
EbonFist |

Diazepane will drink an elixir of displacement and then peek down the left corridor. I assume we can't see where they are, since it looks like the darker patches are columns?
Correct. The blue parts are fancy carpets. The tan part is open floor. The darker tan parts are columns/solid rock. The brown parts are vaults carved within those rocks, each sealed with a door.

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Daedîn moves 30’ NE…and fires if he sees a hostile foe, especially one with Aspis insignia…
Assuming I can see northernmost figure; if not, I’ll make this readied action when I see her…
To hit: Base/Dex, Magic, Weapon Focus, PBS, Bracers of Lesser Archery, Deadly Aim, Precise Shot, Deadeye Bowman, Bless
Damage: Magic, Strength, PBS, Deadly Aim, Holy, Sneak Attack
Magic Longbow vs FFAC?: 1d10 + 19 + 2 + 1 + 1 + 1 - 2 - 3 + 1 ⇒ (8) + 19 + 2 + 1 + 1 + 1 - 2 - 3 + 1 = 28
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 + 2d6 + 5d6 ⇒ (5) + 2 + 2 + 1 + 6 + (6, 5) + (4, 1, 3, 3, 1) = 39 (27 if sneak attack doesn’t apply)

EbonFist |

Daedin does what Daedin do and the woman regrets wasting gold on a potion that proves useless.
Round 1 the BOLD may act
Please begin on the blue carpet to the left.
Daedin
Diazepane
Kal'Ryon
Svetlana
Bad Guys Woman -29HP
Nadya
If Kal'Ryon hasn't posted by tomorrow, I'll bot him.

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Kal heads south, and moves around the columns to be in sight of the foe. He pulls up short, hoping to leave enough distance between him and baddie that his blade offers some level of defense.

EbonFist |

Daedin is so elite he rolls a d10 to hit. And does.
AND he shot at a relatively heavily armored fighter.
The man on the southside of the chamber casts a spell and suddenly you all feel a powerful Repulsion from him.
The woman on the northside decides to pay Daedin back in kind, rushing toward him and bringing her polearm down on him heavily.
+2 bardiche: 1d20 + 23 ⇒ (7) + 23 = 30
Slashing: 1d10 + 13 ⇒ (7) + 13 = 20
But she narrowly misses.
Round 1/2 the BOLD may act
If you want to move closer to the enemies, you will need to succeed at a DC23 Will save, first.
Daedin
Diazepane
Kal'Ryon
Svetlana
Bad Guys Woman -29HP
Nadya

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Nadya follows Kal'Ryon to face the spell-casting man, and begins sensing the repelling magic the closer she gets.
"Ah... he wishes to be left alone, yes? So..." she murmurs to herself with a cruel smile.
She draws forth a card from her deck. The Mountain Man. Her eyes darken until they are like obsidian.
"Rise stone, and give him the sanctuary he deserves!" she says in a weirdly echoing voice as the card disintegrates to tiny pebbles.
Walls of stone surge out of the pillars and floor, surrounding the man and quickly rising all the way to the ceiling, sealing him away from view.
"One at a time, I think." she says, with a touch of ironic amusement.
Casting Wall of Stone, floor to ceiling, tightly encircling the man from behind, north to southeast between the two pillars, and in front of him covering that gap south and west of him. Should be able to cover that much space. And if the guy is rocking a Repulsion spell, I think that only wards off creatures.

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Haste Festival for everyone! 9 rounds
Svetlanas friends arrive - each of the three women resembles a flawless, perfect example of an elf. When it moves, parts of its body dissolve into golden, crystalline dust, swirling without wind, condensing into winding, artistic coils of symbols and equations before reforming into flesh a moment later.
Axiomites
Red.
Casts Haste.
Orange
Casts Haste
Yellow
Attacks the woman
+1 longsword
Attack 1d20 + 16 + 1 ⇒ (7) + 16 + 1 = 24
Damage 1d8 + 8 ⇒ (8) + 8 = 16
Attack 1d20 + 16 + 1 ⇒ (20) + 16 + 1 = 37
Damage 1d8 + 8 ⇒ (5) + 8 = 13
Crit? 1d20 + 16 + 1 ⇒ (19) + 16 + 1 = 36
Add Damage 1d8 + 8 ⇒ (4) + 8 = 12
Attack 1d20 + 11 + 1 ⇒ (2) + 11 + 1 = 14
Damage 1d8 + 8 ⇒ (6) + 8 = 14
Svetlana then rushes the battle too, Bardiche in hand and looking for blood.
+1 human-bane keen silversheen bardiche
Vital Strike/Power Attack/Furious Focus/Overhand chop/Hasted
Attack 1d20 + 23 + 1 ⇒ (17) + 23 + 1 = 41
Damage 2d10 + 11 + 12 + 2 + 3 + 2d6 ⇒ (1, 2) + 11 + 12 + 2 + 3 + (3, 6) = 40

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is so elite he rolls a d10 to hit. And does.
More like, “…is so fat-fingered, he rolls a d10…” ;P
After narrowly dodging her spear, Daedîn steps back 5’ and fires a barrage at her…
To hit: Base/Dex, Magic, Weapon Focus, PBS, Bracers of Lesser Archery, Deadly Aim, Precise Shot, Deadeye Bowman, Haste
Damage: Magic, Strength, PBS, Deadly Aim, Sneak Attack
Longbow (Manyshot): 1d20 + 19 + 2 + 1 + 1 + 1 - 2 - 3 + 1 ⇒ (20) + 19 + 2 + 1 + 1 + 1 - 2 - 3 + 1 = 40
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 + 2d6 ⇒ (7) + 2 + 2 + 1 + 6 + (3, 6) = 27
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 + 2d6 ⇒ (5) + 2 + 2 + 1 + 6 + (6, 6) = 28
Longbow (Iterative): 1d20 + 14 + 2 + 1 + 1 + 1 - 2 - 3 + 1 ⇒ (2) + 14 + 2 + 1 + 1 + 1 - 2 - 3 + 1 = 17
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 + 2d6 ⇒ (6) + 2 + 2 + 1 + 6 + (6, 2) = 25
Longbow (Rapid Shot): 1d20 + 19 + 2 + 1 + 1 + 1 - 2 - 3 + 1 ⇒ (18) + 19 + 2 + 1 + 1 + 1 - 2 - 3 + 1 = 38
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 + 2d6 ⇒ (8) + 2 + 2 + 1 + 6 + (6, 3) = 28
Longbow (Haste): 1d20 + 19 + 2 + 1 + 1 + 1 - 2 - 3 + 1 ⇒ (19) + 19 + 2 + 1 + 1 + 1 - 2 - 3 + 1 = 39
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 + 2d6 ⇒ (8) + 2 + 2 + 1 + 6 + (3, 2) = 24
Confirmation (Manyshot): 1d20 + 19 + 2 + 1 + 1 + 1 - 2 - 3 + 1 + 3 ⇒ (17) + 19 + 2 + 1 + 1 + 1 - 2 - 3 + 1 + 3 = 40
Magic/Cold Iron/Good Damage: 2d8 + 4 + 4 + 1 + 12 ⇒ (2, 6) + 4 + 4 + 1 + 12 = 29

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Will, DC 23: 1d20 + 11 ⇒ (14) + 11 = 25
Kal nods at Nadya as he passes, content with her plan. He turns northward and races up the other corridor. As he moves, the shifting realities flow around him and the chaos motes flash and expand over the length of his adamantine blade. Rage
55 ft move, single move action with haste
He turns, and attempts to bring his blade down on the woman in front of him.
+3 Guisarme: 1d20 + 21 + 1 ⇒ (17) + 21 + 1 = 39 Slashing, Adamantine, Arcane: 2d4 + 30 ⇒ (3, 4) + 30 = 37

EbonFist |

The woman proves to be no match for the combined onslaught of the Pathfinder and their interplanar allies and falls to blade and bow.
Round 1/2 the BOLD may act
If you want to move closer to the enemies, you will need to succeed at a DC23 Will save, first.
Daedin
Diazepane
Kal'Ryon
Svetlana
Bad Guys Woman downed.
Nadya

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Diazepane has no line of sight, so he shouldn't know where the man is. But he'll use the Repulsion spell as a guide.
Will: 1d20 + 12 ⇒ (19) + 12 = 31 vs DC 23
Diazepane moves along the nothern corridor and tries to move further.
Will: 1d20 + 12 ⇒ (20) + 12 = 32 vs DC 23
He spots the foe around the corner and pauses.

EbonFist |

A burst of negative energy explodes from the man but only Diazepane is close enough to get caught in it.
Channel Negative Energy Will DC17 for half: 6d6 ⇒ (4, 3, 4, 3, 2, 3) = 19
Then, he calls down dark power and a wall of whirling blades spins into existence around him, forming in such a way that Diazepane finds himself in the middle of the barrage even as it springs into existence.
Blade Barrier Refl DC 22 for no damage: 6d6 ⇒ (6, 1, 1, 1, 5, 6) = 20
Round 2/1 the BOLD may act
If you want to move closer to the enemies, you will need to succeed at a DC23 Will save, first. If you pass through the blade barrier, you take damage: 6d6 ⇒ (1, 2, 2, 1, 4, 5) = 15 with a DC 22 Refl save for half damage.
Daedin
Diazepane DC 17 Will to half 19 damage, DC 22 Refl to negate 20 damage
Kal'Ryon
Svetlana
Bad Guys Woman downed.
Nadya

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The Axiomites converge on the Cleric and open up with a wave of lightning!
Red.
Lightning Bolt
Damage 9d6 ⇒ (5, 3, 1, 2, 4, 1, 5, 1, 6) = 28 Elec
DC 18 Ref for half
Orange
Lightning Bolt
Damage 9d6 ⇒ (2, 1, 4, 3, 5, 2, 5, 6, 6) = 34 Elec
DC 18 Ref for half
Yellow
Lightning Bolt
Damage 9d6 ⇒ (6, 4, 3, 4, 6, 2, 3, 1, 6) = 35 Elec
DC 18 Ref for half
Will 1d20 + 10 ⇒ (17) + 10 = 27 (vs Repulsion)
(+2 bonus vs. charm effects, +4 bonus vs. compulsion effects, +6 bonus vs. fear effects)
Reflex 1d20 ⇒ 18 (vs Blade Barrier)
Svetlana follows in, not caring about the whizzing blades or the cleric's holy might, and brings him a whizzing blade of her own.
+1 human-bane keen silversheen bardiche
Vital Strike/Power Attack/Furious Focus/Overhand chop/Hasted
Attack 1d20 + 23 + 1 ⇒ (11) + 23 + 1 = 35
Damage 2d10 + 11 + 12 + 2 + 3 + 2d6 ⇒ (7, 1) + 11 + 12 + 2 + 3 + (4, 1) = 41

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Did he break out of the Wall of Stone barriers?
Perceiving that the group was about to converge on the remaining enemy, Nadya targets the man with a new card from her Harrow Deck, drawing out The Eclipse.
"Gray Lady, hear our prayer, and cast down the protection of this evil-doer. Remove this spell, and let him meet his proper fate!"
Casting Dispel Magic on the Repulsion spell.
Dispel Magic check: 1d20 + 14 ⇒ (14) + 14 = 28

EbonFist |

Did he break out of the Wall of Stone barriers?
No he did not...but he does have Dimension Door, so he'll cast that instead of Blade Barrier. No damage has been applied from it yet, so it's a small change.
Refl: 1d20 + 3 ⇒ (12) + 3 = 15
Refl: 1d20 + 3 ⇒ (20) + 3 = 23
Refl: 1d20 + 3 ⇒ (14) + 3 = 17
Two of Svetlana's assistant's lightning bolts hit the priest full force while he miraculously manages to dodge the worst of the third.
Svetlana herself joins in the punishment with her polearm.
But he is left still standing.
Nadya focuses her magic on his magic and shatters the field holding everyone back.
Round 2 the BOLD may act
Daedin
Diazepane DC 17 Will to half 19 damage
Kal'Ryon
Svetlana
Bad Guys Woman downed. Man -121
Nadya

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Will: 1d20 + 12 ⇒ (18) + 12 = 30 vs DC 17
Diazepane winces at the negative energy, and steps forward to get the man into optimal firing distance.
Knowledge: 1d20 ⇒ 2
arcana/nature +24, local/planes +21, all others +9
frost > force > fire
Bomb, PBS, RS: 1d20 + 14 + 1 - 2 ⇒ (4) + 14 + 1 - 2 = 17 vs touch
Frost: 7d6 + 8 ⇒ (4, 6, 3, 2, 2, 1, 3) + 8 = 29 plus DC 24 Fortitude vs staggered
Miss: 1d8 ⇒ 1 North, no bump
Bomb, PBS, RS: 1d20 + 14 + 1 - 2 ⇒ (12) + 14 + 1 - 2 = 25 vs touch
Frost: 7d6 + 8 ⇒ (5, 2, 3, 6, 1, 4, 2) + 8 = 31 plus DC 24 Fortitude vs staggered
Force: 7d4 + 8 ⇒ (1, 2, 1, 3, 2, 3, 3) + 8 = 23 plus DC 24 Reflex vs prone
Miss: 1d8 ⇒ 4 SE, no bump
15 splash on a miss, DC 24 Reflex for half; 15 damage next turn on a hit (sticky)

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Daedîn moves 30’ and fires at the casting dude…
To hit: Base/Dex, Magic, Weapon Focus, PBS, Bracers of Lesser Archery, Deadly Aim, Precise Shot, Deadeye Bowman, Bless
Damage: Magic, Strength, PBS, Deadly Aim, Holy
Longbow (Manyshot): 1d20 + 19 + 2 + 1 + 1 + 1 - 3 + 1 ⇒ (6) + 19 + 2 + 1 + 1 + 1 - 3 + 1 = 28
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 + 2d6 ⇒ (5) + 2 + 2 + 1 + 6 + (6, 4) = 26

EbonFist |

Bomb and bow finish the work blade and bolt began and the man crumples to the floor.
Now that they have been defeated, you realize that you recognize the woman. It is Saabira Taheri, the head of Pashow’s city guard and Guldis’s personal security advisor, the woman you met and spoke with when you first met the Emir.
Likewise, Diazepane realizes, with his knowledge of local society that the man is Kaarim, not just a priest of Abadar, but the Abadarian High Priest in Pashow.

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"Who had 'Inside man' in the betting pool?" Kal calls out, off-handidly. "The simplest solution is usually the best, right Doc?"
Kal pokes around looking for anything interesting on the bodies.
Perception: 1d20 + 6 ⇒ (11) + 6 = 17

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Diazepane also loots looks for clues on the bodies.
Perception: 1d20 + 21 ⇒ (18) + 21 = 39

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Nadya walks over and quickly evaluates the two fallen enemies to make sure they are truly dead, then seems to process what Kal'Ryon is saying. "Doc? Who is 'Doc'" she says stiffly, before flicking the question away with a wave of the hand. "The Emir is a poor judge of his servants. His people are right to be angry with him." she says with a bit of a sneer.
She takes another look about the room. "Clearly they were waiting for us. Saabira must have known not only that we had returned, but what we had found. She and the high priest were partners who knew we would come here to investigate. We must be on the right track."
"The question is, what was it they were protecting. What... or who is it that they do not wish us to find? Loaralis perhaps?"
She kneels beside the two enemies in turn, speaking ritual words to notarize their passage to the judgments of the Afterlife, where their petty lifetime ambitions would melt away under the gaze of Pharasma, and where the gray expanse of the Boneyard would be the scene for their millennia of regret and recriminations.
This duty finished, she stands again. "No one is injured? We should move on immediately, through those doors they were guarding." she says, indicating the eastern end of the room.

EbonFist |

As might be expected for two high ranking and powerful people, they are awash in magical equipment. But, given the equipment the Pathfinders carry, that is of little interest to them. What is of interest, however, is a key Kaarim is carrying.
Conveniently, it unlocks the rather impressive lock on the rather impressive golden doors, revealing a long stairway beyond.
The axiomites give the group a final gift before disappearing and the Pathfinders hustle down the stairs.
They are only partway when a voice comes from nowhere to taunt them.
“You’ve done well to defeat my valued lieutenants, but I dare say you’re not prepared to face me. Let me provide you with an offer. Retreat from this foolish crusade against me and the elixir I’ve rightfully taken. In return, I shall depart Pashow forevermore. If you require more reason to turn around, know that your descent shall take you below the rioting streets of the city above. Know too that there are certain... structural deficiencies, which if exploited, would be quite terrible for the sheep in the streets. Ask yourself if the price of an elixir is worth so many lives.”
Disturbingly, the voice shifts, cycling every few words between Kaarim, Saabira, and even Emir Guldis.
The stairway is quite long and winding and it takes almost half a minute for you to reach your destination.
The staircase descends from the west into a roughly eightyfoot-wide chamber with polished stone floors. A five-foot-deep ravine cracks its way through the center of the room, extending into arterial passages to the north and south. Stalagmites jut from the rough ground of the crevice. The remainder of the chamber stretches to the east but is broken by a second crevasse that leads into a small cave complex. Three ten-by-ten-foot square pillars reach from floor to ceiling, each pulsing with a lambent teal glow.
Init Kal’Ryon: 1d20 + 1 ⇒ (6) + 1 = 7
Init Svetlana: 1d20 + 5 ⇒ (1) + 5 = 6
Init Loaralis: 1d20 + 6 ⇒ (16) + 6 = 22
Init Nadya: 1d20 + 1 ⇒ (8) + 1 = 9
Init Daedin: 1d20 + 14 ⇒ (19) + 14 = 33
Round 1, the BOLD may act.
We're on Slide 4. Please begin your turn in one of the six squares in the alcove on the left side of the slide.
Note there is no light down here so please account for your lighting source and how far you can see. Currently, you don't see any enemies.
There are 5 turns of haste left.
Daedin
Baddy
Diazepane
Nadya
Kal'Ryon
Svetlana

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When he hears about the possibility of collapse, Diazepane will take 1 minute to prepare an elixir of Earth Glide.
I can only make 1. But I'm willing to hand it off to someone else if there's a master plan to save us from a tunnel collapse.

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Eying the weird glow of the three towers and seeing another tower down, and no sign of foes, Daedîn step over to the nearest tower and checks it for traps…
Perception: 1d20 + 25 ⇒ (3) + 25 = 28
…and if he finds one, he’ll attempt to disarm it…
Disable Device: 1d20 + 28 ⇒ (13) + 28 = 41

EbonFist |

With impressive skill, Daedin dismantles one of the explosive traps.
"No! You useless mammal! You'll pay for that!" a voice booms before a blue dragon shimmers into view even as it bursts out of the ground.
It focuses the full weight of its gaze on Daedin and he feels his will beginning to weaken.
The sudden appearance of a dragon is enough to send fear through even the bravest souls.
But she isn't done with Daedin and snaps at him with her jaws.
bite: 1d20 + 30 ⇒ (10) + 30 = 40
physical: 2d8 + 12 ⇒ (4, 7) + 12 = 23
And grabs him in his jaws.
Grapple: 1d20 + 32 ⇒ (12) + 32 = 44
Round 1/2, the BOLD may act.
We're on Slide 4. Please begin your turn in one of the six squares in the alcove on the left side of the slide.
Note there is no light down here so please account for your lighting source and how far you can see. Currently, you don't see any enemies.
There are 5 turns of haste left.
Daedin 23HP Grabbed DC24 Will Save Vs. Fear with a -2.
Baddy
Diazepane DC24 Will Save Vs. Fear
Nadya DC24 Will Save Vs. Fear
Kal'Ryon DC24 Will Save Vs. Fear
Svetlana DC24 Will Save Vs. Fear

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Will: 1d20 + 9 - 2 ⇒ (18) + 9 - 2 = 25
Fin withstands the dragon’s fearful gaze and tries to slip out of its mouth…
Escape Artist: 1d20 + 30 ⇒ (18) + 30 = 48
Will await to see the results of my escape attempt before attempting a move…

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Will Save: 1d20 + 20 ⇒ (8) + 20 = 28
The only response from Nadya to the bellowing threats and fearsome presence of the dragon is the mild lifting of one eyebrow.
"Useless mammal... I shall have to remember that next time I speak to one of my children."
Without further ado, she draws forth another card from her deck. The Cyclone. An all-encompassing funnel of destructive black energy surges out of the card and impacts the dragon in the chest. "Despair and die, thief and renegade! Pharasma calls you to account!" she intones.
Casting Destruction. Spell Resistance check below. Fort Save DC 24. 140 damage on fail, 10d6 ⇒ (5, 2, 5, 2, 4, 3, 6, 3, 6, 3) = 39 damage on success.
Spell Resistance Check w/Spell Penetration feat: 1d20 + 14 + 2 ⇒ (16) + 14 + 2 = 32
Probably a long shot, but she might roll a 1!

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Will 1d20 + 10 + 6 ⇒ (13) + 10 + 6 = 29
See in Darkness See perfectly in darkness of any kind, including magical darkness
Svetlana rolls in!
+1 holy keen adamantine bardiche
Vital Strike/Power Attack/Furious Focus/Overhand chop/Hasted
Attack 1d20 + 21 + 1 ⇒ (17) + 21 + 1 = 39
Damage 2d10 + 11 + 12 + 3 + 2d6 ⇒ (10, 6) + 11 + 12 + 3 + (4, 6) = 52
Crit? 1d20 + 21 + 1 ⇒ (8) + 21 + 1 = 30
Add Damage 1d10 + 11 + 12 + 3 ⇒ (4) + 11 + 12 + 3 = 30
+Intimidate 1d20 + 22 ⇒ (3) + 22 = 25 to Demoralise (shaken) vs 10+HD+WisMod
+2 to Lawful Non-Good creatures

EbonFist |

I forgot to mention what happens if you fail the Will save - you are Shaken for Rounds: 5d6 ⇒ (5, 2, 2, 2, 1) = 12
Nadya goes for a quick kill.
Fort: 1d20 + 19 ⇒ (9) + 19 = 28
But the dragon shrugs off the vast majority of the damage.
Svetlana rolls in and strikes a blow that would be fearsome were part of it not deflected by the dragon's impenetrable scales (no crit.)
And her attempts to intimidate the dragon only make it amused.
Daedin narrowly manages to slip from her jaws.
Round 1, the BOLD may act.
We're on Slide 4. Please begin your turn in one of the six squares in the alcove on the left side of the slide.
Note there is no light down here so please account for your lighting source and how far you can see. Currently, you don't see any enemies.
There are 5 turns of haste left.
Daedin 23HP
Baddy -84
Diazepane DC24 Will Save Vs. Fear
Nadya
Kal'Ryon DC24 Will Save Vs. Fear
Svetlana

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Since Daedîn escaped as a standard action, think he still has a move action…
Daedîn barely manages to slips from the grasp of the dragon’s teeth…he then attempts to put some distance between them with an acrobatic maneuver…
Acrobatics to avoid AoO: 1d20 + 29 ⇒ (18) + 29 = 47
…and hastily moves back 25’ or so…

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Will, 4-leaf clover: 1d20 + 12 + 2 ⇒ (5) + 12 + 2 = 19 vs DC 24
Diazepane drinks an elixir of greater darkvision every day, it gives him darkvision 120' for 13 hours.
Knowledge, Shaken: 1d20 - 2 ⇒ (1) - 2 = -1
+24 arcana/nature, +21 local/planes, +9 all others
Well, crap. Diazepane will throw bombs. If frost doesn't work out well, or if the dragon gets staggered, he'll switch to force for the second bomb.
Frost Bomb, RS, PBS, shaken: 1d20 + 14 - 2 + 1 - 2 ⇒ (1) + 14 - 2 + 1 - 2 = 12 vs touch
Cold, PBS: 7d6 + 8 + 1 ⇒ (1, 1, 5, 5, 6, 1, 3) + 8 + 1 = 31 plus DC 24 Fortitude vs staggered
Miss: 1d8 ⇒ 6 SW
Bomb, RS, PBS, shaken: 1d20 + 14 - 2 + 1 - 2 ⇒ (14) + 14 - 2 + 1 - 2 = 25 vs touch
Cold, PBS: 7d6 + 8 + 1 ⇒ (3, 2, 6, 4, 6, 6, 2) + 8 + 1 = 38 plus DC 24 Fortitude vs staggered
Force, PBS: 7d4 + 8 + 1 ⇒ (3, 1, 1, 4, 2, 3, 3) + 8 + 1 = 26 plus DC 24 Reflex vs prone
Miss: 1d8 ⇒ 6 NW, will bump to N to avoid Svetlana
Bomb, RS, PBS, shaken: 1d20 + 9 - 2 + 1 - 2 ⇒ (4) + 9 - 2 + 1 - 2 = 10 vs touch
Cold, PBS: 7d6 + 8 + 1 ⇒ (2, 5, 6, 1, 5, 4, 4) + 8 + 1 = 36 plus DC 24 Fortitude vs staggered
Force, PBS: 7d4 + 8 + 1 ⇒ (4, 4, 2, 1, 1, 3, 1) + 8 + 1 = 25 plus DC 24 Reflex vs prone
Miss: 1d8 ⇒ 4 SE
15 splash on a miss, DC 24 Reflex for half; 15 damage next turn on a hit (sticky)

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Darkvision 60 feet, Blindsight 30 feet
Will Save, DC24 Fear: 1d20 + 11 ⇒ (20) + 11 = 31
Kal doesn't blink as the dragon erupts from the ground in front of them- only just laments it remains *just* out of his reach. He steps forward, hedging himself between Nadya and the creature- as the various images and realities flash around his vision rage.
+3 Guisarme, haste: 1d20 + 21 + 1 ⇒ (20) + 21 + 1 = 42 Slashing, Adamantine, Arcane: 2d4 + 30 ⇒ (2, 4) + 30 = 36
Crit?: 1d20 + 21 + 1 ⇒ (18) + 21 + 1 = 40 Damage: 2d4 + 30 ⇒ (1, 1) + 30 = 32
10 ft move, therefore only 1 attack

EbonFist |

Diazepane is pretty sure this is a dragon...and Loaralis...and that cold will work on her. He doesn't know much else.
His lack of knowledge throws him off his game an only his middle bomb is a direct hit. Though she isn't able to avoid the splash on either miss. Nor does she seem overly affected by the cold.
Refl: 1d20 + 18 ⇒ (3) + 18 = 21
Fort: 1d20 + 19 ⇒ (20) + 19 = 39
Refl: 1d20 + 18 ⇒ (3) + 18 = 21
Then, Kal'Ryon lays a powerful hit on her.
The dragon's eyes glaze over as though compelled by some outside force and she moves away from the two martial based Pathfinders with exception alacrity.
Electricity then crackles around her mouth before erupting in a bolt that sweeps over Kal'Ryon and Diazepane.
Electricity: 14d8 ⇒ (8, 8, 7, 8, 7, 6, 2, 4, 8, 2, 3, 4, 7, 5) = 79
Her eyes go blank again and the pillar next to Svetlana explodes, pelting her in a shower of stone, the rock above groaning in protest as its support abruptly disappears and dust rains down.
Piercing: 8d6 ⇒ (5, 4, 1, 5, 5, 6, 1, 5) = 32
Round 2/3, the BOLD may act.
We're on Slide 4. Please begin your turn in one of the six squares in the alcove on the left side of the slide.
Note there is no light down here so please account for your lighting source and how far you can see. Currently, you don't see any enemies.
There are 5 turns of haste left.
Daedin 23HP
Baddy -224
Diazepane 79 Electricity DC25 Refl for Half
Nadya
Kal'Ryon 79 Electricity DC25 Refl for Half
Svetlana 32 Piercing DC 20 Refl for Half

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Daedîn fires a volley of cold iron at the dragon…
To hit: Base/Dex, Magic, Weapon Focus, PBS, Bracers of Lesser Archery, Precise Shot, Deadeye Bowman, Studied Target, Haste
Damage: Magic, Strength, PBS, Holy
Longbow (Manyshot): 1d20 + 19 + 2 + 1 + 1 + 1 - 2 + 1 + 1 ⇒ (9) + 19 + 2 + 1 + 1 + 1 - 2 + 1 + 1 = 33
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 2d6 ⇒ (7) + 2 + 2 + 1 + (1, 3) = 16
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 1 + 2d6 ⇒ (4) + 2 + 2 + 1 + 1 + (4, 5) = 19
Longbow (Iterative): 1d20 + 14 + 2 + 1 + 1 + 1 - 2 + 1 + 1 ⇒ (9) + 14 + 2 + 1 + 1 + 1 - 2 + 1 + 1 = 28
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 1 + 2d6 ⇒ (2) + 2 + 2 + 1 + 1 + (1, 3) = 12
Longbow (Rapid Shot): 1d20 + 19 + 2 + 1 + 1 + 1 - 2 + 1 + 1 ⇒ (18) + 19 + 2 + 1 + 1 + 1 - 2 + 1 + 1 = 42
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 1 + 2d6 ⇒ (3) + 2 + 2 + 1 + 1 + (6, 4) = 19
Longbow (Haste): 1d20 + 19 + 2 + 1 + 1 + 1 - 2 + 1 + 1 ⇒ (14) + 19 + 2 + 1 + 1 + 1 - 2 + 1 + 1 = 38
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 1 + 2d6 ⇒ (8) + 2 + 2 + 1 + 1 + (3, 3) = 20

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Reflex: 1d20 + 17 ⇒ (17) + 17 = 34
Diazepane dodges half of the bolt, and then steps forward and returns fire.
Frost Bomb, RS, 2nd range increment: 1d20 + 14 - 2 - 2 ⇒ (20) + 14 - 2 - 2 = 30 vs touch
Cold: 7d6 + 8 ⇒ (3, 3, 3, 2, 2, 5, 6) + 8 = 32 plus DC 24 Fortitude vs staggered
Confirm Crit: 1d20 + 14 - 2 - 2 ⇒ (4) + 14 - 2 - 2 = 14
Additional Cold: 1d6 ⇒ 5
Frost Bomb, RS, 2nd range increment: 1d20 + 14 - 2 - 2 ⇒ (11) + 14 - 2 - 2 = 21 vs touch
Cold: 7d6 + 8 ⇒ (6, 2, 2, 1, 6, 6, 6) + 8 = 37 plus DC 24 Fortitude vs staggered
Frost Bomb, RS, 2nd range increment: 1d20 + 9 - 2 - 2 ⇒ (20) + 9 - 2 - 2 = 25 vs touch
Cold: 7d6 + 8 ⇒ (5, 5, 2, 4, 4, 4, 2) + 8 = 34 plus DC 24 Fortitude vs staggered
Confirm Crit: 1d20 + 9 - 2 - 2 ⇒ (4) + 9 - 2 - 2 = 9
Additional Cold: 1d6 ⇒ 2
Alchemist crits don't do much. 15 splash, DC 24 Reflex for half on a miss; 15 damage next turn on a hit.

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Does the movement provoke an AoO?
+3 Guisarme, Haste: 1d20 + 21 + 1 ⇒ (7) + 21 + 1 = 29 Slashing, Adamantine, Arcane: 2d4 + 30 ⇒ (2, 4) + 30 = 36
Reflex save, DC25: 1d20 + 9 ⇒ (20) + 9 = 29
My saves are on a hot streak! Also Resistance 5. 34 damage by my count
Shrugging off the damage from the Electric blast, Kal rushes forward and strikes again with his blade.
+3 Guisarme, Haste: 1d20 + 21 + 1 ⇒ (14) + 21 + 1 = 36 Slashing, Adamantine, Arcane: 2d4 + 30 ⇒ (2, 4) + 30 = 36

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I believe Nadya still has a 'Shield Other' spell operating on Kal'Ryon, and will take half his damage.
The priestess holds forth her holy symbol and channels positive energy to heal.
Channel Positive: 7d6 ⇒ (6, 1, 2, 6, 4, 5, 2) = 26
Selective Channel to exclude the baddie, ofc

EbonFist |

Given how rarely he misses, in a surprising turn of events, only Daedin's last two arrows strike.
Kal'Ryon finds that the dragon slips away so fast that he is unable to strike as it moves. He follows, however to strike again. Unfortunately, the dragon's scales are simply too tough for him to get through.
Diazepane finds his groove, however and lands all three bombs on the beast, the first throw particularly accurate (though not particularly more damaging.)
With a shriek of rage, denial and confusion, the dragon falls dead before the onslaught.
And then Nadya heals everyone up.
The stone above their heads groans again with half of it's support gone, but doesn't seem in immediate threat of collapse.

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After looking up at the ceiling for several seconds, Nadya seems to satisfy herself that it will hold for now.
"Somehow the dragon detonated that pillar just by looking at it it. Most curious. Daedin, you should see if you can disarm the trap on the third pillar as well. We wouldn't want it going off by mistake, I'm not sure that roof would hold."
Now she moves to the dragon for a closer look. She sniffs it, then touches a bit of its jaw as it lolls open before her. Something about the feeling of the dragon scales disagrees with her -- she wrinkles up her mouth in distaste and wipes her hand on her dress.
"Well... that's done then. Here is our thief. Clearly the dragon did not want the elixirs for itself. Prizes to sell... or for her hoard. I would guess that those lieutenants out there already presented the prizes to her here. If we look around, no doubt we will find them."
With a snap of her fingers, she lights up one of her palms with a 'Light' spell, then begins to look around for the stolen Sun Orchid Elixirs.
Perception: 1d20 + 17 ⇒ (6) + 17 = 23

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Daedîn nods to Nadya and warily moves to the third pillar, to see if it is rigged like the other one he disarmed…
Perception: 1d20 + 25 ⇒ (10) + 25 = 35
…and if he finds it so, attempts to disarm it as well…
Disable Device: 1d20 + 28 ⇒ (15) + 28 = 43

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Kal stands somberly over the body of the dragon, and unconsciously touches the reddish scales barely visible on the back of his hand. The lights and others move about around him, but he is slow to turn his attention to the Sun Orchid Elixir.
Perception: 1d20 + 9 ⇒ (16) + 9 = 25