Violant's Iron Gods (Inactive)

Game Master Violant

Maps

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The cost isn't reduced for advanced guns in commonplace guns, though.

Also, I don't think you could start with a pepperbox in emerging guns, and that is essentially the early version of a revolver, just with less range increments and more misfire. I'm just worried that having 6 reloads for a move action might be a bit much.

They'd definitely be common enough to exist, but unsure if you'd be okay to start with an advanced gun. Definitely would allow you to craft a revolver though.

But, seeing as this is the campaign that's balanced against literal tech weapons to an extent, and I did decide to up the amount of guns, I'd be fine with there being an advanced weapon in play. So yeah, keep the revolver, actually. I want to see how this plays out.


Human Alchemist 2 | HP: 18/18 | AC: 16 (T: 13, F: 13) | CMB: +0, CMD: 13 | F: +4, R: +5, W: +1 (+2 vs Poison / +2 vs Charm, Compulsion) | Init: +3 | Perc: +6, SM: +1 | Speed 30' | Bombs 5/5 Day

Very sorry for the long absence. Lots of things going on recently, including a week long trip out of town during which I thought I'd be able to post some, but actually wasn't.


IG Slides OoA Slides

Ah, okay. Thanks for letting me know the reason, Penka!


IG Slides OoA Slides

Are you six ready to head up to the temple to meet Joram? Or is there something you'd like to do before we start?


Android Wizard (Spell Sage) 3 | HP 23/23 | AC 13 (Touch 13, FF 10, CMD 16) | F +3 R +4 W +3 | Per +5 | Init +3 | Active: None

I am ready to move on.


Android Wizard (Spell Sage) 3 | HP 23/23 | AC 13 (Touch 13, FF 10, CMD 16) | F +3 R +4 W +3 | Per +5 | Init +3 | Active: None

I think we are way overthinking this.

It is a lake. Probably still water so DC 10. All of us except Zelvin can make that on Take 10.

We have hours of Water Breathing. Let's get there and start exploring. Find out how long the passage is. Anyone who can't Swim it can be pulled along on a rope or else just walk on the bottom. So, really no need to figure out who is the strongest swimmer. We can all go together.

PbP games need momentum, and IME that means not getting bogged down in the minutae. Spending lots of posts and back-and-forth on what is likely intended to be basically a hand-wave is not a great start.

How we start here sets a tone for the campaign. Based on my own experience with many PbP APs (some finished, some dead, some active) I would suggest prioritizing momentum over getting every detail worked out.

It's not any one thing. Just an overall sense that we are paying too much attention to little things and requiring input (from other players, from the GM) on trivial matters rather than moving ahead.

PbP is a challenging format for a GM. I offer this input based on how the GMs of my two completed APs handled things. They didn't sweat the small stuff.


IG Slides OoA Slides

Yeah I was about to suggest something similar actually, I have realized we all need momentum, and yeah it's a
DC 10 lake with a cave at the bottom. You already have enough rope between you to get out, and you have a light source within Light. I'll write up the transition to Joram Kyte's tomorrow and probably also just send you down into the caves as well, I've just been feeling a bit under the weather.


IG Slides OoA Slides

Speaking of momentum... Alyn and Penka, you two are up. Was going to post this reminder earlier, but I've been feeling a bit under the weather.


M Aasimar | HP 28/30| AC: 17, T: 12, FF:15 | Spd: 30ft | Shaman (unsworn) 3 | Init +2, Darkvision 60; Percept: +11, Sense Motive: +4 | Saves: F: +3, R: +3, W: +7 +2 vs compulsions| CMB +3 / CMD 15

Am I correct in saying that there's no one in the party who has a single rank in stealth?


Android Wizard (Spell Sage) 3 | HP 23/23 | AC 13 (Touch 13, FF 10, CMD 16) | F +3 R +4 W +3 | Per +5 | Init +3 | Active: None

It can be used untrained.
Hekau has a +3 Stealth, which would be +4 if he had a rank in it. Not that big a difference.


M Aasimar | HP 28/30| AC: 17, T: 12, FF:15 | Spd: 30ft | Shaman (unsworn) 3 | Init +2, Darkvision 60; Percept: +11, Sense Motive: +4 | Saves: F: +3, R: +3, W: +7 +2 vs compulsions| CMB +3 / CMD 15

That it can be used untrained is not the point; that we have (as a party) a big hole in our skillset is...


Android Wizard (Spell Sage) 3 | HP 23/23 | AC 13 (Touch 13, FF 10, CMD 16) | F +3 R +4 W +3 | Per +5 | Init +3 | Active: None

No, I don't think we do. One rank is just a +1.
I don't see why Hekau (or anyone else) having a single rank in Stealth would change things much.
Most of us have decent Dex but do not have Stealth as a class skill. Therefore, investing that one rank isn't a big gain at this point.


Human Alchemist 2 | HP: 18/18 | AC: 16 (T: 13, F: 13) | CMB: +0, CMD: 13 | F: +4, R: +5, W: +1 (+2 vs Poison / +2 vs Charm, Compulsion) | Init: +3 | Perc: +6, SM: +1 | Speed 30' | Bombs 5/5 Day

Yep, that's pretty much the case. Penka has a rank in stealth and took took her all the way from +3 to +4. If nobody has stealth as a class skill putting ranks in doesn't change much for a few levels yet.


M NG Magus 1 / Wizard 3 | HP 33/33 | AC13+4 T13 FF10+4 | CMB0 CMD13 | F+6 R+5* W+7* | Init+4 Per+9 (darkvision 60', low-light vision) SM+2 | AP 7/7 bullets 6/6 Called 1/1 | spells M1st 3/2 W1st-2/4 | conditions/effects: extended water breathing 8h, mage armor 2h

Does Zelvin's arcane gun make a sound when a spell is fired through it? I would think it doesn't; only when firing actual alchemical cartridges with black powder in them. :)


IG Slides OoA Slides

I would rule it doesn't, but if something rolled a high enough perception, they could hear the sounds of it still. It wouldn't be gunfire, it would be a coin being launched into a blindheim like a bullet. And also, I don't think you technically can cast Coin shot with an arcane gun, as the target isn't the enemy, but instead the coin. I allowed it on the premise that there was no mechanical change from just casting coin shot, and the Arcane gun sending the coins off was amazing flavor.


M NG Magus 1 / Wizard 3 | HP 33/33 | AC13+4 T13 FF10+4 | CMB0 CMD13 | F+6 R+5* W+7* | Init+4 Per+9 (darkvision 60', low-light vision) SM+2 | AP 7/7 bullets 6/6 Called 1/1 | spells M1st 3/2 W1st-2/4 | conditions/effects: extended water breathing 8h, mage armor 2h

Oops! I had thought that coin shot specified that the coin was a ranged touch attack, which would qualify it for the arcane gun ("A spellslinger can cast any ranged touch attack, cone, line, or ray spells through his arcane gun."). But the spell description says it's a simple ranged attack, though like a bullet it is treated as a ranged touch attack within the first range increment. That might be enough to justify the cool flavor?


IG Slides OoA Slides

Yeah, I allowed it because mechanically there's no difference, and the flavor is cool.


M Aasimar | HP 28/30| AC: 17, T: 12, FF:15 | Spd: 30ft | Shaman (unsworn) 3 | Init +2, Darkvision 60; Percept: +11, Sense Motive: +4 | Saves: F: +3, R: +3, W: +7 +2 vs compulsions| CMB +3 / CMD 15

All right, who's up? Possibly @GM Violant?


IG Slides OoA Slides

I'll get to describing the events within a few hours; I was just admittedly dragging my feet while I apply for graduate schools since I didn't know if any of you wanted to say anything else. Apologies about the pace-killer.


IG Slides OoA Slides

Alright, I stopped dragging my feet here and posted.


IG Slides OoA Slides

So are the six of you going to wait the rest of the remaining hour for the blindness of Zelvin and Penka to wear off?


M Aasimar | HP 28/30| AC: 17, T: 12, FF:15 | Spd: 30ft | Shaman (unsworn) 3 | Init +2, Darkvision 60; Percept: +11, Sense Motive: +4 | Saves: F: +3, R: +3, W: +7 +2 vs compulsions| CMB +3 / CMD 15

I think that's the plan; it's not too practical to lead them around by hand...


IG Slides OoA Slides

If that's the plan, I'll put a note where I put all my notes, and post a message in about 30m to an hour concerning what the perception check was for.


Android Wizard (Spell Sage) 3 | HP 23/23 | AC 13 (Touch 13, FF 10, CMD 16) | F +3 R +4 W +3 | Per +5 | Init +3 | Active: None

I have to say that OOC I am not thrilled with Khoran taking charge and giving tactical orders to the party.

Hekau is very unlikely to object IC but I as a player do not wish this to be a pattern.


IG Slides OoA Slides

I just initially assumed that it was due to me dragging my feet a fair bit while I was getting a graduate school application order, that he was doing that for.


M Aasimar | HP 28/30| AC: 17, T: 12, FF:15 | Spd: 30ft | Shaman (unsworn) 3 | Init +2, Darkvision 60; Percept: +11, Sense Motive: +4 | Saves: F: +3, R: +3, W: +7 +2 vs compulsions| CMB +3 / CMD 15
Hekau wrote:

I have to say that OOC I am not thrilled with Khoran taking charge and giving tactical orders to the party.

Hekau is very unlikely to object IC but I as a player do not wish this to be a pattern.

I've been trying to think what to reply, but...

IC, Khoran is 152 years old, a shaman (and thus a leader if no one steps forward) with the responsiblities thereof, including protecting and leading the younger folks... Like his friend Khonnir's adopted children. So, if no one else is organizing things, he's gonna step forward; and nobody else has stepped up to organize and lead...

OOC, If you want to lead, then get involved. Preferably in ways that make tactical sense ...


Android Wizard (Spell Sage) 3 | HP 23/23 | AC 13 (Touch 13, FF 10, CMD 16) | F +3 R +4 W +3 | Per +5 | Init +3 | Active: None

Hekau does not wish to be a leader. It is not in character for him. But I don't think the party needs one.

And if there were to be one, Khoran would be my absolute last choice. His age, his class (as you see shaman implying leadership, which I don't), and his Flagbearer feat (or specifically, that it is the flag of his clan, so anyone who accepts the benefit thereby declares their allegiance to his clan) all seem like power plays to establish himself as leader. So he is the one PC that I absolutely will not follow.

I'll just do my own thing. Don't try to "organize" or "lead" me. If everyone else wants to take orders from you, I suppose that is their right.


M Aasimar | HP 28/30| AC: 17, T: 12, FF:15 | Spd: 30ft | Shaman (unsworn) 3 | Init +2, Darkvision 60; Percept: +11, Sense Motive: +4 | Saves: F: +3, R: +3, W: +7 +2 vs compulsions| CMB +3 / CMD 15

It's that time of year again, Merry Christmas and a Happy New Year to all! I will be off on my Christmas trip home until the 2nd of Jan. Posting should continue, but may be spotty (so bot me if need be).


M Aasimar | HP 28/30| AC: 17, T: 12, FF:15 | Spd: 30ft | Shaman (unsworn) 3 | Init +2, Darkvision 60; Percept: +11, Sense Motive: +4 | Saves: F: +3, R: +3, W: +7 +2 vs compulsions| CMB +3 / CMD 15

I'm back from my travels... I see not much has gone on in my absence.


M NG Magus 1 / Wizard 3 | HP 33/33 | AC13+4 T13 FF10+4 | CMB0 CMD13 | F+6 R+5* W+7* | Init+4 Per+9 (darkvision 60', low-light vision) SM+2 | AP 7/7 bullets 6/6 Called 1/1 | spells M1st 3/2 W1st-2/4 | conditions/effects: extended water breathing 8h, mage armor 2h

Happy new year everyone!


IG Slides OoA Slides

I contacted Penka, and they haven't responded back yet. Was waiting around until New Years was over, just in case they were in a similar situation to Khoran but forgot.


Human Alchemist 2 | HP: 18/18 | AC: 16 (T: 13, F: 13) | CMB: +0, CMD: 13 | F: +4, R: +5, W: +1 (+2 vs Poison / +2 vs Charm, Compulsion) | Init: +3 | Perc: +6, SM: +1 | Speed 30' | Bombs 5/5 Day

Very sorry I've been away so long work along with the holidays has made the past month-plus a real beast. Things should calm down now I'm past the holiday season, and I'll have free time again.


IG Slides OoA Slides

Glad to have the two of you back, then! I posted the first post of the new year just now, so we can get this show back on the road hopefully.


M NG Magus 1 / Wizard 3 | HP 33/33 | AC13+4 T13 FF10+4 | CMB0 CMD13 | F+6 R+5* W+7* | Init+4 Per+9 (darkvision 60', low-light vision) SM+2 | AP 7/7 bullets 6/6 Called 1/1 | spells M1st 3/2 W1st-2/4 | conditions/effects: extended water breathing 8h, mage armor 2h

Oh shoot! I thought the oozes were where I moved Zelvin on the map. I didn't intend to go somewhere other than where everyone else was, I just thought I was the first person to move my icon. Great embarrassment! Can I take that back? If that would muddle things up too much, I can play like Zelvin is still a little blinded and took a wrong turn.


IG Slides OoA Slides

Oh yeah, you can take it back if you want, just make a note of it in the gameplay thread, and don't make the perception/stealth checks. If for some reason you want to roll with it, then give me those rolls.


M Aasimar | HP 28/30| AC: 17, T: 12, FF:15 | Spd: 30ft | Shaman (unsworn) 3 | Init +2, Darkvision 60; Percept: +11, Sense Motive: +4 | Saves: F: +3, R: +3, W: +7 +2 vs compulsions| CMB +3 / CMD 15

@GM Violant, you need a crit confirm roll for the extra damage from that slam on Grezzag... and I will hold off posting for a bit to see if Zelvin is going to change his action...


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Oh, woops, forgot that. Haven't GMed in a fair bit!


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ALright, I believe Zelvin has confirmed his choice in action by moving his token. Khoran, you're up!


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Is WynterSt0rm still here? Haven't heard from you yet.


Sorry! Whatever I came down with has been kicking me in the rear for the past few weeks. With the holiday chaos over, I should be able to focus on the campaign. If I disappear like that again, feel free to bot me for a bit.


IG Slides OoA Slides

Alright, will do, WynterSt0rm.


M Aasimar | HP 28/30| AC: 17, T: 12, FF:15 | Spd: 30ft | Shaman (unsworn) 3 | Init +2, Darkvision 60; Percept: +11, Sense Motive: +4 | Saves: F: +3, R: +3, W: +7 +2 vs compulsions| CMB +3 / CMD 15

I am on the road again until Jan 30th. Posting should continue but may be spotty... (so bot if needed)


IG Slides OoA Slides

Sorry for the delay, have been preparing things for Uni and have two meetings coming up for the same. I'll likely post something by Friday.


IG Slides OoA Slides

Alright! Post up! Sorry for the absolutely massive delay, life has been kicking me in the rear, but I'm back and ready to GM some more.


Male CG Half-Orc Fighter 3 | HP 31/31 | AC: 17 (18 v. robots) Touch: 12 (13 v. robots) FF: 15 | CMB: 7 CMD: 19 | Fort: +5 Reflex: +3 Will: +2 | Init: +2 | Darkvision 60ft Perc: +1 SM: +1 | Speed 30ft | Active Buffs:

putting party order thinking here.

Yeah, me at front sounds appropriate.
Normally good to have a tougher character at the back in case we get jumped from behind, which would be Alyn. Khoran with a reach weapon makes sense in the second row

Everyone else I think primarily uses ranged weapons, right? So probably put wizardy types in the middle for safety, unless distance/obstacles makes a difference. (with windy caverns, might be better to put the better shots where they're not shooting around a corner)

If we have to go in single file, I'd probably say:

Grezzag, Khoran, Hekau, Zelvin, Penka, Alyn

And then pair up if we're not in narrow corridors.


Android Wizard (Spell Sage) 3 | HP 23/23 | AC 13 (Touch 13, FF 10, CMD 16) | F +3 R +4 W +3 | Per +5 | Init +3 | Active: None

Hekau is not particularly fragile as wizards go (Str 14, Dex 16, Con 14) but he is still a wizard so is content to be in the middle. Your marching order looks good to me.


Human Alchemist 2 | HP: 18/18 | AC: 16 (T: 13, F: 13) | CMB: +0, CMD: 13 | F: +4, R: +5, W: +1 (+2 vs Poison / +2 vs Charm, Compulsion) | Init: +3 | Perc: +6, SM: +1 | Speed 30' | Bombs 5/5 Day

Sounds good Grezzag.


M NG Magus 1 / Wizard 3 | HP 33/33 | AC13+4 T13 FF10+4 | CMB0 CMD13 | F+6 R+5* W+7* | Init+4 Per+9 (darkvision 60', low-light vision) SM+2 | AP 7/7 bullets 6/6 Called 1/1 | spells M1st 3/2 W1st-2/4 | conditions/effects: extended water breathing 8h, mage armor 2h

I agree, I'm good with this plan. Let's squash some gremlins!


M Aasimar | HP 28/30| AC: 17, T: 12, FF:15 | Spd: 30ft | Shaman (unsworn) 3 | Init +2, Darkvision 60; Percept: +11, Sense Motive: +4 | Saves: F: +3, R: +3, W: +7 +2 vs compulsions| CMB +3 / CMD 15

Sounds fine to me

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