DM Brainiac's Seven Dooms for Sandpoint Table 2

Game Master Brainiac

Reputation: Bunyip Club: -4, Runewatchers: 5, Sandpoint Cathedral: 15, Sandpoint Mercantile League: 1, Scarnetti Consortium: -7, Town Watch: 0, Townsfolk: 0


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Human Swashbuckler 6 HP 53/80| AC 23 (24) | F +12 R +14 W +10 | Perception +10 | Panache? N |Hero Points 2| Opportune Riposte: Attack

"Do I look like a girl who uses a hook?" Nadja shouts as she keeps attacking, unless the ogre surrenders.

Gloom blade: 1d20 + 16 ⇒ (14) + 16 = 30
Damage: 2d6 + 1 ⇒ (1, 2) + 1 = 4+3 PanachePrecision: 1d6 ⇒ 3

Gloom blade: 1d20 + 16 - 4 ⇒ (13) + 16 - 4 = 25
Damage: 2d6 + 1 ⇒ (4, 5) + 1 = 10+3 PanachePrecision: 1d6 ⇒ 3

Gloom blade: 1d20 + 16 - 8 ⇒ (16) + 16 - 8 = 24
Damage: 2d6 + 1 ⇒ (3, 5) + 1 = 9+3 PanachePrecision: 1d6 ⇒ 1


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Jeni and Nadja slice Gorlak repeatedly, but despite his grievous injures, it seems like the ogre is too stupid to surrender. Zenobius bashes the giant in the face with the flat of his blade, and the ogre’s eyes roll up as Gorlak thuds to the ground, unconscious.

Gorlak has a +1 ogre hook. Searching through the bed uncovers several dozen harmless (but nasty) bedbugs the size of tomatoes, along with a long gray clandestine cloak wrapped around several mushy, rotten pumpkins that was serving the ogre as a pillow. The cloak is perfectly functional, but should probably be cleaned soon.


Nonbinary (they/he) Human Wizard of Breached Boundaries 6 - HP 68/68| AC 21 | F +13 R +12 W +10 | Perception +8 | Focus 1/1 |Hero Points 1| Long Term Buffs: Mystic Armor

Kaz wrinkles their nose and begins magically scrubbing the cloak. "I don't know if one of you was willing to wear this cloak without it being cleaned first, and now I will never discover that horrible truth."


Female human aasimar hydrokineticist 6 | her image | HP: 80/80 AC: 23; F: +14, R: +13, W: +10 Resist Cold 5 | Perc: +8 | Speed 25ft | Blast +13, 2d8+3 | hero point: 1 | conditions: scouting

"No." was Jeni's answer. The way the Neat inclined woman frowns, there is a strong possibility she wouldn't wear it even cleaned. And she will NEVER get the image of tomato sized bed bugs scurrying away in a panicked swarm when they lifted the blanket.

Nadja can have it!


Human Swashbuckler 6 HP 53/80| AC 23 (24) | F +12 R +14 W +10 | Perception +10 | Panache? N |Hero Points 2| Opportune Riposte: Attack

Nadja turns up her nose at the initial state of the cloak. "Cool that it would help me be sneaky, but smelling like rotted gourds and ogre drool kinda defeats the purpose."

When Kaz finishes cleaning the magical cloak, she steps up to it with real trepidation. "Could you, ah, magic it again? Just to be sure?"

After it's cleaned a few times, she finally dares touch it. When Nadja catches a glimpse of Jeni's continued disgust, she throws it over her shoulders with a defiant smirk.


Female human aasimar hydrokineticist 6 | her image | HP: 80/80 AC: 23; F: +14, R: +13, W: +10 Resist Cold 5 | Perc: +8 | Speed 25ft | Blast +13, 2d8+3 | hero point: 1 | conditions: scouting

"Baby bedbugs" is all Jeni has to say about the defiant smirk. :)


Human Swashbuckler 6 HP 53/80| AC 23 (24) | F +12 R +14 W +10 | Perception +10 | Panache? N |Hero Points 2| Opportune Riposte: Attack

"Yeah, they were really cute, weren't they?" Nadja replies. "If you want to collect some to take back with you to Sandpoint, say the word and I'll help catch a few for you."

Assuming that there will not be a bedbug-catching escapade, Nadja turns to Kaz. "So, back to Sandpoint now for a bit of a rest and restock?"


You make your way out of the Pit, escorting the cultist you've taken captive. You convince the mimic to adhere to the ogre and drag the big giant along behind it, slowly bringing it along behind you as you make the journey back to Sandpoint. It is late evening by the time you arrive. Sheriff Hemlock's deputies are surprised by the motley crew you've got trailing in your wake. They take the cultist and ogre into custody in the town jail, while you bring the mimic to Sandpoint Theater to convince its owner, Cyrdak Drokkus, of its potential usefulness.

When you finally make it to your quarters, you find several missives waiting for you. Vorvashali Voon runs the Feathered Serpent, Sandpoint's only curio shop. A message from him invites you to visit his shop, offering you a 5% discount during the visit. Father Zantus has also left a message asking you to pay him a visit at the Cathedral at your earliest convenience.


Female human aasimar hydrokineticist 6 | her image | HP: 80/80 AC: 23; F: +14, R: +13, W: +10 Resist Cold 5 | Perc: +8 | Speed 25ft | Blast +13, 2d8+3 | hero point: 1 | conditions: scouting

Jeni tenses at the missive from her adoptive father. The tension does not mask her desire to go. "The Father might have important information..." her deflection is weak since her friends know her past and her feelings on this matter.


Human Swashbuckler 6 HP 53/80| AC 23 (24) | F +12 R +14 W +10 | Perception +10 | Panache? N |Hero Points 2| Opportune Riposte: Attack

Jeni's lack of enthusiasm at visiting Father Zantus is felt by Nadja. "He said, 'earliest convenience.' That has room for interpretation, right Kaz?" she nudges them.


Nonbinary (they/he) Human Wizard of Breached Boundaries 6 - HP 68/68| AC 21 | F +13 R +12 W +10 | Perception +8 | Focus 1/1 |Hero Points 1| Long Term Buffs: Mystic Armor

Kaz reads Jeni's diffidence differently, and tries to find a way to yes instead. "Oh plenty, plenty. The good Father should stick to his god - he'd never make for a good advocate in the Hells with loopholes like that. I'd actually like to go though. Plenty of things the Father might have to say, right? Just since it'd be useful?"


Human Swashbuckler 6 HP 53/80| AC 23 (24) | F +12 R +14 W +10 | Perception +10 | Panache? N |Hero Points 2| Opportune Riposte: Attack

"Right, but I'm just saying we don't have to go right now. Let's first get some drunkfish vittles, a little blackberry mead, something from Sandpoint Savories!"

To hopefully settle the matter, Nadja starts heading in the direction of Cracktooth's Tavern.


Male human pitborn tiefling redeemer 6 | HP: 86/86 AC: 24; F: +13, R: +8, W: +11 | Focus Avail: 3/3 |Perc: +9/+11 (+2 Init) | Speed 20ft | Fauchard +15 2d8+4| conditions: disrupting

Zen helps their new friend get the ogre up to the surface, grunting during most of the trip, and then helps drag the ogre along, crafting a pallet and using his surprising strength to facilitate the movement.

He doesn’t say much in the process, but mostly because he just looks tired.

When they recommend going to the tavern, he glumly follows along, though when they get there, as soon as they sit down and start chatting, he’s nodding along to Nadja when he falls asleep in his seat, still wearing his armor.


Female human aasimar hydrokineticist 6 | her image | HP: 80/80 AC: 23; F: +14, R: +13, W: +10 Resist Cold 5 | Perc: +8 | Speed 25ft | Blast +13, 2d8+3 | hero point: 1 | conditions: scouting

Jeni stiffens at going to the pub, but sighs and joins. As Zen nestles into the rough wood of the tavern table, she takes off her cloak and covers him in it. "Tomorrow for the Father seems appropriate." she manages, sending a smile the others way and orders more cheese stuffed vegetables.


Nonbinary (they/he) Human Wizard of Breached Boundaries 6 - HP 68/68| AC 21 | F +13 R +12 W +10 | Perception +8 | Focus 1/1 |Hero Points 1| Long Term Buffs: Mystic Armor

Clapping an arm around their more robust friend, Kaz helps walk along as though without a care in the world. "Not to worry, Jen. You've got to always leave 'em wanting more after all."

Their familiar trills. "We should get some ladyfingers for Astarion while we're there. He's a bit peckish."

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