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Angus Hammersmith's page
117 posts. Organized Play character for James Martin (RPG Superstar 2010 Top 16, 2011 Top 32).
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That was a lot of fun, Zinou! Thanks a ton!
Angus shrugs again. "AXESWORDWHATEVER. NOTWORTHMUCHTOUS.WORTHALOTTOTHEM. MIGHTMAKETHEMANGRYIFYOUSTEALIT." He gestures toward the tribesmen standing nearby. "FANGANDIAINTSTEALINGIT. SUITYOURSELF."
Angus studies the situation by scratching his arse vigorously. "JUSTASWORD. NOTHINGSPECIAL. NOREASONFORZARTATOPICKATIT. LEGENDFORTHEM. FLAMINGSWORDFORUS. NOGAINTOBEHAD." He punctuates this by pulling out a hunk of dried meat and tossing it to Fang. Then he looks thoughtful. "MIGHTCOMEBACKHERESOMEDAY. GOODWILLISBETTERTHANFLAMINGSWORDSTEALING."
Angus shrugs. "STILLNOTOURS. THEIRS."
Angus ponders the surrendered men while scratching his chin. He shrugs at the Shard and jerks his head toward the Ulfen. "GIVEITBACK. NOTOURS."
Angus draws his scythe and taps Fang twice, their signal to attack! Fang charges forward, while Angus stumps behind.
Angus and Fang lean forward to hear the tale, eager like chldren. They clap when it is over!
Diplo-shouting Aid: 1d20 ⇒ 17
Angus Aids!: 1d20 ⇒ 2 Angus loudly interjects the tale with the occasional shouted phrase or strange laugh.
Angus mutters a few words in Druidic just to see if anyone understands.
Angus sighs deeply. Clearly his companions have been inflicted with some sort of disease that drained their good sense. He stands up, nods to the Ulfen and says in his most diplomatic shout "LETSGO." and leads Fang off to follow the nice barbarians.
Angus places a hand on Fang's neck, stopping him from advancing on the Ulfen. He nods wearily at the man, hitching a thumb at first himself, then Fang. "ANGUS. FANG."
Perception DC 25: 1d20 + 2 ⇒ (4) + 2 = 6
Survival DC 5: 1d20 + 8 ⇒ (6) + 8 = 14
Perception DC 10: 1d20 + 2 ⇒ (6) + 2 = 8
Heal DC 15: 1d20 + 2 ⇒ (5) + 2 = 7
Angus points out the tracks, then goes back to sit down, feeling a bit heavier than usual.
Angus sighs and builds a campfire. Taking 10 on survival for an 18.
Poison Fort Save: 1d20 + 5 + 2 ⇒ (10) + 5 + 2 = 17
Poison Fort Save: 1d20 + 5 + 2 ⇒ (11) + 5 + 2 = 18
Poison Fort Save: 1d20 + 5 + 2 ⇒ (13) + 5 + 2 = 20
Poison Fort Save: 1d20 + 5 + 2 ⇒ (9) + 5 + 2 = 16
Poison Fort Save: 1d20 + 5 + 2 ⇒ (10) + 5 + 2 = 17 Not sure if I needed another one...
Perception, DC 18: 1d20 + 2 ⇒ (16) + 2 = 18
Perception, DC 15: 1d20 + 2 ⇒ (5) + 2 = 7
Angus peers sadly at the dead little dinosaurs, cooing softly at them.
Angus Fort: 1d20 + 5 + 2 ⇒ (2) + 5 + 2 = 9 Angus lets out a delighted squeal more suited to a young girl when he sees the creatures. Even when they bite him, he coos and smiles at them like a mother hen.
Nature: 1d20 + 8 ⇒ (13) + 8 = 21
Fang, on the other hand, sees a snack. Fang: 1d20 + 5 ⇒ (19) + 5 = 24 for 1d8 + 2 ⇒ (3) + 2 = 5 damage!
Guys, I am coordinating a local con this weekend, so I will be unavailable Friday - Monday. Should be human again by Tuesday.
Con: 1d20 + 3 ⇒ (18) + 3 = 21
Con: 1d20 + 3 ⇒ (2) + 3 = 5
Con: 1d20 + 3 ⇒ (11) + 3 = 14
Con: 1d20 + 3 ⇒ (10) + 3 = 13
Survival: 1d20 + 8 ⇒ (15) + 8 = 23
Survival: 1d20 + 8 ⇒ (9) + 8 = 17
Survival: 1d20 + 8 ⇒ (10) + 8 = 18
Survival: 1d20 + 8 ⇒ (5) + 8 = 13
Angus endures. And survives. It's pretty much a Saturday night for him.
Survival: 1d20 + 8 ⇒ (19) + 8 = 27 "STORM. WALKON." Angus grunts as he points at the ominous clouds gathering in the distant sky. He marches onward, not stopping for anyone's protests.
Fang's rough hide turns the attack and his jaws begin to foam as the rage strikes him!
FANG RAGE!: 1d20 + 5 + 2 ⇒ (2) + 5 + 2 = 9 for 1d8 + 2 ⇒ (3) + 2 = 5 damage!
Angus's short legs pump, but he has to use two move actions to get to the barbarian adjacent to Fang.
Angus begins to stomp forward, while Fang launches himself at the man, getting close, but not close enough to attack.
Angus stops and tries speaking, his words flowing into syllables of flowing water, rushing wind and creaking trees.
Okay, I'm struggling with too much Out of Character knowledge... The Map is called Druid's Circle. I'm a Druid... It's a big stone circle. Is it reasonable to assume Angus might know this is a druidic hangout?
Angus and Fang stare at the others as they describe the mounds and horns and horny mounds (moundy horns?). They move forward, peering about.
Angus stares at the man and shrugs back. He steps over to where Fang is enjoying wolverine tar-tar. He checks the dinosaur for wounds, then grins. "LETSGO." He barks.
Fang BITE HARD!: 1d20 + 5 ⇒ (13) + 5 = 18 for 1d8 + 2 ⇒ (2) + 2 = 4 damage!
Angus grunts and he and Fang step forward to attack!
Angus Slice!: 1d20 + 5 ⇒ (7) + 5 = 12 for 2d4 + 3 ⇒ (4, 3) + 3 = 10 damage!
Fang BITE!: 1d20 + 5 ⇒ (20) + 5 = 25 for 1d8 + 2 ⇒ (8) + 2 = 10 damage!
Sorry, sick kid!
Angus stares at the wolverine, who appears, then... well, appears all over the place in slightly gooier pieces. "BOOM." he mutters in a near-shout and goes back to tending the wounded survivor.
Heal: 1d20 + 2 ⇒ (18) + 2 = 20
Survival: 1d20 + 8 ⇒ (7) + 8 = 15
Angus suddenly moves over toward one of the men and murmurs words in a gutteral tongue. Casting stabilize.
"ALIVE!" He lays hands on the man and murmurs a song like the sound of wind on the jungle. CLW: 1d8 + 3 ⇒ (2) + 3 = 5
Once he's sure the man isn't going to die, he stands up and points out two sets of footprints, one leading in the same direction as the party is going, the other flanking it and following outside the battlefield. "TWO. ALIVE."
Angus takes the cookie and sighs. "ANGST." He mutters in a near-shout.
Local, untrained: 1d20 ⇒ 2
History, untrained: 1d20 ⇒ 4
Angus knows nothing of this place. In fact, he's pretty sure he's never been here, nor has he ever heard of this place. In fact, he begins to suspect he's a fictional construct of some mad-god, cursed to wander this barren snow covered landscape until a capricious fate finds him or his player forgets he exists....
It's existential despair up in here, up in here.
Since all the cool kids are doing it, I will too. 2PP to a wand of endure elements.
Angus digs in happily to the rat-bit stew. Fang gnaws on a goblin bone recovered from the mut-gob.
Ready to go when you are!
Works for me! I'm looking forward to part 3!
Reflex: 1d20 + 3 ⇒ (11) + 3 = 14 Angus makes a pained noise. "NOT THE ENEMY." he helpfully supplies in a loud voice. Angus steps up and continues his slashing! Scythin': 1d20 + 5 + 2 ⇒ (9) + 5 + 2 = 16 for 2d4 + 3 ⇒ (4, 1) + 3 = 8 damage!
Fang gives a barking sound and trots up. If he can shoulder past Rozgul, he bites at the little dragon. BITE IT!: 1d20 + 5 + 2 ⇒ (7) + 5 + 2 = 14 for 1d8 + 2 ⇒ (7) + 2 = 9 damage!
Attack of Opportunity!: 1d20 + 5 + 1 ⇒ (13) + 5 + 1 = 19 for 2d4 + 3 ⇒ (1, 4) + 3 = 8 damage!
Angus again stumbles back and lets out another undignified "ACH!" which finally catches Fang's attention. He comes trotting in, gob-blood dripping from his snout. Angus swings again at the dragon! Scythe: 1d20 + 5 + 1 + 2 ⇒ (5) + 5 + 1 + 2 = 13 for 2d4 + 3 ⇒ (3, 1) + 3 = 7 damage!
Fang is chewing on mutant gob. It'll be a round or two before he's troubled enough to come looking.
Angus lets out an undignified "OOF!" as the icy breath strikes him and bites him a second later. He steps back and swings at the tiny lizard! Scythin': 1d20 + 5 ⇒ (10) + 5 = 15 for 2d4 + 3 ⇒ (4, 4) + 3 = 11 damage!
Angus shivvers a bit and begins moving in, setting his feet carefully and as solidly as he can.
Fang places one hind claw on the mutant goblin and gives it a good shaking with his jaws. There's a loud cracking noise and the mutgob's body gives a few twitches and is still. Angus scratches Fang behind the ear as the dino begins to devour the dead gob. "GOOD BOY."
Angus, hearing discussion of the southern door, sighs and shoulders his scythe, marching over to join the others.
Knowledge Nature: 1d20 + 8 ⇒ (9) + 8 = 17
Angus moves in, limbering up his scythe and stops to cast bull's strength on Fang.
Fang moves past Angus, gets slapped stronger and leaps excitedly at the freaky goblin! BITE! BITE!: 1d20 + 5 + 2 ⇒ (14) + 5 + 2 = 21 for 1d8 + 2 + 2 ⇒ (2) + 2 + 2 = 6 damage!
Angus reads over someone's shoulder. "LODGE? WHAT LODGE?" Hearing the laughter he motions to Fang and takes up flanking positions on either side of the door. Perception: 1d20 + 2 ⇒ (11) + 2 = 13
Angus and Fang are hauled up, after which a rope bridge is improvised, getting the last of the Pathfinders across.
Angus grunts, stepping out of Fang's way. "ROPES." He calls up.
Fang moves back and takes a running jump!
ACROBATICS REX!: 1d20 + 3 ⇒ (4) + 3 = 7
Angus stares up at the kitsune, then at Fang. Fang makes a slight shrugging gesture, as if saying 'Dude. You joined a Society that lets furry things like this in it. Not me, dude. Not me.' Angus nods slowly. Clearly the Confirmation was easy that day.
Fang is still up top, peering curiously down at his ally.
"OW." The small voice of a bruised dwarf wafts up from the pit. Angus sighs and waits for someone to throw down a rope, and readies an action to catch anyone else who falls while leaping over it.
Angus shrugs and jumps onto the pit trap.
Race |
half orc |
Classes/Levels |
3 ranger |
Gender |
M |
Size |
M |
Age |
24 |
Alignment |
CN |
Languages |
orc, common |
Occupation |
hunting lodge |
Strength |
18 |
Dexterity |
13 |
Constitution |
12 |
Intelligence |
10 |
Wisdom |
14 |
Charisma |
10 |
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