
|  Natula Icosagon Thako | 
            
              
                 Truly Iconic Female Human (Ulfen) Wizard (evoker, admixture school) 6 | hp 37 | AC {17} T 13 FF {15} | CMD 16 | F +5 R +6 W +7 | Spd 30' | Init +2 | Kn(Arc, Dun, His, Loc, Pla, Rel) +11 Kn(Eng, Geo, Nat, Nob) +10, Lngst +9, Perc +6 (+2 w Kalas), Scrft +14, SensM +0 (+2 w Kalas)  | versatile evocation 8/8 | wands false life CL 3 6/7, m missile 42/50, summon monster I CL 3 9/9, unseen servant 8/10 | vanish 4rds 
              
              
                
                   
	
		 
	
 
                
                
              
            
             
          
         
	
 
                
                
              
            
            Neither Natula nor Kalas return to that fool, Muesello's shop. Obviously the place is known to the local authorities.
And Natula already planted the idea that certain folk in Cheliax are interested in him.

|  Birseko Naam | 
            
              
                 Male NG Half-Elven Psychic 6 | HP 27/38 | AC 10 T 10 FF 10 (w/Mage Armor 14/10/14) CMB 1, CMD 11 | F: +6, R: +4, W: +11 (+2 vs enchantments, +2 vs traps/hazards underground)  | Init: +6 (+2 more underground) | Perc: +11 (low light), SM: +6 | Speed 30ft |  Active conditions: Resist Fire 10  
              
              
                
                   
	
		 
	
 
                
                
              
            
             
          
         
	
 
                
                
              
            
            Sorry for the posting delay - busy holiday weekend for me.
Spend 1 phrenic point to roll twice and take the better result
DC 20 Knowledge Local: 1d20 + 12 ⇒ (6) + 12 = 18 OR DC 20 Knowledge Local: 1d20 + 12 ⇒ (20) + 12 = 32
"Hmm, look at this ring. Seems clear that Chalfon is was a member of the Shadow Lodge..."
Dark Archive: 
 Birseko attempts to pocket the ring, along with the finger it is attached to. He's not sure why, but he has a feeling that this might please his friend Zarta Dralneen.
Sleight of Hand, untrained: 1d20 + 0 ⇒ (20) + 0 = 20
Sleight of Hand, untrained: 1d20 + 0 ⇒ (20) + 0 = 20
 
	
 
     
    