Moonflower

Bad Seed's page

53 posts. Organized Play character for James Martin (RPG Superstar 2010 Top 16, 2011 Top 32).


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Liberty's Edge

HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

I have GM stars I can burn, so no worries about me. Any of those would work for me!

Liberty's Edge

1 person marked this as a favorite.
HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

Aye! Me, too. I need to get to level 2 to multiclass into Skald or Bard or Singer/Songwriter.

Liberty's Edge

2 people marked this as a favorite.
HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

"Punk rock will never die. But it could be soul-switched into a doll for a while. But the doll is b!tchin' cool. ...b@llocks." Bad Seed adds.

Liberty's Edge

HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

"So.. what do we do with the death doll?" Bad Seed mutters. "It could.. you know... stick with me. Frickin' sweet t'scare losers with."

Liberty's Edge

HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

I hadn't thought of it before, but now? Totally liking that idea!

Liberty's Edge

2 people marked this as a favorite.
HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

Bad Seed looks sadly at the dead tarp monster, but then brightens slightly before affecting his usual stony punk demeanor at the thought of the EPIC song this is going to make. He wonders if he could invent a musical instrument to make the wicked splinter spraying sounds...

Liberty's Edge

HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

Bad Seed sneers as his first shot goes wide. He decides that repetition is the soul of hitting things and fires again!

Fire Blast Bad Touch: 1d20 + 3 - 4 ⇒ (4) + 3 - 4 = 3 for 1d6 + 2 ⇒ (1) + 2 = 3 fire damage! Miss chance: 1d100 ⇒ 85

Liberty's Edge

1 person marked this as a favorite.
HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

Bad Seed nods at the bada$$ little doll as it explodes into murder splinters. That was punk, yo.

He moves north of the doll and flings at wad of fire at the flapping murder tarp.
Ranged Touch o' Fire!: 1d20 + 3 ⇒ (4) + 3 = 7 for 1d6 + 2 ⇒ (3) + 2 = 5 fire!

Liberty's Edge

1 person marked this as a favorite.
HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

Bad Seed slumps along, but he brightens up when he sees the bats, remembering how crispy they got when he lit them on fire back at Mercy. He starts playing with a small flame, rolling it around in his palm, humming a deep bass line under his breath.

Liberty's Edge

HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

Climb DC 5: 1d20 + 1 ⇒ (10) + 1 = 11
Climb DC 10: 1d20 + 1 ⇒ (3) + 1 = 4

Liberty's Edge

HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

Boon!: 1d20 ⇒ 3

Liberty's Edge

1 person marked this as a favorite.
HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

"B!tchin'." Bad Seed mutters, watching the flapping tarp monster flap away. Of all the monsters he's met, that one looks the most like it needs to be on a band's album cover. He has a slight plant crush on it.

Liberty's Edge

HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

Bad Seed moves to the south, still peering at the flapping tarp monster. He shrugs; it's not as punk as he hoped, and flings another fiery blast at the bats!

Bat Flame Attack: 1d20 + 3 - 2 + 1 ⇒ (13) + 3 - 2 + 1 = 15 for 1d6 + 2 - 2 ⇒ (5) + 2 - 2 = 5 fire damage!

Liberty's Edge

HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

Will Save: 1d20 + 1 ⇒ (8) + 1 = 9

Bad Seed begins to shake and shiver. "...wicked..." he mutters.

He flings another blast of fire at the bats!

FIRE!: 1d20 + 3 - 2 ⇒ (1) + 3 - 2 = 2 for 1d6 + 2 - 2 ⇒ (1) + 2 - 2 = 1 fire blast!

Liberty's Edge

1 person marked this as a favorite.
HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

Bad Seed nods. This is the epic album cover he's been waiting for. All it needs now is more fire!

Sense Motive: 1d20 + 1 ⇒ (11) + 1 = 12
Perception: 1d20 + 1 ⇒ (19) + 1 = 20

Bad Seed lets out a howl of righteous punk anger and flings a blast of FIRE at the bats!

FIRE BLAST: 1d20 + 3 ⇒ (12) + 3 = 15 for 1d6 + 2 ⇒ (3) + 2 = 5 fire!

Liberty's Edge

2 people marked this as a favorite.
HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

Bad Seed grumbles and slouch-runs toward the sound of screams, too. Maybe they'll turn out to be a really b!tchin' band?

Liberty's Edge

1 person marked this as a favorite.
HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

Bad Seed slouches further. "'sup, little human?"

Liberty's Edge

1 person marked this as a favorite.
HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

"Wait. Tiny metal doll is missing Pathfinder? ...awesome."

Liberty's Edge

HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

"Wicked. Bat gods. Sweet."

Liberty's Edge

1 person marked this as a favorite.
HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

"...some of us are awesome..." Bad Seeks mutters.

He lights a small flame in the palm of his leaf and lets it dance there, whispering in the breeze.

Liberty's Edge

1 person marked this as a favorite.
HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

"This crap is WICKED." Bad Seed announces, imagining the kicka$$ album cover the broken doll and the murder lyrics will inspire.

Liberty's Edge

HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

Feeling self-conscious about following the sheep-plant-people, Bad Seed nonetheless follows.

Liberty's Edge

HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

"Whya lookin' at dolls?" Bad Seed mutters. "Dolls're stupid."

Liberty's Edge

HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

"Stupid tree's not a god. People aren't plants. Pathfinder ain't here. Stupid town." Bad Seed mutters. "Why'd 'Menira make dolls for the kids? Makes no sense."

Liberty's Edge

2 people marked this as a favorite.
HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

Bad Seed glowers for a moment at this explanation. "You lie to save the children? Huh." Bad Seed considers this and comes to the conclusion that, well, that's pretty punk. "Wicked. You don't suck as much as I thought."

Liberty's Edge

HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

Bad Seed slouches toward Gomorrah.

Liberty's Edge

HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

Intimidate: 1d20 + 6 ⇒ (13) + 6 = 19 Bad Seed glares at the woman.

Liberty's Edge

HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

"...bet it burns good." Bad Seed mutters, flicking his fingers and causing a flame to dance on his hands. He grumbles a bit more, staring at the ground.

Liberty's Edge

HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

Bad Seed sighs deeply, feeling the weight of the world's stupidity cover him. "Jus' a tree." he mutters. "Don't even walk around."

Liberty's Edge

HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

Bad Seed slouches behind he others, giving out dirty looks like it's candy at a parade. He occasionally swears to himself and glares sullenly. Because that's what he does. "'his place sucks." he mutters.

Liberty's Edge

HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

Sorry, I had to run out of town to a funeral and my internet access was spotty. I'm back now.

Liberty's Edge

HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

Bad Seed takes a handful of berries and eats them, slowly, glaring at anyone trying to stop him. "Amenira's house. Stupid temple."

Liberty's Edge

HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

"Suuuuuucks." Bad Seed adds, prowling around the tiny place, already feeling hemmed in, oppressed by the Man. Damn the Man.

Liberty's Edge

HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

Bad Seed slinks backward, lighting his tendril on fire to discourage being eaten by this sick, sick policeman and his veggie hungry town.

Sense Motive: 1d20 + 1 ⇒ (2) + 1 = 3

Liberty's Edge

1 person marked this as a favorite.
HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

"Screw your rules." Bad Seed mutters, glaring at the Po-po.

Liberty's Edge

HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

"Walking." Bad Seed mutters.

Liberty's Edge

HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

"B@llocks." mutters the Sid Vicious worshipper, and holds his club out for the Sheriff.

Liberty's Edge

1 person marked this as a favorite.
HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

Bad Seed's eyes go wide as his party members display prowess. Despite his best efforts to appear jaded, he's impressed. He shakes himself and mutters his battle cry. "B@llocks."

He moves 20', and flings another blast at the gnoll. Ranged Touch, into melee: 1d20 + 3 - 4 ⇒ (5) + 3 - 4 = 4 for 1d6 + 2 ⇒ (1) + 2 = 3 fire!

Liberty's Edge

1 person marked this as a favorite.
HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

Yikes! I missed the long weekend and you all got busy!

Bad Seed creeps forward, muttering sulkily. "...never wanted to go walking. Shoulda burned it all down..." Seeing the hyena and gnoll things, he smiles. Fur burns really well, after all.

He flings a blast of fire at the gnoll! Ranged Torch Touch: 1d20 + 3 ⇒ (10) + 3 = 13 for 1d6 + 2 ⇒ (4) + 2 = 6 fire damage!

"Gettem!"

Liberty's Edge

HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

I agree. Learning a new board's coding and quirks is an undertaking. I still hold out faith that the tech crew can tame this wild beast.

Liberty's Edge

HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

"Should jus' go. Let 'em try to stop us. B@llocks." Bad Seed mutters, to no one in particular.

Liberty's Edge

HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

Bad Seed stares around him, stuffs his hands into his pockets and sulks like a champ.

"Place sucks. Smells. B@llocks." He slumps as he slouches.

Liberty's Edge

HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

"B@llocks." mutters Bad Seed, but he shrugs and follows the other mental patients.

Liberty's Edge

HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

Bad Seed mutters something that sounds like a growl and a series of dirty words in Sylvan. He follows this up with a "Strange, yeah. Storms is bad in the Wastes, so? S'pposed to be strange, yeah."

Liberty's Edge

HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

"B@astards." Bad Seed mutters, taking in the ghostie man, the loud metal hand leshy and the stoned leshy.

Liberty's Edge

HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

The pierced leshy looks at the hand and nods. "B~&%%#!s." Still he shakes the hand. "Name's Bad Seed. Least that's what they call me."

Liberty's Edge

1 person marked this as a favorite.
HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

The leather jacket-clad, weirdly pierced with random bits of metal, spiked leaf-hair wearing leshy struts into the room. "'S crap." He announces to the maid in a slightly high pitched voice. He sneers, but grabs a cup of tea and thrusts his hand into it, allowing his root system to drain it down to the leaves. "Ooooo." he murmurs as the caffeine hits his system and percolates through.

Spotting the others he nods diffidently. "'Sup."

Liberty's Edge

HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

I'm calling you Thicket. Called it.

Liberty's Edge

HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

Player: James Martin
Character: Bad Seed
Pathfinder Society Number: 1904-21
Faction: Liberty's Edge
Slow Track or Normal: Normal

This Chronicle #: 1
Starting XP: 0
Initial Prestige: 0
Initial Fame: 0
Prestige Spent on this Chronicle: 0
Starting Gold: 13 gp
Day Job Roll: none
Gold Spent on this Chronicle: 0
Anything else you want me to note on your Chronicle: Super excited to play!

Liberty's Edge

2 people marked this as a favorite.
HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

Lorezo, can he have a weapon called the Salad Shooter? Please?


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