Introducing the Gatewalkers Player’s Guide

Tuesday, January 10, 2023

Find your Missing Moment!

Gatewalkers Text Logo

Months ago on a crisp summer evening, aiudara across Golarion were flooded with a brilliant white light. In this flash, those witnessing it saw something familiar, something compelling that made them step through the gate. Those who returned don’t recall what was on the other side, but what transpired will have changed them forever. This is their Missing Moment.

In this Adventure Path, the player characters are gatewalkers—a term coined by a paranormal researcher named Dr. Ritalson studying this event. Your characters were touched by the event and exhibit strange new powers they didn’t possess before the Missing Moment. The campaign begins with the PCs accompanying the eccentric Dr. Ritalson to Sevenarches to investigate a potentially related event, but their actions and examinations soon set them on a far-flung path to get to the bottom of their forgotten months and its implications on the world.

Inside the Gatewalkers Player’s Guide you’ll find player-friendly, spoiler-free information and tips to help you make an exciting new character perfect for the Gatewalkers Adventure Path.

Pathfinder Second Edition Gatewalkers Player's Guide

This player’s guide contains:

  • More information about the Missing Moment that drew your character into the events of this campaign.
  • Collected information on using deviant abilities pulled from Pathfinder Dark Archive.
  • Character suggestions, including recommendations for alignments, ancestries, classes, languages, skills, and feats well suited for this Adventure Path.
  • New backgrounds to inspire your character’s own reason for stepping through the gate, including Dreams of Vengeance and Sense of Belonging.

  • Start your adventure today.
    Download the Gatewalkers Guide

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    Tags: Gatewalkers Pathfinder Pathfinder Adventure Path Pathfinder Roleplaying Game Pathfinder Second Edition

    1 person marked this as a favorite.

    Again! Still hyped about this.

    (Is there a reason this got posted again. Or did it just not have all the fancy stuff before??


    1 person marked this as a favorite.
    Pathfinder Adventure, Adventure Path, Rulebook Subscriber

    Am I getting Mandela Effect'd right now or was this already posted? Did something change?


    5 people marked this as a favorite.
    Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

    Clearly we stepped through a gate and back out.

    Director of Marketing

    11 people marked this as a favorite.

    The Gatewalkers Player's Guide went live earlier, and some of you discovered it, but this is the first blog about it.

    Scarab Sages

    2 people marked this as a favorite.

    This is the first official post. A few months ago some clever redditors figured out the download link.

    Edit: Ninja'd!


    2 people marked this as a favorite.

    This might be the best Player's Guide yet! Really, really excited for Gatewalkers.

    Director of Marketing

    4 people marked this as a favorite.

    I thrilled that new Pathfinders will get to on-board with this one. We are having fun planning social media posts for it.

    Grand Archive

    1 person marked this as a favorite.
    Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber

    HUZZAH!


    2 people marked this as a favorite.

    They forgot a Background. Here's my shot at it:

    Yearning for Freedom. You've been in chains, and after many cruelly foiled attempts to escape, were beginning to lose all hope. But one day your captors were alternately gawking at an Aiudara and each other instead of paying attention to you, and when the mysterious and apparently inactive gate suddenly flared, you took your chance to leap for freedom. The next thing you knew, you were once again standing next to an apparently inactive gate, and months of time were gone . . . but so were your chains, and your masters were nowhere to be seen. You quickly made yourself scarce to evade capture in case they return, and found that you have some inexplicable new powers and skills to help you do exactly that.

    Your Deviant abilities are of the Wraith classification. You gain the Eerie Flicker deviant feat. As a quirk, whenever you use a deviant ability, both you and the environment around you seem to blur and almost run together momentarily, during which time you can seem to disappear like a vexing mosquito.

    Choose two ability boosts. One must be to Dexterity or Wisdom, and one is a free ability boost.

    You're trained in the Acrobatics skill and the Underworld Lore skill. You gain the Quick Squeeze skill feat.

    Halfling is hereby added to the list of Appropriate Ancestries.


    1 person marked this as a favorite.
    Pathfinder Starfinder Adventure Path Subscriber
    UnArcaneElection wrote:

    They forgot a Background. Here's my shot at it:

    Yearning for Freedom. You've been in chains, and after many cruelly foiled attempts to escape, were beginning to lose all hope. But one day your captors were alternately gawking at an Aiudara and each other instead of paying attention to you, and when the mysterious and apparently inactive gate suddenly flared, you took your chance to leap for freedom. The next thing you knew, you were once again standing next to an apparently inactive gate, and months of time were gone . . . but so were your chains, and your masters were nowhere to be seen. You quickly made yourself scarce to evade capture in case they return, and found that you have some inexplicable new powers and skills to help you do exactly that.

    Your Deviant abilities are of the Wraith classification. You gain the Eerie Flicker deviant feat. As a quirk, whenever you use a deviant ability, both you and the environment around you seem to blur and almost run together momentarily, during which time you can seem to disappear like a vexing mosquito.

    Choose two ability boosts. One must be to Dexterity or Wisdom, and one is a free ability boost.

    You're trained in the Acrobatics skill and the Underworld Lore skill. You gain the Quick Squeeze skill feat.

    Halfling is hereby added to the list of Appropriate Ancestries.

    I love this! It lends itself really well to the CG champion thematically too! (Also yay for halfling solidarity!)


    2 people marked this as a favorite.

    Sounds eerily similar to Strange Aeons...


    1 person marked this as a favorite.

    ^That wouldn't necessarily be a bad thing if it fixes the problems with Strange Aeons (links to a PbP that just couldn't keep going because of them).


    1 person marked this as a favorite.
    Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
    no good scallywag wrote:
    Sounds eerily similar to Strange Aeons...

    Eh. . . It's only a limited period of time missing from memory, not one's entire identity. Plus, new powers instead of finding out you were

    Spoiler:
    a bunch of massive a-holes. . .

    Well, maybe that second part is true, too. We'll just have to wait and see. . .


    Good to has some free gatewalkin' player's guide stuff out there for PF2e, Paizo. ;)


    1 person marked this as a favorite.

    Love the art

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