Rakshasa Maharajah

Amora Game's page

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Let's not forget that Michael Sayre did a Commander class for us for 1e & 2e.
If it is similar or works mechanics/inspired by that we get some credit.

2e Battle Lord.


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YAY!!


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Deadmanwalking wrote:
The Raven Black wrote:
I am 100% for this. Not only have I long wished for such a Class. But I am also quite frustrated with the fact that you cannot get Inspire Courage before level 8 unless you are the master of Occult casting called the Bard.

Yeah, a non-magical Marshal or Warlord or Commander or whatever they decide to call it seems like a really solid idea that there's plenty of design space for.

We had two classes for 1st Edition. It's called a Battle Lord or Commander. The Battle Lord for 1st Edition is in our book called Liber Influxus Communis was the most recent.

Legendary Games had a class as well.

Battle Lord for 2nd edition comes out tomorrow on DrivethruRPG. It's making it's way through the Paizo servers as I type this.


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Based on how the final system looks, Amora Game might port over Art of War setting to P2e from Savage Worlds.

We have considered doing a Liber Influxus Communis 2e as well. Current working project is called "Liber Codex", because calling something "book book" is funny.


Hello Everyone,
I wanted to show up and say we have recently launched a kickstarter for 5th Edition (and Savage Worlds) to fund our Eastern Fantasy setting.

The best way to describe it is if you combine the movie 47 Ronin with the Great Wall. Or Heroes of the East meets Duel to the Death.

Our kemonomimi races are incorporated into the setting, as well as a living statue race called the Terracotta.

If you have time, swing by and take a gander

Art of War: Bushido/Wuxia Setting for Savage Worlds & 5e.


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Michael Sayre....my Battle Lord Michael Sayre?
Congratulations man!!
~g


XENO FILE Issue 4: Our fourth issue contains a race of giants, a gladiatorial planet, a multisystem organization, 2 new themes, feats, items, and a pulp plot device focused around a shady organization.

Titans: On a high gravity gas-giant called Rephaite, lives a peaceful humanoid race of mythic proportions altered after years of living abroad. Overly sized and brawny technologist known as Titans (giants), are colonist who claim a heritage descendant from plane-shifting space-faring giants who sacrificed themselves to save their home world. (Includes Titan conversion from Starfinder to Pathfinder)

Faction: The Union When the humanoids known as Terrans first took to the stars in the Sol System, it marked an age of rapid exploration for the world of Terra. They made contact with the advanced sentient species on neighboring planets joining together to form the United Star Systems.

Archetypes: Two new archetypes for the Starfinder Roleplaying Game

  • Neo Geisha: Great traditions never truly die, but adapt and evolve to become sacred practices performed by those seen as exotic. Neo-Geishas are entertainers, host and hostesses skilled in classical arts such as karaoke music, cultural dance, drinking/social/dice games, and conversation to entertain high paying customers across the galaxy.

  • Burster: “Boom, BABY!” is the rallying call for bursters across the galaxy. Evolution, genetic mutation, gamma rays from the sun, or an experiment gone wrong, whatever the case, you have developed a pyrokinetic ability.

Death Pits of Oriab: Take a vacation to the gambling planet of Oriab. Watch and bet on for your favorite gladiator in the "DEATH PITS"! Or try your hand and become a Veteran of the Pits!

The Sluagh: Learn the secrets of Jonas Sluagh and his twisted organization formally known as the Sluagh Research Group. Follow the rumors of the Sluagh Company's dark findings and experiments gone wrong (or just right). Negotiate with company Captains or try to steal the Brace technology that Jonas covets so dearly.


From Xeno File Issue 4
Race: Titans
Archetypes: Neo Geisha & Burster


Now available across the interweb store. But more importantly, available here on PAIZO!!.


Along time ago we did a fantasy military basic training module.

Coming October 30 a follow up mini scenario encounter will be released here on Paizo (already loaded and waiting for launch date).

Prepare for War: Meeting at the Barrows is part one in a series of encounters telling the journey from basic training to the troop's home in Thaddeus.

Spoiler Free Summary:

The affairs of Compound 13 a week behind you, Guard Captain Neuss takes you to a military outpost. He signs your release papers and gives you orders to check in with the barracks upon your arrival in Thaddeus. However the road home isn't without unique encounters. Traveling near the town of Odias, the troops come across burial mounds called Barrows. Near the barrows, a man calls for help!

Meeting at the Barrow is a Level 1 adventure for the Pathfinder Roleplaying Game System

Written: Wojciech Gruchala


Rendeians is a race from Xeno File issue 3. Are you looking at organizations and locations, as well?
Should we do a planet list?


Not sure if I posted it here already, sorry if I did.

Sales pitch below:

XENO FILE Issue 3: The 3rd issue of the Galaxy's best Pulp Digital Ezine takes a look at Symbiotes, Rendeians, and the organization of ACE.

Rendeians are thralls to the qlippoth lord Sessr’vatn, these warped creatures worship no gods but the Abyss itself. Relying on abyssal, magical and technological augmentations to their body, they seek little else but the empowerment of their alien masters – and the destruction of their masters’ greatest enemies, demonkind.

Symbiotes: Not bio-tech, not fully a creature. More like beneficial parasites. Read an interview with Captain Ion Jack and his symbiotes. See which ones he brought to sell.

Accelerated Certification of Explorers: You want the best pilots? Are they ACE Certified? Learn more about these pilots for hire, and what type of contracts they take on? Everything from black-ops rescue and withdraw to escort missions. Be the best. Fly with the best.

Also Inside this Issue:

  • Statistics for Rendeians in both Starfinder and Pathfinder format.
  • Statistics on the Rendeians home planet, Rendei-5
  • New Augmentations, Rendeian Equipment, and a feat.
  • Statistics and rules for Symbiotes and a number of them are for sale!


Thank you Rick.


.dot.


Thank you Rick.


Now in Paizo Atmo.


Xeno File Issue 2 is up on Drivethru/RPGNow. It is making the travel through Paizo Space and should be uploaded here today or tomorrow.

XENO FILE Issue 2: The 2nd issue of the Galaxy's best Pulp Digital Ezine takes a look at the best Alehouse in all the Quadrant.

Dyson Alehouse serves as the perfect setting location for space age travelers to step back and have a quick drink. Travel to one of a 1000 possible side rooms to lay low or carry out a shady business deal.

Also Inside this Issue:

  • A conversion of Issue 1’s race, the Umvee, for use in a Pathfinder or Starjammer setting.
  • Statistics on the Umvee goddess: Daji. Statistics for Starfinder, Pathfinder, and Starjammer systems.
Hyperlinked to StarfinderSRD!


If you haven't found a publisher, (which I'm sure you might have), I would be curious to look into it. I'm sitting on Mech art that could use a home.


Since the art for the coming covers are pretty busy and crowded, it would probably be a new piece of art. . . Maybe, but most likely.


Maybe interested. There are two mech books out at the moment already. Have you tried reaching out to a company you want to work with?

Many companies actually have submission policies on their websites. Most are open to them.


Congrats on 13 years.
Congrats on future works. I look forward to seeing (& reading) what comes next!


Enlight_Bystand wrote:
evilnerf wrote:
Is it just OGL or in-universe stuff as well?

Most if not all of the setting stuff is product identity, so cannot be added to the site without breaching copyright.

Races, rules, classes..

And 3rd party races. We are on there :)


Thanks for the shout out!


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Ki master.

Link fixed. Watching this.


Now here on the Paizo. .

Xeno Files Issue 2


  • Setting Neutral Feature: Dyson Alehouse by Chance Phillips
    Massive neon signs saying Dyson Alehouse and “The Best Tavern Everywhere Since [Unintelligible]” .....resembles a Western saloon coated with chrome and ......Antennae, fluorescent lights, and docking stations scatter the exterior of the building......

  • Starfinder Compatible (Amora Game IP): Goddess Daji
    We learn more about the goddess of the dimension hopping Umvee.

  • Starfinder Compatible (Open Source): Symbiotes and You

Set to be on sale September 15


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The plan so far is to do a yearly print.
But it might be every 6 months we will do a previous 6 month POD compilation.
Ie Feb 2018 would be issues 1-6. August 2018 would be issues 7-12.

EDIT: Issue 1 should be available once the Paizo staff gets back from GenCon and sends it through the servers.
It is available currently on DrivethruRpg and RpgNow.


Writers that have signed on for the project:
Chance Phillips
Dave & Beth Breitmaier

several more to come.
Please give me them a warm welcome.


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I will make mention, no less than 3 people on this project have worked for Amora Game. I'm very happy to see them all working on this same project. Go to it folks!!


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I posted this under PF compatible open call, but I'll share here in case it was missed.

Amora Game is looking for authors/designers for our monthly Xeno File series.
Project Length: 3,000 words
Pay Rate: Crappy. $50 flat rate paid on accepted post-edited project. ($0.016 per word)
Additional details: Xeno File will be a monthly PDF designed to EXPAND upon Starfinder Roleplaying Game experience and produce material to be compatible with Starjammer.
Taking a salute to a penny dreadful and monthly pulp comics, Xeno Files will introduce races, organizations, adventure scenarios, and worlds to explore and incorporate into your Sci-Fi games for pocket change. Send us your pitch if you have an idea in mind.
Respond by: August 31 - ongoing (open) AmoraGame at google based mail system

Cover of Issue 1, can be seen here on our facebook.


Amora Game: Xeno Files series

First pdf release is on August 18th.
Xeno Files: Umvee

Will be a monthly Starfinder/Starjammer pulp-ish e-mag.
Cover can be seen on our FB page.


Usually a pitch can run from 1 sentence to 4 or 5. Whatever you feel you need to get your idea across.


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Amora Game looking for authors/designers for our monthly Xeno File series.
Project Length: 3,000 words
Pay Rate: Crappy. $50 flat rate paid on accepted post-edited project. ($0.016 per word)
Additional details: Xeno File will be a monthly PDF designed to EXPAND upon Starfinder Roleplaying Game experience and produce material to be compatible with Starjammer.
Taking a salute to a penny dreadful and monthly pulp comics, Xeno Files will introduce races, organizations, adventure scenarios, and worlds to explore and incorporate into your Sci-Fi games for pocket change. Send us your pitch if you have an idea in mind.
Respond by: August 31 - ongoing (open) AmoraGame at google based mail system


N Jolly did us a review? Sweet.
Thanks Ehn! Feedback taken in and we'll update the class before we release the Art of War campaign setting.


Just saw this had a 2nd review. Thank you Lord Bryne for the kind words.


Youxia hybrid class of Fighter (Samurai) / Unchained Monk.
Going through the servers at Paizo.


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Steve and the rest of us had ideas being mapped out. But I think I was the only one under contract for the 1st of the AP. With his passing I think it might be on hold.
I would like to see if I can buy the rights and finish it. But for me to do that it will take some time.
~Greg


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I'll take 4 stars any day. As always, thanks for the review End!
~Greg


Adventurer base class is a part of this. I see the Syphon is already on there.

Also Hybrid: Gun Adept. Parents: bard/magus & gunslinger

The book is final, despite what the description says. I have to shoot the updated descripton over to Cosignment still.


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It would be in your companies interest to make sure you get your Paizo store setup and the PDF uploaded here as well.


Always wanted an updated gun using magi from a certain kingdom of iron setting?
Don't want to buy Liber Xpansion?
Well then you can pick it up on it's own. The Gun Adept is here!.

Carriers of magical blood that bonds with alchemical black powder, gun adepts are a rare breed of individuals. With the advance of technology to provide simple, often faulty firearms, gun adepts are akin to sorcerers with innate magic that can only manifest their powers when holding a bonded fire iron. With this bond they are able to inscribe standard firearm ammunition with runes allowing it to be charged with arcane energy before pulling the trigger, resulting in a multitude of effects. Timing is everything to a gun adept and the pace of their casting ability is key. However if they were to burn out, they still hold in their hand a trusty sidearm that can get them till sunrise.

[/end cheesy intro]


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Liber Xpansion is finally finished. That's our last known Pathfinder product we are publishing for a while (if we do any more).

There have been a few 3PP fall off. A couple new ones.
Mike Myler and Scott Gladstein (RGG) have a podcast.
Neo Exodus is suppose to finally get print edition.

In the Company of Dragons (Rite Publishing) should be about done according to KS updates.

There are a few more I am missing.


necromental wrote:
I see one obvious thing, it doesn't have bookmarks.

I'll try to get that done this weekend.


So I uploaded the final document. this morning. Your files should be updated and if you see any errors let me know. Hoping to shoot it off to the printer in a week.

This books acts as a compilation and expanded materiel for some of our things. At this current juncture, this acts as our final Pathfinder book of collected (consolidated) materiel in the current pipeline as we move on to new projects and systems.

2 Ultimate Psionic Options: The Musha-chie (mystic archetype) and the Syphon (an alternate conduit base class)!
24 Expanded Archetypes: For Liber Influxus Communis classes
New Material: including evolutions, new mystic talents, taboos, twisted spirits and feats.
Other Archetypes: Some old reprints for us, some new.
1 Base Class: Adventurer, a revised version of an older class
New Hybrid Class: Gun Adept - Magic bolts and hot lead! (bard/magus and gunsliner)
10 Prestige Classes: some old (& revised), some new.

Thank you all for your support over the years.


For those looking. I answered this over on another site.
-----------------
I had a lot of fun designing that class.
Scavenge Field Repair is an "improved" Field Repair Feat (ultimate combat). "you can repair that item with no raw material cost and no penalty on your Craft skill check for using improvised tools. If you spend a day, the item regains 1 hit point plus one-quarter of its original hit points."

So it takes a day, and repairs x hit points as per the make whole ability.
IE: Joe is a Warsmith lvl 4 with 4 ranks in the proper craft skill. He is going to use his Scavenge Field Repair to fix the heavy siege engine with little to no tools available (no tool kit). Since it is is basically a modified Field Repair feat, he spends the day repairing it. He makes the Craft DC check (20) but instead of the engine receiving 1 + 1/4th the original hp, it receives 4d6 hp instead.
Say the engine has total hp of 100. Instead of receiving 1+25 hp, it receives 4d6 instead.
.....

1. So it takes a day to repair the object using this ability. (It does seem to have bad wording, but it uses the Field Repair Rules).

2. As per number 1, it would take a day to repair. But the trade off is that it doesn't cost ANY gold to repair an item.

I think what might be acceptable (what I would accept), if you talk with your GM, if your Warsmith would be able steal the "Reforged" ability from the Soul Forger (magus archetype) as a Design. But you must be at 8th or 10th level to select it. I might have to add it to Liber Xpansion this weekend.

Did I answer the question for you?

EDIT: So assume the siege engine takes 8 hours to repair: if you take the Quick Fix design, it cuts it down to 4. With Repair Master Design, you add + Xd6 to your repair roll.


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Final version is uploaded. If you notice any editing glitches, let me know in the next week before we start the print process. I am writing up a new description to send to Paizo so they can update it for us.

Thank you all for your patience. See introduction for explanation of delay.

All the best.
~G


N-D B wrote:

Right now I am trying to use Publisher due to not wanting to spend money on something I'm not familiar with (InDesign) yet.

To Ciaran: Thanks for the advice

.

Then use excel. You can copy the section you want, and then paste it in. Format the text box to wrap around objects.
Right click the excel chart and bring it to the front.


What program are you using


If you are submitting something to another company, they usually will tell you how they want it.

If it's something you are publishing, it's up to you.
The standard base for PF 3rd PP for a look, is the two column format. Some people have spacing after each paragraph for easier reading. While it can take up a LOT more space, if it's a small project it can "fill" the void of white space.

Font: that's your choice, and for me it's the hardest. I change font depending on the project.
Amora Game standard is two column layout format with a Segoe UI font set at size 9. Single space paragraph with hyphenation turned off. No spacing after a paragraph.
For headers of a section, I use Narkisim font size 12.

On recent projects I have been experimenting with Californian FB font. Sometimes I squeeze in Trebuchet font.

Some people use MS Word, Some use InDesign (I do occasionally), but i can get the same results out of MS Publisher.


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Thank you End.


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It's been awhile since we hit the boards here with an update.
This book should be finally full up by the end of 2016.
Gun mage will see it's own release, as well as being a part of the final document here in the coming weeks.

Thanks for your patience.