Ceoptra

Ashwara, Bin-Asheel's page

51 posts. Alias of Sunset.


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Congrats on all those who made it in.

I'm not unhappy about not making the cut. Real Life has drained my time to create a character, again congrats to those who have. =)

Much cheers to you and yours.


This is what i get for working 12+hour shifts for the past four days... :P

So, is the game full yet? Howe much time till cut off?

Much cheers to you and yours!


*Nods* I'll dig out the adventure and give you a listing. *Bows*


The 'Osirian Mummy' comes from the module "The Pact-stone Pyramid". Not sure if it's been printed any where else. The PRD maybe?

*Bows*


*Nods* Just posting the character pretty much as is with a slight tweak so far for background. Since simply adding words is easier than the level recalculation.

*Bows*


Okay, here's a 1st level undead character for another game that has since gone by the way side.

Am happy to work it up to the requisite level, but shift work etc may preclude a fast adjustment.

*Bows*


Just adding a quit post to show what I am capable of.

Though, I'd much rather create something 'new', just for your game but Real Life and Work Schedules are not being kind to me atm.

I was more thinking 1stLvl Summoner, 2ndLvl Fighter, 3rdlvl Summoner for classes.

Taking "Gun-smithing" at First level and "Amateur Gun-slinger" at second.

Though there is also a massive, templated (As in LOTS of added templates) character that I'd also like to play, but Bonny won't fit under your Level 3 cap.

*Bows*

Much cheers to you and yours.


*Salutes* It was fun and may we all meet again in the next game. (^_~)


ulgulanoth wrote:

One of the other skeletons attacks Ash

1d20 + 10=>(12)+12=22 (to hit)
1d8 + 4=>(8)+4=12 damage (bludgeoning)

Ash grunts under the powerful blow, both feeling and hearing 'things' snap and break inside her. She pulls both her light maces and swings to attack, hoping to at least leave a mark upon her assailants before she is sent into the great beyond.

Att Roll(1):1d20 + 4 ⇒ (6) + 4 = 10

Att Roll(2):1d20 ⇒ 18

Dam Roll:(1):1d6 + 3 ⇒ (5) + 3 = 8

Dam Roll:(2):1d6 + 3 ⇒ (3) + 3 = 6

*Salutes* Well, it looks like it was nice knowing folks...:P I don't see Ash surviving another strike.


Initiative:1d20 + 3 - 1 ⇒ (4) + 3 - 1 = 6

Isn't that the truth. :/


Um....Will Save:1d20 + 1 ⇒ (10) + 1 = 11 ?

"Oh..."


At the bellow from...behind(?) Ash simply pulls her light maces.

"Heh, time to practice being a Bard!" She retorts with a grin.

"Who wants me to play xylophone on their heads first?" She calls.

Initiative:1d20 + 2 ⇒ (10) + 2 = 12


Ash just grins at the two 'bruisers'.

"So, you don't want to back down?" She reaches up and takes a hold of the hilts that project over her shoulders. "Last chance..."

Intimidate:1d20 + 2 ⇒ (14) + 2 = 16 (Unskilled)


Ash frowns,

"Twig is now with us.." She indicates the party, "How much gold?" She adds with a raised eyebrow and a calculating look at twig...


Ash shakes her head, "No, lead on freind, lead on."


Ash looks from the Twig to Philip and Filleox then back.

"If no one goes out upon the sea anymore...why are they dragging that thing up out of the water?" She pauses. She nods to Philip,

"Indeed, there are more questions here at the moment than answers." Though she smiles, "Still, the answers may not necessarily be all that weird or bad, just simply unexpected."

Can we actually see the light house form the shore here, vtw?

"So, here's to looking into another mystery later...um...tonight..." Her voice trails off as she realizes that choosing a time to investigate may actually be rather arbitrary.


Knowledge Local:1d20 + 1 ⇒ (14) + 1 = 15

Ash remembers a rather loud place where many a folk made strange comments to/about her as she passed. =)


*nods* Keeping an eye on the parties NPC's but moving along with every one.

Having that much money to hire a boat doesn't seem to be on.


Ash looks askance at Philip unsure as to what the person means with their innuendo. Otherwise the simply shrugs and follows the rest of the groups actions/advice.


Not here. Desert dweller I'm afraid. Looks like we walk. :P


Filleox Amaretle wrote:
More loudly, he says "I wonder if you could tell me something. Why is it that gold is still the currency, in a time when no one needs food, drink, or clothes?"

Ash looks to Filleox, "People still need weapons, harnesses. There are things still left in the world that would try and kill you." She looks then to the robed person who is making the deals,

"Why is that thing crafted to look like a bird?" She asks.


Ash nods and follows Philips' call. Gently ushering the few shes' watching over to come along as well.


Perception:1d20 + 1 ⇒ (8) + 1 = 9

"Oh..so that's an ocean."

Yah........:/


Staying close to the 'Non-combatants' as people search about.


Ash shrugs. "The Asp is out of the bag now any way. Though discretion is the better part of valor. SO, we've announced our intentions, no one's come yelling up to say no and Philip has some boating lessons to give." Ash pauses and looks thoughtful.

"Yup, I think we're good to go."


Ash simply looks at Philip, then a the wooden lumps, then back at Philip.

"Oh, I can trust you. Just you will have to show me all about these boats." She adjusts her gear and gets ready to help.

"There just isn't a great need for boats in a land of nothing but sand." She explains.


Ash shrugs,

"If you say so. How do they work?" She asks, looking nonplussed at the wooden domes.


All kidding aside, what ever way the group thinks is the safest for every one. *bows*


ulgulanoth wrote:
not quite, since the other guys are skeletons who would float, they need to find something to weigh them down

*giggle* They could put rocks in their skulls to help wieght them down? (^_~)

But, yes, swimming (Or floundering if they don't have the skill) would seem the way to go.


ulgulanoth wrote:
Ok you reach the shore, the lighthouse is quite far out to sea so getting there will be tricky, how are you going to do it?

Heloooo! *waves* Undead here! We simply walk?

Yes, yes, okay I admit I have seen 'Pirates of the Caribbean' far too many times. (^_^)


Perception:1d20 + 1 ⇒ (7) + 1 = 8

And not likely too with rolls like that. :/


I always try and allow others plenty of time to post. Real Life can some times be unfogiving of one's past times. *bows*


Ash stays with the robed figure and the small...person...

Though her hands hover near her waist and the scimitars that are sheathed there.


Again, I appologize for miss reding the conversation my character has had so far...*bows*


Ah, well, chalk this up to miss comunication then. :)

Just make a post setting certain peoples *Points to self* ideas straight and well be right. =)

Cheers!


'Shadow' as in some one following/scampering about? Or 'Shadow' as in the ephemeral creature of nothing but intangible darkness?


ulgulanoth wrote:
Nalaliel "something's wrong... i have a feeling we're being seen by something evil..."

At the robed ones' comments Ashs' hands drop to her hips and she looks around as well,

Perception:1d20 + 1 ⇒ (17) + 1 = 18


Philip Welstin wrote:
"Wait a second, here. Why would he need...companionship? And would he be out of luck, I mean wouldn't he need..." His voice trails off.

Ash again glances over a shoulder. An eyebrow raised,

"Huh? I don't know lint about this Themon guy. I'm just pointing out problems with your ideas, that's all. For some one to want to go to a tavern, or any establishment, they need to be getting something out of it. Now, if Themon were a warrior then I can see him wanting to go to a weapons smith or armorer. For some one to want to go into a Tavern, they would be wanting to get something from one, right?"

She slows her stride so as to walk amongst the group and not lead them, the better to converse.

"You indicate Themon is a Wizard, yes? He's intelligent, yes? He's alive, yes? So, for him to want to go into a Tavern that's catering to only people who're undead, what's he going in there for?" Ash purses her lips an frowns in thought.

"...See a crime, find the motive, catch the criminal." She quotes, "Not sure where I read that in the Library Vault. Still, I don't have a handle on this Themon fellow. I just remember the name, you guys seem to know more." Ash grins, "Except where the light house is, of course." She finishes with a wink.

I also apologize if I'm playing Ash smarter than her stats would indicate. I blame the 'Educated Warrior' from the Guide to Golarion. :P


Philip Welstin wrote:
Philip chuckles, "Knuckle Bones, that's a good one. Actually, I an, or was still a kid, and I never really got a chance to go to taverns before, but one of them may have seen Themon, especially since he needs to eat, right?"

Ash looks back at Philip.

"If the person you speak is alive? Then for eating there is probably only the power of magic that will be sustaining him." She sweeps her arms in a circle. "Look around. Does anything here look edible? No, this Themon doesn't need to leave their retreat for something as simple as food." Ash continues to walk towards the harbor and the awaiting encounter at the light house.

"No...if Themon was inclined to visit a tavern now-a-days it would be for entertainment..." Ashs' voice drops lower, "...Or companionship..."


Perception:1d20 + 1 ⇒ (13) + 1 = 14

Ash catches Philips' glance.

"Feh! Just being undead doesn't stop people from enjoying themselves." She informs him.

"People sing, they dance..." Her lips quirk in humor, "One of the most favoured games of course is playing 'Knuckle bones'." Ash shakes her head.

"Music is a tad scares, though if you're a Bard and can sing you pretty much set your own price. Most taverns make do with the best vocalists they can get."

"Games of dice and cards are also big." Ash adds.


Philip Welstin wrote:

Philip glance at Filleox, who only shrugs."Well, I suppose, since you have been friendly to us, then yeah you can join us." He shakes her hand again, "My name is Philip, and this is Filleox, JC, Nalaliel, and Wilhelm."

in order to find Gerov, we have been tracking a wizard calling himself Themon, he entered Rum Port a few weeks ago, we think. He owns the lighthouse, we think, so that is our destination. You are the guide so lead the way, please."

Ash nods as each othe member is introduced, then at Philips' words of 'guide' she shifts to attention, gives a small bow and says,

"Right, follow me." Before turning and walking off towards...

DM caveat in allowing Ash to lead the group to the harbor and said light house?


I think I 'thought' about the name they've been talking about. Don't think I actually said the name. No worries. Now we just need people to actually post. :P

Cheers!


Well...I haven't actually said what name I'm responding too yet, but I think I realized it was 'Gerov' (Sounds like Get off?) So it's all good.


Philip Welstin wrote:
Philip reaches forward and takes her hand, then replies, "Well it certainly is a pleasure, and I would like to learn more about this library..." Filleox makes a clearing voice in his throat,"...maybe after we find Gerov."

Ash shakes hands but at this persons comments about 'The Library' Ash groans.

"Oh! Curses sakes no! Do you know how long we had to wait for the curse to be lifted? Then, there were all the traps to disarm...though disarming them from the 'inside' made that task easier...besides, I'm not sure if Shen-shen hasn't put them all back in working order...Crazy minx didn't want to leave the pyramid," At this last comment Ash truly sighs and shakes her head, her face showing a whole range of emotions from disbelief to disgust. "Still, Gerov...yes, that's a name I do remember reading in the Vault Library. Indeed, lets find...um...him?" Ash looks to the others hopefully.


Philip Welstin wrote:
"Yeah, we are looking for someone, actually two people. Do you know this area, or are you also new to town as well?" He pauses after that. "So, gotta name?"

Ash looks to the speaker, so far, of the bunch.

"Yes, the names' Ash." She casually saunters closer. "I'm also newish to Rum Port, having arrived with other associates a while ago, so I have a vague idea of where things are. As for that name? Yes, I do remember reading it...I just can't remember any of the details." Ash sighs, "At the time I was more interested in studying the military type tactics and history books that were lying around in the library vault..." Ash shrugs.

"Sorry to have so little information, but it's a start, right?" She offers a hand towards whom eve wants to take it.


Ash continues to look at this group,

Perception:1d20 + 1 ⇒ (19) + 1 = 20

"So, you're new in town?" She asks them, noting the groups stance and huddle near the closing gates nearby. Her fists still resting upon her hips.

Ash is wearing studded leather armor, a pair of sword hilts upon her waist, while a a second pair of weapon hilts poke over her shoulders.


Ash watches these 'people' watch her.

Philip Welstin wrote:

"Ummm, can we help you?"

His voice jogging her out of whatever it was she'd been trying to think of.

"Hmmm?" She replies absently, placing both her fistsupon her armored hips, whch also puts them within reach of the scimitars that are sheathed there, "Oh, something that one of you said...it reminded me of...something..."

Knowledge Check:1d20 + 2 ⇒ (17) + 2 = 19

"AH! That name! I've heard it before...well, read it more is correct." She suddenly replies.

Space for DM imposition *Here*


Ash stalks through the streets of RumPort. She'd long ago become ennured to the 'looks', the 'glances', the following sibilant whispers.

It had been the same ever since she and her comptiorts had escaped thier confinment. Instead of re-emerging into a world they all half remembered and had been reading and telling stories about, they had emerged into...this.

She sighed as she turned a corner to find a small huddle of 'people', she was still trying to think of a word to describe...'people'...and not having any luck at all.

Filleox Amaretle wrote:
"Then this lighthouse probably has nothing to do with our quest. Still, it's the only lead to Gerov we've ever found. Let's go."

She paused, something about what the person before her said jogged a memory...something about a name...


*Laughs* Educated Warrior to the rescue!

I've seen the name in some of the books my former 'Master' had in his Library vault, no worries.

Every time I go to edit my Avatar, the site times out and resets all the work to zero again. *Grrrr*

Cheers!


Well, if Ash is in the town, the party should notice her. Since she does stand out a little from the 'regular' lot of undead. As for why she should or would want to get involved with them? Feel free to throw something into the back story your self.

If you are happy with Ash, I'll strighten her out and get the page into something more resembling a character sheet.

*bows*

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