male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Put them to work in the archives! Put them on guard duty to protect artifacts from the witch, Aslynn! That will keep them busy!
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Arfsnarf decides to try clouding Krosovahn's mind. ◆◆ Cast a spell, Confusion on Krosovahn
Krosovahn DC25 Will:
Critical Success The target is unaffected.
Success The target babbles incoherently and is stunned 1. Failure The target is confused for 1 minute. It can attempt a new save at the end of each of its turns to end the confusion. Critical Failure The target is confused for 1 minute, with no save to end early. ◆ Cast a spell Shield
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Arfsnarf's pearly white spindle aeon stone will help after this battle is over.
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Verily, the fires were contained :)
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
FYI: I am going away this weekend on a camping trip and will be away from computers. I will likely have signal but limited ability to post on my phone and with little time to do so. I will check all of my games before I leave and since it's just the weekend I hope for minimal disruption. I will return early evening on Sunday (US/pacific) time and catching up and resume posting.
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
I don't recall arfsnarf have anything in his hands anyway
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Arfsnarf unleashes a trio of force projectiles aimed at different foes. ◆◆◆ Cast a spell: force barrage force damage WHITE: 1d4 + 1 ⇒ (3) + 1 = 4
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Arfsnarf sprints through the aisles to catch up to the action. By the time he can spot enemies again, there's little time for a full spell. He manifests his force shield with patterns of dragon scales apparent in its shimmery surface. ◆ Stride
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Arfsnarf moves a little closer to the boxes that WHITE is standard on so he can get a clear shot to burn that sniper off of the top! ◆ Stride 15ft
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Arfsnarf creeps along the wall to get a better shot at white. ◆ Stride
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Okay, Arfsnarf will cast haste on Khaul as the door is opened, and then proceed through the other suggestions as encounter rounds proceed.
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Arfsnarf can help the party by speeding up somebody with Haste just as the doors are thrown open.
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
We are from the Pathfinder Society, and we think the thief may be hiding in here! If you let us finish official business, we be on way soon without taking anything from your shop (except thief). DC 18 Pathfinder Society Lore: 1d20 + 11 ⇒ (20) + 11 = 31
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
The goblin's nimble fingers get to work on the traps... Leave those traps to me! DC 18 Thievery: 1d20 + 13 ⇒ (10) + 13 = 23
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Arfsnarf would certainly like to talk shop. DC 22 Arcana: 1d20 + 15 ⇒ (14) + 15 = 29 Arfsnarf got dragon blood. Of course worthy! But let me ask you, is thief worthy enough for you to not help us? He does then go into more technical detail about divinations, relaying back to the spirit how he understands the source of her knowledge about their fleer.
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Oof. Hope it gets better!
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Arfsnarf tumbles nimbly into the parade, letting it carry him forward toward their target. DC 20 Acrobatics to join the parade: 1d20 + 13 ⇒ (13) + 13 = 26 DC 20 Reflex: 1d20 + 13 ⇒ (11) + 13 = 24 He catches a leaf along the way.
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Goblins are bouncy! Arfsnarf attempts to tumble through. DC20 Acrobatics: 1d20 + 13 ⇒ (10) + 13 = 23
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Earn income, task 5 (DC20 Goblin Lore, Master): 1d20 + 15 ⇒ (18) + 15 = 33 ⇒ Crit success 2gp/day
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Where that trail at... DC22 Perception: 1d20 + 9 ⇒ (13) + 9 = 22 Phew! Arfsnarf looks up. Oh! There. Krosovahn. Hey! Hellooo! No, NO Wait! He run.
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Yessir Hero point, Intimidation: 1d20 + 13 ⇒ (19) + 13 = 32
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Okay, so you see now we mean business? Want to reconsider attack? Arfsnarf taunts the non-charmed figured. Intimidation: 1d20 + 13 ⇒ (5) + 13 = 18 Is it an action per attempt?
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Apologies, GM please switch that spell to vs RED. Atae: does that still mess up your spell?
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Hmm, okay. Let's start with something simple. Arfsnarf moves past Atae, and looks around for a chunk of would to speed at the mysterious figure with his mind. ◆ Stride
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Hearing a failed attempt at stealth, and seeing where Khaul is pointing, Arfsnarf spots the interlopers and stalks forward with him.
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Arfsnarf quietly follows Raindrop through the door, fully expecting there to be someone waiting to ambush. Search: Perception +9
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Arfsnarf's plan resumes with the run disabled. As soon as Khaul opens the door, he activates ventriloquism at the *front* door (DC19).
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
IF Khaul proceeds with kicking the door in, Arfsnarf will use his ring of ventriloquism to create voices at the front door.
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Arfsnarf notices his companions hesitating at the door. What everybody else see?
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Arfsnarf squints at the side door as they approach it. DC24 Perception: 1d20 + 9 ⇒ (12) + 9 = 21 Seems fine! Who good at opening doors quietly. We peek inside? Then I send voices back to front door.
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Arfsnarf looks a little disappointed but he follows the others around to the side entrance. Maybe once we get to side door, I use ventriloquism ring to make voices back at front door?
GM Tiger wrote:
I have no problem with that :) Welcome.
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Yeah, we kicking them in, right? Spells a-blazing? Arfsnarf asks eagerly.
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Hehe, always happy for his antics to satisfy. I'm guessing the Broadway play didn't contain a Costanza monologue :P
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
GM Tiger wrote: Arfsnarf gets a shiny hero point for a masterful performance! Ty :) Ah, so you sending us to bar fight! I suppose it time we stretched our muscles. No preparations
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Raindrop - Iceman wrote: You good with that, Arfsnarf? Otherwise, Raindrop could come off the bench. Done :)
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Arfsnarf, previously smiling and jovial "switches on" to Serious Biznis mode when all relevant parties are gathered. Once the last one arrives he launches into it aggressively. There are some people in this estate who would have been very happy to never see the large bag again. There are people in this room who think they can destroy other people's magical protections and get away with it. Well, let me tell you something about those people. They weren't counting on this brain! And that... heavy bag! Sound familiar? He turns towards Ingrit and Tagheema. YOU TWO! Many witnesses saw you hauling said large bag into Eurythnia house. I won't name names! Tagheema, I know you owe the Mendesil Loans company. I bet they put the squeeze on? How about you Ingrit? Separate money problems or helping your friend? Or maybe Tagheema has dirt on you to force you to help! Don't try pinning it on Tiki. We love harmless nerds! They awkward, but productive! He flashes Tiki a warm smile. Arfsnarf spins on one heel, plants his other foot and points to the sky triumphantly. It was Ingrit and Tagheema in Eurythnia house with the heavy bag! Admit it you two! Goblins are born with perpetual zone of truth! Intimidation: 1d20 + 13 ⇒ (19) + 13 = 32
Accepting all aid!
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
It seems unlikely that we would complete by beginning of outpost, is that correct?
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Let's just get everyone together and make big announcement! Ms. Heidmarch will appreciate dramatic tension no doubt! Arfsnarf sagely advises.
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
GM Tiger wrote: You've pretty much searched where you can search and talked to those in the Lodge. Go ahead and form your conclusions... Do your best Poirot impression! :) That wasn't really a good Poirot impression as I'm not overly familiar with that character BUT the structure of Arfsnarf's guess should evoke a certain classic board game :)
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Having rejoined with the Pathfinder team and heard the evidence they've collectively gathered, Arfsnarf paces back and forth stroking his beardless chin thoughtfully. While I am tempted to consult the clacky rock, I think he is too fickle to be trusted in this situation. Ingrit and Tagheema had suspicious residue on them. We saw that ourselves. Some of you detected Ingrit spreading misinformation! They both accuse Tiki of sneaking about. But most think Tiki is not a bad person, just a nerd! Also, Helvi saw two figures hauling a large bag towards Eurythnia house. Ingrit and Tagheema always sticking together. Tagheema is a regular gambler and owes a huge debt to Mendesil Loans company. SO! It was Ingrit and Tagheema in Eurythnia house with the heavy bag! Did I get all three?
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Arfsnarf follows Khual, and when the dwarf begins to speak to Ms. Helvi he takes out his chalk to writing down the questions for her. He does so on the floor in front of her, in addition to introducing both of them to her. Diplomacy: 1d20 + 13 ⇒ (10) + 13 = 23
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Who is left that we could influence or interview here?
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
With Ingrit... Maybe so. Did you confront her about sneaky lab time? Maybe she gave explanation? Might be time to visit Tiki soon...
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
With Ingrit... Yeah, but isn't that Tiki? Doesn't she just like her job? Craft: no can do Sense Motive (DC28 Perception): 1d20 + 9 ⇒ (16) + 9 = 25
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Hello, this is an FYI that I'll be away in nature without access to computers this weekend, 2/17-2/18. I will return late Sunday (US/Pacific time) and resume posting. As this is just the weekend, I expect minimal disruption to the games I'm in.
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
It seems like it's time to move on from Wumbriot. Arfsnarf decides to approach Ingrit. A wizard! Fellow slinger of spells. Perhaps we will connect. Heyo Ingrit! Arfsnarf here. Looking into recent shenanigans at this lodge and wanted to see what you thought might have happened? Did you see anyone who might have been tampering with magical protections before the attack? Other suspicious activities? Diplomacy: 1d20 + 13 ⇒ (12) + 13 = 25
male goblin (razortooth) sorcerer 7 | ♥️69 | ⛨24 slick; resistance 1 negative | F+13 R+13 W+11 | Perc+9 darkvision | stealth+13 | speed 25ft | focus☐☐ | spells 1st☑☐☐☐ 2nd☐☐☐☐ 3rd☐☐☐☐ 4th☑☐☐ | Skeleton key☐ | Ventriloquist's Ring☑ | Exploration: Avoid Notice | Active Conditions: none
Just somewhere else... Arfsnarf paraphrases as he repeats it. He's clearly not satisfied with the explanation, but he suspects there's not more to get out of Wumbrout. sense motive (secret roll)
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