Dwarves Ho!!!

Game Master Critzible

Band of Dwarves, Halflings and Gnomes seek a new home for its citizens as their homeland population grows large and the homeland may face another crisis, our Settlers seek distant lands. On the Northern lands you incounter the city of Restenford, Largest in this chaotic north.


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Grand Lodge

And Tommy is done.

Just need to see if Trawets Gnome Illusionist is up and ready


I added in the new gear quickly (and the spoken languages), but did type the money spent on the new items, so removed the money (but not the encumbrance) of all the items so it his profile is looks more organized.


I fixed up my languages to say which I could speak or read and added Dwarven Runes.


Alright. So…what we have here is an expedition to found a new home. Made up out of a clan of sundered dwarves, and the gnomes+halflings they had been sheltering with for generations. Along with Clan Forgefire, a non-sundered clan, who is looking to build a new forge and sees the expedition as an opportunity to do so.

Based on this, it sounds like Bharaz, Akkramar and Tommy (and Tawlet’s gnome if he makes the character) would all have more or less grown up in the same place? And would it be fair to say that Clan Forgefire sending Gloin to scout out a place for a new forge would have been what kicked all of this off? Given his incredible intelligence (18), high wisdom (15) and overall solid people skills (12) it makes sense to me, at least.

I’m also curious as towards the halfling/gnome/sundered dwarf community if there is anything else that would make them want to move shop. Kobold/orc/goblin migrations, for example? Perhaps need for new farmland?

—-

For languages:
* Starts off with Common + Dwarven (spoken only)
* Gain 3 languages from Int and he has taken Dwarven Runes
* Common (written), Halfling, Gnomes (spoken)
* Final: Common, Dwarven (written + spoken), Gnome, Halfling (Spoken)

I think that these language choices best reflect the campaign background for this character.

Grand Lodge

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So your clan was outsed due to two catacylsms. One made the continents devide the other made the land you were inhabiting succumb to the reawakened titan and Volcanos flaring.

You wandered and found a home in a nice valley of Halflings and Gnomes. However over the following centuries the population boomed as you withstood Hordes, dragons and more. Now you set out four groups to seek a new series of homes.

You went across the North Sea to the COlder lands. It is wild and untamed with many of the humans and other races up there homesteaders themselves. The other continents have established empires. However you and the 20 dwarves, 10 Gnomes, and 30 Halflings that will wait while you find a more secure place to establish a place for your lands.


60 civilians? Enough to make a village, but any casualty hurts. Can certainly be sustainable, but it will take everyone working together, including the PCs. And it explains why the PCs get called in for dangerous tasks. And it makes finding an immediate settlement location all the more important. Oh…and if we gain another player, there is a base of npcs that they can come from. I like it.

Is it safe to assume that these 60 represent the initial people brave enough to start the settlement? And that as it grows there are less brave individuals that might immigrate?

Also: ouch as towards Clan Silverhelm. Earthquakes, volcanos and awakened titans? No lost honor in being driven out by that!

So…about when do we plan to start? :)

Grand Lodge

Hope to post a starting post this weekend.

and yeah the NPC arranged are for you to use or another player to use should they come in. Might even get some henchmen (A specific NPC you pick to journey with and give Access to XP and Items to have incase you perish]

Silver Crusade RPG Superstar 2014 Top 16

Did you get all of the PCs you needed? If not, what’s missing. Looks like you have Fighter, Cleric, Thief, Wizards, right? Those races can’t be Bards, right? Three dwarves and a Gnome Illusionist? There’s no Halfling?

Just in case:

Stat: 4d6 ⇒ (6, 4, 3, 5) = 18 15
Stat: 8d6 ⇒ (2, 1, 2, 3, 5, 6, 2, 3) = 24 14
Stat: 4d6 ⇒ (3, 5, 3, 5) = 16 13
Stat: 5d6 ⇒ (6, 1, 3, 6, 6) = 22 18
Stat: 6d6 ⇒ (2, 3, 3, 5, 1, 5) = 19 13
Stat: 6d6 ⇒ (6, 2, 2, 3, 4, 3) = 20 13

Any interest in a Breachgnome perhaps as a brother/bodyguard on the Illusionist? Sort of a Caramon/Raistlin thing?

Grand Lodge

Zahir ibn Mahmoud ibn Jothan wrote:

Did you get all of the PCs you needed? If not, what’s missing. Looks like you have Fighter, Cleric, Thief, Wizards, right? Those races can’t be Bards, right? Three dwarves and a Gnome Illusionist? There’s no Halfling?

Just in case:

[dice=Stat]4d6 15
[dice=Stat]8d6 14
[dice=Stat]4d6 13
[dice=Stat]5d6 18
[dice=Stat]6d6 13
[dice=Stat]6d6 13

Any interest in a Breachgnome perhaps as a brother/bodyguard on the Illusionist? Sort of a Caramon/Raistlin thing?

Have 3 multiclasses Fighter/Cleric, Fighter/Thief, Fighter/Druid, and a Fire Elementalist. I would welcome a Breach Gnome Gnome Fighter.


Critzible wrote:

Hope to post a starting post this weekend.

and yeah the NPC arranged are for you to use or another player to use should they come in. Might even get some henchmen (A specific NPC you pick to journey with and give Access to XP and Items to have incase you perish]

Love me some hirelings ;)

Silver Crusade RPG Superstar 2014 Top 16

Oh! I thought Trawets was doing an Illusionist.

Anyways, OK! I’ll spin up a Breachgnome!

Did I miss how starting gear is being handled?

No Players Option stuff, right? Just the 2.0 PHB, and the 3 Race books?

18, 15, 14, 13, 13, 13

I must say, as a fighter, it's tough to not take the 18 STR, but as a Breachgnome, it's tough to not go for the 18 in CON!

Silver Crusade RPG Superstar 2014 Top 16

Any Discord chatters here?

Breachgnomes must have an 16 STR, so...

Exceptional Strength: 1d100 ⇒ 77


Afraid I don’t use discord, but hi there!

Glad to see the group will have dwarves (sundered and regular), a halfling and a gnome. :)

Silver Crusade RPG Superstar 2014 Top 16

Critz,

Are there other rule changes you're allowing, beyond allowing Weapon Specialization for multiclass fighters? And where is Weapon Mastery discussed?

Silver Crusade RPG Superstar 2014 Top 16

I’m assuming that our “battle language” is dwarf?

Grand Lodge

Only single-class fighters can get full grand mastery

Silver Crusade RPG Superstar 2014 Top 16

Critzible wrote:
Only single-class fighters can get full grand mastery

What does “grand mastery” mean in this context? What sourcebook do I need to track down?

Grand Lodge

Goes Profiency, and Specialization (only at 1st level) they Mastery then Grand mastery. It touches on it in the Fighters, but that will be leater as you can only Specialize at your current level

Grand Lodge

Yeah Specialization is +1/+2, Mastery is +3/+3, High Mastery grants Crits on 18 or higher Grand Mastery makes the Weapons damage increase its based damage die by one ie 1d4 becomes a d6, ect.

Silver Crusade RPG Superstar 2014 Top 16

What book is that from?

Are we using the "bonus proficiencies" rules for WP/NWP per this line in the PHB?

PHB wrote:
If the DM allows characters to have proficiencies, this column also indicates the number of extra proficiency slots the character gains due to his Intelligence. These extra proficiency slots can be used however the player desires. The character never needs to spend any proficiency slots to speak his native language.

What NWPs have people taken? Is armor or weapon smith something the group needs me to take?

Starting wealth: 5d4 ⇒ (4, 2, 3, 2, 1) = 12x10=120gp

I'll equip up, as required/suggested by the Breachgnome kit: Shortsword, Hammer, Crossbow, Shield, Metal Armor.

STR: 18/77
DEX: 13
CON: 15
INT: 15
WIS: 13
CHA: 12

Grand Lodge

Yes, but no Bonus Weapon Proficiencies. Just Non-Weapon. And you also learn that many languages.


I've got more to do, but I have the basics. The lack of a good character generator for 2.0 gimps me! I've grown so used to Hero Lab, and other such things.


Linden Daubensprocket wrote:
I've got more to do, but I have the basics. The lack of a good character generator for 2.0 gimps me! I've grown so used to Hero Lab, and other such things.

3'4", 85lb

Str 18/75

That’s 85lbs of pure muscle!

Silver Crusade RPG Superstar 2014 Top 16

Twisted steel and sex appeal!

Grand Lodge

Okay now to have fun finding a good map as mine sucks. And then I will have a post up MAWAHAHAHAHAHA

Sorry my DM is showing

Silver Crusade RPG Superstar 2014 Top 16

Sweet, let's get it on!

Silver Crusade RPG Superstar 2014 Top 16

ObsessiveCompulsiveWolf wrote:

@Grumbaki - your math is off in your “test run combat”. Descending AC means the orcs chain mail (AC 5) and shield (“+1 AC”) actually means AC 4, not AC 6.

I didn’t look closer to see if that would have affected the “outcome”.

When using the dice rollers here for combat, I recommend using a formula like:

THAC0-(bonuses)+(penalties)-d20=AC you hit (and above)

So, a THAC0 of 15, using a +2 sword, with a +1 strength bonus, and a -1 from an enemy prayer would work like:

Attack: 15 - 2 - 1 + 1 - 1d20 ⇒ 15 - 2 - 1 + 1 - (17) = -4

This will have hit an AC of -4 (or worse, -3, -2, -1...). -4 is a pretty good AC in 2.0, and an exceptional AC at level 1!


Zahir ibn Mahmoud ibn Jothan wrote:
ObsessiveCompulsiveWolf wrote:

@Grumbaki - your math is off in your “test run combat”. Descending AC means the orcs chain mail (AC 5) and shield (“+1 AC”) actually means AC 4, not AC 6.

I didn’t look closer to see if that would have affected the “outcome”.

When using the dice rollers here for combat, I recommend using a formula like:

THAC0-(bonuses)+(penalties)-d20=AC you hit (and above)

So, a THAC0 of 15, using a +2 sword, with a +1 strength bonus, and a -1 from an enemy prayer would work like:

[dice=Attack]15-2-1+1-d20

This will have hit an AC of -4 (or worse, -3, -2, -1...). -4 is a pretty good AC in 2.0, and an exceptional AC at level 1!

Yup! Bharaz seems to be a beast given his strength, Dex and armor. Now just need to hope he doesn’t get downed by a crit. From running some test fights he needs a good ally or two to hold the line against being surrounded. ;)

Critzible wrote:

Okay now to have fun finding a good map as mine sucks. And then I will have a post up MAWAHAHAHAHAHA

Sorry my DM is showing

Such indecency! Cover yourself up, there are lvl 1 characters here!

Silver Crusade RPG Superstar 2014 Top 16

Well, we're all level 1, and we all want better armor. Luckily, you dwarves are one size, and I'm a different size, so any small armor we find can be all mine!


Zahir ibn Mahmoud ibn Jothan wrote:
Well, we're all level 1, and we all want better armor. Luckily, you dwarves are one size, and I'm a different size, so any small armor we find can be all mine!

The halfling of the party raises an eyebrow, then offers the gnome a cup of his latest brew.

Small metal armor and shields are all yours, as Tommy prefers the non-metal versions.


I don't want armor. I want a super nifty robe that acts like armor.

Silver Crusade RPG Superstar 2014 Top 16

Anybody seen the GM recently?

Grand Lodge

I'm here

Grand Lodge

Working on finding a map. Didn't go well. Found a decent one. Not the original one, though, at least of good scale.


Maps are nice but theater of mind can work well until a good map is found.

Silver Crusade RPG Superstar 2014 Top 16

Grumbaki wrote:
Maps are nice but theater of mind can work well until a good map is found.

Right!

Silver Crusade RPG Superstar 2014 Top 16

I usually type "battle mat" and then what I'm seeking, and hundreds of things can pop up. Maybe even put "VTT" in the search.

Grand Lodge

No this is a city map

Silver Crusade RPG Superstar 2014 Top 16

Can you connect up a Discussion thread, so we can stop using the Recruitment thread?

Silver Crusade RPG Superstar 2014 Top 16

Any of the rest of you going to chime in on the game?


I’ve learned that it isn’t helpful to pressure a GM to start before he is ready. That and to take pleasure in character building even if it doesn’t lead to a game.

If the GM is ready he will say so, and I’ll enjoy it. If he isn’t? Then he isn’t.

Silver Crusade RPG Superstar 2014 Top 16

Grumbaki wrote:

I’ve learned that it isn’t helpful to pressure a GM to start before he is ready. That and to take pleasure in character building even if it doesn’t lead to a game.

If the GM is ready he will say so, and I’ll enjoy it. If he isn’t? Then he isn’t.

Except, ummm, that the GM connected the Discussion and Gameplay threads and made a Gameplay post.

Grand Lodge

Yeah I think Piazo did a thing, I had another game that updated way late then it normally does.

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