Get Ready For Mechageddon!

Friday, May 3, 2024

Happy Mechsgiving! Welcome to Mechageddon!, a hardcover Adventure Path for Starfinder First Edition featuring mech combat rules from Tech Revolution. In this Adventure Path, a group of new recruits suit up to protect their city from vicious kaiju called colossi. This blog features the free Mechageddon! Players Guide, in which you’ll learn more about creating your hero and building your own custom mech!

large red mech pushing a giant sword into the head of a kaiju

Art by Miguel Regodón Harkness


Download the Mechageddon! Players Guide Here

Hyped about your hero? Looking for a team? Join us on discord at https://discord.gg/wWFGWtfm87 to connect!

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Tags: Mechageddon Starfinder Starfinder Adventure Path Starfinder Roleplaying Game

Pathfinder Starfinder Roleplaying Game, Starfinder Society Subscriber

Awwwww, yeah! HYYYYYPE!

Can’t get the Discord link to work just yet but I’m trying. Edit: Works!

So excited for MEEEEEECHS!!!


7 people marked this as a favorite.
Pathfinder Lost Omens Subscriber

I love how the first edition send-off adventure is just letting Jenny do whatever she wants. Keep living the dream, girlfriend!


Huh... I was not picturing a "You're in the Army now." style campaign where mechs are standard equipment. Very different to the scrappy adventurers finding lost marvel style game I was imagining.

Paizo Employee Senior Developer

3 people marked this as a favorite.
Uchuujin wrote:
Huh... I was not picturing a "You're in the Army now." style campaign where mechs are standard equipment. Very different to the scrappy adventurers finding lost marvel style game I was imagining.

Yeah, To Defy the Dragon is more along those lines. It's a module for 10th level characters that tells the story of adventurers unearthing ancient mechs to learn more about a planet's history and defeat the dragon ruler.

https://paizo.com/products/btq02e08?Starfinder-Adventure-To-Defy-the-Dragon

Scarab Sages

Yes! Get in the damn valko Shinji!


SO MUCH HYPE


2 people marked this as a favorite.

This is the last Starfinder AP right? Any other books at all coming, or this it?


Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

This is the final physical product for SF 1E. After this, all that remains is the final season of Starfinder Society scenarios. All future physical products (including this year's Free RPG Day promo) will be for 2E.


1 person marked this as a favorite.
John Mangrum wrote:
This is the final physical product for SF

Thanks for confirming. I didn't know this one was coming and hadn't ordered it. I'll have to see if I missed any others. RIP Starfinder.

Scarab Sages

Nice piece of art there by Mr. Harkness!


2 people marked this as a favorite.
Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Nice note on evolutionists and nanocytes being able to break the "rules of nature". I see what you did there.

"Emerging Pact-Pulonis Alliance" Wait, WHAT?! Pulonis is trying to break away from the Veskarium? When did this happen?

Also, notes on transforming mechs into STARSHIPS? Tech Revolution has notes on combining mechs and transforming them into vehicles, but not starships! (Now you've got me thinking about what size category of mech would turn into what size category of starship. Huge mech to Tiny starship?)

Overall, this sounds amazing! I'm so excited for this AP!


Arbalester wrote:


"Emerging Pact-Pulonis Alliance" Wait, WHAT?! Pulonis is trying to break away from the Veskarium? When did this happen?

It's a knock-down effect of the Drift Crash.

It's effectively easier to get to Pulronis from the Pact Worlds (and vice-versa) via Drift 2.0's 'Drift Lanes' than it is to use the 'traditional route'.

There are also a TON of interplanar disturbances in the Vesk system, so flying 'conventionally' via non-Drift things is also a very risky situation.

At least, that's the nutshell IIRC. Others who are more Starfinder lore-savvy please feel free to correct and/or adjust.

Silver Crusade

Very hyped for this AP


Wei Ji the Learner wrote:


It's effectively easier to get to Pulronis from the Pact Worlds (and vice-versa) via Drift 2.0's 'Drift Lanes' than it is to use the 'traditional route'.

This is not true. The Pact Worlds to Veskarium Drift Lane does not terminate at Pulronis (it originates from Verces and ends at the Vesk 2 I think?), and the Pulronis Drift Lane doesn't go to the Pact Worlds. The Drift Lane plus local space travel time from Verces to Pulronis adds up to the same average as near space travel travel straight to Pulonis from any location in the entire Galaxy.


This AP sounds like a blast. Any indication if this will be getting Foundry support?


Quite excited for this and hopefully I found a GM to run this so I don't have to!!!

Hoping Roll20 carries this as well!!

Yaaaaa!!!!!

Tom

Shadow Lodge

We can take these mechs through the Drift, right? They've gotta be Drift-Compatible.
(Also: Reactor Online. Sensors Online. Weapons Online. All Systems Nominal.)

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