Goblin

Angry Rhuun Two-Axe's page

24 posts. Alias of Great Green God.


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Male Goblin *Sick* and Enraged Barbarian (supersticious) 1 | AC 15 T 12 FF 12 | CMD 14 | hp 17 | F +4 R +3 W +1 | Spd 30' | Init +3 | Acro +6 (+10 run. jump), Perc +1 (darkvision 60 ft.), Stealth +11 (+12 hills), Surv +5 | Rage Rds. 1/6

Rhuun swings madly at the frog, like a child (with a battleaxe) having a psychotic tantrum.

battleaxe: 1d20 + 6 - 2 ⇒ (20) + 6 - 2 = 24 damage: 1d6 + 6 - 2 ⇒ (6) + 6 - 2 = 10

Threat for x3 damage!
battleaxe: 1d20 + 6 - 2 ⇒ (19) + 6 - 2 = 23 additional damage: 1d6 + 6 - 2 + 1d6 + 6 - 2 ⇒ (5) + 6 - 2 + (1) + 6 - 2 = 14


Male Goblin *Sick* and Enraged Barbarian (supersticious) 1 | AC 15 T 12 FF 12 | CMD 14 | hp 17 | F +4 R +3 W +1 | Spd 30' | Init +3 | Acro +6 (+10 run. jump), Perc +1 (darkvision 60 ft.), Stealth +11 (+12 hills), Surv +5 | Rage Rds. 1/6
Korak The Boisterous wrote:
Then again, you're about due.

Zashi! What the hell did you put in me!


Male Goblin *Sick* and Enraged Barbarian (supersticious) 1 | AC 15 T 12 FF 12 | CMD 14 | hp 17 | F +4 R +3 W +1 | Spd 30' | Init +3 | Acro +6 (+10 run. jump), Perc +1 (darkvision 60 ft.), Stealth +11 (+12 hills), Surv +5 | Rage Rds. 1/6

1d6 ⇒ 4


Male Goblin *Sick* and Enraged Barbarian (supersticious) 1 | AC 15 T 12 FF 12 | CMD 14 | hp 17 | F +4 R +3 W +1 | Spd 30' | Init +3 | Acro +6 (+10 run. jump), Perc +1 (darkvision 60 ft.), Stealth +11 (+12 hills), Surv +5 | Rage Rds. 1/6

"Toad no lick us! We lick toad!"

Two-handed overhead battleaxe SLAM!: 1d20 + 6 - 2 ⇒ (8) + 6 - 2 = 12 damage: 1d6 + 6 - 2 ⇒ (2) + 6 - 2 = 6 I sunder the floor out from beneath us. ;)


Male Goblin *Sick* and Enraged Barbarian (supersticious) 1 | AC 15 T 12 FF 12 | CMD 14 | hp 17 | F +4 R +3 W +1 | Spd 30' | Init +3 | Acro +6 (+10 run. jump), Perc +1 (darkvision 60 ft.), Stealth +11 (+12 hills), Surv +5 | Rage Rds. 1/6

AoO battleaxe: 1d20 + 6 - 2 ⇒ (1) + 6 - 2 = 5 damage: 1d6 + 6 - 2 ⇒ (1) + 6 - 2 = 5


Male Goblin *Sick* and Enraged Barbarian (supersticious) 1 | AC 15 T 12 FF 12 | CMD 14 | hp 17 | F +4 R +3 W +1 | Spd 30' | Init +3 | Acro +6 (+10 run. jump), Perc +1 (darkvision 60 ft.), Stealth +11 (+12 hills), Surv +5 | Rage Rds. 1/6

"Rats! One of these days I'm gonna kick that football!" ~Goblin Brown ;)


Male Goblin *Sick* and Enraged Barbarian (supersticious) 1 | AC 15 T 12 FF 12 | CMD 14 | hp 17 | F +4 R +3 W +1 | Spd 30' | Init +3 | Acro +6 (+10 run. jump), Perc +1 (darkvision 60 ft.), Stealth +11 (+12 hills), Surv +5 | Rage Rds. 1/6
Angry Rhuun Two-Axe wrote:

'Details' is my line I think. The enemy I suppose, whichever of the three would be easiest to get around of. I'm trying to edge around them via 5-foot-moves to set myself up and the next goblin to get a better whack at them (and to offset my bad cold *sniffle*). Likewise had there been a table I would have used it to similar effect for higher ground. A picture's worth and all that.

Failing all that. Rhuun hits the easiest one he can reach in a 5-foot move (hopefully putting him in a better position next round). Probably the frog (Is it our-size or medium-sized?) since he knows that it can theoretically be hit.

[Dice=Battleaxe]1d20+6-2 [dice=Damage]1d6+6-2

Try to hit the frog.


Male Goblin *Sick* and Enraged Barbarian (supersticious) 1 | AC 15 T 12 FF 12 | CMD 14 | hp 17 | F +4 R +3 W +1 | Spd 30' | Init +3 | Acro +6 (+10 run. jump), Perc +1 (darkvision 60 ft.), Stealth +11 (+12 hills), Surv +5 | Rage Rds. 1/6

'Details' is my line I think. The enemy I suppose, whichever of the three would be easiest to get around of. I'm trying to edge around them via 5-foot-moves to set myself up and the next goblin to get a better whack at them (and to offset my bad cold *sniffle*). Likewise had there been a table I would have used it to similar effect for higher ground. A picture's worth and all that.

Failing all that. Rhuun hits the easiest one he can reach in a 5-foot move (hopefully putting him in a better position next round). Probably the frog (Is it our-size or medium-sized?) since he knows that it can theoretically be hit.

Battleaxe: 1d20 + 6 - 2 ⇒ (8) + 6 - 2 = 12 Damage: 1d6 + 6 - 2 ⇒ (5) + 6 - 2 = 9


Male Goblin *Sick* and Enraged Barbarian (supersticious) 1 | AC 15 T 12 FF 12 | CMD 14 | hp 17 | F +4 R +3 W +1 | Spd 30' | Init +3 | Acro +6 (+10 run. jump), Perc +1 (darkvision 60 ft.), Stealth +11 (+12 hills), Surv +5 | Rage Rds. 1/6

Move to flank without exposing myself too much.


Male Goblin *Sick* and Enraged Barbarian (supersticious) 1 | AC 15 T 12 FF 12 | CMD 14 | hp 17 | F +4 R +3 W +1 | Spd 30' | Init +3 | Acro +6 (+10 run. jump), Perc +1 (darkvision 60 ft.), Stealth +11 (+12 hills), Surv +5 | Rage Rds. 1/6

Cursing her lack of tables and fireplaces to throw her into, Rhuun launches himself at the dog who dared to bite his ally.
Battleaxe: 1d20 + 6 - 2 ⇒ (10) + 6 - 2 = 14 Damage: 1d6 + 6 - 2 ⇒ (6) + 6 - 2 = 10


Male Goblin *Sick* and Enraged Barbarian (supersticious) 1 | AC 15 T 12 FF 12 | CMD 14 | hp 17 | F +4 R +3 W +1 | Spd 30' | Init +3 | Acro +6 (+10 run. jump), Perc +1 (darkvision 60 ft.), Stealth +11 (+12 hills), Surv +5 | Rage Rds. 1/6

Angry about not having a climb speed, and how long the climb was, Rhuun leaps over the railing, drawing his axe as he does and swinging at the first thing he sees (that's vaguely dog-shaped).
Battlin' axe: 1d20 + 6 - 2 ⇒ (1) + 6 - 2 = 5
Damage (+1 if flanking fer Dirty Fightin'): 1d6 + 6 - 2 ⇒ (4) + 6 - 2 = 8


Male Goblin *Sick* and Enraged Barbarian (supersticious) 1 | AC 15 T 12 FF 12 | CMD 14 | hp 17 | F +4 R +3 W +1 | Spd 30' | Init +3 | Acro +6 (+10 run. jump), Perc +1 (darkvision 60 ft.), Stealth +11 (+12 hills), Surv +5 | Rage Rds. 1/6

"Pain, heh. Ohhh, by head...."


Male Goblin *Sick* and Enraged Barbarian (supersticious) 1 | AC 15 T 12 FF 12 | CMD 14 | hp 17 | F +4 R +3 W +1 | Spd 30' | Init +3 | Acro +6 (+10 run. jump), Perc +1 (darkvision 60 ft.), Stealth +11 (+12 hills), Surv +5 | Rage Rds. 1/6

Rhuun launches from where ever it was he was hiding coughs once and flies in to a rage at being sick. He axes the first horse he comes to demonstrate his frustration.

Battleaxe: 1d20 + 6 - 2 ⇒ (19) + 6 - 2 = 23 Damage: 1d6 + 4 - 2 ⇒ (1) + 4 - 2 = 3


Male Goblin *Sick* and Enraged Barbarian (supersticious) 1 | AC 15 T 12 FF 12 | CMD 14 | hp 17 | F +4 R +3 W +1 | Spd 30' | Init +3 | Acro +6 (+10 run. jump), Perc +1 (darkvision 60 ft.), Stealth +11 (+12 hills), Surv +5 | Rage Rds. 1/6
Sahisysha Tree-Singer wrote:

Rhuun's axe sinks deep into Lotsa-Legs abdomen severing one of it's legs. The spider tries to scurry away pushing between you before it collapses 10 feet away it's blue blood gushing from the wound.

Rhuun, acrobatics, and don't forget your armor check penalty.

Already figured into his "Super leap at pony-sized arachnid." +3 Dex, +1 rank, +3 class skill, +4 40' move (for running jump only), -1 AC penalty = +10

2nd Acrobatics roll if needed (Standard or Jump? If Jump add +4): 1d20 + 6 ⇒ (8) + 6 = 14

Okay now I'm really gone, TTFN.


Male Goblin *Sick* and Enraged Barbarian (supersticious) 1 | AC 15 T 12 FF 12 | CMD 14 | hp 17 | F +4 R +3 W +1 | Spd 30' | Init +3 | Acro +6 (+10 run. jump), Perc +1 (darkvision 60 ft.), Stealth +11 (+12 hills), Surv +5 | Rage Rds. 1/6

On his turn, in the first round, Rhuun rages (a free action), moves at speed (he has 40' movement and was somewhere near the front of the party) drawing his battleaxe (as part of his move with his +1 BAB) and leaps toward the spider. If there are no open spots between himself and the spider he really does leap--probably causing some problems for him down the road, but then Rhuun is really more of a doer than thinker after all). This may or may not give him a circumstance bonus to hit for higher ground, which is not accounted for below. Your call. I'll be out 'til tomorrowish.

"Rrraaaaghh!!!"

Super leap at pony-sized arachnid: 1d20 + 10 ⇒ (11) + 10 = 21
Super leaping two-handed battleaxe of messy death from aboveness!!!: 1d20 + 6 ⇒ (19) + 6 = 25
Damage!!!: 1d6 + 6 ⇒ (6) + 6 = 12

Edit: BOO-YAH! ...Maybe.


Male Goblin *Sick* and Enraged Barbarian (supersticious) 1 | AC 15 T 12 FF 12 | CMD 14 | hp 17 | F +4 R +3 W +1 | Spd 30' | Init +3 | Acro +6 (+10 run. jump), Perc +1 (darkvision 60 ft.), Stealth +11 (+12 hills), Surv +5 | Rage Rds. 1/6

"Biv up?"


Male Goblin *Sick* and Enraged Barbarian (supersticious) 1 | AC 15 T 12 FF 12 | CMD 14 | hp 17 | F +4 R +3 W +1 | Spd 30' | Init +3 | Acro +6 (+10 run. jump), Perc +1 (darkvision 60 ft.), Stealth +11 (+12 hills), Surv +5 | Rage Rds. 1/6

Bullrush (off the table): 1d20 + 3 ⇒ (14) + 3 = 17


Male Goblin *Sick* and Enraged Barbarian (supersticious) 1 | AC 15 T 12 FF 12 | CMD 14 | hp 17 | F +4 R +3 W +1 | Spd 30' | Init +3 | Acro +6 (+10 run. jump), Perc +1 (darkvision 60 ft.), Stealth +11 (+12 hills), Surv +5 | Rage Rds. 1/6

Counter counter grapple, Rhuun tries to regain control via leverage (or you can take the roll from above as it was unasked for): 1d20 + 3 ⇒ (19) + 3 = 22


Male Goblin *Sick* and Enraged Barbarian (supersticious) 1 | AC 15 T 12 FF 12 | CMD 14 | hp 17 | F +4 R +3 W +1 | Spd 30' | Init +3 | Acro +6 (+10 run. jump), Perc +1 (darkvision 60 ft.), Stealth +11 (+12 hills), Surv +5 | Rage Rds. 1/6
Korak The Boisterous wrote:
Succeeded and please describe your action with the roll, Doza, you are some distance away but you may make a perception check

Headbutt his nose to break his concentration long enough to grab his wrists. Then (next round assuming I'm able): Free action: Release the grapple, Attack action: Dirty Trick (rake his eyes to temporarily blind him).

Dirty trick (eye gouge): 1d20 + 3 ⇒ (15) + 3 = 18


Male Goblin *Sick* and Enraged Barbarian (supersticious) 1 | AC 15 T 12 FF 12 | CMD 14 | hp 17 | F +4 R +3 W +1 | Spd 30' | Init +3 | Acro +6 (+10 run. jump), Perc +1 (darkvision 60 ft.), Stealth +11 (+12 hills), Surv +5 | Rage Rds. 1/6

Opposed grapple: 1d20 + 3 ⇒ (17) + 3 = 20


Male Goblin *Sick* and Enraged Barbarian (supersticious) 1 | AC 15 T 12 FF 12 | CMD 14 | hp 17 | F +4 R +3 W +1 | Spd 30' | Init +3 | Acro +6 (+10 run. jump), Perc +1 (darkvision 60 ft.), Stealth +11 (+12 hills), Surv +5 | Rage Rds. 1/6

Grapple: 1d20 + 3 ⇒ (12) + 3 = 15


Male Goblin *Sick* and Enraged Barbarian (supersticious) 1 | AC 15 T 12 FF 12 | CMD 14 | hp 17 | F +4 R +3 W +1 | Spd 30' | Init +3 | Acro +6 (+10 run. jump), Perc +1 (darkvision 60 ft.), Stealth +11 (+12 hills), Surv +5 | Rage Rds. 1/6
Angry Rhuun Two-Axe wrote:
[dice=Crazed grapple!]1d20+3=10

Apparently he's a little surprised that it's already been 'branged.'


Male Goblin *Sick* and Enraged Barbarian (supersticious) 1 | AC 15 T 12 FF 12 | CMD 14 | hp 17 | F +4 R +3 W +1 | Spd 30' | Init +3 | Acro +6 (+10 run. jump), Perc +1 (darkvision 60 ft.), Stealth +11 (+12 hills), Surv +5 | Rage Rds. 1/6
Korak The Boisterous wrote:
[dice=initiative]1d20+1 He clambers up on the table beside you provoking an attack of opportunity.

Assuming (still) he doesn't have an obvious weapon (and I don't know from previous experience that this particular tribe-mate knows karate), I'm probably bare-fisted and therefore don't threaten him. If it turns out he has a weapon (or has recently painted Mr. Miyagi's fence), I draw mine as part of my first move action (possibly screaming 'Cobra Kai!' and trying to sweep his leg--or not).


Male Goblin *Sick* and Enraged Barbarian (supersticious) 1 | AC 15 T 12 FF 12 | CMD 14 | hp 17 | F +4 R +3 W +1 | Spd 30' | Init +3 | Acro +6 (+10 run. jump), Perc +1 (darkvision 60 ft.), Stealth +11 (+12 hills), Surv +5 | Rage Rds. 1/6

That pisses Rhuun off. Rhuun checks his sundial. I know it's the middle of the night but he checks it anyhow. Yep, it's go time!
"Bringseys it!"
Initiative: 1d20 + 3 ⇒ (10) + 3 = 13
Crazed grapple!: 1d20 + 3 ⇒ (7) + 3 = 10 (+ higher ground if applicable and assuming 'grappling' is what 'holdses' means.)