Gm School 2024 GM Klonac (Inactive)

Game Master klonac

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Hi


Following the second clue, the party has journeyed to the small town of Allenstead. Ulisha's notebook says that a Razmiri priest who possesses a powerful magical rod is now living in the town. Thus far, the journey has been uneventful.

Feel free to roll Gather Information checks with Dilpomacy, or Knowledge(history, local, religion) before you arrive.

10+:
Worship of Razmir began in the River Kingdoms, where it
spread quickly and led to the creation of a theocracy. Allenstead
has always resisted conversion despite being on the very edge of
Razmiri territory.

15+:
Razmir is known as the Living God, a man who claims to
have ascended to divinity by completing the Test of the Starstone.
His faithful preach law, luxury, and obedience.

20+:
Razmiri wear identical masks to conceal their identities,
but the material the masks are made of denote one’s position in
the clergy: gold is above silver, and silver is above iron.

Liberty's Edge

Grippli witch 1 | HP 8/8 | AC 13, T 13, FF 11 | F: +1 R: +2, W: +2 | Perc +1 | Init +2

A little froggie who has recently hopped her way over to join you sees what she can find out by talking to others.

diplomacy: 1d20 ⇒ 9

Grand Lodge

Mummy's Mask 1 The Half-Dead City Male CN Oread Fighter (Mutation Warrior) 1 | HP 13/13 | AC 22 T 13 FF 20 | CMB +4, CMD 16 | F: +4, R: +2, W: +1| Init +2 | Perc (Darkvision) +6 (+2 Stonecunning) | SM +1 | Speed 20ft

Newt joins the little froggie in his efforts to gather some information...

Diplomacy: 1d20 - 3 ⇒ (10) - 3 = 7

...but his blunt way of asking questions is interpreted as rude and gets him only answers like "Don't know, I need to go now."

The Exchange

[Init +0, Per +0, Spd 20'] M Dwarf Fighter 1st [HP 14/14, AC 17 |ff 17 |t 10, Fort +6, Ref +2, Will +0,] CMD 14

Despite being a merchant by trade, Thurgar doesn't particularly have the gift of gab so he isn't much use in gathering information.

When he sees Newt and a little froggie, he grins and points a finger from one to the other back and forth a few times.

"No? Just me? Okay," he says with a good natured shrug.

"I'm Thurgar, by the way," he says to the grippli.


”Crowe” Male CN Human bloodrager 1 | HP 13/13 | AC 17 T 11 FF 16 | CMB +6, CMD 16 | F +4, R +1, W +0 | Init +1 | Perc +4 | Speed 30ft | Bloodrage: 6/6

Diplo: 1d20 + 2 ⇒ (8) + 2 = 10 The Shoanti is barely civilized enough to maintain normal conversation, yet he somehow managed to ask for direction.
"We're in the border of Razimiran it seems."


As the party draws near to Allenstead, they see that consists of a few dozen buildings built along either
side of a solitary dirt road. At the center of the village, a nearly complete statue of a Razmiri priest towers 20 feet over a stage, its gaze tilted downwards.
What do you all do?

Grand Lodge

Mummy's Mask 1 The Half-Dead City Male CN Oread Fighter (Mutation Warrior) 1 | HP 13/13 | AC 22 T 13 FF 20 | CMB +4, CMD 16 | F: +4, R: +2, W: +1| Init +2 | Perc (Darkvision) +6 (+2 Stonecunning) | SM +1 | Speed 20ft

Newt wants to look at and (possibly, if made well) admire the statue of the Razmiri priest. Maybe somebody (e.g. a guard) will turn up who knows more about the priest?

"Anyone wanna check out the statue with me?"

The Exchange

[Init +0, Per +0, Spd 20'] M Dwarf Fighter 1st [HP 14/14, AC 17 |ff 17 |t 10, Fort +6, Ref +2, Will +0,] CMD 14

"I always like to judge good...and bad...engineering and art," Thurgar replies, joining newt in approaching the statue.

Liberty's Edge

Grippli witch 1 | HP 8/8 | AC 13, T 13, FF 11 | F: +1 R: +2, W: +2 | Perc +1 | Init +2

The little grippli introduces herself as Sam. A much smaller frog peeks out from her sleeve.

She approaches the statue with the others.


At the moment, the town square is mostly empty, only a few people walking or standing at the edges. As the party walks up, one of the villages approaches them.
"Ah, good morning. I don't think I've seen y'all before. Assuming you're new to town, what can I do for you?"

Grand Lodge

Mummy's Mask 1 The Half-Dead City Male CN Oread Fighter (Mutation Warrior) 1 | HP 13/13 | AC 22 T 13 FF 20 | CMB +4, CMD 16 | F: +4, R: +2, W: +1| Init +2 | Perc (Darkvision) +6 (+2 Stonecunning) | SM +1 | Speed 20ft

"Morning. Maybe you can tell us who this impressive statue is depicting? Must be a very important person..."

Diplomacy: 1d20 - 3 ⇒ (20) - 3 = 17 :-O


"Ah, yes. The statue makes for quite the monument doesn't it? It is a token of gratitude to Razmir, the Living God and a testament to his greatness."
The villager replies excitedly.

Liberty's Edge

Grippli witch 1 | HP 8/8 | AC 13, T 13, FF 11 | F: +1 R: +2, W: +2 | Perc +1 | Init +2

Does the statue being nearly complete mean that it's a new construction, or an abandoned one?


The statue is a new construction.


”Crowe” Male CN Human bloodrager 1 | HP 13/13 | AC 17 T 11 FF 16 | CMB +6, CMD 16 | F +4, R +1, W +0 | Init +1 | Perc +4 | Speed 30ft | Bloodrage: 6/6

"Who run this town? Any mayor or priest of the Living God we could talk to if we wish to learn more about the town?"


"Ah, Folloch is the mayor, and a priest of Razmir. He will be giving a sermon at noon, so you could talk with him afterwards if you like?"

The Exchange

[Init +0, Per +0, Spd 20'] M Dwarf Fighter 1st [HP 14/14, AC 17 |ff 17 |t 10, Fort +6, Ref +2, Will +0,] CMD 14

"Thank you. We'll look around until then, if that's ok. We don't want to interrupt an important man," Thurgar says to the man.


The villager nods and wanders off.
What now?


”Crowe” Male CN Human bloodrager 1 | HP 13/13 | AC 17 T 11 FF 16 | CMB +6, CMD 16 | F +4, R +1, W +0 | Init +1 | Perc +4 | Speed 30ft | Bloodrage: 6/6

"We should watch him giving the sermon."

Liberty's Edge

Grippli witch 1 | HP 8/8 | AC 13, T 13, FF 11 | F: +1 R: +2, W: +2 | Perc +1 | Init +2

Sam nods in agreement.

Grand Lodge

Mummy's Mask 1 The Half-Dead City Male CN Oread Fighter (Mutation Warrior) 1 | HP 13/13 | AC 22 T 13 FF 20 | CMB +4, CMD 16 | F: +4, R: +2, W: +1| Init +2 | Perc (Darkvision) +6 (+2 Stonecunning) | SM +1 | Speed 20ft

"Sounds good to me."

The Exchange

[Init +0, Per +0, Spd 20'] M Dwarf Fighter 1st [HP 14/14, AC 17 |ff 17 |t 10, Fort +6, Ref +2, Will +0,] CMD 14

Thurgar will wander around the village until it is time for the sermon. He is polite and will answer anyone who talks to him, but does not go out of his way to strike up conversation or interrupt people as they go about their day.


As noon approaches, the townsfolk begin to gather around the stage in the center of town. A short, skinny man wearing the robes of a Razmiri priest, walks onto the stage from a nearby house, flanked by a pair of guards. As he begins to lead the townsfolk in prayer, his eyes settle on the party.

"Ah! My dearest children, it appears some stray lambs have
wandered into our flock! Surely Razmir can uncloud the minds of
these wayward souls.”

He draws a wand from his robe, points it at the party, and utters an arcane word. When nothing happens, he turns and sprints off stage, screaming for his congregation to defend him. As he ducks inside a house, the villagers grab at the party.

To catch up with Folloch, the party needs to succeed at 8 skill checks over the course of 3 rounds to escape the villagers. You can use any skill as long as you can explain how you can use it, but you can't use the same skill more than twice. You can also use spells.


”Crowe” Male CN Human bloodrager 1 | HP 13/13 | AC 17 T 11 FF 16 | CMB +6, CMD 16 | F +4, R +1, W +0 | Init +1 | Perc +4 | Speed 30ft | Bloodrage: 6/6

Crowe takes out his Earthbreaker and tell the viligers to BACK OFF.
Imtimidate: 1d20 + 7 ⇒ (16) + 7 = 23
Imtimidate: 1d20 + 7 ⇒ (20) + 7 = 27

Grand Lodge

Mummy's Mask 1 The Half-Dead City Male CN Oread Fighter (Mutation Warrior) 1 | HP 13/13 | AC 22 T 13 FF 20 | CMB +4, CMD 16 | F: +4, R: +2, W: +1| Init +2 | Perc (Darkvision) +6 (+2 Stonecunning) | SM +1 | Speed 20ft

Newt tries to climb on the roof of the next building to avoid the villagers, then jump across to the next house in the direction where Folloch went.

Climb - ACP: 1d20 + 7 - 0 ⇒ (12) + 7 - 0 = 19
Acrobatics to jump - ACP: 1d20 + 2 - 0 ⇒ (17) + 2 - 0 = 19

ACP for climbing and jumping is zero, because Newt is wearing a masterwork agile breastplate and currently isn’t wielding his shield.


Four successes.

The Exchange

[Init +0, Per +0, Spd 20'] M Dwarf Fighter 1st [HP 14/14, AC 17 |ff 17 |t 10, Fort +6, Ref +2, Will +0,] CMD 14

"Straight to spells? That's not very hospitable," Thorgar comments.

Surprisingly enough, this small village has a sewer system. Thorgar spots an entrance nearby and heads underground.

Knowledge (Dungeoneering): 1d20 + 5 ⇒ (7) + 5 = 12

Knowledge (Dungeoneering): 1d20 + 5 ⇒ (19) + 5 = 24

Grand Lodge

Mummy's Mask 1 The Half-Dead City Male CN Oread Fighter (Mutation Warrior) 1 | HP 13/13 | AC 22 T 13 FF 20 | CMB +4, CMD 16 | F: +4, R: +2, W: +1| Init +2 | Perc (Darkvision) +6 (+2 Stonecunning) | SM +1 | Speed 20ft

In case a character can have more than 2 successes:

Newt then tries to climb down from the roof.

Climb - ACP: 1d20 + 7 - 0 ⇒ (11) + 7 - 0 = 18

Looks good. :-)

Liberty's Edge

Grippli witch 1 | HP 8/8 | AC 13, T 13, FF 11 | F: +1 R: +2, W: +2 | Perc +1 | Init +2

Sam chooses to climb. Being a froggie, she can take 10 on her climb checks, giving a 17. (two times)


That is eight successes.
With ease, the party escapes the crowd and chases after Foloch. They catch him at the stables, trying to stuff several chests of luggage into a carriage. He aimes the baton at the party again, and when nothing happens, he draws a dagger and orders his guards to attack.

init:

Samantha: 1d20 + 2 ⇒ (4) + 2 = 6
Newt: 1d20 + 2 ⇒ (8) + 2 = 10
Thurgar: 1d20 + 0 ⇒ (4) + 0 = 4
Crowe: 1d20 + 1 ⇒ (16) + 1 = 17
guard: 1d20 - 1 ⇒ (17) - 1 = 16
Foloch: 1d20 + 1 ⇒ (1) + 1 = 2

Crowe
Guard
Newt
Samantha
Thurgar
Foloch


”Crowe” Male CN Human bloodrager 1 | HP 13/13 | AC 17 T 11 FF 16 | CMB +6, CMD 16 | F +4, R +1, W +0 | Init +1 | Perc +4 | Speed 30ft | Bloodrage: 6/6

Crowe rage. Rage against the priest. Rage against the falsehood of his god. Rage at the transgression toward the Pathfinder. He charges at the Razmirian priest. Lightning surrrounds his body and his mighty Earthbreaker.
Charge, Bloodrage, hitting flat-footed: 1d20 + 5 + 2 + 2 ⇒ (4) + 5 + 2 + 2 = 13 PA, Furious Focus,Elemental Strikes: 2d6 + 9 + 3 + 1d6 ⇒ (4, 3) + 9 + 3 + (5) = 24

Grand Lodge

Mummy's Mask 1 The Half-Dead City Male CN Oread Fighter (Mutation Warrior) 1 | HP 13/13 | AC 22 T 13 FF 20 | CMB +4, CMD 16 | F: +4, R: +2, W: +1| Init +2 | Perc (Darkvision) +6 (+2 Stonecunning) | SM +1 | Speed 20ft

With that roll, Crowe should maybe rage against the machine dice bot... ;-)
Do you have a reroll you could use? If not: could I give you my boardgame reroll?


Crowe's swing connects with the priest, smashing his head into pulp. As he tumbles to the ground, the guard blinks, sees the angry man wielding a massive, blood-splattered sledgehammer, and promptly drops his sword.
Pausing for PC reactions

Grand Lodge

Mummy's Mask 1 The Half-Dead City Male CN Oread Fighter (Mutation Warrior) 1 | HP 13/13 | AC 22 T 13 FF 20 | CMB +4, CMD 16 | F: +4, R: +2, W: +1| Init +2 | Perc (Darkvision) +6 (+2 Stonecunning) | SM +1 | Speed 20ft

"Wise choice. Stay put." Newt comments. He walks forward and picks up the sword. "That was a great attack, Crowe."

I assume we are out of initiative now?

The Exchange

[Init +0, Per +0, Spd 20'] M Dwarf Fighter 1st [HP 14/14, AC 17 |ff 17 |t 10, Fort +6, Ref +2, Will +0,] CMD 14

As quickly as Thorgar drew his hammer, he stows it, though he makes sure that the first thing he does is secure the sword the guard so wisely discarded.

"Aye. An impressive hit. A shame there's not much left of this fellow to question, but perhaps we can see what he was making off with so quickly," he continues, beginning to check the luggage the priest was so eagerly packing away.


Yes, we are now out of initative

The luggage contains gold and other valuables, likely stolen from the people of Allenstead.

The Exchange

[Init +0, Per +0, Spd 20'] M Dwarf Fighter 1st [HP 14/14, AC 17 |ff 17 |t 10, Fort +6, Ref +2, Will +0,] CMD 14

"We should return these to the good citizens here," Thurgar says, in a tone that suggests that he's trying to convince himself as much as anyone else as his eyes twinkle with greed as brightly as the gold coins he's lasciviously eyeing.

Grand Lodge

Mummy's Mask 1 The Half-Dead City Male CN Oread Fighter (Mutation Warrior) 1 | HP 13/13 | AC 22 T 13 FF 20 | CMB +4, CMD 16 | F: +4, R: +2, W: +1| Init +2 | Perc (Darkvision) +6 (+2 Stonecunning) | SM +1 | Speed 20ft

"I agree."


From behind the party, an angry mob of villagers runs up, and on seeing the pulp that once was Folloch, they lower their weapons. As most of them collect their valuables, one of them hands the party a bag of 300 gold. The guard, hanging his head, wanders off into the crowd of grateful villagers. One of them offers the party a room to stay in for the night, before they resume following the notebook.

Congratulations, adventure complete.

Liberty's Edge

Grippli witch 1 | HP 8/8 | AC 13, T 13, FF 11 | F: +1 R: +2, W: +2 | Perc +1 | Init +2

Sam sighs in relief.

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