GM Chadius presents Star Crossed duology 1-09 and 1-23 (Inactive)

Game Master chadius

>RPG Chronicles signup<

>Slides<


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(I'm awake between 8 am to 10 pm EDT (UTC-4 hours) so roughly 1300 to 0300 hours, GMT.)

Howdy. If you're a member of one of my games, then here are a few rules I'd like you to follow:

1. Please post at least once a day.
2. Under your name, please add a stat block. Most important stats:

- Hit Points
- AC
- Saving Throws
- Perception Bonus

3. Any skill with the Secret tag should be rolled privately. If I show the DC, feel free to make the roll openly. Otherwise, there are 2 ways to do this in my games:

- You can say which skill and which bonus you want to apply. (Example: "I use Occultism +5 to investigate the skull's mystic origin.")
- Or you spoiler your dice roll and everyone sticks to the honor system of not opening it.

Example Occultism roll:
1d20 + 5 ⇒ (6) + 5 = 11

If you haven't added Pathfinder specific equipment, I suggest you look at the >PFS 2 Society Rules<, in particular the Pathfinder Training section.

Once you have your character selected, please go to RPG Chronicles and post your character's details there >Sign Up Page<


I shall get Caitlin updated to 5th (just finished Iolite Squad Alpha scenario) shortly.

Radiant Oath

2396852-2001 | LG Male Human | Detective | Investigator Lvl 8 | Psychic Dedication | ◆◇↺ | HP 96/96 | AC 26 | F/R/W: 14/15/13 | Perc +15 (+16 Pursue a Lead/Detect Traps) | 25 feet | Class DC 24 | Exploration Activity: Search | Hero Points: 1/3 | Ammo: Regular: 50/50 | Throwing Knives: 2 | +1 SH: 14/14 | Spells: -/1/1/0 | Versatile Vials: 4/4 | Provision: Moderate Healing Potion 1/2 |

three glyphs to share, btw.


F Human (skilled) Sorcerer 5 | HP 52/52 | AC 20 | F+11 R+10 W+11 | Perc +9 | Spell DC 21 | 25" | Hero 1/3 | spells 1 4/4 2 4/4 3 3/3 | Focus 1/1 | ◆◆◆◇↺|

Fixing my stat blocks now :D


Just one glyph from me.

Horizon Hunters

(female) Gnome (Fey-Touched) Bard 7 | HP 85/85 | AC 24 | F +14 R +15 W +13 | Perc +13 | Stealth +12 | 25 ft | Hero 1/3 | focus 2/2 | spells 1: 3/3 2: 3/3 3: 3/3 4: 2/2 | ◇◆↺ | Active Conditions: none

No glyphs from me.

The sign-up page link isn't working. It doesn't go to RPG Chronicles.

Salaish has all the Inpsires (Courage, Defense, Competence). I'm trying to do better at remembering to use Inspire Competence, but it sometimes slips my mind. Feel free to nudge me when making skill checks. (Auto-success on Aid)

Unless the party prefers otherwise, Salaish will generally do Inspire Courage during combat. Inspire Defense will be used (Exploration activity: Repeat a Spell) when she suspects an ambush or trap is possible, unless we're being stealthy.


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As you check in, please add your icons to >Slide 2<. The closer you are to the skeleton warrior the closer you are to the front of the party.


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The link for the signup page is corrected.

Horizon Hunters

Female Tiefling Witch (Night)-7 | hp:28/57 | HP:3/3 | F12 R10 W12 | AC21 | P9 I9 | DV | EA | 124312-2005

If you still have a spot, I can spend a replay point and bring a 6th level Night Witch - and three glyphs.


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Come on in and join the fun, Luna. Add your name to RPG Chronicles and add your icon to slide 2.

Horizon Hunters

Female Tiefling Witch (Night)-7 | hp:28/57 | HP:3/3 | F12 R10 W12 | AC21 | P9 I9 | DV | EA | 124312-2005

Done and done

Radiant Oath

2396852-2001 | LG Male Human | Detective | Investigator Lvl 8 | Psychic Dedication | ◆◇↺ | HP 96/96 | AC 26 | F/R/W: 14/15/13 | Perc +15 (+16 Pursue a Lead/Detect Traps) | 25 feet | Class DC 24 | Exploration Activity: Search | Hero Points: 1/3 | Ammo: Regular: 50/50 | Throwing Knives: 2 | +1 SH: 14/14 | Spells: -/1/1/0 | Versatile Vials: 4/4 | Provision: Moderate Healing Potion 1/2 |

Isaku will do a bit of shopping before we head out.

Vigilant Seal

HP: 87/87 | AC: 25 | F: +14 R: +15 W: +14 | Perc: +16 | Hero Point: 1 | Speed: 25 ft. | Exploration Mode: Stealth +18 (+20 for Init) | Active Conditions:

I’m out of town for the next few days still so I will lag a bit til Saturday.

Vigilant Seal

Mostly human precision ranger 5 | AC 23 | HP 63/63 | P +11 F +10 R +13 W +11 | Def. Expl.: Seek | | ◆ | ◇ ◈ | ↺ |

I might get a Hireling if we need one.

Vigilant Seal

HP: 87/87 | AC: 25 | F: +14 R: +15 W: +14 | Perc: +16 | Hero Point: 1 | Speed: 25 ft. | Exploration Mode: Stealth +18 (+20 for Init) | Active Conditions:

Ok I'm back home with access to an actual keyboard! I'm working on getting caught up this morning as I haven't played Scratch since April. He seems to be in order.

I'm seeing we're pretty squishy and my lack of attention has me in the point position... Being a sniper Scratch is far from the point. Anyone else interested in being front and center or do we all just go stealth for init :)


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F Human (skilled) Sorcerer 5 | HP 52/52 | AC 20 | F+11 R+10 W+11 | Perc +9 | Spell DC 21 | 25" | Hero 1/3 | spells 1 4/4 2 4/4 3 3/3 | Focus 1/1 | ◆◆◆◇↺|

Can't take point. Seoni's too squishy

Vigilant Seal

HP: 87/87 | AC: 25 | F: +14 R: +15 W: +14 | Perc: +16 | Hero Point: 1 | Speed: 25 ft. | Exploration Mode: Stealth +18 (+20 for Init) | Active Conditions:

Another question: The link to the pathfinder society 2 edition page I have, and the one the GM has linked above is expired... Is there a new page up somewhere I don't know about for checking on school items like scrolls and healing potions? Scratch needs his free healing!


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>THIS THREAD< has links to PDF copies of the guide.

Vigilant Seal

HP: 87/87 | AC: 25 | F: +14 R: +15 W: +14 | Perc: +16 | Hero Point: 1 | Speed: 25 ft. | Exploration Mode: Stealth +18 (+20 for Init) | Active Conditions:

Good deal! One lesser healing potion acquired. Scratch also has 6 daily infused reagents for bombs or ammo. He goes all in with 12 moderate alchemist fires for the biggest boom for his bucks.

Radiant Oath

2396852-2001 | LG Male Human | Detective | Investigator Lvl 8 | Psychic Dedication | ◆◇↺ | HP 96/96 | AC 26 | F/R/W: 14/15/13 | Perc +15 (+16 Pursue a Lead/Detect Traps) | 25 feet | Class DC 24 | Exploration Activity: Search | Hero Points: 1/3 | Ammo: Regular: 50/50 | Throwing Knives: 2 | +1 SH: 14/14 | Spells: -/1/1/0 | Versatile Vials: 4/4 | Provision: Moderate Healing Potion 1/2 |

eeek! Sorry for the delays. Long holiday here so I took the days off to recharge.

Radiant Oath

2396852-2001 | LG Male Human | Detective | Investigator Lvl 8 | Psychic Dedication | ◆◇↺ | HP 96/96 | AC 26 | F/R/W: 14/15/13 | Perc +15 (+16 Pursue a Lead/Detect Traps) | 25 feet | Class DC 24 | Exploration Activity: Search | Hero Points: 1/3 | Ammo: Regular: 50/50 | Throwing Knives: 2 | +1 SH: 14/14 | Spells: -/1/1/0 | Versatile Vials: 4/4 | Provision: Moderate Healing Potion 1/2 |

Is everyone ok with splash damage? I have some alchemical bombs (bottled lightning). I can also create up to 4 alchemical elixirs/bombs per day.

Vigilant Seal

HP: 87/87 | AC: 25 | F: +14 R: +15 W: +14 | Perc: +16 | Hero Point: 1 | Speed: 25 ft. | Exploration Mode: Stealth +18 (+20 for Init) | Active Conditions:

I am ok with splash.

Scratch also has bombs, usually they are used to make holes in walls and doors, but if we find something that doesn't like fire he can put them to use in the traditional way.

Horizon Hunters

(female) Gnome (Fey-Touched) Bard 7 | HP 85/85 | AC 24 | F +14 R +15 W +13 | Perc +13 | Stealth +12 | 25 ft | Hero 1/3 | focus 2/2 | spells 1: 3/3 2: 3/3 3: 3/3 4: 2/2 | ◇◆↺ | Active Conditions: none

Salaish prefers no splash damage if it can be avoided. She usually tries to stay far enough away from baddies that it shouldn't cramp your style much.


F Human (skilled) Sorcerer 5 | HP 52/52 | AC 20 | F+11 R+10 W+11 | Perc +9 | Spell DC 21 | 25" | Hero 1/3 | spells 1 4/4 2 4/4 3 3/3 | Focus 1/1 | ◆◆◆◇↺|

I'm okay with it, just remember some of us are squishy. :D

Radiant Oath

2396852-2001 | LG Male Human | Detective | Investigator Lvl 8 | Psychic Dedication | ◆◇↺ | HP 96/96 | AC 26 | F/R/W: 14/15/13 | Perc +15 (+16 Pursue a Lead/Detect Traps) | 25 feet | Class DC 24 | Exploration Activity: Search | Hero Points: 1/3 | Ammo: Regular: 50/50 | Throwing Knives: 2 | +1 SH: 14/14 | Spells: -/1/1/0 | Versatile Vials: 4/4 | Provision: Moderate Healing Potion 1/2 |

oh I won't splash you unless I really need to Salaish... not unless I want to lose access to my favorite coffee stand...


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I am rolling hot with these enemy attacks. Sorry folks.


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As a reminder, you can always >Spend all of your Hero Points< to avoid dying, which will stabilize you and restore your Wounded condition to whatever it was before you fell (so it would be 1 for Caitlin and 0 for Luna.)

Persistent Damage is troublesome as it will put you back into dying. Good news is that you're down to 2 enemies. Bad news is that they're really strong and like to crit.

Horizon Hunters

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Female Tiefling Witch (Night)-7 | hp:28/57 | HP:3/3 | F12 R10 W12 | AC21 | P9 I9 | DV | EA | 124312-2005

Yep - that's my plan.

Vigilant Seal

HP: 87/87 | AC: 25 | F: +14 R: +15 W: +14 | Perc: +16 | Hero Point: 1 | Speed: 25 ft. | Exploration Mode: Stealth +18 (+20 for Init) | Active Conditions:

GM:

A question on the damage to black. If Scratch's first shot crit (45 damage), the second shot hit (13 damage). Shouldn't Black be at 36+45+13: 94 damage? Mostly just hoping no one dies!


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Scratch Steeltoe:
You are correct, it's 45 damage on the first shot, not 25. I misread your damage entry. This turns the near kill into an actual kill.

Vigilant Seal

HP: 87/87 | AC: 25 | F: +14 R: +15 W: +14 | Perc: +16 | Hero Point: 1 | Speed: 25 ft. | Exploration Mode: Stealth +18 (+20 for Init) | Active Conditions:

These crit rolls are feast or famine. I'm glad its been feast this fight. The next one I'm sure will be another story.

Vigilant Seal

Mostly human precision ranger 5 | AC 23 | HP 63/63 | P +11 F +10 R +13 W +11 | Def. Expl.: Seek | | ◆ | ◇ ◈ | ↺ |

Thanks for keeping me alive!

Radiant Oath

2396852-2001 | LG Male Human | Detective | Investigator Lvl 8 | Psychic Dedication | ◆◇↺ | HP 96/96 | AC 26 | F/R/W: 14/15/13 | Perc +15 (+16 Pursue a Lead/Detect Traps) | 25 feet | Class DC 24 | Exploration Activity: Search | Hero Points: 1/3 | Ammo: Regular: 50/50 | Throwing Knives: 2 | +1 SH: 14/14 | Spells: -/1/1/0 | Versatile Vials: 4/4 | Provision: Moderate Healing Potion 1/2 |

Thankfully I changed my mind at the last minute and brought Isaku instead of Zhamie. Zhamie is lvl 5 but does not have Assurance... or spells...

Vigilant Seal

HP: 87/87 | AC: 25 | F: +14 R: +15 W: +14 | Perc: +16 | Hero Point: 1 | Speed: 25 ft. | Exploration Mode: Stealth +18 (+20 for Init) | Active Conditions:

Ya when it comes to combat Scratch is pretty bland, has no battle medicine, and really there is rarely any reason to use a gun that isn't the arquebus.

Out of combat he's got a bit more utility but not a ton. Gunslinger snipers are pretty straight forward. Thanks for keeping people alive down there!

Radiant Oath

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2396852-2001 | LG Male Human | Detective | Investigator Lvl 8 | Psychic Dedication | ◆◇↺ | HP 96/96 | AC 26 | F/R/W: 14/15/13 | Perc +15 (+16 Pursue a Lead/Detect Traps) | 25 feet | Class DC 24 | Exploration Activity: Search | Hero Points: 1/3 | Ammo: Regular: 50/50 | Throwing Knives: 2 | +1 SH: 14/14 | Spells: -/1/1/0 | Versatile Vials: 4/4 | Provision: Moderate Healing Potion 1/2 |

Head's Up - I'll be traveling from 13-23 November for work/vacation. I'll be checking the forums but please expect delays in updates.


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Good job pulling through, everyone. These battles keep me at the edge of my seat.

I have 2 Hero Points up for grabs. Please nominate 2 PCs who should get them. You can post openly, wrap it in a spoiler, or PM me.

Let's try to make nominations within 48 hours or so.

Radiant Oath

2396852-2001 | LG Male Human | Detective | Investigator Lvl 8 | Psychic Dedication | ◆◇↺ | HP 96/96 | AC 26 | F/R/W: 14/15/13 | Perc +15 (+16 Pursue a Lead/Detect Traps) | 25 feet | Class DC 24 | Exploration Activity: Search | Hero Points: 1/3 | Ammo: Regular: 50/50 | Throwing Knives: 2 | +1 SH: 14/14 | Spells: -/1/1/0 | Versatile Vials: 4/4 | Provision: Moderate Healing Potion 1/2 |

HP:
Scratch
Seoni

Horizon Hunters

(female) Gnome (Fey-Touched) Bard 7 | HP 85/85 | AC 24 | F +14 R +15 W +13 | Perc +13 | Stealth +12 | 25 ft | Hero 1/3 | focus 2/2 | spells 1: 3/3 2: 3/3 3: 3/3 4: 2/2 | ◇◆↺ | Active Conditions: none

Hero Points:
Caitlin and Luna

Vigilant Seal

HP: 87/87 | AC: 25 | F: +14 R: +15 W: +14 | Perc: +16 | Hero Point: 1 | Speed: 25 ft. | Exploration Mode: Stealth +18 (+20 for Init) | Active Conditions:

Anyone but me. All I did was get some lucky crits from the safety of my perch.


F Human (skilled) Sorcerer 5 | HP 52/52 | AC 20 | F+11 R+10 W+11 | Perc +9 | Spell DC 21 | 25" | Hero 1/3 | spells 1 4/4 2 4/4 3 3/3 | Focus 1/1 | ◆◆◆◇↺|

Hero Points:
Isaku and Scratch

Horizon Hunters

Female Tiefling Witch (Night)-7 | hp:28/57 | HP:3/3 | F12 R10 W12 | AC21 | P9 I9 | DV | EA | 124312-2005

Hero Points:
Caitlin & Isaku

Vigilant Seal

Mostly human precision ranger 5 | AC 23 | HP 63/63 | P +11 F +10 R +13 W +11 | Def. Expl.: Seek | | ◆ | ◇ ◈ | ↺ |

hero points:
Isaku and Seoni


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GM Screen:

Scratch 2
Seoni 2
Caitlin 2
Luna
Isaku 3

1d2 ⇒ 2

Isaku and Caitlin, have a Hero Point.


F Human (skilled) Sorcerer 5 | HP 52/52 | AC 20 | F+11 R+10 W+11 | Perc +9 | Spell DC 21 | 25" | Hero 1/3 | spells 1 4/4 2 4/4 3 3/3 | Focus 1/1 | ◆◆◆◇↺|

@Isaku, get out of there asap.

I now see the problem our group has. We've no tank per se.

Radiant Oath

2396852-2001 | LG Male Human | Detective | Investigator Lvl 8 | Psychic Dedication | ◆◇↺ | HP 96/96 | AC 26 | F/R/W: 14/15/13 | Perc +15 (+16 Pursue a Lead/Detect Traps) | 25 feet | Class DC 24 | Exploration Activity: Search | Hero Points: 1/3 | Ammo: Regular: 50/50 | Throwing Knives: 2 | +1 SH: 14/14 | Spells: -/1/1/0 | Versatile Vials: 4/4 | Provision: Moderate Healing Potion 1/2 |

Once my turn rolls around, yes.


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◆◇↺ | 3-98 (Thread|Slides) | 3-03 (Thread|Slides)

Apologies, folks. I caught a cold over the weekend and I'm still working through it. So sorry if my posting speed slows down.

Horizon Hunters

(female) Gnome (Fey-Touched) Bard 7 | HP 85/85 | AC 24 | F +14 R +15 W +13 | Perc +13 | Stealth +12 | 25 ft | Hero 1/3 | focus 2/2 | spells 1: 3/3 2: 3/3 3: 3/3 4: 2/2 | ◇◆↺ | Active Conditions: none

Understood. Take the time you need. Hope you feel better soon!

Radiant Oath

1 person marked this as a favorite.
2396852-2001 | LG Male Human | Detective | Investigator Lvl 8 | Psychic Dedication | ◆◇↺ | HP 96/96 | AC 26 | F/R/W: 14/15/13 | Perc +15 (+16 Pursue a Lead/Detect Traps) | 25 feet | Class DC 24 | Exploration Activity: Search | Hero Points: 1/3 | Ammo: Regular: 50/50 | Throwing Knives: 2 | +1 SH: 14/14 | Spells: -/1/1/0 | Versatile Vials: 4/4 | Provision: Moderate Healing Potion 1/2 |

Dear GM,

Please take as much time as you need. Also please stop rolling high numbers or critical hits.

Sincerely,

The injured PCs...

:)


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It's Remaster day. As I downloaded the Player Core PDF about 10 minutes ago, please bear with me as I try to apply the Remaster rules.

IIRC, the hounds' Knockdown ability is no longer automatic, they need to make an Athletics check to trip you.

Also, this scenario was written before they thought of the Plane of Metal, so everything is Earth-aligned. Let's say they live at the border between Earth & Metal...

Vigilant Seal

HP: 87/87 | AC: 25 | F: +14 R: +15 W: +14 | Perc: +16 | Hero Point: 1 | Speed: 25 ft. | Exploration Mode: Stealth +18 (+20 for Init) | Active Conditions:

Something I keep forgetting about since I haven't had much gameplay at level 5 and above, but some of us now have critical specialization effects kicking in to remember.

Looking back I see Scratch crit black last round, which will leave black stunned 1 on its next turn.

Also Caitlin just crit red, leaving it clumsy 1 for the round. (If it was her hunted prey.)

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