Salaish Talenduth |
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You assume correctly, Isaku.
Taking several moments to compose a composition, Salaish is late to the party as she finally belts out a tune to Inspire Courage in her teammates.
Lingering Composition (Performance DC 22): 1d20 + 14 + 1 ⇒ (7) + 14 + 1 = 22
Success! IC lasts 3 rounds. (+1 from Virtuosic Performer feat.)
To the tune of "The Wheels on the Bus"
"The mantis shrimp goes
*Snap snap snap*
*Snap snap snap*
*Snap snap snap*
The mantis shrimp goes
*Snap snap snap*
And punches you to death!"
She follows that up with a spell that emits a loud, cracking BOOM right behind the attackers that are threatening her.
Sound Burst, sonic damage: 2d10 ⇒ (3, 9) = 12
Gray, White, and Red need DC 22 Fort saves.
@Players: Salaish also has Dirge of Doom, which makes all creatures within 30' Frightened 1, and they can't reduce that. It would replace Inspire Courage, though. I'll assume you want IC unless you tell me otherwise.
◇ Lingering Composition, ◆ Cast a spell, ◆◆ Cast a spell
GM chadius |
Salaish plays her music. The final line explodes and causes the devils behind her to tremble. The two armed creatures critically stumble as the noise wracks their bodies in pain.
Gray: 1d20 + 7 ⇒ (3) + 7 = 10
White: 1d20 + 15 ⇒ (5) + 15 = 20
Red: 1d20 + 7 ⇒ (2) + 7 = 9
The four armed creature in Black roars and charges in.
Even is Isaku, Odd is Caitlin: 1d2 ⇒ 1
Trident: 1d20 + 16 ⇒ (20) + 16 = 36
Piercing: 1d8 + 10 ⇒ (4) + 10 = 14
As the trident finds a critical weakpoint in her armor, Caitlin realizes she is bleeding profusely. 1d4 Persistent Bleed
The Black four-armed creature seems to laugh and throw caution at the wind at the sight of her blood. It goes into a blood frenzy!
Claw: 1d20 + 16 - 4 + 1 ⇒ (13) + 16 - 4 + 1 = 26
Slashing: 1d6 + 8 + 4 ⇒ (3) + 8 + 4 = 15
The smaller green creature drops the longspear, flanks with the leader, and tries to finish Caitlin off. The bite critically pierces her armor, and the green creature flies into a blood frenzy.
Jaws: 1d20 + 11 ⇒ (20) + 11 = 31
Piercing: 1d8 + 3 ⇒ (4) + 3 = 7
Claws: 1d20 + 11 - 4 + 1 ⇒ (2) + 11 - 4 + 1 = 10
Isaku tries to get a bead on Red, but with Caitlin under attack he shoots the smaller Green creature instead. The wound isn't as big as he had hoped, but maybe the creature's frenzy shook off some of the blow.
GM chadius |
Round 2 - Inspire Courage
Black fourarms (Trident, Blood Frenzy! 11 Temp HP)
Green (18 damage, Blood Frenzy!)
Isaku
Luna
Scratch (25 feet above ground)
Seoni (11 damage)
Caitlin (Hunt Prey: White, 57 damage, 1d4 persistent bleed)
White fourarms (12 damage)
Yellow
Gray (29 damage)
Red (24 damage)
Salaish
The bow (front, currently facing north) and stern (back, currently facing south) of the ship are 10 feet above the main deck. Crow's nest is about 25 feet up.
Seoni* |
Seoni casts Soothe on Caitlin, then follows up with a defensive Shield.
◆◆ Soothe: 1d10 + 4 ⇒ (2) + 4 = 6
◆ Shield
↺ Shield Block if taking damage (Hardness 10)
GM chadius |
Luna obliterates the Green scaled Sea Devil in a barrage of pure magic.
Seoni calls upon the world to Soothe Caitlin's physical wounds and ward her against magical ones.
Round 2 - Inspire Courage
Black fourarms (Trident, Blood Frenzy! 11 Temp HP)
Isaku
Luna
Scratch (25 feet above ground)
Seoni (11 damage, Shield)
Caitlin (Hunt Prey: White, 51 damage, 1d4 persistent bleed, Soothed)
White fourarms (12 damage)
Yellow
Gray (29 damage)
Red (24 damage)
Salaish
The bow (front, currently facing north) and stern (back, currently facing south) of the ship are 10 feet above the main deck. Crow's nest is about 25 feet up.
Scratch Steeltoe |
Scratch pops his scruffy Dwarven helmet back up and peers over the lip of the crow's nest at the remaining options down on the deck Pink splatter.. nope; green goop.. nope; maybe something a bit livelier.. black 4 arms or white 4 arms.. hrmm. He grins to himself as he makes a decision and takes aim!
BOOM!
Another blast rings out, smoke and flames bellowing from the long rifle's barrel towards BLACK!
+1 Striking Arquebus: Concussive, Fatal d12, Kickback, IC: 1d20 + 17 + 1 ⇒ (12) + 17 + 1 = 30 Damage (P/B): 2d8 + 2 + 1 ⇒ (7, 3) + 2 + 1 = 13
Replace Damage with Fatal Damage if a Crit, then x2 (P/B): 2d12 + 2 + 1 ⇒ (12, 11) + 2 + 1 = 26Extra Fatal Dice Damage (P/B): 1d12 ⇒ 5
He quickly ducks for some cover to reload before firing again at the same target.
BOOM!
+1 Striking Arquebus: Concussive, Fatal d12, Kickback, IC: 1d20 + 17 + 1 ⇒ (19) + 17 + 1 = 37 Damage (P/B): 2d8 + 2 + 1 ⇒ (5, 7) + 2 + 1 = 15
Replace Damage with Fatal Damage if a Crit, then x2 (P/B): 2d12 + 2 + 1 ⇒ (9, 4) + 2 + 1 = 16Extra Fatal Dice Damage (P/B): 1d12 ⇒ 2
He peaks to survey his work, nodding "Hope that helps Cait!"
Strike Black, Covered Reload: AC26, Strike Black
GM chadius |
Scratch pops his head out long enough to blast the frenzied Black scaled leader twice, scoring a critical blast with his second shot.
Caitlin takes a moment to patch some of her wounds.
Bleed: 1d4 ⇒ 4
The White scaled leader with four arms hisses as their minions press on the assault. The Gray scaled creature begins to climb up the crow's nest.
Athletics: 1d20 + 9 ⇒ (17) + 9 = 26
Meanwhile, the creature in Yellow runs into the middle of the melee and picks their target...
1 is Caitlin, 2 is Luna, 3 is Salaish: 1d3 ⇒ 1
Jaws: 1d20 + 11 ⇒ (20) + 11 = 31
Piercing: 1d8 + 3 ⇒ (8) + 3 = 11
Critically biting into Caitlin drives the Yellow scaled creature into a blood frenzy!
Claw: 1d20 + 11 - 4 + 1 ⇒ (13) + 11 - 4 + 1 = 21
Piercing: 1d6 + 3 + 3 ⇒ (2) + 3 + 3 = 8
The creature in Red pulls out a longspear and jabs Isaku.
1 is Isaku, 2 is Seoni, 3 is Salaish: 1d3 ⇒ 1
Longspear: 1d20 + 11 ⇒ (17) + 11 = 28
Piercing: 1d8 + 3 ⇒ (6) + 3 = 9
It then bites into Seoni's shield, shattering it but leaving her unharmed. It will take 10 minutes or so to reform it.
Even is Seoni, Odd is Salaish: 1d2 ⇒ 2
Claw: 1d20 + 11 - 4 ⇒ (18) + 11 - 4 = 25
Slashing: 1d6 + 3 ⇒ (5) + 3 = 8
The fourarmed White scaled leader evaluates the field and sees many targets.
1 is Luna, 2 is Seoni, 3 is Salaish: 1d3 ⇒ 1
Trident: 1d20 + 16 ⇒ (12) + 16 = 28
Piercing: 1d8 + 10 ⇒ (8) + 10 = 18
Claw: 1d20 + 16 - 4 ⇒ (19) + 16 - 4 = 31
Slashing: 1d6 + 8 ⇒ (1) + 8 = 9
The White scaled leader briefly turns a shade of red as they enter a blood frenzy and critically slashes Luna.
Claw: 1d20 + 16 - 8 + 1 ⇒ (12) + 16 - 8 + 1 = 21
Slashing: 1d6 + 8 + 4 ⇒ (3) + 8 + 4 = 15
The last claw knocks Luna out and the creature hisses in victory.
GM chadius |
Round 2 - Inspire Courage
Black fourarms (Trident, Blood Frenzy! 36 damage)
Isaku (9 damage)
Luna (50 Damage, Prone, Dying 1)
Scratch (25 feet above ground)
Seoni (11 damage, Shield broken)
Caitlin (Hunt Prey: White, 60 damage, 1d4 persistent bleed, Soothed, Battle Medicine)
White fourarms (12 damage, Blood Frenzy! 11 Temp HP)
Yellow (Blood Frenzy! 7 Temp HP)
Gray (29 damage, 10 feet above ground)
Red (24 damage)
Salaish
The bow (front, currently facing north) and stern (back, currently facing south) of the ship are 10 feet above the main deck. Crow's nest is about 25 feet up.
Isaku Beru |
Isaku immediately slaps a battle dressing on Caitlin to keep her in the fight.
Battle Medicine, DC 20, Assurance: 2d8 + 10 ⇒ (8, 3) + 10 = 21
IIRC, Caitlin is immune to someone's Battle Medicine (i.e. it's not like Treat Wounds)
He then reloads his pistol and shoots Yellow.
BOOM!
+1 Striking Dueling Pistol, 60' range, Reload 1: 1d20 + 14 ⇒ (20) + 14 = 34 for Concussive Damage: 2d6 ⇒ (4, 3) = 7
Concussive, Crit, IC: 2d10 + 1 ⇒ (4, 3) + 1 = 8 Doubled to 16
Fatal: 1d10 ⇒ 2
18 total damage
◆ Battle Med to Caitlin
◆ Reload
◆ BOOM!
Salaish Talenduth |
Luna drops to the deck right beside Salaish. Oh no! Healing her now will be almost useless, surrounded by fiends as they are. This has to end FAST! Quickly, she casts Sound Burst again, this time only being able to get the white and red attackers.
Sonic damage: 2d10 ⇒ (4, 5) = 9
White and Red need a DC 22 Fort save.
Then, because she feels very vulnerable with these uglies right up in her face, she draws her rapier.
Diplomacy, Expert: 1d20 + 14 ⇒ (4) + 14 = 18
◆◆ Cast a spell, ◆ Interact
GM chadius |
Salaish strikes another power chord. The White scaled invader uses all four hands to quickly cover their ears entirely.
White Fort: 1d20 + 15 ⇒ (17) + 15 = 32
Red Fort: 1d20 + 7 ⇒ (19) + 7 = 26
The creature in Black continues its assault on Caitlin.
Jaws: 1d20 + 16 + 1 ⇒ (11) + 16 + 1 = 28
Piercing: 1d8 + 8 + 4 ⇒ (8) + 8 + 4 = 20
As Caitlin falls, the Black scaled creature hisses and closes in on Isaku.
Claw: 1d20 + 16 - 4 + 1 ⇒ (5) + 16 - 4 + 1 = 18
Piercing: 1d6 + 8 + 4 ⇒ (3) + 8 + 4 = 15
Isaku twists to the side and evades the claw before applying some emergency healing to Caitlin, reviving her. Then he takes critical aim at the Yellow scaled creature. They scream as the shot blows through, but they still stand.
GM chadius |
Round 3 - Inspire Courage round 2/3
Black fourarms (Trident, Blood Frenzy! 36 damage)
Isaku (9 damage)
Scratch (25 feet above ground)
Seoni (11 damage, Shield broken)
Luna (50 Damage, Prone, Dying 1, Recovery check)
White fourarms (12 damage, Blood Frenzy! 11 Temp HP)
Yellow (Blood Frenzy! 11 damage)
Gray (29 damage, 10 feet above ground)
Red (28 damage)
Salaish (React with Empathic Plea)
Caitlin (41 damage, Prone, Wounded 1, Weapons dropped, 1d4 persistent bleed, Battle Medicine from Caitlin, Isaku)
The bow (front, currently facing north) and stern (back, currently facing south) of the ship are 10 feet above the main deck. Crow's nest is about 25 feet up.
Scratch Steeltoe |
Huh, lookin' pretty damn grim down there. These fish faces got some wicked claws! Scratch quickly reloads his long rifle, takes a bead on the most injured looking fish down there and blasts some hot steel into it.
BOOM!
+1 Striking Arquebus: Concussive, Fatal d12, Kickback, IC: 1d20 + 17 + 1 ⇒ (9) + 17 + 1 = 27
Damage (P/B): 2d8 + 2 + 1 ⇒ (2, 2) + 2 + 1 = 7
Replace Damage with Fatal Damage if a Crit, then x2 (P/B): 2d12 + 2 + 1 ⇒ (2, 5) + 2 + 1 = 10
Extra Fatal Dice Damage (P/B): 1d12 ⇒ 3
Then he takes cover to reload as fast as he can.
Not the crit nor damage roll I was hoping for. Reload, Strike Red, Covered Reload: AC26
Crud. For future reference I forgot I have weapon crit specialization now.. *Firearm: The target must succeed at a Fortitude save against your class DC (21) or be stunned 1.
GM chadius |
Luna continues to bleed out as Scratch takes stock of the situation. The two armed creatures are definitely weaker. The Grayish one climbing up is not only weaker, but also an active threat. His first shot sends them careening down, smashing into the shipdeck.
He tries to shoot the Red one threatening Seoni, but the ship lurches for a moment, enough to throw off his aim.
Round 3 - Inspire Courage round 2/3
Black fourarms (Trident, Blood Frenzy! 36 damage)
Isaku (9 damage)
Scratch (25 feet above ground)
Seoni (11 damage, Shield broken)
Luna (50 Damage, Prone, Dying 2, Recovery check)
White fourarms (12 damage, Blood Frenzy! 11 Temp HP)
Yellow (Blood Frenzy! 11 damage)
Red (28 damage)
Salaish (React with Empathic Plea)
Caitlin (41 damage, Prone, Wounded 1, Weapons dropped, 1d4 persistent bleed, Battle Medicine from Caitlin, Isaku)
The bow (front, currently facing north) and stern (back, currently facing south) of the ship are 10 feet above the main deck. Crow's nest is about 25 feet up.
GM chadius |
Seoni can defend herself, quickly destroying the Red scaled creature with a barrage of force missiles.
The Yellow scaled creature runs in, eyes wild, full of hunger. They bite and slash Seoni.
1 is Isaku, 2 is Seoni, 3 is Salaish: 1d3 ⇒ 2
Jaws: 1d20 + 11 + 1 ⇒ (15) + 11 + 1 = 27
Piercing: 1d8 + 3 + 4 ⇒ (1) + 3 + 4 = 8
Claws: 1d20 + 11 - 4 + 1 ⇒ (16) + 11 - 4 + 1 = 24
Piercing: 1d6 + 3 + 4 ⇒ (3) + 3 + 4 = 10
The White scaled creature laughs, raises their four arms, and joins the carnage, digging into Seoni twice and dropping her on the deck.
Even is Salaish, Odd is Seoni: 1d2 ⇒ 1
Jaws: 1d20 + 16 + 1 ⇒ (2) + 16 + 1 = 19
Claws: 1d20 + 16 + 1 - 4 ⇒ (15) + 16 + 1 - 4 = 28
Slashing: 1d6 + 8 + 4 ⇒ (5) + 8 + 4 = 17
Claws: 1d20 + 16 + 1 - 8 ⇒ (16) + 16 + 1 - 8 = 25
Slashing: 1d6 + 8 + 4 ⇒ (6) + 8 + 4 = 18
GM chadius |
Round 3 - Inspire Courage round 2/3
Black fourarms (Trident, Blood Frenzy! 36 damage)
Isaku (9 damage)
Scratch (25 feet above ground)
Seoni (52 damage, Shield broken, Prone, Dying 1, Recovery check)
Luna (50 Damage, Prone, Dying 2, Recovery check)
White fourarms (12 damage, Blood Frenzy! 11 Temp HP)
Yellow (Blood Frenzy! 11 damage)
Salaish (React with Empathic Plea)
Caitlin (41 damage, Prone, Wounded 1, Weapons dropped, 1d4 persistent bleed, Battle Medicine from Caitlin, Isaku)
The bow (front, currently facing north) and stern (back, currently facing south) of the ship are 10 feet above the main deck. Crow's nest is about 25 feet up.
Isaku Beru |
Posting Ahead
Seeing Seoni dropped onto her back, Isaku whips out another battle dressing and slaps it onto her.
Battle Medicine, DC 20, Assurance: 2d8 + 10 ⇒ (7, 6) + 10 = 23
"Scratch! Some help here would be appreciated!"
He reloads and points his pistol at Yellow.
BOOM!
+1 Striking Dueling Pistol, 60' range, Reload 1, IC: 1d20 + 14 + 1 ⇒ (12) + 14 + 1 = 27 for Concussive Damage: 2d6 + 1 ⇒ (4, 2) + 1 = 7
Crit? Concussive, IC: 2d10 + 1 ⇒ (8, 10) + 1 = 19
Crit? Fatal: 1d10 ⇒ 10
Doubled to 38
48 total damage
◆ Battle Medicine @ Seoni
◆ Reload
◆ BANG!
Salaish Talenduth |
Inspire Courage is still up. Remember to use it, guys!
Salaish isn't particularly fond of being flanked, so she steps back flank Yellow with Isaku, then casts Slow on the white four-armed devil.
White needs a DC 22 Fort save.
◆ Step, ◆◆ Cast a spell
Caitlin Berrigan |
Seeing the disaster unfurling before her, Caitlin ◆ hunts black, ◆ grabs her spear and ◆ stabs it from the floor.
Stab plus precision: 1d20 + 14 + 1 - 2 ⇒ (5) + 14 + 1 - 2 = 182d6 + 1 + 1d8 ⇒ (5, 5) + 1 + (4) = 15
GM chadius |
White Will Save: 1d20 + 11 ⇒ (12) + 11 = 23
The White four-armed creature slows down, but only for a moment.
Caitlin stabs desperately from the ground but is unable to get past the scales of the black armed creature.
Caitlin Persistent Damage: 1d4 ⇒ 2
Caitlin stops bleeding Flat Check: 1d20 ⇒ 14
Lost in its frenzy, the Black scaled creature lashes out at Isaku and Caitlin.
Even is Isaku, Odd is Caitlin: 1d2 ⇒ 1
Jaws: 1d20 + 16 + 1 ⇒ (16) + 16 + 1 = 33 Critical Hit
Piercing: 1d8 + 8 ⇒ (3) + 8 = 11 Caitlin is Dying 3 and has Persistent Damage.
Claws: 1d20 + 16 + 1 - 4 ⇒ (6) + 16 + 1 - 4 = 19
Claws: 1d20 + 16 + 1 - 8 ⇒ (14) + 16 + 1 - 8 = 23
Isaku is spared from the creature's wrath, but Caitlin isn't as lucky. He takes a moment to revive Seoni before lining up the perfect shot against the Yellow armed creature, right between their eyes. The critical blast leaves a grisly mess.
This leaves only the two leaders remaining, lost in their own blood frenzy.
GM chadius |
Round 4 - Inspire Courage round 3/3
Black fourarms (Trident, Blood Frenzy! 36 damage)
Isaku (9 damage)
Scratch (25 feet above ground)
Seoni (29 damage, Shield broken, Prone, Wounded 1, Battle Medicine from Isaku)
Luna (50 Damage, Prone, Dying 2, Recovery check)
White fourarms (12 damage, Blood Frenzy! 11 Temp HP, Slowed 1)
Salaish (React with Empathic Plea)
Caitlin (63 damage, Prone, Dying 3, 1d4 persistent bleed, Battle Medicine from Caitlin, Isaku, Weapons Dropped)
The bow (front, currently facing north) and stern (back, currently facing south) of the ship are 10 feet above the main deck. Crow's nest is about 25 feet up.
Scratch Steeltoe |
It doesn't take long for Scratch to see his best path ahead to help "I'm helpin' I'm helpin'!" He hollers in response to Isaku's pleading. He takes aim at the black four armed leader and fires off a solid shot. Ducks for some cover, and fires again at the same target.
BOOM!
+1 Striking Arquebus: Concussive, Fatal d12, Kickback, IC: 1d20 + 17 + 1 ⇒ (15) + 17 + 1 = 33
Damage (P/B): 2d8 + 2 + 1 ⇒ (4, 6) + 2 + 1 = 13
Replace Damage with Fatal Damage if a Crit, then x2 (P/B): 2d12 + 2 + 1 ⇒ (6, 11) + 2 + 1 = 20
Extra Fatal Dice Damage (P/B): 1d12 ⇒ 5
BOOM!
+1 Striking Arquebus: Concussive, Fatal d12, Kickback, IC: 1d20 + 17 + 1 - 5 ⇒ (16) + 17 + 1 - 5 = 29
Damage (P/B): 2d8 + 2 + 1 ⇒ (6, 4) + 2 + 1 = 13
Replace Damage with Fatal Damage if a Crit, then x2 (P/B): 2d12 + 2 + 1 ⇒ (8, 2) + 2 + 1 = 13
Extra Fatal Dice Damage (P/B): 1d12 ⇒ 9
Strike Black, Covered Reload: AC26, Strike Black. Hopefully that's enough to get us down to 1 target.
Isaku Beru |
Any caster please cast healing on Caitlin or the persistent will kill her.
Seoni* |
"Thank you for the healing" says a very grateful looking Seoni. Seeing that the situation is dire, she directs her attention to Caitlin. She stands up and casts Soothe on her.
◆stand up
◆◆Soothe: 1d10 + 4 ⇒ (2) + 4 = 6
GM chadius |
Scratch does what he does best, and unleashes a critical blast right between the Black scales. He shoots the creature a second time, finally felling the creature.
Seoni wakes up and realizes there isn't much time left for Caitlin. She soothes some of the woman's wounds as she stands up as the creature in White howls in a bloody rage.
Luna's body starts to turn pale as she continues to bleed out, teetering between life and death.
The White armed creature slows down for a moment as Salaish's magic takes hold before it breaks free and Steps into the fray. Enough time to bite Isaku.
1 is Isaku, 2 is Seoni, 3 is Salaish: 1d3 ⇒ 1
Jaws: 1d20 + 16 + 1 ⇒ (11) + 16 + 1 = 28
Piercing: 1d8 + 8 + 4 ⇒ (1) + 8 + 4 = 13
Salaish's courageous composition finally fades from your memory...
GM chadius |
Round 4
White fourarms (12 damage, Blood Frenzy! 11 Temp HP)
Salaish (React with Empathic Plea)
Caitlin (57 damage, Prone, Wounded 2, 1d4 persistent bleed, Battle Medicine from Caitlin, Isaku, Weapons Dropped)
Round 5
Isaku (22 damage)
Scratch (25 feet above ground)
Seoni (29 damage, Shield broken, Wounded 1, Battle Medicine from Isaku)
Luna (50 Damage, Prone, Dying 3, Recovery check)
The bow (front, currently facing north) and stern (back, currently facing south) of the ship are 10 feet above the main deck. Crow's nest is about 25 feet up.
Scratch Steeltoe |
The gunfire is unrelenting. Everyone's ears are pounding from a mixture of the blasts and the adrenaline of battle. Scratch can heard hooting in celebration as the black fish freak finally falls dead.
"Stay alive down there, I got plenty of bullets still!" He hollers as he reloads yet again, fires at the remaining white brute, then ducks to hide for another reload.
+1 Striking Arquebus: Concussive, Fatal d12, Kickback: 1d20 + 17 ⇒ (19) + 17 = 36 Damage (P/B): 2d8 + 2 ⇒ (1, 4) + 2 = 7
Replace Damage with Fatal Damage if a Crit, then x2 (P/B): 2d12 + 2 ⇒ (7, 11) + 2 = 20
Extra Fatal Dice Damage (P/B): 1d12 ⇒ 7
Reload, Strike White, Covered Reload: Hide
Isaku Beru |
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Isaku steps towards Luna and quickly slaps a battle dressing on her.
Battle Medicine, DC 20, Assurance: 2d8 + 10 ⇒ (1, 5) + 10 = 16
He turns and uses the power of his gloves to further patch up Caitlin.
Soothe, Healer's Gloves: 2d6 + 7 ⇒ (6, 5) + 7 = 18
◆ Step
◆ Battle Med @ Luna
◆ Soothe (Healer's Gloves) @ Caitlin
GM chadius |
Scratch finds another critical weakpoint on the remaining warrior and opens fire. They certainly felt that shot.
Isaku meanwhile works on a more defensive role, helping Luna and Caitlin stave off death for another day.
Round 4
White fourarms (48 damage, Blood Frenzy!)
Salaish (React with Empathic Plea)
Caitlin (39 damage, Prone, Wounded 2, 1d4 persistent bleed, Battle Medicine from Caitlin, Isaku, Weapons Dropped)
Round 5
Isaku (22 damage)
Scratch (25 feet above ground)
Seoni (29 damage, Shield broken, Wounded 1, Battle Medicine from Isaku)
Luna (34 Damage, Prone, Wound 1)
The bow (front, currently facing north) and stern (back, currently facing south) of the ship are 10 feet above the main deck. Crow's nest is about 25 feet up.
Caitlin Berrigan |
Caitlin stays on the ground, grabbing her spear again, hunting white and stabbing at it.
angry stab with precision: 1d20 + 14 - 2 ⇒ (14) + 14 - 2 = 262d6 + 1 + 1d8 ⇒ (4, 3) + 1 + (2) = 10
Salaish Talenduth |
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"Stayin' alive! Stayin' alive! Ah-ah-ah-ah! Stayin' aliiiiiiiive!" Salaish belts out a quick line, this time boosting the team's defense.
Casting Inspire Defense this time, because we seem to need a +1 status bonus to AC and saving throws, as well as resistance 1 to physical damage.
Then she casts Soothe on Caitlin.
Soothe: 1d10 + 4 ⇒ (6) + 4 = 10
◆ Cast a spell, ◆◆ Cast a spell
GM chadius |
Caitlin and Luna attack the remaining Sea Devil, both striking true, but not enough to stop the fiend.
Salaish begins a rousing song to help defend her allies.
Seoni realizes her time is short. What can she do before the creature moves again?
Round 4 - Inspire Defense
White fourarms (68 damage, Blood Frenzy!)
Salaish (React with Empathic Plea)
Caitlin (29 damage, Prone, Wounded 2, 1d4 persistent bleed, Battle Medicine from Caitlin, Isaku, Weapons Dropped)
Round 5
Isaku (22 damage)
Scratch (25 feet above ground)
Seoni (29 damage, Shield broken, Wounded 1, Battle Medicine from Isaku)
Luna (34 Damage, Prone, Wound 1)
The bow (front, currently facing north) and stern (back, currently facing south) of the ship are 10 feet above the main deck. Crow's nest is about 25 feet up.
Isaku Beru |
Assuming Seoni doesn't kill White
The healing work done, Isaku tries to get an angle on White.
Devise: 1d20 ⇒ 10 Hits AC 25
Unsure but not wanting to lose the opportunity, he reloads and fires anyway.
+1 Dueling Pistol; Concussive Damage: 2d6 ⇒ (6, 6) = 12 with Strategic Strike: 2d6 ⇒ (3, 1) = 4
"Scratch! Finish him!" Isaku calls.
Assuming again that White is still standing, it's FF to Scratch
◆ Devise
◆ Reload
◆ Bang?
GM chadius |
Seoni unleashes a barrage of force, blowing several holes in the creature as it looms over her.
Combat Over.
Caitlin (29 damage, Prone, Wounded 2, Battle Medicine from Caitlin, Isaku)
Isaku (22 damage)
Seoni (29 damage, Wounded 1, Battle Medicine from Isaku)
Luna (34 Damage, Wound 1)
As the dust clears, you see Mirian Raas tackling a sea devil and impaling them with a dagger. "You bit off more than you can chew, haha!" The creature stops struggling as she finishes them off. "How bad is it? How many did we lose?"
Eras pipes up. "The rudder is damaged, the sails are torn. Most of the crew are picking up oars. We need a destination, though."
The sun sets, threatening to abandon the ship to wander the seas forever.
"LAND HO!" A shout emerges from the bow of the ship as Jekka lowers his scope. "Bearing north, north east. I see a small village along the coast! We can reach it by the morning!"
"You heard my brother, get to it!" Mirian Raas runs down to grab an oar as Eras simply shrugs and turns to his crew. "Yes, please. Make haste toward the shore before we're swept aside again." The crew shouts Yes Captain! and joins Mirian, helping direct the ship.
"I'll keep an eye out for the Glorious Payoff and Sea Sparkle in the meanshile." Eras turns to you. "Please take this time to recover, we don't know what to expect in the village."
Isaku Beru |
Treat Wounds, Luna, Risky Surgery, DC 20, Assurance: 4d8 - 1d8 + 10 ⇒ (2, 4, 3, 5) - (7) + 10 = 17
Treat Wounds, Seoni, Risky Surgery, DC 20, Assurance: 4d8 - 1d8 + 10 ⇒ (8, 5, 2, 3) - (3) + 10 = 25
Treat Wounds, Caitlin, Risky Surgery, DC 20, Assurance: 4d8 - 1d8 + 10 ⇒ (3, 1, 6, 5) - (4) + 10 = 21
Isaku should be back to full (Aeon Stone)
Treat Wounds, Luna, DC 20, Assurance: 2d8 + 10 ⇒ (8, 7) + 10 = 25
Luna - 50/50
Seoni - 48/52
Caitlin - 55/63
Treat Wounds, Seoni, DC 20, Assurance: 2d8 + 10 ⇒ (4, 1) + 10 = 15
Treat Wounds, Caitlin, DC 20, Assurance: 2d8 + 10 ⇒ (3, 5) + 10 = 18
Isaku takes the time to reload his pistol.
"Mighty good shooting, Scratch!"
Luna Moon |
Isaku gets a chirp of thank from Flutterbat as Luna is is healed up. Luna then picks up a sahuagin trident and hefts it.
Anyone for barbeque? she quips. And thanks Isaku
She spends the rest of the trip resting.
Scratch Steeltoe |
"Mighty good shooting, Scratch!"
"You know that saying? Like shootin' fish in a barrel!" He hoots, grabs his gear and climbs down out of the nest.
He watches Isaku tend the wounded, squinting and rubbing his eyes at the large volume of blood the man the extracts "Geez you're one of those surgeons aren't you, just like my dink of a brother."
He does nod in agreement with Luna though "Surf n turf? Or maybe sushi?" He hauls out a dagger and looks over the corpses for anything that could be deemed respectable dinner fare.
If it appears time is tight Scratch can offer nature checks (natural medicine), but Isaku is far above his pay grade.
Caitlin Berrigan |
"Thank you everyone. I will repay your kindness. Isaku, I'm impressed by your skills. I'm an expert at healing but you are so much better."
She will make sure she collects anything she dropped.
Salaish Talenduth |
Salaish feels...guilty. So many of her teammates died (or got close to it), and she didn't even get a scratch. Well, I *did* help. Just in a different way. And it's *good* that more of us weren't hurt... And thank goodness Isaku's good at healing! After spending ten minutes playing a contemplative tune on a set of conjured panpipes, she distracts herself from the guilt trip by helping to clean up the blood and viscera that coat the decks with a slippery layer.
10 minute rest to regain a focus point