ES#6 - The Clockwork Maze (KS) (Inactive)

Game Master phaeton_nz

Tier 4-6
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Slides - ES Levels 4 & 6


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Grand Lodge

female aasimar sorceror 6 HP 32, AC/T/FF 12, 12, 10, F +5, R +5, W +6 Init +6, Perc +13

anybody home?

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 4-14 | PFS1e 6-19 | PFS1e 1-46

Here - waiting to know where you guys are going or doing next

Grand Lodge

female aasimar sorceror 6 HP 32, AC/T/FF 12, 12, 10, F +5, R +5, W +6 Init +6, Perc +13

yeah...figured you were...just poking the others...

The Exchange

M Tengu AC21/FF21/T15 Perception +11/Init+7 F+3/R+10/W+3 HP 37/37 Unchained Rogue 5

Here also, had to wait until the morning to view the map. Google Maps is rather temperamental in the evening for my slow two cans and a string internet out here in the boonies. I figure that we can not get to the section to the north of us and moved everyone to the small block to the Northwest. We can circle around to the last of the areas going clockwise. If not, we can adjust as needed.

"We still have some areas to check out. Follow me everyone." Ebonfeather said as they continued to search the area.

Grand Lodge

agender vine leshy Fighter 3 [armor master]/Slayer 2 hp 49/49; AC 23, t14, ff20; Fort +9, Ref +6, Will +3; +2 vs. divine spells | Init +2 (+4 in forests); Perception +7 | Darkvision 60 ft., low-light vision;

"Great minds think alike, Ebonfeather." Thornrose follows to where the tengu is leading the group

Silver Crusade

half-orc cleric of Shelyn 5 | HP 38/38 | AC 17, T 10, FF 17 | F7 R4, W11 | Perc +5 | Init +4

Garsita grips her glaive and follows.

The Exchange

M Tengu AC21/FF21/T15 Perception +11/Init+7 F+3/R+10/W+3 HP 37/37 Unchained Rogue 5

Once there, Ebonfether did a check for traps and to see if he had to unlock the door.
Perception (Traps?): 1d20 + 11 + 2 ⇒ (12) + 11 + 2 = 25
Unlock, if needed: 1d20 + 15 ⇒ (5) + 15 = 20

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 4-14 | PFS1e 6-19 | PFS1e 1-46

The door is neither trapped nor locked.

The walls of this small room are covered in ancient tiles of gold, green, and blue, although many are cracked, chipped, or missing. A shallow pool of clear water fills the southern half of the chamber, steaming with warmth. Robes and towels hang on pegs by the door, and a tin bucket on the floor is filled with blocks of dark clay.

Grand Lodge

female aasimar sorceror 6 HP 32, AC/T/FF 12, 12, 10, F +5, R +5, W +6 Init +6, Perc +13

As much as I could use a nice hot bath...not now... Carlin says with a glance at the pool. She scans the area. perc: 1d20 + 13 ⇒ (20) + 13 = 33 detect magic too

Dark Archive

CN female Wayang Chaokineticist 6
Spoiler:
|AC 20, T 15, FF 16|HP: 57/57 (12 nl)|F +9, R +9, W 0 (+2 vs shadow/MA/emotion, +1 vs reptilian EX abilities)|Init +4, Perc +8|CMB +1 CMD 15|Burn 2/7, Buffer 1, Light and Dark 1/1, Voices Say 1/1, Shadow Speaker 4/4

Black Sun takes a closer look at the bucket of clay.

She also throws a brief, inscrutable glance in Thornrose's direction - who suddenly feels lighter on its stalks than it has since it was a sprout!
Thornrose, for the next hour (or there is cause to use it on someone else), you get +4 on Acrobatics checks to jump - because I can.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 4-14 | PFS1e 6-19 | PFS1e 1-46

Black Sun recognises the clay block as as Blackfire Clay.
Archive of Nethys

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 4-14 | PFS1e 6-19 | PFS1e 1-46

So, where to now?

Grand Lodge

female aasimar sorceror 6 HP 32, AC/T/FF 12, 12, 10, F +5, R +5, W +6 Init +6, Perc +13

Well, let's keep going... Carlin moves towards the next room.moved my token.]

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 4-14 | PFS1e 6-19 | PFS1e 1-46

Carlin finds no way forward. A curved wall blocks the passage.

Grand Lodge

agender vine leshy Fighter 3 [armor master]/Slayer 2 hp 49/49; AC 23, t14, ff20; Fort +9, Ref +6, Will +3; +2 vs. divine spells | Init +2 (+4 in forests); Perception +7 | Darkvision 60 ft., low-light vision;

"Maybe we should try and turn the levers at the beginning. Remember what I'm talking about? They did open tunnels when we first came here." Thornrose muses

The Exchange

M Tengu AC21/FF21/T15 Perception +11/Init+7 F+3/R+10/W+3 HP 37/37 Unchained Rogue 5

"Let me head back to the switches" Ebonfeather said. "It will be easier for everyone to take up positions and let me know when there is a path to the north where we just came from earlier."

Okay, I moved everyone so that we can communicate with each other. I want to move the black tunnel next to Knight Thornrose so that it opens

Once everyone was in place, he started moving the switches one at a time.

The Exchange

M Tengu AC21/FF21/T15 Perception +11/Init+7 F+3/R+10/W+3 HP 37/37 Unchained Rogue 5

Start with the black switch

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 4-14 | PFS1e 6-19 | PFS1e 1-46

The black switch is in the neutral position. Do you wish to move it up or down?

The Exchange

M Tengu AC21/FF21/T15 Perception +11/Init+7 F+3/R+10/W+3 HP 37/37 Unchained Rogue 5

Up.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 4-14 | PFS1e 6-19 | PFS1e 1-46

Ebonfeather pulls the Black lever up. There is a *click* then *RUMBLE RUMBLE RUMBLE RUMBLE* and you can feel the floor vibrating. Thornrose sees the open corridor that led to a deadend close off. Garsita sees a new passage swing into position. Presumably other, unobserved changes are occurring as well.

Unfortunately, investigation of that new passage leads you to a curved wall dead end.

What's your next move?

Grand Lodge

female aasimar sorceror 6 HP 32, AC/T/FF 12, 12, 10, F +5, R +5, W +6 Init +6, Perc +13

I can try to blast through the wall...unless someone else has a plan... Carlin says as she looks at the wall for a weak spot...or a secret door.

perc: 1d20 + 13 ⇒ (6) + 13 = 19

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 4-14 | PFS1e 6-19 | PFS1e 1-46

That is a rather solid looking wall.

The Exchange

M Tengu AC21/FF21/T15 Perception +11/Init+7 F+3/R+10/W+3 HP 37/37 Unchained Rogue 5

"Anything else change?"Ebonfeather hollered to the others.

Dark Archive

CN female Wayang Chaokineticist 6
Spoiler:
|AC 20, T 15, FF 16|HP: 57/57 (12 nl)|F +9, R +9, W 0 (+2 vs shadow/MA/emotion, +1 vs reptilian EX abilities)|Init +4, Perc +8|CMB +1 CMD 15|Burn 2/7, Buffer 1, Light and Dark 1/1, Voices Say 1/1, Shadow Speaker 4/4

untrained Craft (Sculpting): 1d20 + 4 ⇒ (16) + 4 = 20

After molding the blackfire clay into some kind of nightmarish figurine (anyone else who wanders back into the baths may feel free to make a faux Call of Cthulhu-style SAN check), Black Sun meanders into the final "un-covered" room.

She ponders a riddle she heard back at the asylum: "No one can truly know what a deserted area looks like...."

Grand Lodge

female aasimar sorceror 6 HP 32, AC/T/FF 12, 12, 10, F +5, R +5, W +6 Init +6, Perc +13

Well...I can't see a way through...unless...Carlin muses as she scans for any magic auras along the wall.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 4-14 | PFS1e 6-19 | PFS1e 1-46

No auras detected

The Exchange

M Tengu AC21/FF21/T15 Perception +11/Init+7 F+3/R+10/W+3 HP 37/37 Unchained Rogue 5

Ebonfeather headed back to join the others. When he got past Garsita, an opening that was not there earlier could be seen. "This way everyone, looks like there is another path to the north of here." he said, making his way north.

Grand Lodge

agender vine leshy Fighter 3 [armor master]/Slayer 2 hp 49/49; AC 23, t14, ff20; Fort +9, Ref +6, Will +3; +2 vs. divine spells | Init +2 (+4 in forests); Perception +7 | Darkvision 60 ft., low-light vision;

The excited leshy follows Ebonfeather into the northern corridor.

Grand Lodge

female aasimar sorceror 6 HP 32, AC/T/FF 12, 12, 10, F +5, R +5, W +6 Init +6, Perc +13

Lead on...but be ready to duck if there's trouble...

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 4-14 | PFS1e 6-19 | PFS1e 1-46

Unfortunately that passage dead ends at a curved wall. Maybe some more switch pulling is called for.

Don't forget, you found switches in assorted rooms, not just the initial chamber

The Exchange

M Tengu AC21/FF21/T15 Perception +11/Init+7 F+3/R+10/W+3 HP 37/37 Unchained Rogue 5

Heading back to the room he was just in, Ebonfeather tried the red lever to see if anything changed.

Put the candle back!

The Exchange

M Tengu AC21/FF21/T15 Perception +11/Init+7 F+3/R+10/W+3 HP 37/37 Unchained Rogue 5

Up

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 4-14 | PFS1e 6-19 | PFS1e 1-46

The Red lever is already up - I'm going to assume you meant down.

A lot more rumbling and clanking occurs as the turntables move into new positions. Thornrose sees a passage close off but Black Sun sees the previously dead end passage open up revealing an entrance to a room beyond.

Another emerald automaton stands next to a black switch and it also appears that the room can be subdivided into three sections by bronze portcullises, one of which is already down (indicated by the blue line)

The Exchange

M Tengu AC21/FF21/T15 Perception +11/Init+7 F+3/R+10/W+3 HP 37/37 Unchained Rogue 5

Got my bearings wrong.

"Sounds like we have another pile of walking scrap metal up ahead!" Ebonfeather said, point it's direction to the others.

Dark Archive

CN female Wayang Chaokineticist 6
Spoiler:
|AC 20, T 15, FF 16|HP: 57/57 (12 nl)|F +9, R +9, W 0 (+2 vs shadow/MA/emotion, +1 vs reptilian EX abilities)|Init +4, Perc +8|CMB +1 CMD 15|Burn 2/7, Buffer 1, Light and Dark 1/1, Voices Say 1/1, Shadow Speaker 4/4

Black Sun creeps ahead...

Stealth: 1d20 + 20 ⇒ (9) + 20 = 29

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 4-14 | PFS1e 6-19 | PFS1e 1-46

perception: 1d20 + 0 ⇒ (2) + 0 = 2

Black Sun is unnoticed.

The Exchange

M Tengu AC21/FF21/T15 Perception +11/Init+7 F+3/R+10/W+3 HP 37/37 Unchained Rogue 5

Ebonfeather moved quietly forward...
Stealth: 1d20 + 15 ⇒ (14) + 15 = 29

Silver Crusade

half-orc cleric of Shelyn 5 | HP 38/38 | AC 17, T 10, FF 17 | F7 R4, W11 | Perc +5 | Init +4

Knowing she's not stealthy, Garsita moves a bit closer to her companions, but not close enough to destroy their sneaking until the rest of the team gets a chance to sneak.

Grand Lodge

agender vine leshy Fighter 3 [armor master]/Slayer 2 hp 49/49; AC 23, t14, ff20; Fort +9, Ref +6, Will +3; +2 vs. divine spells | Init +2 (+4 in forests); Perception +7 | Darkvision 60 ft., low-light vision;

"After you." Thornrose says as he tries to sneak behind Garsita.

Stealth: 1d20 - 2 ⇒ (4) - 2 = 2

Grand Lodge

female aasimar sorceror 6 HP 32, AC/T/FF 12, 12, 10, F +5, R +5, W +6 Init +6, Perc +13

Carlin follows as sneakily as she can..which is not a lot...

stealth: 1d20 + 1 ⇒ (2) + 1 = 3

Dark Archive

f N ghoran Sorcerer 4 | HP 26/26 | AC 18 T 11 FF 16 | CMD 15 | F+3 R+3 W+6 | Init +5 | Perc +2 |
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 3/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

stealth: 1d20 + 2 ⇒ (16) + 2 = 18

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 4-14 | PFS1e 6-19 | PFS1e 1-46

perception: 1d20 + 0 ⇒ (2) + 0 = 2

I hope you are moving your tokens to their current position

Silver Crusade

half-orc cleric of Shelyn 5 | HP 38/38 | AC 17, T 10, FF 17 | F7 R4, W11 | Perc +5 | Init +4

Garsita moves up a bit closer to the others, still hanging back because she's not stealthy.

The Exchange

M Tengu AC21/FF21/T15 Perception +11/Init+7 F+3/R+10/W+3 HP 37/37 Unchained Rogue 5

Not hearing any suggestions as to what to do next, Ebonfeather carefully went over to the switch as quietly as he could and pulled it up.

Sneak: 1d20 + 15 ⇒ (9) + 15 = 24

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 4-14 | PFS1e 6-19 | PFS1e 1-46

It's already up - I'm going to assume you mean down

perception: 1d20 + 0 ⇒ (14) + 0 = 14

Ebonfeather does that - and with loud clanking sounds the portcullis between him and the rest of the party comes down, with the one on the other side going up. Other sounds indicate the rest of the dungeon is reconfiguring.

This gets the automaton's attention.

Carlin - Are you meant to be all the way down there?

Initiatives:
Alecto: 1d20 + 5 ⇒ (14) + 5 = 19
Black Sun: 1d20 + 4 ⇒ (10) + 4 = 14
Carlin Ember: 1d20 + 6 ⇒ (3) + 6 = 9
Ebonfeather: 1d20 + 7 ⇒ (18) + 7 = 25
Garsita: 1d20 + 4 ⇒ (9) + 4 = 13
Knight Thornrose: 1d20 + 2 ⇒ (7) + 2 = 9

Green: 1d20 + 1 ⇒ (10) + 1 = 11

Everyone but Thornrose and Carlin go before the automaton.

The Exchange

M Tengu AC21/FF21/T15 Perception +11/Init+7 F+3/R+10/W+3 HP 37/37 Unchained Rogue 5

With the walking bucket of bolts alerted, Ebonfealther unleashed a flurry of clawing and pecking at it. He hoped that the others would do something to help deal with it, once he realized that he was stuck in the area with it.

Claw 1+SA: 1d20 + 9 ⇒ (12) + 9 = 211d3 + 6 ⇒ (1) + 6 = 73d6 ⇒ (2, 3, 2) = 7
Claw 2+SA: 1d20 + 9 ⇒ (3) + 9 = 121d3 + 6 ⇒ (2) + 6 = 83d6 ⇒ (1, 4, 1) = 6
Beak +SA: 1d20 + 9 ⇒ (20) + 9 = 291d3 + 1 ⇒ (2) + 1 = 33d6 ⇒ (4, 6, 6) = 16
Beak Crit?: 1d20 + 9 ⇒ (15) + 9 = 241d3 + 1 ⇒ (3) + 1 = 4

Dark Archive

CN female Wayang Chaokineticist 6
Spoiler:
|AC 20, T 15, FF 16|HP: 57/57 (12 nl)|F +9, R +9, W 0 (+2 vs shadow/MA/emotion, +1 vs reptilian EX abilities)|Init +4, Perc +8|CMB +1 CMD 15|Burn 2/7, Buffer 1, Light and Dark 1/1, Voices Say 1/1, Shadow Speaker 4/4

Thornrose and Alecto both notice their stems appear to have lost contact with the ground, and the entire world seems to momentarily start rushing down an unseen drain somewhere between them, before the automaton abruptly lurches toward the locus of twisting darkness, and not under its own power!

5-foot Groucho-step, move action to Gather Power, then my first-ever!:

EMPOWERED Pulling gravity blast, Point-Blank, Precise, Void Overflow: 1d20 + 10 ⇒ (19) + 10 = 29
magic crushing damage: 3d6 + 10 ⇒ (2, 3, 6) + 10 = 21 +50% = 31
Drag (maximum 5 feet): 1d20 + 8 ⇒ (17) + 8 = 25

Grand Lodge

female aasimar sorceror 6 HP 32, AC/T/FF 12, 12, 10, F +5, R +5, W +6 Init +6, Perc +13

dang..thought i moved my oiece...can someone move me up please? On my tablet atm...ty

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 4-14 | PFS1e 6-19 | PFS1e 1-46

Ebonfeather: Hit, Miss, Hit, Hit (-27)

The automaton didn't stand a chance. Ebonfeather does quite a bit of damage to it, and Black Sun crushes it to destruction.

Dark Archive

CN female Wayang Chaokineticist 6
Spoiler:
|AC 20, T 15, FF 16|HP: 57/57 (12 nl)|F +9, R +9, W 0 (+2 vs shadow/MA/emotion, +1 vs reptilian EX abilities)|Init +4, Perc +8|CMB +1 CMD 15|Burn 2/7, Buffer 1, Light and Dark 1/1, Voices Say 1/1, Shadow Speaker 4/4

Black Sun sifts through that much of the wreckage that has not been compressed into an orb of metal dense enough to now emit its own weakly-palpable gravitational tug, just to see what she can see.

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