Redelia's PFS1 1-35 Voice in the Void (Inactive)

Game Master Redelia

chronicle sheets



Venture Lieutenant, Play by Post (online)

Please provide the information for reporting and chronicle sheets here.

Silver Crusade

8-99 D The Solstice Scar Male LG Human Oathbound Paladin of Sarenrae 4 | HP 21/36 | AC 19 T 10 FF 19 | CMB +9, CMD 19 | F +9, R +4, W +5 | Ini +0 | Perc -2 | SM -2 | Speed 20ft

Player: Chris N. aka kaervek78
Character: Kurik
Pathfinder Society Number: 331079-3
Character class and level: Paladin 3
Faction: Silver Crusade
Day job: None
Regular or slow: regular
This Chronicle #: 9

Kurik is a STR-frontliner with a greatsword, Power Attack and Furious Focus. If ranged attacks are necessary, he uses his sling. His best skills are Diplomacy(+10) and Intimidate(+10) - he uses the latter regularly to demoralize enemy combatants. He has some experience in Animal Handling(+7) and is not too bad in Bluff(+3) and Disguise(+3), despite not being trained - though he will not tell lies. He surely isn't very perceptive(-2), and Knowledge isn't his domain, either.

Kurik has some energy resistances (Fire 3, Cold 3, Acid 3) and also has the Omen trait: Once per day, you may attempt to demoralize an opponent as a swift action.

The Concordance

HP 21/21 | Spells 1st: 2/4 | Tome Focus 6/8 | Rapier Focus 2/3 | AC 19 t15 f14 CMD 17 | F+4, R+5, W+4 (immune light-based blind and dazzle) | Init +6, Perc +9 | Elf Occultist 3 |

Player: Lupulus
Character: Kirithiel
Pathfinder Society Number: 292557-4
Character class and level: Occultist 3
Faction: Concordance of Elements
Day job: Craft (Carpentry): 1d20 + 12 ⇒ (9) + 12 = 21 = 20 gold

Silver Crusade

8-99 D The Solstice Scar Male LG Human Oathbound Paladin of Sarenrae 4 | HP 21/36 | AC 19 T 10 FF 19 | CMB +9, CMD 19 | F +9, R +4, W +5 | Ini +0 | Perc -2 | SM -2 | Speed 20ft

Some shopping needed - will update this character in the next 2-3 days at the latest.


Venture Lieutenant, Play by Post (online)

Can everyone also please fill out their perception and initiative on the first page of the maps link?

Sovereign Court

Male LN dhampir unchained rogue (bandit, knife master) 3 | HP 18/18 | AC 17 T 14 FF 13 | CMB +1, CMD 15 | F: +1, R: +7, W: +0 (+2 vs. disease/M-A)| Init: +10 | Perc: +7 (low-light, darkvision 60 ft.), SM: +3 | Speed 30 ft. | Active conditions: none | DO NOT CURE

1) Player name: cmlobue
2) Character name: Egavreis
3) PFS#-Character#: 312045-10
4) Character Class & Level: Unchained Rogue 3
5) Faction: Sovereign Court
6) Regular or slow speed for chronicle: Regular
7) Perception and Initiative Bonus: Perc +7, Init +10
8) Anything else I should know: dhampir - DO NOT CURE; downtime to check box on Rising Star boon; knifey

Grand Lodge

Elf Male Slayer 2nd | HP:20/20| AC:19 T:15 FF:14 | CMB:5 CMD:20 | Saves F:+5 R:+9 W:+2 (+2 vs enchantments) | Init:+7 | Per: +8 | 30’

Name: Beleg Strongbow
PFS#: 239913-13
Race: Elf
Class: Slayer
Level: 2
Faction: Grand Lodge
Regular or Slow: Regular

Silver Crusade

8-99 D The Solstice Scar Male LG Human Oathbound Paladin of Sarenrae 4 | HP 21/36 | AC 19 T 10 FF 19 | CMB +9, CMD 19 | F +9, R +4, W +5 | Ini +0 | Perc -2 | SM -2 | Speed 20ft
Kurik wrote:
Some shopping needed - will update this character in the next 2-3 days at the latest.

Shopping:

- adamantine Nodachi 3.060g
- MW silver heavy flail 495g
- cold iron dagger 4g
- Wand of Fallback Strategy 2 PP

Total: 3.559 gold, 2 PP

Liberty's Edge

tengu rogue 7 | HP 52/52 | AC 19, T 17, FF 13 (+2 v traps)| F+4 R+13 (+2 traps), W+5 | Perc +14 | Init +9

Character name: Jasmine
PFS number: 292560-1
Faction: Liberty's Edge

Liberty's Edge

Tengu Samurai 1 Hp 15/15 AC 16 Fort +3 Reflex + 3 Will +0 Initiative + 3

Player name: Klonac
Char name: Click-click
PFS number: 292559
Faction: Liberty's edge
Regular

Silver Crusade

8-99 D The Solstice Scar Male LG Human Oathbound Paladin of Sarenrae 4 | HP 21/36 | AC 19 T 10 FF 19 | CMB +9, CMD 19 | F +9, R +4, W +5 | Ini +0 | Perc -2 | SM -2 | Speed 20ft

@GM Redelia: what is the expected posting frequency at this table?


Venture Lieutenant, Play by Post (online)

Once a day, once a weekend. I have to apologize that I have not been setting a good example so far. My house lost power yesterday. We also will be slower close to holidays when I expect many people will be busy.

Silver Crusade

8-99 D The Solstice Scar Male LG Human Oathbound Paladin of Sarenrae 4 | HP 21/36 | AC 19 T 10 FF 19 | CMB +9, CMD 19 | F +9, R +4, W +5 | Ini +0 | Perc -2 | SM -2 | Speed 20ft

No need to apologize - I just wanted to know your expectations. ;-)

I hope you got the power back now.


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Venture Lieutenant, Play by Post (online)

OK, everyone, I'm going to lift my usual posting expectations from now until January 2. Please post often if you can, but it's not a problem if you're busy. The second half of December is often just really full for many people.

Grand Lodge

Elf Male Slayer 2nd | HP:20/20| AC:19 T:15 FF:14 | CMB:5 CMD:20 | Saves F:+5 R:+9 W:+2 (+2 vs enchantments) | Init:+7 | Per: +8 | 30’

Moved my icon…

Grand Lodge

Elf Male Slayer 2nd | HP:20/20| AC:19 T:15 FF:14 | CMB:5 CMD:20 | Saves F:+5 R:+9 W:+2 (+2 vs enchantments) | Init:+7 | Per: +8 | 30’

Sorry, fighting the flu, still trying to check in, but may be slow to post…


Venture Lieutenant, Play by Post (online)

Travelling so may not update for a few days.


Venture Lieutenant, Play by Post (online)

sorry, I was caring for a sick child and then not feeling very well myself. The next 24 hours will be absolutely crazy. I'll get us moving forward again after that.

Grand Lodge

Elf Male Slayer 2nd | HP:20/20| AC:19 T:15 FF:14 | CMB:5 CMD:20 | Saves F:+5 R:+9 W:+2 (+2 vs enchantments) | Init:+7 | Per: +8 | 30’

Take care, Redelia, lot of stuff going around…we got a double whammy of COVID and Influenza A in December…

Silver Crusade

8-99 D The Solstice Scar Male LG Human Oathbound Paladin of Sarenrae 4 | HP 21/36 | AC 19 T 10 FF 19 | CMB +9, CMD 19 | F +9, R +4, W +5 | Ini +0 | Perc -2 | SM -2 | Speed 20ft

Do not worry, Redelia, we are not in a hurry.
Real life always comes first, especially when it's a matter of health.
Take good care of yourself!


Venture Lieutenant, Play by Post (online)

Sorry, still sick. Will probably be out a few more days.

Grand Lodge

Elf Male Slayer 2nd | HP:20/20| AC:19 T:15 FF:14 | CMB:5 CMD:20 | Saves F:+5 R:+9 W:+2 (+2 vs enchantments) | Init:+7 | Per: +8 | 30’

No worries, GM. Take care of yourself and hope you feel better soon…

Silver Crusade

8-99 D The Solstice Scar Male LG Human Oathbound Paladin of Sarenrae 4 | HP 21/36 | AC 19 T 10 FF 19 | CMB +9, CMD 19 | F +9, R +4, W +5 | Ini +0 | Perc -2 | SM -2 | Speed 20ft

It has been 6 days. In order to be able to move forward soon, shall we bot Sssala?


Venture Lieutenant, Play by Post (online)

I'm sorry, everyone, I have a stressful and time-consuming real life thing that will take another day or so. I'll return to you soon.

Grand Lodge

Elf Male Slayer 2nd | HP:20/20| AC:19 T:15 FF:14 | CMB:5 CMD:20 | Saves F:+5 R:+9 W:+2 (+2 vs enchantments) | Init:+7 | Per: +8 | 30’

No worries, GM, hope all goes well…

Silver Crusade

8-99 D The Solstice Scar Male LG Human Oathbound Paladin of Sarenrae 4 | HP 21/36 | AC 19 T 10 FF 19 | CMB +9, CMD 19 | F +9, R +4, W +5 | Ini +0 | Perc -2 | SM -2 | Speed 20ft

I'm sorry, I really hope Kurik does not take all the fun out of the current situation. I mean, how often in PFS has a party the possibility to prepare and execute an ambush? However, a paladin has a code of conduct that he better follows - or else...

I'm trying to not pull a Miko Miyazaki - the worst example of a self-righteous paladin - here, but I do not see a way to participate in an ambush and keep my paladin powers...

PS: Suggestions welcome!


Venture Lieutenant, Play by Post (online)

Kurik, there is no reason a paladin cannot participate in an ambush. The paladin cannot lie, but no one is needing to lie for the sort of ambush being set up, not even a lie by omission or allowing someone else to lie, both of which at least in society paladins are expected to be able to do. It is possible that there is a reason your particular paladin cannot, such as if your deity has a more specific code.

Silver Crusade

8-99 D The Solstice Scar Male LG Human Oathbound Paladin of Sarenrae 4 | HP 21/36 | AC 19 T 10 FF 19 | CMB +9, CMD 19 | F +9, R +4, W +5 | Ini +0 | Perc -2 | SM -2 | Speed 20ft

All I want is to not become a fallen paladin.
I already witnessed a fall in a PFS game, so I thoroughly read the code of conduct (see below) and thought that the bolded part means a paladin cannot participate in an ambush.
Or are there PFS specific changes to the paladin I am not aware of?

Code of Conduct wrote:

A paladin must be of lawful good alignment and loses all class features except proficiencies if she ever willingly commits an evil act.

Additionally, a paladin's code requires that she respect legitimate authority, act with honor (not lying, not cheating, not using poison, and so forth), help those in need (provided they do not use the help for evil or chaotic ends), and punish those who harm or threaten innocents.

Anyhow, I am happy to take part in the ambush if that doesn't trigger falling!

Silver Crusade

8-99 D The Solstice Scar Male LG Human Oathbound Paladin of Sarenrae 4 | HP 21/36 | AC 19 T 10 FF 19 | CMB +9, CMD 19 | F +9, R +4, W +5 | Ini +0 | Perc -2 | SM -2 | Speed 20ft

PS: Here is the description of Ex-Paladins.

Ex-Paladins wrote:
A paladin who ceases to be lawful good, who willfully commits an evil act, or who violates the code of conduct loses all paladin spells and class features (including the service of the paladin's mount, but not weapon, armor, and shield proficiencies). She may not progress any further in levels as a paladin. She regains her abilities and advancement potential if she atones for her violations (see the atonement spell description in Spell Lists), as appropriate.

Grand Lodge

Elf Male Slayer 2nd | HP:20/20| AC:19 T:15 FF:14 | CMB:5 CMD:20 | Saves F:+5 R:+9 W:+2 (+2 vs enchantments) | Init:+7 | Per: +8 | 30’

Just my 2 cents but I think it would depend upon whom you’re ambushing…undead, demons, obviously evil creatures should be fine…an ambush where you’re not sure whom you might be ambushing might be a different story…

Silver Crusade

8-99 D The Solstice Scar Male LG Human Oathbound Paladin of Sarenrae 4 | HP 21/36 | AC 19 T 10 FF 19 | CMB +9, CMD 19 | F +9, R +4, W +5 | Ini +0 | Perc -2 | SM -2 | Speed 20ft

Yeah, that's why I suggested Kurik stays in the open and detects evil while you guys hide and ambush them if they are evil. Seemed like a doable option...

Sovereign Court

Male LN dhampir unchained rogue (bandit, knife master) 3 | HP 18/18 | AC 17 T 14 FF 13 | CMB +1, CMD 15 | F: +1, R: +7, W: +0 (+2 vs. disease/M-A)| Init: +10 | Perc: +7 (low-light, darkvision 60 ft.), SM: +3 | Speed 30 ft. | Active conditions: none | DO NOT CURE

Kazumi is better anyway.

I think calling an ambush a lie is really stretching things. We're granting ourselves a tactical advantage. Would you say it's unfair to smite evil against something that can't smite good?

If an ambush is what caused the paladin in the other game to lose their powers, I would have serious questions for the GM.

Silver Crusade

8-99 D The Solstice Scar Male LG Human Oathbound Paladin of Sarenrae 4 | HP 21/36 | AC 19 T 10 FF 19 | CMB +9, CMD 19 | F +9, R +4, W +5 | Ini +0 | Perc -2 | SM -2 | Speed 20ft

I did not think an ambush is lying. The question is: is it honorable?

But as I said: I am happy to take part in the ambush if that doesn't make me fall!


Venture Lieutenant, Play by Post (online)

Is it possible some GMs in non-society games might think an ambush is not honorable? Maybe, but any reasonable GM would at least warn you first.

Can a society GM make your paladin fall for an ambush? I don't think so, and they definitely have to warn you first.

In conclusion, you're fine. I would suggest rather than retconning what you've already said, since the roleplay is so good, letting your teammates convince you. :)


Venture Lieutenant, Play by Post (online)

To be a little more verbose, society GMs have to be a little permissive for paladins to make things work. There are scenarios where if the GM was strict, a paladin cannot participate in the mission. In order to keep paladin a playable class, society GMs have to let paladins do things like watch their teammates lie and let paladins cooperate with evil NPCs because the society says to.

I also tend to believe that paladins of NG deities have a little extra wiggle room compared to paladins of LG deities.

Silver Crusade

8-99 D The Solstice Scar Male LG Human Oathbound Paladin of Sarenrae 4 | HP 21/36 | AC 19 T 10 FF 19 | CMB +9, CMD 19 | F +9, R +4, W +5 | Ini +0 | Perc -2 | SM -2 | Speed 20ft
GM Redelia wrote:
In conclusion, you're fine. I would suggest rather than retconning what you've already said, since the roleplay is so good, letting your teammates convince you. :)

Thanks for the info and the further explanation regarding Society play! That makes totally sense.

I just did not want to do something that makes Kurik fall, that's all.
So, I am ready to be convinced by my teammates. ;-)

Grand Lodge

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Elf Male Slayer 2nd | HP:20/20| AC:19 T:15 FF:14 | CMB:5 CMD:20 | Saves F:+5 R:+9 W:+2 (+2 vs enchantments) | Init:+7 | Per: +8 | 30’
GM Redelia wrote:
“The Eye is always vigilant”

Uh-oh, we’re screwed now…Sauron has left Middle Earth for Golarion…

Grand Lodge

Elf Male Slayer 2nd | HP:20/20| AC:19 T:15 FF:14 | CMB:5 CMD:20 | Saves F:+5 R:+9 W:+2 (+2 vs enchantments) | Init:+7 | Per: +8 | 30’
Kurik wrote:

"These look quite slippery. And with my heavy armor I'm not very good with slippery. I'll go first so I don't hurt anyone else if I fall, but... shouldn't we investigate the room where the plant came from before we go down?"

I wouldn't want to have unexplored rooms behind us before we go down to another level...

Oops, I didn’t catch that we missed a room; we can explore it first…

As for when we go down the stairs, let Beleg go first…he has a good Acrobatics mod and can perhaps catch someone if they fall…or perhaps lessen their fall…looks like it may be a long way down and could be lethal for some of us at our current level…


Venture Lieutenant, Play by Post (online)

Thanks for playing, everyone! I hope to have chronicle sheets up and the game reported in a few minutes.


Venture Lieutenant, Play by Post (online)

Game is reported and chronicle sheets are available from the link at the top where the map link used to be.

Thanks again for playing, and I hope to see you all again at the virtual gaming table.

Liberty's Edge

Tengu Samurai 1 Hp 15/15 AC 16 Fort +3 Reflex + 3 Will +0 Initiative + 3

Thanks for running, Chronicle looks good.

Grand Lodge

Elf Male Slayer 2nd | HP:20/20| AC:19 T:15 FF:14 | CMB:5 CMD:20 | Saves F:+5 R:+9 W:+2 (+2 vs enchantments) | Init:+7 | Per: +8 | 30’

Thanks, GM, mine looks good as well. Enjoyed playing with everyone!

Silver Crusade

8-99 D The Solstice Scar Male LG Human Oathbound Paladin of Sarenrae 4 | HP 21/36 | AC 19 T 10 FF 19 | CMB +9, CMD 19 | F +9, R +4, W +5 | Ini +0 | Perc -2 | SM -2 | Speed 20ft

Chronicle looks good.

Thanks for running, GM Redelia!

Thanks for playing, everyone. I had fun! :-)

Sovereign Court

Male LN dhampir unchained rogue (bandit, knife master) 3 | HP 18/18 | AC 17 T 14 FF 13 | CMB +1, CMD 15 | F: +1, R: +7, W: +0 (+2 vs. disease/M-A)| Init: +10 | Perc: +7 (low-light, darkvision 60 ft.), SM: +3 | Speed 30 ft. | Active conditions: none | DO NOT CURE

Chronicle looks good.

Thanks for a great game, everyone, especially Redelia for running!

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