP: 18/19 HD: 2/2

Barl nods in agreement. "Let's get our Lady here and Helen back to Heldren. Then we can find this Troll and kick his butt back through his portal."


AC:15 HP: 18/19 HD: 2/2

I figure that we don't need to do this in character, but now that we're back in the cabin, can we figure out/ distribute our loot? I'd like to see what sort of armor that cleric was wearing. There were also a few chests, right?


AC:15 HP: 18/19 HD: 2/2

"Alright well let's get you inside to warm you up." Barls eyes widen as if a great revelation had just come to him. "Hey there is this great stew that the bandit had going! You're going to love it.." The big man continues to ramble on about the stew as he walks toward the lodge.