Sajan

Anthony Graves's page

38 posts. Organized Play character for Rosc.


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Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

Non core pregens for part 3? What a delight! As a huge fan of the Kineticist, I may give Yoon a spin. Assuming we're not devoid of some core functionality, of course.

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

Sorry for the delays. I'm at a convention doing a ton of GMing. Feel free to bot me for the next day or two, but I should be back soon!

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

Knowledge (Arcana): 1d20 + 7 ⇒ (11) + 7 = 18

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

"Ohh? A weapon? Well, I certainly hope you find one. I'd hate for you to go into battle against this 'linnorm' creature unprepared."

Anthony would like to make some kind of knowledge check to know what a linnorm is, or if any memorable people/places/things sound similar. What would work best?

While he considers the exotic sounding name, he eyes the man up and down to check out his armaments and equipment. Perhaps he can tell if it looks like a local crime gang, or perhaps rival faction to the Pathfinders?

Perception: 1d20 + 1 ⇒ (7) + 1 = 8

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

Anthony lets out a sigh as he hears footsteps, drawing his wand of mage armor. "Never is simple with these jobs, is it?"

He taps himself with it, covering his body in protective magic before offering the same protection to Shukara. Then, he tucks it back into his clothing.

Not seeing himself as much of a skulker, he backs further into the room and the protection of his friends, turning around and looking towards the source of the footsteps with a forcibly softened expression and folded arms.

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

Anthony looks into the darkness, frowning. Then he looks over to the Gem of Brightness. "Hmm..."

Then he considers the cursed items currently weighing his friends down and reconsiders. "Does anyone have a spare light source? In my foolishness, I seem to have gone without preparing a magical countermeasure."

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

Anthony lets out a little yelp as the visions assault his senses, caught off guard by the fact that his blindness didn't protect him. When it ends, his eyelids flutter open and he regains his composure.

"I, uhm... certainly WILL remember something like that."

Spellcraft: 1d20 + 7 ⇒ (8) + 7 = 15
Spellcraft: 1d20 + 7 ⇒ (17) + 7 = 24
Spellcraft: 1d20 + 7 ⇒ (5) + 7 = 12

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

Anthony lets out a sigh as he hears the news. "Haunted? And it can't be handled with simple holy magic? That sounds difficult."

With a wry smile, the scholar grasps his staff and marches, slowly, towards the bridge. The bottom of the staff taps the floor with each step, swaying back and forth. Anthony's eyes are closed tight as he slowly approaches the obelisk.

"Nothing we can't handle, right?" he says, smiling and nodding blindly towards a space about five feet away from the sound of Shukara's voice.

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

Hey guys, sorry I haven't posted in literally forever. Holidays, work, outright laziness, an awkward period where I was actually afraid to show my face in the thread, and one hell of a two day flu all conspired to keep me away from the keyboard.

But I'm back and I should be able to see this through.

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

Anthony frowns to Khargrom and shows his open palms. "No holy water here. I wasn't expecting a ghost attack, and I was short on gold the last time I hit the shop. But I do have this."

He pats his spare wand of curing. "If someone's handy with a wand, they can use this to disrupt their unliving forms, however slightly."

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

Knowledge (History): 1d20 + 7 ⇒ (14) + 7 = 21

Anthony frowns as he spots the crushed cadaver of the fallen pathfinder. "How... unfortunate." Hoping to distract himself, he looks at the art on the walls.

"This one here looks like the River Sphinx. This barge, here, is captained by each of the God-Kings in turn. From here.... Azghaad..." his finger traces along the art, ever so carefully. "...to here, at the Song Pharaoh."

Keeping his eyes from the center of the room, he heads through the doorway to examine the pool. "Oh. Another one."

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

knowledge history: 1d20 + 7 ⇒ (9) + 7 = 16

Anthony takes his camel by the reins and leads it closer to the doors. As he does, he looks around at the nearby carvings.

"Hmm. The Pharaoh Azghaad. According to these carvings, you can seethe founding of Sothis, thanks to them. And there are depictions of generosity as well." He gestures to a particular carving. "See? The pharaoh is giving water to the people."

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

Anthony steps forward, helping to establish a proper front line to hold back the tide of rotten flesh. He taps himself with his wand, coating himself in a shimmering aura of protective magic.

Moving up, casting mage armor.

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

Anthony leans towards the cautious approach, drawing his wand of mage armor as he examines the creatures from afar.

Knowledge (Religion): 1d20 + 7 ⇒ (1) + 7 = 8

Not that he knows anything, hah.

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

Anthony draws his quarterstaff and takes a swing! "Filthy little wretch!"

quarterstaff: 1d20 + 2 ⇒ (2) + 2 = 4
damage: 1d6 + 3 ⇒ (2) + 3 = 5

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

Anthony continues to hussle through the sand, hoping to safely close the distance. He opts to settle behind the sparse greenery for a bit of cover.

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

Whoopsie. I'll just say he moved, then. No Mage Armor

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

Anthony bears his wand in hand as he tabs himself with it. "Gnolls, eh? I'll... try to be more cautious this time." The scholar wears a frown as he steps forward and settles into a combat stance.

Anthony moves forward and taps himself with his wand of mage armor.

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

Diplomacy: 1d20 - 1 ⇒ (16) - 1 = 15

Anthony is dressed in his usual garb of loose-fitting cloth trousers and an open vest, with protective bandages wrapped around his wrists and hands."This is going to be a wonderful opportunity. I've been a little behind in my training, and a trip to through the harsh environment will serve as a reminder of why it's important."

He smiles and nods to Shukara when he sees her. "And speaking of that, we really should spar some time. Your fighting style is something I haven't seen before in my travels."

Anthony will pick up a camel, a day's worth of feed, a saddle, a 2PP wand of cure light wounds, and a saddlebag.

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

A rather dazed and bruised Anthony eventually comes to his senses. "Well... I just made a fool of myself out there, didn't I?"

I'm up for part 2

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

Player name: Rosc
Character name: Anthony Graves
PFS #: 129070-7
Faction: Grand Lodge
Speed: Normal
current level: 1
Day job: none
Boon: 1d20 ⇒ 18

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

Anthony steps closer to the thugs while drawing a wand from behind his back, tapping himself. Then, he looks the thug in the face.

"Care to explain this little tantrum of yours?"

Casting Mage Armor and moving into melee. Map grid seems to be slightly off from the minis, so I'm not sure if I'm on the right spot.

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

Anthony leans in a bit to examine the woman. He steps forward to catch her. "Elixirs? I'm doubtful, but.... curious. May I see one? I'd be more than happy to give them a magical eye, if you don't mind. Auras speak louder than sales pitches."

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

Anthony raises an eyebrow at Ray. "I.... I think you'll do fine."

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

Anthony peers around the area, hands curling into fists every now and then. His voice is low, just above a whisper. "We're looking to get their attention. If they're already spooked, they may not come after a group of well-armed individuals."

His eyes dart around the place, as if he were certain of them being followed but unsure from where. He continues to speak quietly. "Maybe we should use bait. Does anyone have something fancy to hang from their belt? Preferably on the outside, where they might have a path to wander up and snatch it."

Anthony's hands reach into the pockets of his extremely modest clothing, pulling the pockets inside-out. "I don't have much to offer, but I do have a set of eyes to help keep you safe."

Bluff check to try and 'act natural' despite his intent: 1d20 - 1 ⇒ (8) - 1 = 7

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

Anthony nods along. The man is most certainly out of his element, but he does his best to keep a cool head and clear sight. "Indeed. I'm sure this visit is sudden, and our proposal even more so, but understand that we're here to minimize harm and discord within the city's social structure. Please consider taking our offer."

Aiding Diplomacy: 1d20 - 1 ⇒ (16) - 1 = 15

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

Sense Motive: 1d20 + 1 ⇒ (13) + 1 = 14

Anthony stares at Khargrom for a moment in complete disbelief. "Aren't we supposed to be a little more subtle about this kind of thing?" he asks in a tone that's quiet but harsh.

The scholar looks around the room to see if anyone else is taking notice. His cheeks look slightly flushed and he adopts a pleading tone. "Don't embarrass us in a place like this, okay?"

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

Anthony pays the fee of one gold and follows along, taking in the lavishly decorated den. "Well, this place seems made with absolute comfort in mind."

"And yet, I'd wager it isn't the kind of place one would expect to get a lot of rest. Funny, that."

He nods along with Ray. "Garden it is."

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

Anthony lets out a sigh and uses prestidigitation to clean himself off, offering the same service to his companions. He also takes a moment to reflect on their previous discoveries.

Appraise: 1d20 + 3 ⇒ (6) + 3 = 9
detect magic, Spellcraft: 1d20 + 7 ⇒ (12) + 7 = 19

"Is there a way around them, perhaps?" Anthony shrugs, attempting to speak discreetly. "Over a wall, or even though it if we can find some sort of smuggler's tunnel?"

Untrained Knowledge(Local): 1d20 + 3 ⇒ (2) + 3 = 5

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

Anthony frowns at the red mist covering his body. It was such a surprisingly gory display, it threw him off balance!

But he gets his head back in the game soon enough. Catching sight of the other creature, he rushes over to engage it in melee. Brushing past Shukara, he tumbles along the enemy's side to line up a strike!

Moving to the square just north of Shukara, tumbling along the way to avoid an AoO

Acrobatics: 1d20 + 3 ⇒ (10) + 3 = 13

Unarmed strike: 1d20 + 2 ⇒ (16) + 2 = 18
damage, nonlethal: 1d3 + 2 ⇒ (1) + 2 = 3

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

Anthony nods towards Ray after he conjures a light source. "Much appreciated, friend."

Then, he nods to Shukara. "It's good to travel with well-learned Pathfinders. We should share stories after this little endeavor. Compare teachings. Stances. Maybe learn a thing or two."

The martial artist reaches into his robes and draws a oak wood wand, tapping himself on the chest with its glowing tip. An aura of visible magic shimmers on him for half of a second before fading from sight.

"For example," he says with a grin, "enhancing your defensive stance with a magical aura. Care to partake?"

Casting Mage Armor on myself. If anyone else wants a charge, Anthony is more than willing to share.

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

Hey guys. Sorry for the slow posting. Currently at a convention doing GM volunteering and a schedule that's throwing off my sleep pattern. I should be active again within the next day or so!

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

"I think Khargrom's in the right, as much as I'd hate to admit it. I've barely got a fistful of coin to my name, but that might be enough to get a guard to look the other way. As much as I'd hate to do it."

Anthony takes his time climbing down right after the dwarf.

Climb, taking 10: 10 + 2 = 12

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

Anthony breaks his stoic silence with a sigh. "You know, for someone with the title of 'grandmaster' his dealings seem a little... low."

Then he shrugs at Bossk. "Sorry, can't help you there. I never did trust illusion magic. It's not as reliable as people say it is."

"Still, a job is a job and we wouldn't do well to disappoint. And yes, let's go after the artifacts first."

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

"You see, the geode isn't some big, impressive relic. It's really a simple magical item that allows for communication between two interested parties."

He shrugs, doing his absolute best to downplay how surprised he is that the Ruby Prince's name was dropped so readily. He's not doing a very good job of that. The wide-eyed glances towards Shukara really give it away.

Instead, he tries to downplay the geode's importance by emphasizing the mundanity of its magical function.

Spellcraft or Knowledge (Arcana): 1d20 + 7 ⇒ (8) + 7 = 15

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

Anthony looks over his gear. He grins. "Unless they have a problem with healing potions or books, I think I'll be fine. I doubt we're carrying anything all that dangerous anyway. Well... unless they'll get the wrong idea about the geode."

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

A well-toned man with a freshly shaved head looks up from a heavy book in his lap. He is dressed in loose breeches, sandals, and a loose shirt that bear the symbol of an open palm. "Hey." he says, closing the tome with a smile. [/b]"My name is Anthony. Anthony Graves. Student of the faith of Irori."[/b]

He opens the book again, fingers idly and blindly flipping through the pages as his gaze focuses on the venture captain. "What's the problem with this 'Torch' person? You say he's a Grandmaster?" He perks up. "Grandmaater of what, exactly? Maybe we can learn something from him."

Grand Lodge

Wizard 1 | AC 12+4 T 12 FF 10+4 | HP 9/9 | F +2 R +2 W +3 | Init +4 | Perc +1 | Active Buffs: Mage Armor

Hey guys! Stepping in with a character who's still in flux. I'll try and get the build settled and the profile set up in the next couple of days.