The War of the Lance

Game Master EltonJ

This campaign is a DRAGONLANCE campaign, going from DL1 to DL12. I will be using the 15th Anniversary version, though. Since it collects the material in the adventures.


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Male Human Psion 10/Atlanteologist 10

I set up a discussion thread. Would those who like to play post here. I know there is five of you. I'll start you on your adventures tomorrow. Just post here and introduce yourselves.


Male Human Wizard (3), Wizard of High Sorcery (2)

Hi, my name's Vellimir, and I'm going to be playing as the Wizard of High Sorcery, Reuben Lupul. I have been interested in the Dragonlance campaign setting for years, and I'm thrilled to be adventuring in Krynn!


Barb5 HP56/56 F6R4W3 AC19T13FF16 Per+7

I Augier, me brave protector of village!


Male Human (Estwilde) Ranger (Guide) 5

Greetings to all. I'll be playing Orlin San Trayne, the mountain man from Estwilde. He's definitely not from the vicinity of Solace, but many years ago, a priest of Habbakuk sacrificed his life for Orlin's - since then, he has sought out any trace of the Old Gods, in hopes of finding a power he can put his faith in, which has brought him to the area.


Dwarf Barbarian Invulnerable Rager 5 | HP 61/61 | AC21 T13 FF19 | F+8 R+5 W+4 | CMD20 | Init+3 Percep+7 | Rage 15 rds | Current effects:

Hello all. Torgar is a melancholy dwarf with a reservoir of rage he saves for those who threaten harm to others. His wife was killed and his daughter is missing. Not only is he looking for her but can tend to get protective of those he travels with, particularly if they are a bit younger than his 55-60 years.


Male Human (Estwilde) Ranger (Guide) 5

Just wanted to check with the GM - Orlin is a divine spellcaster, so would he be locked off from his spells until Xak Tsaroth like a cleric, or is he fine?


Male Human Psion 10/Atlanteologist 10
Orlin San Trayne wrote:
Just wanted to check with the GM - Orlin is a divine spellcaster, so would he be locked off from his spells until Xak Tsaroth like a cleric, or is he fine?

His divine magic won't work, no.


Male Human Wizard (3), Wizard of High Sorcery (2)

Should we plan on starting tomorrow, for the campaign?


Male Human Psion 10/Atlanteologist 10

Yep. I'll start you tomorrow. :)

although I'm sure there was a fifth player for the game.


Male Human Psion 10/Atlanteologist 10

Oh, I'd like you guys to know each other. So, try to tie your backgrounds together.


Male Human Wizard (3), Wizard of High Sorcery (2)

Well, I have a suggestion, but it can be changed if any of you want. Maybe Torgar heard a rumor that his daughter, Isabelle, was taken by the goblins and ogres to a black robe wizard who controlled them. Torgar began to seek out information about this wizard (named Sören Corcilius), and found that Reuben Lupul, a white robe wizard scarred by the firey wrath of that wizard, was also seeking Sören out. At first, Reuben found Torgar's brutal anger distasteful, but soon came to trust Torgar for his strength and resilience in battle and resolve. Reuben and Torgar soon followed the goblin and ogres' trail to Sören's tower. While this was happening, Orlin San Trayne heard rumors of a man who wielded power over the evil races of the world. He tracked down these rumors to their source, an old man who was tortured by Sören, and thought that Sören might be a priest of the "true gods." Even though Orlin didn't want to follow a god of darkness, he thought that a true priest would have knowledge of the true gods, of light and dark. Orlin, Reuben, and Torgar met upon their arrival at the tower, and decided to fight the sorcery of the tower together. They fought their way through the layers of the tower, adding a frightened gully dwarf who was a chef to Sören to their party, and soon reached the pinnacle of the behemoth tower. To Torgar's anger, there was no sign of Isabelle, but Sören recognized Reuben and launched a volley of malicious magic at him. Orlin, however, disrupted the worst of the magic through his eagle-eye shots, and Torgar charged Sören, filled with firey rage. After a firce battle, Sören was near death, and began to pronounce a curse of desolation and destruction upon the adventurers, when Augier slammed into Sören's knees, sending him hurtling through the intricate stained-glass of his summoning room. The fellows in arms all searched for the information they sought, but none was to be found. Orlin was disappointed at finding a wizard, instead of a priest, but he was satisfied with his act of light in the shadowy world. The companions decided to seek out more ways to champion the cause of good, and they began to adventure together, seeking ways to right the wrongs of the world.


Barb5 HP56/56 F6R4W3 AC19T13FF16 Per+7

Hurray! That sounds great!


Dwarf Barbarian Invulnerable Rager 5 | HP 61/61 | AC21 T13 FF19 | F+8 R+5 W+4 | CMD20 | Init+3 Percep+7 | Rage 15 rds | Current effects:

That works, good tie together.


Male Human (Estwilde) Ranger (Guide) 5

If everyone else wants to do it this way, I would be willing to - if the GM wants a less dense shared background, however, perhaps Orlin helped set Augier's broken leg after one of his more dangerous escapades, or maybe Torgar used his knowledge of natural remedies to create a salve for Reuben's burns.

To be perfectly frank, it's not what I would have picked, but if it's what everyone else wants, I won't let my personal preferences get in the way.


F AC 14, touch 10, flat-footed 14 (+4 armor) hp 65 (7d8+9) Fort +6, Ref +2, Will +9; +2 vs. enchantments Immune sleep

Mariel uth Kaldar is granddaughter of a knight of the Rose, born of a dalliance between her mother and a Qualanesti Elf when his daughter came to Solace and the surrounding area. Though her mother was rejected when she came home pregnant and it was even worse when she had a half-elf child. The Knight of the Rose was not too happy with that at all but "cared" for his daughter and his grandchild. When the mobs came to destroy the holdings he sent the daughter and granddaughter to Solace in hopes that the elven father would take care of the small family. Her father came in secret a few times and she did spend time with the elves so she is familiar with elven customs and cultures.

Her grandfather had a shrine to the Solamnic Trimvirate, and as a knight of the Rose paid lip service to the Plantinum Dragon. Though there are no clercis in the land she grew up on stories of the gods and has a strong faith. As a result, she has taken in with the Seekers of Solace for she too seeks the true gods.


Male Human Wizard (3), Wizard of High Sorcery (2)
Orlin San Trayne wrote:

If everyone else wants to do it this way, I would be willing to - if the GM wants a less dense shared background, however, perhaps Orlin helped set Augier's broken leg after one of his more dangerous escapades, or maybe Torgar used his knowledge of natural remedies to create a salve for Reuben's burns.

To be perfectly frank, it's not what I would have picked, but if it's what everyone else wants, I won't let my personal preferences get in the way.

I just used this as a baseline suggestion, I meant for everyone to be able to change it, or make something new entirely if they wanted. I wasn't trying to make decisions for everyone. If you want something different, I'd be perfectly happy with that as well.


Male Human Psion 10/Atlanteologist 10

I think we can start. We have five characters, do you want to work on your shared backgrounds a bit more?


Male Human Wizard (3), Wizard of High Sorcery (2)

I'm alright to start, but if other people want to work on backgrounds a bit longer, that would be great too. I can go either way.


Barb5 HP56/56 F6R4W3 AC19T13FF16 Per+7

All set


F AC 14, touch 10, flat-footed 14 (+4 armor) hp 65 (7d8+9) Fort +6, Ref +2, Will +9; +2 vs. enchantments Immune sleep

I am fine either way/


Male Human Psion 10/Atlanteologist 10

Okay, I'll post the initial, beginning game post after I had a badly needed shower. Cheers everyone!


Male Human (Estwilde) Ranger (Guide) 5

Mariel, Nordmaar and Solamnia are historical allies, and Orlin's father was once a member of the Nordmaar Royal Guard before being exiled to Estwilde - he could have been a friend of Mariel's grandfather. Perhaps when the Uth Kaldar family holdings fell, they hid for a time in the elder San Trayne's trading post before making the journey south?


F AC 14, touch 10, flat-footed 14 (+4 armor) hp 65 (7d8+9) Fort +6, Ref +2, Will +9; +2 vs. enchantments Immune sleep

I like that.


Male Minotaur Monk 5th level...43/43 HP...AC17/T13/FF15 ... Acid/Electrical Resist 5...

Kadmos came to Abanasinia with his parents as part of a trade caravan. He spent time trying new foods, and lost track of time. When he realized that his family had left him, he began his journey wandering through smaller communities, offering to work for his meals and a place to stay. Rumors of a man named Otik began to reach his ears and he followed those rumors to Solace. Though he is often mistreated or avoided, he follows his Master's advice of treating people how you want to be treated. Sometimes it works, lately though it seems to be getting the local guard or city officials asking him to leave. He is looking forward to meeting this Otik, and trying his ale and potatoes ... though the rumors never said if those were separate items or combined. His advice from his wanderings so far is "NOT to eat anything offered by a Gully Dwarf, or goblin for that matter."


Barb5 HP56/56 F6R4W3 AC19T13FF16 Per+7

I make perfectly fine rat stew!


Male Minotaur Monk 5th level...43/43 HP...AC17/T13/FF15 ... Acid/Electrical Resist 5...
Aggghhh the Unclean wrote:
I make perfectly fine rat stew!

Yes, but do you skin it before you cook it?


Dwarf Barbarian Invulnerable Rager 5 | HP 61/61 | AC21 T13 FF19 | F+8 R+5 W+4 | CMD20 | Init+3 Percep+7 | Rage 15 rds | Current effects:

That would remove flavor


F AC 14, touch 10, flat-footed 14 (+4 armor) hp 65 (7d8+9) Fort +6, Ref +2, Will +9; +2 vs. enchantments Immune sleep

Is the gully dwarf really 5 ft 8?


Male Human Psion 10/Atlanteologist 10

That's tall for a gully dwarf.


Barb5 HP56/56 F6R4W3 AC19T13FF16 Per+7

I'm bad at counting! I was sure I was two and two!

(Reduced by a foot)


F AC 14, touch 10, flat-footed 14 (+4 armor) hp 65 (7d8+9) Fort +6, Ref +2, Will +9; +2 vs. enchantments Immune sleep

I think gullys are more gnome and kender size.


F AC 14, touch 10, flat-footed 14 (+4 armor) hp 65 (7d8+9) Fort +6, Ref +2, Will +9; +2 vs. enchantments Immune sleep

Dwarves of Krynn in the DL Campaign Setting 3.5

https://srd.dndtools.org/srd/races/racesDlance.html


Barb5 HP56/56 F6R4W3 AC19T13FF16 Per+7

I'm shrinkkiingggggg!

Just remember, if the top of my head reaches your belt, my teeth are in range of your groin.


F AC 14, touch 10, flat-footed 14 (+4 armor) hp 65 (7d8+9) Fort +6, Ref +2, Will +9; +2 vs. enchantments Immune sleep

lol


Male Human Psion 10/Atlanteologist 10

Ah. So we have you at the right size? So, anything else from everyone?


Male Human Wizard (3), Wizard of High Sorcery (2)

No, I'm ready and excited!


F AC 14, touch 10, flat-footed 14 (+4 armor) hp 65 (7d8+9) Fort +6, Ref +2, Will +9; +2 vs. enchantments Immune sleep

Ready to go!


Male Human (Estwilde) Ranger (Guide) 5

Ready to set out into the world of Krynn!


Male Human Psion 10/Atlanteologist 10

First post is up! Enter the inn and join the conversation!


F AC 14, touch 10, flat-footed 14 (+4 armor) hp 65 (7d8+9) Fort +6, Ref +2, Will +9; +2 vs. enchantments Immune sleep

Torgar, are you a hill or mountain dwarf?


Dwarf Barbarian Invulnerable Rager 5 | HP 61/61 | AC21 T13 FF19 | F+8 R+5 W+4 | CMD20 | Init+3 Percep+7 | Rage 15 rds | Current effects:

I had not decided. Most likely a Hill Dwarf. I was thinking more of personality and the personal tragedy more than which dwarf type.


Male Human (Estwilde) Ranger (Guide) 5

JediJon, you should probably make an alias for your character - most people do when they enter a campaign, to help keep all the character information separate.

If you go up to the My Account button at the top right of the page, the third section down on the left should allow you to view and manage your aliases. If you make a new alias for this character, it should allow you to consolidate the information for your character, put his statblock in an accessible spot, etc.


F AC 14, touch 10, flat-footed 14 (+4 armor) hp 65 (7d8+9) Fort +6, Ref +2, Will +9; +2 vs. enchantments Immune sleep

I got scared that there was another dwarf with us, lol.


Barb5 HP56/56 F6R4W3 AC19T13FF16 Per+7

The more dwarves the better!


F AC 14, touch 10, flat-footed 14 (+4 armor) hp 65 (7d8+9) Fort +6, Ref +2, Will +9; +2 vs. enchantments Immune sleep

NOOOOOOOOOOOOOOOOO


Male Human (Estwilde) Ranger (Guide) 5

JediJon, I think there's something wrong with your profile - your listed stats don't match up with what you have on your character sheet. Again, I think it would be easier to just make an alias for this character, but it's ultimately up to you.


Dwarf Barbarian Invulnerable Rager 5 | HP 61/61 | AC21 T13 FF19 | F+8 R+5 W+4 | CMD20 | Init+3 Percep+7 | Rage 15 rds | Current effects:

Up to the DM actually.


F AC 14, touch 10, flat-footed 14 (+4 armor) hp 65 (7d8+9) Fort +6, Ref +2, Will +9; +2 vs. enchantments Immune sleep

Jedijohn is it possible to change your profile pic to a minotaur? It might be easier to know who is saying what if there are accurate pictures


Male Human (Estwilde) Ranger (Guide) 5
Reuben Lupul wrote:
Reuben’s about as stealthy as a kobold with a machine gun.

More like a hyperactive kobold with an energy drink and an air horn, with that roll... Well, dice fall as they may. Looks like we'll be killing some goblins after all...


Male Human Psion 10/Atlanteologist 10

Guys and gals,

Margret Weiss and Tracy Hickman asked me to buy all the rights to Dragonlance from Wizards of the Coast. So, I'll be buying all the rights to Dragonlance from WotC. I don't know when, but it could be soon. I'll also be buying all the rights to Dungeons and Dragons 3.5e (that's Wizards' idea!). Like I said, it's WotC SOON! Not Paizo soon. Sorry about that.

Anyway, I'll still run this campaign.

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