Sandpoint is in trouble again—are you the heroes to step in to save the day?
Varisia’s Lost Coast has seen more than its fair share of danger over the past few decades, and the town of Sandpoint, known also as the “Light of the Lost Coast,” has been at the epicenter of much of that danger. Goblin invasions, attacks from giants and dragons, deadly fires, murderous rampages, and natural disasters have tested the limits of those who dwell here, and many have wondered why the Lost Coast, and Sandpoint in particular, has had such a run of bad luck recently.
There is a reason. And now, nearly two decades after Runelord Karzoug rose from his slumber to threaten the realm, those reasons are coming to a boil. A new band of heroes must step up to save the town from a sinister conspiracy that would bring doom seven times over to Sandpoint.
Seven Dooms for Sandpoint is a very special adventure: it marks the 200th volume of the Pathfinder Adventure Paths by returning to the town where it all began! Serving as a sequel to Burnt Offerings, the first adventure in Rise of the Runelords, Seven Dooms for Sandpoint is a fully self-contained campaign in a single 200-page volume that brings your characters from 4th to 12th level. Along the way, you’ll discover the true nature of the supernatural forces that have loomed in the background of all that has occurred in this small coastal town.
Inside the Seven Dooms for Sandpoint Player’s Guide, you’ll find player-friendly, spoiler-free information and tips to help you make an exciting new character perfect for the Seven Dooms for Sandpoint Adventure Path.
This player’s guide contains:
- Character suggestions, including recommendations for ancestries, classes, faiths, languages, skills, feats, archetypes, and gear well suited for this Adventure Path.
- Advice for how to tie your Seven Dooms for Sandpoint campaign to previous adventures, be they recent releases like Rusthenge, or old classics like Burnt Offerings.
- Eight new backgrounds to contextualize your character’s history in Sandpoint.
- A gazetteer of the town of Sandpoint that provides new information on influential factions in the town (from established groups like the Sandpoint Cathedral and the Town Watch to newcomers such as the Runewatchers or the Scarnetti Consortium), details on living in Sandpoint (including tips on earning income, earning reputation with the town’s seven most influential factions, or securing downtime support from individual NPCs and locations), and a gazetteer of 50 of the town’s most important locations.
- An interactive narrative that you and the other players can read through as a group to help generate a brand new “adventuring history” for your first three levels of experience, if you prefer to build brand new 4th-level characters to play this Adventure Path rather than bring in established characters from a previous adventure.
James Jacobs
Narrative Creative DirectorPre-Order The Seven Dooms For Sandpoint Adventure Path and download the Player's Guide Today!
Introducing the Seven Dooms for Sandpoint Player’s Guide
Friday, March 8, 2024