Ceoptra

Ashwara, Bin-Asheel's page

51 posts. Alias of Sunset.


About Ashwara, Bin-Asheel

Full Name: Ashwara, Bin-Asheel

Race: Human (Osirian Mummy Template)

Classes/Levels: Ftr 1

Gender: Female

Size: Medium

Special Abilities: Dark Vision 60'

Alignment: Chaotic Good

Deity: Calistra

Languages:Common, Elven, +1 other

Strength: 16
Dexterity: 14
Intelligence: 12
Wisdom: 10
Constitution: (08)
Charisma 14

Background and history:[/b

Spoiler:

Ash was born into slavery. Raised from a young age to be a body guard in a social setting, she was eventually sold to an owner. Once at her new residence she and a large number of other slaves of various backgrounds, training ad temperament were treated to a lavish banquet to which they all succumbed to a powerful sleep.

Upon awakening, Ash found that she and the others had not been drugged into unconsciousness, but deftly poisoned and killed. Then they had been re-animated as Osirion Mummies so that they could all be used to guard a very wealthy and eccentric Noble in death.

So, for what seemed an interminable age, the group of undead guardians whiled away their existence within the halls and lavish chambers of their dead master. (Hence Ashs' educated back ground. Lots of time to study ancient, stored tomes when one is an intelligent undead.)

Then, one 'day' all of the Tomb denizens felt a 'change'. The curse or 'binding' that had compelled them to stay and guard their master against any living who would dare defile his grave vanished. The denizens opened the Tomb doors and wandered out into a world they no longer recognized. Since then, all having gone their separate ways, Ash has wandered and searched for a 'place' now that she is, in a morbid way, Free.

Since then, she has found the land of 'Geb' to be a place where, at least for the current term, a place where 'people' such as she are not quite shunned and can partake in some what 'normal' lives.


.
[b]HP:
14

Combat Damage: -12 TOTAL: 2

AC: 20 (Dex:+3, Studded Leather: +3, 'Natural': +4, Armored Kilt: +1)
Touch: 18, Flat Footed 13
BAB: +1 (+1Fighter)
Full Attack: Melee: +4 / +2
Damage: 1d6+3 (Crit: 18-20/X2) (Confirm Crit: 17-20
Init: +3

Fort: +4
Ref: +3
Will: +1
CMB:
CMD
SPD: 20 ft

Physical Description:

Height: 5' 10"
Weight: 98 lb
Hair: Black
Eye Colour: Brown
.
Currently wearing: Studded Leather Armour, Armored Kilt

Starting Traits and Feats:

Spoiler:

Trait 1: Anatomist; +1 to Crit confirmation

Trait 2: Killer; Deal additional Damage equal to the crit Multiplyer on succesful Crit confirm.

Feat:(Ftr1) Educated Warrior. Increase to 4 Skill points per level (And ech subsequent levl up) + Int mod. Also increased number of skills available to choose from.

Feat:(Human) 'Silver Spoon' Bgin play/game with one item worth maximum of 2K gold *Note:* In this case a wonderous item of "Gentle repose"

Skills:

Spoiler:

Acrobatics: +
Climb(F): +7=(+1R,+3Str,+3C)
Diplomacy(F): +6 =(+1R,+2Cha,+3C)
Know(Engineering)(F):
Know(Geograohy)(F):
Know(Nobilty)(F):
Know(Dungeoneering)(F): +6=(+1R,+2int,+3C)
Perception: +1=(+1R,+0Wis)
Perform():
Profession (F): +
Rope use:
Sense Motive(F): +4=(+1R,+0Wis,+3C)
Sleight-O-Hand:
Stealth: +3=(+1R,+2Dex)
Survival(F):
Swim(F): +

Spells:

Spoiler:

O Lvl Known: []
1)
2)
3)
4)

1st Lvl Known: [] Cast: []
1)
2)

Equipment: (Starting Money (225 Gp)

Combat:
Light Mace (X2) 10 Gp
Scimitar (X2) 30 Gp
Studded Leather 25 Gp
Armored Kilt 20 Gp
Dagger(X2): 4Gp
Money left: 80Gp

Standard Adventurers gear in back-pack;
Normal starting clothes,

Spoiler:

Flask oil x2
Back-pack(Box-framed)
Belt pouch
Bedroll
Flint and Steel
50 ft Hemp Rope
Water-skin
Sack x2

Money remaining: 15 Gp

Mummy template/Abilites

ROUGH WORKING:

Reduce speed by 10feet/round. Twice per day Mummy may operate under the efffects as if 'Haste' had been cast upon them

+4 AC

Take +50% Damage from one energy type (In this case Sonic)