DM Jeff wrote:
Spoiler: DM Jeff wrote: In that case, if they do, again I'd have him appear to warn them and give them a chance to correct their ways. Heck, if they still don't and you wanna make life real miserable maybe he'd even find a way to get word back to the villagers of their theiving ways and their life will be a mess. But yeah, if they steal, no blessing, no boon. my idea? don't let the torch/lantern ever burn... that will show the people at town that they either didn't completed the quest or agraviate the elder spirit
Korimyr the Rat wrote:
i hate when people have this misconception... as player of clerics I disagree entirely
well... as i remember the background in Edge of Arnarchy and almost writing it verbatim "that day Ileosa died"... it has nothing to do with the crown... the crown is power yes... but unfortunately... whatever was in what she found in treasury has already mixed with her from before the beginning... she was not that rotten yes, petty, opportunistic, selfish... but she began poisoning the king ONLY after the possesion... so... really... unless the players have wish level magics to separate the dragon's souls from her body (and that doesn't assure anything... ehr soul could already being lost gone, serving as food or energy to the ancient evil dragon). of course... is a shame... who would want to kill that gorgoeus woman!
Fables of Thassilon: a very questionable book about stories coming directly from the times were Thassilon was still an empire (possibly fake) History of Varisia: surely wretten by someone in Magnimar or Korvosa... for them sotry began with the arrivan of Cheliax Calistria's Sting: a set of poetry about love, love lost and revenge (highly erotic) The Pattern of Stars: stories and fables about Desna and her favored Dreams of Dreamer's Lost: stories of those who have been lost in the wyld and somehow being saved by night dreams or nightmares, always though as sent by Desna The Goblin: a humor story about a not so evil goblin having running from humans for his life... the ending is unexpected as the goblin is strampled by a horse after escaping his pursuers 1001 Goblins: small and funny stories about goblins, and their stupid games, 50% are true... about 50% are about how goblins die in a stupid way. Goblin: Monster in the night: similar to 1001 goblins but dealing in the dark and monstruous side of this creatures, also stories about bugbear bogeymen
Z'XSPXRZ, Unspeakable Associate wrote:
ceremonial? are you sure? i sense something amiss in your words... still a lot of truth... still I know there is a trck somewhere in this
Sean K Reynolds wrote:
Cost of Living: This are the ones that appear: *Ascendant Court
The ones Missing are: *Ivy District
so almost half of them are missing this information (actually a bit less considering that at least one don't really needs it, while the other might not need it most of the time or at all) they appear and dissapear in order, the 1st districts get them, and from Green Ridge forward the information just dissapears.
Wolf Munroe wrote: What was the purpose of Magic Circle Against Good? It prevents good-aligned OUTSIDERS from closing to melee, but only grants an AC bonus (and mind protection) against other characters. i think she knows my bonus to hit is horrible unless heavily buffed :P +4 considering 3rd level and MW Longsword.... i need to cast Bull's Strenght (3.0 edition, thank you), bless, divine right (i think this is the name) will add a +1 to my roll, and magic weapon will add +1 to my damage so all on all i should be able to do hit with a +7 to +9 with a damage of 1d8+3 to +5... of course the problem is that since my shift changed i habe been unable to prepare spells in the morning :S KaeYoss wrote: lots of things and treats to punish poor Jordan *blushing she just stays silent looking for a way out, knowing her tongue isgetting herself in a lot of trouble already*
Littlest Elder God wrote:
liar liar! how could you rememebr if you where drunk?
*sight* ok again well sometimes i like complicated, but i know not every one thinks like me. its true, reputation and fame depend on manyfactos, not everyone of them must be measured... but for example if a character earns a few reputation points with lets say the hellknights he willbe renowned by this organization within that region, more or less but he will... while if he gets reputation with the Pathfinder Society itssure his explouits would be in every corner of the world. also i understand that reputation doesn't work the same in every place... for example in Sandpoint my Cleric and the Wizard were made an enormous weding, but theya re the heroes the people would have nothing less than that... even when they asked specificaally for nothing of the like... a full day was lost.... in Korvosa it would have not even mattered to their neighboors... or maybe only to them. also remember reputation and fame while not moving so fast in the world prior to internet... works the same fro infamy while in a town people hate and fear the character, a few miles northe htey might be loved and considered heroes... and poor of the feella who says otherwise... he might bein th other side of fork&torch of a mob
i gree that is is somewhat helpful
the society scenarios has an interesting emchanic of getting reputation for obtaining certian objetives... i stillneed to check what is earned with those reputation points... but it sounded interesting so i am thinking in using something similar. still i needot see how does it affect the "gaming world" |