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![]() I am playing Way of the Wicked and we have just hit level 13. My feats are: Lvl 1: Power attack, Necromantic Affinity (Human)
The important feats here are Power Attack, Hurtful, Cornugon Smash and Intimidating Prowess. Your attack routine would be: Power attack, free Intimidate roll (Cornugon Smash), Extra attack (Swift action Hurtful), Second Attack (BAB), Third attack (BAB). You have two attacks if you have to move and four if you can full attack. Buy a Conductive weapon and you can add some extra damage and also debuff the enemy (Paralysis, please!). With intimidate and Aura of Desperation you can apply a -4 to his Saving Throws! (I also have a witch in the party XD) And that is without applying Smite Good and Profane Bond. So far, no enemy has survived a full attack. The final boss of the third book (we have just started the fourth one) failed his ST against my cruelty (Paralysis) while he was flying, so he crashed down. The barbarian proceeded to coup-of-grace him. EDIT: Bonded weapon and you can add some free enchants to your weapon. Unholy can help with DR whenever you are not smiting. Keen and a weapon with good Crit such a Falchion AND smiting is a killer. Nothing survives. ![]()
![]() Granted! Your new work is... assasin! In a world where people no longer get sick or hurt, they live for too long, so economy desestabilizes. Limited resources start to disappear too fast. Governments approve financial cuts in education and social wealthcare, but it's not enough. Famine runs rampant. The next step is to approve laws who decide who is worthy of keep living and who is a burden to the state. Government hit squads are the next logical step.
I wish to rule a world like that! It reminds me of this ![]()
![]() The Tyrant archetype is my favourite. LE Antipaladin? Yes, please! Diplomacy instead of ride? Hell, yeah! I am currently playing Way of the Wicked and I've also selected the Lord of Darkness archetype. It's cool (although 3pp) and fits well with the LE "Tyrant" kind of character. ![]()
![]() I think that guy hated me. And I deserved it. You see, every time he tried to derail the story and force the party to act upon it, I came up with the same exact phrase: "Don't worry. He has signed the same contract as us. If he tries to betray us... well, the contract will kill him before that. Or something worse" Yes, I knew (both IC and OOC) that the contract wasn't supposed to work that way, but he didn't, so he chickened every time and did nothing. I think that he was just trying to force us to do something stupid and I countered him every time with that phrase. So he hated me. At the end, after two sessions refusing to even talk IC (and almost OOC) with the other PCs (even with the Fire Wizard!), he was captured and refused to even try to escape. He wanted us to attack the fortress and rescue him. That would have ruined our mission, so we didn't. The Fire Wizard was the only one who wanted, but he couldn't come with any decent plan; the rest of us just didn't even care. So he quit the game. ![]()
![]() In the same game, we were fighting a barbarian. According the initiative order, the first one was a Dwarf Inquisitor, then the Barbarian enemy and then the rest of the party: Dwarf: I attack him! I will kill him before the other PCs steal the glory from me!!
His weapon was a Dwarven Waraxe (Crit 20/x3). Not magical. Not even masterwork quality. Of course, no buffs or judgements remaining. GM: Even though you would score a critical hit, he will survive. And he is focusing you.
My weapon was a Falchion (Crit 18-20/x2). Dwarf attacks and manages to hit the barbarian. No Critical hit. Barbarian gets angry. Barbarian strikes back. Critical hit. Dwarf dies (he would be dead even though it was not a critical hit). Dwarf Player: AARRGHHH!! DICE HATE ME!!!! |