Advanced Race Guide Preview: Of Dreams and Nightmares

Tuesday, May 22, 2012

While every child may curse her mother as a hag from time to time, changelings are justified to make such claims. Cursed offshoots of hag liaisons in the mortal world who are dropped at the door of mortal adoptive parents, all changelings are affected by their heritage in some way. Some rebel against it, but many come to terms with it, using the power of their heritage for their own purposes or to aid the innocent.

It’s not surprising that many changelings gravitate toward the witch class since that class’s powers complement both the abilities and the theme of the race. In this week’s preview, we will take a look at the first race presented in Chapter 3 of the Advanced Race Guide by sharing the archetype presented in the section: the Dreamweaver, a witch empowered by dreams and nightmares.


Illustration by Rayph Beisner

Dreamweaver (Witch)

A changeling dreamweaver draws upon her hag heritage to ply the dream realms in order to touch mortal minds and souls, for good or ill. A dreamweaver witch has the following class features.

Class Skills: The dreamweaver adds Sense Motive to her list of class skills and removes Healing from her list of class skills. Patron: A dreamweaver’s patron is normally portents or stars (Ultimate Magic 83).

Spells: A dreamweaver replaces some of her patron’s spells with the following: 2nd—sow thoughts (see below), 4th—dust of twilight (Advanced Player's Guide), 6th—deep slumber, 8th—modify memory, 10th—dream, 12th—cloak of dreams (Advanced Player's Guide), 14th—ethereal jaunt, 16th—moment of prescience, 18th—astral projection.

Dream Spinner (Su): At 2nd level, when a dreamweaver casts a mind-affecting spell on a target that is sleeping because of her slumber hex or a spell she cast, she adds +1 to the mind-affecting spell’s DC. If the target succeeds at the saving throw against the spell, it does not wake up, nor does it have any recollection of having resisted a spell. If appropriate, the dreamweaver may incorporate elements of a mind-affecting spell (i.e., sow thought, suggestion, and so on) into the target’s subconscious so it believes the spell’s effects originated in its dreams (the details of how these elements fit into the dream is up to the GM). This ability replaces the witch’s hex gained at 2nd level.

Dream Thief (Su): At 6th level, a dreamweaver can alter the sleeping mind of any creature that is sleeping because of her slumber hex or a spell she cast. She can reshape one of the target’s memories as if using modify memory. Alternatively, she may insert herself into the dreaming memories of the target, prompting the target’s mind to show her some specific information; the dreamer’s subconscious may resist, or try to deceive her with out-of-context memories, similar to the way a corpse can resist when questioned with speak with dead. A Will save negates either effect (DC equal to that of the witch’s hex). Whether or not the save is successful, a creature cannot be the target of this hex again for 1 day. This ability replaces the witch’s hex gained at 6th level.

Dream Possession (Su): At 10th level, a dreamweaver can take control of any creature that is sleeping because of her slumber hex or a spell she cast. This effect functions as magic jar, using the witch’s familiar acting as the soul receptacle. A Will save negates either effect (DC equal to that of the witch’s hex). Whether or not the save is successful, a creature cannot be the target of this hex again for 1 day. This ability replaces the witch’s hex gained at 10th level.

Hexes: The following hexes complement the dreamweaver archetype: charm, slumber (Advanced Player's Guide); beast of ill-omen (Ultimate Magic).

Major Hexes: The following major hexes complement the dreamweaver archetype: nightmare, vision (Advanced Player's Guide).

Grand Hexes: The following grand hexes complement the dreamweaver archetype: eternal slumber (Advanced Player's Guide); dire prophecy (Ultimate Magic).

Come back next week for another preview of the Advanced Race Guide.

Stephen Radney-MacFarland
Designer

More Paizo Blog.
Tags: Changelings Pathfinder Roleplaying Game Rayph Beisner
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I wonder if there will be a gunslinger archetype for the ratfolk...

If we get another preview or two before this is over, I'd really like to see something new from the aasimar and/or maybe some random bits that are going to the race building guide that weren't in the playtest, such as new/revised types/subtypes or base forms.

Scarab Sages

Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

I'm hoping for Vanara, kitsune, or Grippli. myself. some of teh more seldom played but fun races.


Kobold or girppli, please.

Grand Lodge

Poisonous Grippli with brightly coloured slimy skin and the ability to produce the nastiest poison in all of Golarion. That they can then apply to monk blows and rapidly apply to a blowpipe. Pleaaaase.

Grand Lodge

Pathfinder Lost Omens, Rulebook Subscriber
KestlerGunner wrote:

Poisonous Grippli with brightly coloured slimy skin and the ability to produce the nastiest poison in all of Golarion. That they can then apply to monk blows and rapidly apply to a blowpipe. Pleaaaase.

A poison-dart frog grippli? Ooh, that does sound pretty interesting.


Dennis Baker wrote:

I love dream thief and dream possession. A very nasty, thematic pair of abilities. I love modify memory, it's a great role playing spell with lots of potential for crazy ideas. With dream thief you can slowly re-write someone's life where you are their savior at every turn.

This blog is *almost* as good as that goblin fire bomber one ;)

I did that once when I was playing a pretty high level NE telepath. The party attempted to screw her out of stuff that she had helped win. The largest fighter was giving her a hard time so she waited for him to fall asleep and blammo she rewrote a memory there a memory here. No one knew that she was a telepath since she studied her "spellbook".


Stratagemini wrote:
the preview says the witch Replaces "Some" patron spells. But that list looks like it takes up all the patron spells. Does the witch get to pick and choose?

Would be nice if the Devs could answer this.

In fact, would be nice to see the Devs more active in the blog threads (or any thread), but I guess the 'flurry debate' - and others - upset them.

I hope this isn't a permanent condition.

Owner - House of Books and Games LLC

Actually, I believe it's more related to the summer convention schedule than to messageboards.

Dark Archive

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
gbonehead wrote:
Actually, I believe it's more related to the summer convention schedule than to messageboards.

From what people have said, today is the big Gencon print deadline , so I expect there is much stress at Paizo at the moment...


WHERE'S DA PREVIEW?


What's the hold up?


Memorial Day I'd imagine. Believe it or not, the Paizo staff have lives outside of Pathfinder.


Odraude wrote:
Memorial Day I'd imagine. Believe it or not, the Paizo staff have lives outside of Pathfinder.

That's too bad.


Odraude wrote:
Believe it or not, the Paizo staff have lives outside of Pathfinder.

I don't recall allowing that....


No news on an update yet? We only have like 3 more weeks! The tension mounts, oh what a feeling.


Mighty Squash wrote:
Odraude wrote:
Believe it or not, the Paizo staff have lives outside of Pathfinder.
I don't recall allowing that....

Neither do I.

Well, don't anyone else expect a new excerpt from the book this week. I was informed that our "preview" was the three drawings that Paizo posted a few days ago of the flaming person, the frog, and the extremely hideous and creepy goblin-like thing. *sigh*


It's not like we're entitled to these previews. If they didn't post anymore from now to release we couldn't complain.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Well, we could, but it wouldn't accomplish much.


Foghammer wrote:
It's not like we're entitled to these previews. If they didn't post anymore from now to release we couldn't complain.

We may not deserve them but we were told we'd get them.

Anyway, I was just looking forward to seeing an awesome new preview is all. Maybe something for ratfolk or kobolds. Or orcs. Or really anything.


1 person marked this as a favorite.
Ravingdork wrote:
Well, we could, but it wouldn't accomplish much.

I don't think 'could' was the word you were after. I believe in this place 'will continually and bittery' is always the correct modifier on complain.


Mighty Squash wrote:
Ravingdork wrote:
Well, we could, but it wouldn't accomplish much.
I don't think 'could' was the word you were after. I believe in this place 'will continually and bittery' is always the correct modifier on complain.

To be fair the had refered in at least one ocassion to the tuesdays near a mayor release as "Preview Tuesday", or something like that, announced schedule slips with anticipation and the art preview was labeled as an art preview not an ARG preview (nitpicking I know) and a simple we are going to be busy next week so are ginving next week preview in advanced would have been enough.

I am not crying ruined forever or anything, its just that I've grown to held Paizo's PR at a such high standard that I'm sincerely shocked.

Humbly,
Yawar


I am REALLY liking the flavor of this one.....it is true to European witch folklore, and really gives you room to be imaginitive in it's use.

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