GM Chadius presents Star Crossed duology 1-09 and 1-23 (Inactive)

Game Master chadius

>RPG Chronicles signup<

>Slides<


451 to 500 of 634 << first < prev | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | next > last >>
Horizon Hunters

(female) Gnome (Fey-Touched) Bard 7 | HP 85/85 | AC 24 | F +14 R +15 W +13 | Perc +13 | Stealth +12 | 25 ft | Hero 1/3 | focus 2/2 | spells 1: 3/3 2: 3/3 3: 3/3 4: 2/2 | ◇◆↺ | Active Conditions: none

Fort DC 20 vs. Glare, Avert Gaze: 1d20 + 11 + 2 ⇒ (8) + 11 + 2 = 21

Horizon Hunters

Female Tiefling Witch (Night)-7 | hp:28/57 | HP:3/3 | F12 R10 W12 | AC21 | P9 I9 | DV | EA | 124312-2005

fort: 1d20 + 11 ⇒ (15) + 11 = 26

She backs off to be next to Scratch and casts Haste on him. Maybe rapid fire is called for here.

Vigilant Seal

Mostly human precision ranger 5 | AC 23 | HP 63/63 | P +11 F +10 R +13 W +11 | Def. Expl.: Seek | | ◆ | ◇ ◈ | ↺ |

Fort again: 1d20 + 10 ⇒ (15) + 10 = 25

Vigilant Seal

HP: 87/87 | AC: 25 | F: +14 R: +15 W: +14 | Perc: +16 | Hero Point: 1 | Speed: 25 ft. | Exploration Mode: Stealth +17 | Active Conditions:

Scratch starts tapping his foot with Salaish's catchy, heroic tune. That foot goes into overdrive once Luna cranks up the tempo. "Woah." Is all the old Dwarf can mutter as the world turns into a blur of muscle memory. The easiest shot is the best shot, his sights settle on yellow first.

BOOM!

+1 Striking Arquebus: Concussive, Fatal d12, Kickback, IC: 1d20 + 17 + 1 ⇒ (6) + 17 + 1 = 24 Damage (P/B): 2d8 + 2 + 1 ⇒ (7, 8) + 2 + 1 = 18
Replace Damage with Fatal Damage if a Crit, then x2 (P/B): 2d12 + 2 + 1 ⇒ (2, 6) + 2 + 1 = 11Extra Fatal Dice Damage (P/B): 1d12 ⇒ 10

He quickly ducks for cover and reloads.

BOOM!

+1 Striking Arquebus: Concussive, Fatal d12, Kickback, IC: 1d20 + 17 + 1 - 5 ⇒ (17) + 17 + 1 - 5 = 30 Damage (P/B): 2d8 + 2 + 1 ⇒ (6, 5) + 2 + 1 = 14
Replace Damage with Fatal Damage if a Crit, then x2 (P/B): 2d12 + 2 + 1 ⇒ (10, 12) + 2 + 1 = 25Extra Fatal Dice Damage (P/B): 1d12 ⇒ 1

He quickly ducks for cover and reloads for a second time. AC26 for the round.


◆◇↺ | 4-10 (Thread|>Slides<)

Scratch is feeling fast. So fast he can shoot the Yellow-frilled lizard twice. Sadly without a critical effect.

Now it's up to Seoni to make a move. She knows the Green, Purple and Yellow lizards are getting antsy!

Round 1
Seoni
Luna

Round 2
Scratch (Haste, AC 26)
Green Lizard
Purple Lizard (64 damage)
Yellow Lizard (32 damage)
Salaish (Avert Gaze, Inspire Courage)
Caitlin
Red Lizard
White Lizard

Everyone: Don't forget the >Avert Gaze< action to give yourself a +2 circumstance bonus to these saving throws.

>Diplomacy has failed<


F Human (skilled) Sorcerer 5 | HP 52/52 | AC 20 | F+11 R+10 W+11 | Perc +9 | Spell DC 21 | 25" | Hero 1/3 | spells 1 4/4 2 4/4 3 3/3 | Focus 1/1 | ◆◆◆◇↺|

Seoni averts her gaze, and sends a lightning bolt down towards yellow and purple lizards.

"What are these things?!"

◆ Avert Gaze
◆◆ Lightning Bolt: 4d12 ⇒ (7, 5, 2, 7) = 21 DC21 Reflex

Horizon Hunters

(female) Gnome (Fey-Touched) Bard 7 | HP 85/85 | AC 24 | F +14 R +15 W +13 | Perc +13 | Stealth +12 | 25 ft | Hero 1/3 | focus 2/2 | spells 1: 3/3 2: 3/3 3: 3/3 4: 2/2 | ◇◆↺ | Active Conditions: none

"Bad news! That's all I got, but looking closely doesn't seem like a smart choice."


◆◇↺ | 4-10 (Thread|>Slides<)

Yellow Reflex Save: 1d20 + 8 ⇒ (1) + 8 = 9
Purple Reflex Save: 1d20 + 8 ⇒ (6) + 8 = 14

Seoni's bolt of lightning streaks across the plaza, frying both of the lizards and leaving two bloody carcasses. She quickly averts her gaze from their eyes.

The Green Frilled lizard seems undaunted and charges at Caitlin. It finds a critical weakpoint in her armor and chomps down, hard.
Bite: 1d20 + 15 ⇒ (19) + 15 = 34
Piercing: 2d8 + 4 ⇒ (3, 2) + 4 = 9
Bite: 1d20 + 15 - 5 ⇒ (5) + 15 - 5 = 15

1 is Caitlin, 2 is Seoni, 3 is Salaish: 1d3 ⇒ 2
It quickly reacts to Seoni's movements with a quick glance.


◆◇↺ | 4-10 (Thread|>Slides<)

Round 2
Scratch (Haste, AC 26)
Green Lizard
Salaish (Avert Gaze, Inspire Courage)
Caitlin (33 damage)
Red Lizard
White Lizard
Seoni (Avert Gaze, Fort Save DC 20)
Luna

Seoni: Make a DC 20 Fort Save at the start of your turn. Failure means you are Slowed 1 for 1 minute.

Everyone: Don't forget the >Avert Gaze< action to give yourself a +2 circumstance bonus to these saving throws.

>Diplomacy has failed<

Horizon Hunters

(female) Gnome (Fey-Touched) Bard 7 | HP 85/85 | AC 24 | F +14 R +15 W +13 | Perc +13 | Stealth +12 | 25 ft | Hero 1/3 | focus 2/2 | spells 1: 3/3 2: 3/3 3: 3/3 4: 2/2 | ◇◆↺ | Active Conditions: none

Unable to see enough of the lizards threatening Caitlin, Salaish scoots close enough to send a zap of electricity at the white lizard, which arcs over to the green one.

Electric Arc: 3d4 + 4 ⇒ (1, 4, 2) + 4 = 11
White and green need a DC 22 reflex save

Then she closes her eyes so she doesn't turn into a statue. (And promptly begins questioning the wisdom of that choice.)

◆ Stride, ◆◆ Cast a spell, ◇ Close eyes

Vigilant Seal

HP: 87/87 | AC: 25 | F: +14 R: +15 W: +14 | Perc: +16 | Hero Point: 1 | Speed: 25 ft. | Exploration Mode: Stealth +17 | Active Conditions:
Seoni* wrote:
"What are these things?!"

With a smirk and a hasty twitch Scratch quips "Looks to me like medium rare with a good sear on the outside."

Vigilant Seal

Mostly human precision ranger 5 | AC 23 | HP 63/63 | P +11 F +10 R +13 W +11 | Def. Expl.: Seek | | ◆ | ◇ ◈ | ↺ |

Caitlin grimly continues her work. She hunts green, summons primal power to her spear and stab. Stab: 1d20 + 14 + 1 ⇒ (3) + 14 + 1 = 182d6 + 2 + 1 + 4 + 1d8 ⇒ (3, 5) + 2 + 1 + 4 + (1) = 16


◆◇↺ | 4-10 (Thread|>Slides<)

Seoni's Fort Save, Avert Gaze: 1d20 + 11 + 2 ⇒ (6) + 11 + 2 = 19

As Caitlin's spear misses, Seoni feels herself slow down. The lizards notice her skin harden and turn pale as they begin to approach and stare at her.

1 is Caitlin, 2 is Seoni, 3 is Salaish, 4 is Scratch: 1d4 ⇒ 4
1 is Caitlin, 2 is Seoni, 3 is Salaish, 4 is Scratch, 5 is Luna: 1d5 ⇒ 3

The Red frilled lizard reacts and glances at Scratch.
The White frilled lizard reacts and glances at Salaish, but her eyes are closed, so she doesn't notice!


◆◇↺ | 4-10 (Thread|>Slides<)

Round 2
Seoni (Avert Gaze, Slowed 1, 2 DC 22 Fort Saves)
Luna

Round 3
Scratch (Haste, AC 26, DC 20 Fort Save)
Green Lizard
Salaish (Inspire Courage)
Caitlin (33 damage)
Red Lizard
White Lizard

Scratch: Make a DC 20 Fort Save. Failure means you are Slowed 1.

Seoni: Make 2 DC 22 Fort Saves at the start of your turn. Don't forget your +2

Failure?:
You are petrified and you turn to stone immediately. You are Permanently Petrified.

Everyone: Don't forget the >Avert Gaze< action to give yourself a +2 circumstance bonus to these saving throws.

>Diplomacy has failed<

Vigilant Seal

HP: 87/87 | AC: 25 | F: +14 R: +15 W: +14 | Perc: +16 | Hero Point: 1 | Speed: 25 ft. | Exploration Mode: Stealth +17 | Active Conditions:

Fort Save DC20: 1d20 + 13 ⇒ (19) + 13 = 32

Scratch gives the red lizard his own stony gaze in return "F off!"

He decides to take the best shot available, swinging his barrel around at the white lizard up on the stairs. Maybe Salaish won't notice the hot steel flying over her head with those closed eyes...

BOOM!

+1 Striking Arquebus: Concussive, Fatal d12, Kickback, IC: 1d20 + 17 + 1 ⇒ (17) + 17 + 1 = 35 Damage (P/B): 2d8 + 2 + 1 ⇒ (3, 7) + 2 + 1 = 13
Replace Damage with Fatal Damage if a Crit, then x2 (P/B): 2d12 + 2 + 1 ⇒ (12, 9) + 2 + 1 = 24Extra Fatal Dice Damage (P/B): 1d12 ⇒ 4

So 13 or 52

Reloads.

BOOM!

+1 Striking Arquebus: Concussive, Fatal d12, Kickback, IC: 1d20 + 17 + 1 - 5 ⇒ (1) + 17 + 1 - 5 = 14 Damage (P/B): 2d8 + 2 + 1 ⇒ (8, 5) + 2 + 1 = 16
Replace Damage with Fatal Damage if a Crit, then x2 (P/B): 2d12 + 2 + 1 ⇒ (2, 4) + 2 + 1 = 9Extra Fatal Dice Damage (P/B): 1d12 ⇒ 8

Scratch ducks into cover to reload that last poor shot. Dammit! AC26


F Human (skilled) Sorcerer 5 | HP 52/52 | AC 20 | F+11 R+10 W+11 | Perc +9 | Spell DC 21 | 25" | Hero 1/3 | spells 1 4/4 2 4/4 3 3/3 | Focus 1/1 | ◆◆◆◇↺|

Fort Save: 1d20 + 11 + 2 ⇒ (20) + 11 + 2 = 33
Fort Save: 1d20 + 11 + 2 ⇒ (9) + 11 + 2 = 22

Seoni moves away from her current position, then averts her gaze.

◆stride
◆avert gaze
◇closes eyes


◆◇↺ | 4-10 (Thread|>Slides<)

Scratch lines up a critical shot against the white-frilled lizard, but his follow up shot is wide.

Seoni feels herself slow down as the lizards glare at her. She closes her eyes and back off.

Luna still has a chance to do something.
I'll bot her tomorrow morning if I don't see anything.

Round 2
Seoni (Closed Eyes, Slowed 1)
Luna

Round 3
Scratch (Haste, AC 26, DC 20 Fort Save)
Green Lizard
Salaish (Inspire Courage)
Caitlin (33 damage)
Red Lizard
White Lizard (52 damage)

Everyone: Don't forget the >Avert Gaze< action to give yourself a +2 circumstance bonus to these saving throws.

>Diplomacy has failed<

Horizon Hunters

Female Tiefling Witch (Night)-7 | hp:28/57 | HP:3/3 | F12 R10 W12 | AC21 | P9 I9 | DV | EA | 124312-2005

Luna fires a round of magic missiles at the white lizard, hoping to take it down.

mm: 3d4 + 3 ⇒ (2, 3, 2) + 3 = 10


◆◇↺ | 4-10 (Thread|>Slides<)

Luna's orbs pummel the White-frilled lizard, but it still stands.

The one with Green frills hisses in frustration as Seoni's eyes are closed, so it bites Caitlin twice. The second bite is strong enough to knock her unconcious.

Jaws: 1d20 + 15 ⇒ (14) + 15 = 29
Piercing: 2d8 + 4 ⇒ (3, 5) + 4 = 12

Jaws: 1d20 + 15 - 5 ⇒ (16) + 15 - 5 = 26
Piercing: 2d8 + 4 ⇒ (8, 8) + 4 = 20

Jaws: 1d20 + 15 - 10 ⇒ (15) + 15 - 10 = 20

Round 3
Scratch (Haste, AC 26)
Caitlin (63 damage, Dying 1, Unconscious, Prone)
Green Lizard
Salaish (Inspire Courage)
Red Lizard
White Lizard (62 damage)
Seoni (Closed Eyes, Slowed 1)
Luna

Everyone: Don't forget the >Avert Gaze< action to give yourself a +2 circumstance bonus to these saving throws.

>Diplomacy has failed<

Horizon Hunters

(female) Gnome (Fey-Touched) Bard 7 | HP 85/85 | AC 24 | F +14 R +15 W +13 | Perc +13 | Stealth +12 | 25 ft | Hero 1/3 | focus 2/2 | spells 1: 3/3 2: 3/3 3: 3/3 4: 2/2 | ◇◆↺ | Active Conditions: none

Cracking her eyes open just the teeniest bit, Salaish spots Caitlin on the ground. "Oh no! Caitlin's down!" She'd love to heal her right now, but with three lizards surrounding her it seems like a wasted effort. Instead, she casts Electric Arc at the white lizard and hopes it'll fry the green one too.

Electric Arc vs. White and Green: 3d4 + 4 ⇒ (2, 4, 1) + 4 = 11
White and Green need a DC 22 reflex save

Then she looks up so they can't stare into her eyes.

◆◆ Cast a spell, ◆ Avert Gaze


◆◇↺ | 4-10 (Thread|>Slides<)

Salaish zaps both lizards pretty handily. The White-frilled lizard is still standing.

White Reflex: 1d20 + 8 ⇒ (6) + 8 = 14
Green Reflex: 1d20 + 8 ⇒ (8) + 8 = 16

The White-frilled lizard realizes Seoni is moving slower than usual, and flashes its eyes at her. Her eyes are shut so she ignores it. The lizard hisses and approaches.

The Red-frilled lizard also approaches, gets in Salaish's face and tries to bite her.

Bite: 1d20 + 15 ⇒ (6) + 15 = 21
Bite: 1d20 + 15 - 5 ⇒ (19) + 15 - 5 = 29
Piercing: 2d8 + 4 ⇒ (3, 7) + 4 = 14

The lizards react as you move, glancing about and trying to paralyze.

1 is Salaish, 2 is Seoni, 3 is Scratch, 4 is Luna
Red Stares at: 1d4 ⇒ 2
White Stares at: 1d4 ⇒ 3
Green Stares at: 1d4 ⇒ 2

Two of them glare at Seoni, but her eyes are closed. Scratch isn't as lucky.


◆◇↺ | 4-10 (Thread|>Slides<)

Round 3
Green Lizard (11 damage)
Salaish (14 damage, Avert Eyes)
Red Lizard
White Lizard (73 damage)
Seoni (Closed Eyes, Slowed 1)
Luna

Round 4
Scratch (Haste, AC 26, Fort Save DC 20)
Caitlin (63 damage, Dying 1, Unconscious, Prone)

Scratch: Fort Save DC 20 at the start of your turn. Failure means you are Slowed 1.

Everyone: Don't forget the >Avert Gaze< action to give yourself a +2 circumstance bonus to these saving throws.

>Diplomacy has failed<

Horizon Hunters

Female Tiefling Witch (Night)-7 | hp:28/57 | HP:3/3 | F12 R10 W12 | AC21 | P9 I9 | DV | EA | 124312-2005

Luna fires another volley of missiles at White.
mm: 3d4 + 3 ⇒ (3, 1, 2) + 3 = 9


◆◇↺ | 4-10 (Thread|>Slides<)

Luna releases another barrage of force, obliterating the White frilled lizard.

Round 3
Green Lizard (11 damage)
Salaish (14 damage, Avert Eyes)
Red Lizard
Seoni (Closed Eyes, Slowed 1)
Luna

Round 4
Scratch (Haste, AC 26, Fort Save DC 20)
Caitlin (63 damage, Dying 1, Unconscious, Prone)

Scratch: Fort Save DC 20 at the start of your turn. Failure means you are Slowed 1.

Everyone: Don't forget the >Avert Gaze< action to give yourself a +2 circumstance bonus to these saving throws.

>Diplomacy has failed<

Horizon Hunters

Female Tiefling Witch (Night)-7 | hp:28/57 | HP:3/3 | F12 R10 W12 | AC21 | P9 I9 | DV | EA | 124312-2005

Oh thank goodness. Praise the Butterfly of Night


F Human (skilled) Sorcerer 5 | HP 52/52 | AC 20 | F+11 R+10 W+11 | Perc +9 | Spell DC 21 | 25" | Hero 1/3 | spells 1 4/4 2 4/4 3 3/3 | Focus 1/1 | ◆◆◆◇↺|

Seoni opens her eyes and quickly surveys the ground. She finds Caitlin downed and casts Soothe to aid her. "Caitlin! Get out of there!"

◆◆Soothe: 1d10 + 4 ⇒ (5) + 4 = 9

@GM Chadius, rolling my Fort Save already

Fort Save: 1d20 + 11 ⇒ (13) + 11 = 24


◆◇↺ | 4-10 (Thread|>Slides<)

Seoni takes a risk and Soothes Caitlin's wounds, reviving her. The lizards reacted before she opened her eyes, so she is safe for now.

Round 3
Green Lizard (11 damage)
Salaish (14 damage, Avert Eyes)
Red Lizard
Seoni (Slowed 1)
Luna

Round 4
Scratch (Haste, AC 26, Fort Save DC 20)
Caitlin (54 damage, Wounded 1, Unconscious, Prone, Disarmed)

Scratch: Fort Save DC 20 at the start of your turn. Failure means you are Slowed 1.

Everyone: Don't forget the >Avert Gaze< action to give yourself a +2 circumstance bonus to these saving throws.

>Diplomacy has failed<

Vigilant Seal

HP: 87/87 | AC: 25 | F: +14 R: +15 W: +14 | Perc: +16 | Hero Point: 1 | Speed: 25 ft. | Exploration Mode: Stealth +17 | Active Conditions:

Fort Save DC20: 1d20 + 13 ⇒ (13) + 13 = 26

Scratch has gone far worse stares across a bar, he keeps on firing, but not before moving for a better shot on the green lizard leering over Caitlin.

BOOM!

+1 Striking Arquebus: Concussive, Fatal d12, Kickback, IC: 1d20 + 17 + 1 ⇒ (16) + 17 + 1 = 34Damage (P/B): 2d8 + 2 + 1 ⇒ (2, 4) + 2 + 1 = 9
Replace Damage with Fatal Damage if a Crit, then x2 (P/B): 2d12 + 2 + 1 ⇒ (3, 8) + 2 + 1 = 14Extra Fatal Dice Damage (P/B): 1d12 ⇒ 9

So 9 or 37

He ducks behind the statue a bit for cover as he reloads.

BOOM!

+1 Striking Arquebus: Concussive, Fatal d12, Kickback, IC: 1d20 + 17 + 1 - 5 ⇒ (11) + 17 + 1 - 5 = 24 Damage (P/B): 2d8 + 2 + 1 ⇒ (8, 5) + 2 + 1 = 16
Replace Damage with Fatal Damage if a Crit, then x2 (P/B): 2d12 + 2 + 1 ⇒ (12, 9) + 2 + 1 = 24Extra Fatal Dice Damage (P/B): 1d12 ⇒ 2

So 16

The smoke rolls off his white hot rifle barrel. This haste bit is cool but dang!

So AC26, rifle is currently unloaded


◆◇↺ | 4-10 (Thread|>Slides<)

Scratch opens up with a critical hit before following up with a glancing blow.

As he dives for cover, Caitlin stirs awake. The lizard who bit her continues to hiss at the melee.

Fort Save: 1d20 + 14 ⇒ (11) + 14 = 25
The Green lizard, hit by Scratch's critical shot, quickly comes to its senses.

Round 3
Green Lizard (64 damage)
Salaish (14 damage, Avert Eyes)
Red Lizard
Seoni (Slowed 1)
Luna

Round 4
Scratch (Haste, AC 26, Rifle unloaded)
Caitlin (54 damage, Wounded 1, Prone, Disarmed)

Everyone: Don't forget the >Avert Gaze< action to give yourself a +2 circumstance bonus to these saving throws.

>Diplomacy has failed<

Vigilant Seal

Mostly human precision ranger 5 | AC 23 | HP 63/63 | P +11 F +10 R +13 W +11 | Def. Expl.: Seek | | ◆ | ◇ ◈ | ↺ |

Caitlin tries to plug her wounds Caitlin's Medicine (E) targeting DC20: 1d20 + 11 ⇒ (7) + 11 = 18, then she grabs her spear and stands.


◆◇↺ | 4-10 (Thread|>Slides<)

The Green-frileld lizard continues to glare at Seoni before biting Caitlin.

Green Bite vs Caitlin: 1d20 + 15 ⇒ (10) + 15 = 25
Piercing: 2d8 + 4 ⇒ (7, 4) + 4 = 15

Round 3
Scratch (Haste, AC 26, Rifle unloaded)
Caitlin (51 damage, Wounded 1, Battle Medicine)
Green Lizard (64 damage)
Salaish (14 damage, Avert Eyes)
Red Lizard
Seoni (Slowed 1, DC 22 Fort Save)
Luna

Seoni: Give me a DC 22 Fort Save. Don't fail.

Everyone: Don't forget the >Avert Gaze< action to give yourself a +2 circumstance bonus to these saving throws.

>Diplomacy has failed<


F Human (skilled) Sorcerer 5 | HP 52/52 | AC 20 | F+11 R+10 W+11 | Perc +9 | Spell DC 21 | 25" | Hero 1/3 | spells 1 4/4 2 4/4 3 3/3 | Focus 1/1 | ◆◆◆◇↺|

Fort Save: 1d20 + 11 ⇒ (13) + 11 = 24

"I shall not be stoned!" yells a defiant Seoni.

Horizon Hunters

(female) Gnome (Fey-Touched) Bard 7 | HP 85/85 | AC 24 | F +14 R +15 W +13 | Perc +13 | Stealth +12 | 25 ft | Hero 1/3 | focus 2/2 | spells 1: 3/3 2: 3/3 3: 3/3 4: 2/2 | ◇◆↺ | Active Conditions: none

"It's hip to be a square!" Salaish cheekily sings out in response as she steps back from the red lizard and sends a Soothe spell Caitlin's way.

3rd level Soothe on Caitlin: 3d10 + 12 ⇒ (2, 7, 9) + 12 = 30
And +2 on saves vs. mental effects for 1 minute. Just in case these lizards try messing with your mind.

◆ Step, ◆◆ Cast a spell


◆◇↺ | 4-10 (Thread|>Slides<)

The Red frilled lizard stares at Seoni before closing in.

The two lizards begin glancing at you as you begin to act.

1 Caitlin, 2 Scratch, 3 Seoni, 4 Salaish, 5 Luna
Green: 1d5 ⇒ 5
Red: 1d5 ⇒ 4

Salaish and Luna see the lizards stare right at them.

Round 3
Seoni (Slowed 1, DC 22 Fort Save before you start)
Luna (DC 20 Fort Save as you start)

Round 4
Scratch (Haste, AC 26, Rifle unloaded)
Caitlin (21 damage, Wounded 1, Battle Medicine)
Green Lizard (64 damage)
Salaish (14 damage, DC 20 Fort Save as you start)
Red Lizard

Seoni: Give me a DC 22 Fort Save. Don't fail.
Luna, Salaish: Give me a DC 20 Fort Save. Failure means you are Slowed 1.

Everyone: Don't forget the >Avert Gaze< action to give yourself a +2 circumstance bonus to these saving throws.

>Diplomacy has failed<

Horizon Hunters

Female Tiefling Witch (Night)-7 | hp:28/57 | HP:3/3 | F12 R10 W12 | AC21 | P9 I9 | DV | EA | 124312-2005

fort: 1d20 + 11 ⇒ (16) + 11 = 27

Six magic missiles fly towards Green
mm: 6d4 + 6 ⇒ (2, 2, 2, 1, 1, 1) + 6 = 15


◆◇↺ | 4-10 (Thread|>Slides<)

Green is reduced to a fine paste as Luna finishes her magical barrage.

Round 3
Seoni (Slowed 1, DC 22 Fort Save before you start)
Luna

Round 4
Scratch (Haste, AC 26, Rifle unloaded)
Caitlin (21 damage, Wounded 1, Battle Medicine)
Salaish (14 damage, DC 20 Fort Save as you start)
Red Lizard

Seoni: Give me a DC 22 Fort Save. Don't fail.
Luna, Salaish: Give me a DC 20 Fort Save. Failure means you are Slowed 1.

Everyone: Don't forget the >Avert Gaze< action to give yourself a +2 circumstance bonus to these saving throws.

>Diplomacy has failed<

Vigilant Seal

HP: 87/87 | AC: 25 | F: +14 R: +15 W: +14 | Perc: +16 | Hero Point: 1 | Speed: 25 ft. | Exploration Mode: Stealth +17 | Active Conditions:

Looking for a better shot Scratch ◆ scoots to the north, setting up shop behind the marble stairs. "Hold still folks, don't worry I'm a good shot!" He ◆ reloads, lays aim on the last remaining stoner, and pulls the trigger.

BOOM!

◆ +1 Striking Arquebus: Concussive, Fatal d12, Kickback, IC: 1d20 + 17 + 1 ⇒ (19) + 17 + 1 = 37 Damage (P/B): 2d8 + 2 + 1 ⇒ (5, 2) + 2 + 1 = 10
Replace Damage with Fatal Damage if a Crit, then x2 (P/B): 2d12 + 2 + 1 ⇒ (11, 7) + 2 + 1 = 21Extra Fatal Dice Damage (P/B): 1d12 ⇒ 2

So 10 or 44

Then he ducks to ◆ hide and reload.

Vigilant Seal

Mostly human precision ranger 5 | AC 23 | HP 63/63 | P +11 F +10 R +13 W +11 | Def. Expl.: Seek | | ◆ | ◇ ◈ | ↺ |

Cait hunts red, then charges at it and stabs.

Stab!: 1d20 + 14 ⇒ (19) + 14 = 332d6 + 2 + 4 + 1 + 1d8 ⇒ (3, 6) + 2 + 4 + 1 + (7) = 23


◆◇↺ | 4-10 (Thread|>Slides<)

Seoni feels the weight of the world upon her, but she shakes it off.
Fort Save: 1d20 + 11 ⇒ (18) + 11 = 29

Scratch critically shoots the lizard. As it tries to recover, Caitlin picks up her spear and runs it through, critically goring the last lizard.

Combat Over
Caitlin (21 damage, Wounded 1, Battle Medicine)
Salaish (14 damage)

Naturally, the guards arrive just as you slay the final lizard. "Kesstraka!" The finest dressed guard looks at her, then turns to you. "Greetings, I'm Captain Hazar. I heard a violent hissing noise and got here as soon as I could."

With the heat of battle dying down, you have a chance to inspect these creatures.

Recall Knowledge - Beast (Arcana, Nature): DC 20:
These lizards are called basilisks and are infamous for turning people to stone with but a simple glance. They can spend their time specifically locking their gaze, or as a reaction to your movement.

You can always choose to Avert your Gaze (1 action for a +2 bonus to Fort Saves) or close your eyes entirely (the Basilisks cannot be detected by sight, making them Hidden and requiring a DC 11 Flat Check to hit them.)

A recently petrified victim can be turned back by bathing them in recently killed basilisk blood. A basilisk can provide enough blood for 3 medium sized statues.

Vigilant Seal

HP: 87/87 | AC: 25 | F: +14 R: +15 W: +14 | Perc: +16 | Hero Point: 1 | Speed: 25 ft. | Exploration Mode: Stealth +17 | Active Conditions:

Scratch whips his gun barrel around at the sound of another reptilian approaching. Luckily his brain clicks in when Captain Hazar speaks. "Geezus man, you almost joined them stoner lizards." He quickly lowers his rifle and slings it over his shoulder.

Recall Nature DC20: 1d20 + 11 ⇒ (20) + 11 = 31 Feel free to flip spoiler

Taking a closer look at the bloodied lizard corpses Scratch chuckles "See, I was right, stoner lizards, basilisks.. all the same name for the same reptile."

He heads over to the closest one, taking out his dagger to severe its head. He hauls the head over to Seoni and starts splashing the blood on her "Don't worry, I'm from the gov'ment and I'm here to help!" He struggles to get all that out with a straight face.

Afterwards he repeats the process on the fully stoned being, whom he assumes is Kesstraka. "Wakey wakey time for eggs n bakey!"

Horizon Hunters

(female) Gnome (Fey-Touched) Bard 7 | HP 85/85 | AC 24 | F +14 R +15 W +13 | Perc +13 | Stealth +12 | 25 ft | Hero 1/3 | focus 2/2 | spells 1: 3/3 2: 3/3 3: 3/3 4: 2/2 | ◇◆↺ | Active Conditions: none

DC 20 Fort Save: 1d20 ⇒ 10

Salaish feels herself getting sluggish. "Uhhh... Scraatch? Mee ne-ext, pleease."

Horizon Hunters

Female Tiefling Witch (Night)-7 | hp:28/57 | HP:3/3 | F12 R10 W12 | AC21 | P9 I9 | DV | EA | 124312-2005

Wow ..... I survived a staring contest with .....what were those things? Basal... licks you said?

She grins at the thought of eggs and bakey

Captain Nazar. I'm Luna, Good timing on you arrival after the fight was over. Was that a bit of sarcasm in that last bit. Any idea where these .... things came from?

She kicks the nearest corpse as she says that.

Vigilant Seal

Mostly human precision ranger 5 | AC 23 | HP 63/63 | P +11 F +10 R +13 W +11 | Def. Expl.: Seek | | ◆ | ◇ ◈ | ↺ |

"I don't think I'll ever get used to that almost dying feeling but thanks for keeping me going everyone." Caitlin stretches her limbs to make sure she hasn't been affected before helping Scratch spread the blood.

"They seemed more interested in biting me than turning me to stone."


◆◇↺ | 4-10 (Thread|>Slides<)

Scratch uses the basilisk blood as Seoni and Salaish feel their speed return. He then goes to the diplomat and washes her in its remains. Within a minute, the stony exterior returns to green/yellow scales, and she is able to move again.

Kesstraka's demeanor breaks for just a moment as she spits out some basilisk blood. "Never a dull moment in this job." She looks at her dress. "This will require several days in the laundry."

Kesstraka renews her demeanor. "But I thank you, Captain. I think things are under control here?"

Captain Hazar nods. "Yes, this isn't my first basilisk rodeo. We'll perform a formal investigation, track down where they came from. But the immediate crisis is resolved." He turns to the other guards. "Alright, let's clean this up!" The guards begin to haul basilisk carcasses away. He keeps a careful eye on Scratch and his rifle for a moment before returning to his duty.

Kesstraka pulls up a chair at a large table. "Now that the small talk and entertainment are taken care of..." She motions to the chairs. "Let's get down to business."


◆◇↺ | 4-10 (Thread|>Slides<)

Kesstraka points at your weapons (in particular Caitlin's spear and Scratch's rifle. “How did you come across such a thing? I’m sure there is a tale to be told there.”

“You have come a long way to negotiate a trade agreement—and from what I am told, you do not belong to this Vidrian you represent. Why come all this way to speak for another?”

“We have those here who range and explore in the wilds and go on grand adventures. I am told it is a business that keeps your mind on the present. But what about your future? Do you ever think about your plans five years from now? Ten?”

Now it's time to begin negotiations. Diplomacy and Intimidation checks are needed. A majority of you will need to pass this check.

You all have the Ally of the Iruxi boon, so you get a bonus on Diplomacy checks.

Horizon Hunters

(female) Gnome (Fey-Touched) Bard 7 | HP 85/85 | AC 24 | F +14 R +15 W +13 | Perc +13 | Stealth +12 | 25 ft | Hero 1/3 | focus 2/2 | spells 1: 3/3 2: 3/3 3: 3/3 4: 2/2 | ◇◆↺ | Active Conditions: none

Salaish slips the mask up to the top of her head; it would be rude to conduct these personal negotiations while wearing it. "Pleased to meet you, Kesstraka. I'm Salaish." She pauses to allow the others to introduce themselves. "The Pathfinder Society's motto is 'Explore, Report, Cooperate'. We believe the entire world is richer for working together. That's why we're here to aid Vidrian in seeking a renewal of trade agreements. Everyone in the region will have access to a wider variety of goods and services with the introduction of new countries in the market."

"Now, I don't know the Society's detailed five- and ten-year plans, but I can guarantee that exploring the unknown, sharing what we've learned, and cooperating with our regional partners in ways that are equitably and mutually beneficial will be a significant part of them. As for myself, I want to travel to all the corners of the world and experience as much of it as I can. I'll be composing songs to share what I've experienced as I go along so I can share what these distant lands are like to those who can't travel. Opening people's minds to the variety of the world helps stave off closed-mindedness and stagnation."

Diplomacy: 1d20 + 15 ⇒ (12) + 15 = 27

Horizon Hunters

Female Tiefling Witch (Night)-7 | hp:28/57 | HP:3/3 | F12 R10 W12 | AC21 | P9 I9 | DV | EA | 124312-2005

Luna starts using her cantrips in an effort to clean Kesstraka's dress.

Ah ... I'm Luna ... and what Salaish said is ... well ... basically correct. But ... to be honest ... I am a creature of the moment. I've really not thought about the future ... but there is a friend I would like to be with. she says hesitantly.

diplomacy: 1d20 + 12 ⇒ (8) + 12 = 20


F Human (skilled) Sorcerer 5 | HP 52/52 | AC 20 | F+11 R+10 W+11 | Perc +9 | Spell DC 21 | 25" | Hero 1/3 | spells 1 4/4 2 4/4 3 3/3 | Focus 1/1 | ◆◆◆◇↺|

"Of course I've thought about the next five and ten years. It'll be the same as the last five and ten years. I'll be exploring, exploring and exploring!" says Seoni in a matter-of-fact manner while smiling.

diplomacy: 1d20 + 11 ⇒ (5) + 11 = 16

Vigilant Seal

HP: 87/87 | AC: 25 | F: +14 R: +15 W: +14 | Perc: +16 | Hero Point: 1 | Speed: 25 ft. | Exploration Mode: Stealth +17 | Active Conditions:
GM chadius wrote:
Kesstraka points at your weapons (in particular Caitlin's spear and Scratch's rifle. “How did you come across such a thing? I’m sure there is a tale to be told there.”

"What, this?" Kesstraka blinks and Scratch already has the rifle in hand, barrel pointed to the ground. "Its my arquebus, I helped build it back home... runs on gunpowder. Don't they have any kickin' around out here? I've heard the pirates in the Shackles use it... Been doin' it for decades til I got the itch to join the Society and help fix problems. Sometimes people dig too deep, and someone's gotta help kill what crawls out." He winks, shouldering his rifle with a smile.

Diplomacy: 1d20 - 1 ⇒ (1) - 1 = 0 Uhh that needs a reroll!
Diplomacy: 1d20 - 1 ⇒ (10) - 1 = 9

I'm assuming you're adding the boon bonus after the fact. Scratch needs all the help he can get on them social skillz.

Vigilant Seal

Mostly human precision ranger 5 | AC 23 | HP 63/63 | P +11 F +10 R +13 W +11 | Def. Expl.: Seek | | ◆ | ◇ ◈ | ↺ |

"My Dancer's Spear? It was a gift from one of the elves who raised me in the tribe. They're quite common in Molthune and Nirmathas. They're good for beasts and the undead. You also asked why I'd represent Vidrian. Vidrian is a nation that has cast off the shackles of Chelaxian slavery. I feel a kinship with them. I was born into indentured servitude to a so-called noble family and I want to see them succeed. As for the future, I will continue to work with the Society. It has excellent goals and I've made a lot of friends. I'll continue to hunt the undead as well. Maybe one day I'll have a family but I recently learned I have some elf blood and I'm not aging very quickly." Caitlin looks serious and sounds honest.

I'll assume that you add the bonus.

Diplomacy (Expert): 1d20 + 10 ⇒ (8) + 10 = 18

1 to 50 of 634 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / GM Chadius presents Star Crossed duology 1-09 and 1-23 All Messageboards

Want to post a reply? Sign in.