
Race |
HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4 |
About Bad Seed
Bad Seed
CG Small Male Vine Leshy Kineticist (fire!) 1
Init +4; Senses Perception +1; low-light, darkvision
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DEFENSE
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AC 16, touch 13, flat-footed 12 (+3 armor, +2 dex, +1 size)
hp 13 (1d8+4+1FC)
Fort +6, Ref +4, Will +1
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OFFENSE
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Spd 20'
Melee club +2 (1d4+1)
Ranged fire blast +3 (1d6+2 fire)
Space 5'; Reach 5'
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STATISTICS
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Str 12, Dex 14, Con 18, Int 8, Wis 12, Cha 13
BAB +0; CMB +0; CMD 12
Feats (1) Draconic Heritage (primal, 1/2 class times per day create a 10' aura of fire as standard action, difficult terrain, Fort DC 12 for half)
Skills (3 skill) Heal +5, Intimidate +6, Use Magic Device +5, Climb +3*, Stealth +6*
Special Abilities: burn, elemental focus (fire; basic pyrokinesis), gather power, infusion (fan of flames), kinetic blast (fire blast, reflex DC 13 half)
Racial traits: plantspeech (vines), pass without trace, change shape, verdant burst, unassuming foliage, climber
Traits: flame-touched (DR 1 vs creature and attacks with fire type), bully (+1 to intimidate)
Languages: Common, Sylvan
Possessions (150 gp) club, studded leather armor (25 gp), pathfinder's kit (12 gp), 2 CLW potions (100 gp), 13 gp
Purchases:
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Stat Math:
Str 12 (2 points)
Dex 14 (5 points)
Con 18 (10 points +2 racial)
Int 8 (0 points -2 racial)
Wis 12 (0 points +2 racial)
Cha 13 (3 points)