
DM Kludde |

Phelps fights back, but his shot misses. Always Right's aim is better, and the shockwave creates some small cracks in the guardian.
---
Luz
Phelps
Always Right
Navasi
---
Guardian - Orange (6)
Guardian - Yellow (5)
---

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Luz keeps shooting Orange Guardian
Tactical Semi-Auto Pistol Full Attack vs Orange Guardian KAC: 1d20 + 3 - 4 ⇒ (9) + 3 - 4 = 8
Weapon Damage: 1d6 ⇒ 6 piercing damage
Tactical Semi-Auto Pistol Full Attack vs Orange Guardian KAC: 1d20 + 3 - 4 ⇒ (9) + 3 - 4 = 8
Weapon Damage: 1d6 ⇒ 3 piercing damage

DM Kludde |

Luz fires twice, but both of her shots go wide. The statues press on their assault, but both miss.
Spear, Luz: 1d20 + 7 ⇒ (6) + 7 = 131d6 + 3 ⇒ (2) + 3 = 5
Spear, Phelps: 1d20 + 7 ⇒ (3) + 7 = 101d6 + 3 ⇒ (3) + 3 = 6
---
Luz
Phelps
Always Right
Navasi
---
Guardian - Orange (6)
Guardian - Yellow (5)
---

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Phelps takes a guarded step and tries another shot at Yellow
tactical plasma bolter (unwieldy) versus EAC: 1d20 + 3 ⇒ (12) + 3 = 15
Damage E/F: 1d10 ⇒ 5

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Always Right steps north to get a better shot, then fires at yellow again.
vs EAC: 1d20 + 3 ⇒ (16) + 3 = 19
Sonic damage: 1d6 ⇒ 2

DM Kludde |

(Navasi)Laser pistol, yellow: 1d20 + 2 ⇒ (13) + 2 = 151d4 ⇒ 2
Navasi takes a shot at the nearest statue, and Phelps and Always join in, causing the statue to go down in a barrage of fire and sound.
One down, one to go!
---
Luz
Phelps
Always Right
Navasi
---
Guardian - Orange (6)
---

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Luz continues shooting Orange Guardian until she can bring them down.
Tactical Semi-Auto Pistol Full Attack vs Orange Guardian KAC: 1d20 + 3 - 4 ⇒ (6) + 3 - 4 = 5
Weapon Damage: 1d6 ⇒ 6 piercing damage
Tactical Semi-Auto Pistol Full Attack vs Orange Guardian KAC: 1d20 + 3 - 4 ⇒ (16) + 3 - 4 = 15
Weapon Damage: 1d6 ⇒ 2 piercing damage

DM Kludde |

Luz takes another shot at the gaurdian, sending some chips of stone flying. The statue retaliates by making a full body slam
Slam, Luz: 1d20 + 7 ⇒ (5) + 7 = 121d4 + 3 ⇒ (1) + 3 = 4
---
Luz
Phelps
Always Right
Navasi
---
Guardian - Orange (8)
---

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Phelps will Overcharge his Plasma Bolter and shoot again.
tactical plasma bolter (unwieldy) versus EAC: 1d20 + 3 ⇒ (17) + 3 = 20
Damage E/F + Overcharge: 1d10 + 1d6 ⇒ (1) + (5) = 6

DM Kludde |

With a mighty bang, Phelps destroys the last statue, leaving a pile of rubble where the guardian stood.
With the temple cleared and the data recording device recovered, the group returns to Sarmak.
We're almost at the end of this adventure. Can you all roll day jobs here if you have them. IN ADDITION, please roll a single d20. Also please double-check if your information on RPG chronicles is correct, and make any corrections if needed. I'll post the wrap-up later...

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Phelps day job
Profession (Electrician): 1d20 + 10 ⇒ (9) + 10 = 19
D20 Roll: 1d20 ⇒ 18

DM Kludde |

The return trip is uneventful, and the group eventually meets up with Sarmak . A data drive! he exclaims, this is a great discovery. Who knows what secrets this device holds. Thank you very much for your efforts, I'm sure we'll uncover many more secrets together!
----
With all four candidates visited, and missions succesfully completed, the group returns to Ehu, who awaits them in the Lorespire complex.
“Come in, Starfinders! Well, what did you think?” Ehu Hadif asks, folding his arms expectantly. “Are the candidates worthy of your vote? Have their mandates caught your interest? Do their interests align with your own?”
“I know they’re an interesting batch, but then, we’re all unique in our own ways. Still, I think the Society will be in good hands with my retirement.” The First Seeker stands and walks to a sideboard where framed photos sit. Wistfully, he picks one up for a moment before setting it back down.
“I will miss this job, you know. It’s difficult at times; indeed, it’s the hardest mission I’ve ever undertaken. The past few years haven’t been easy for us, but I realized that as long as I leave the Starfinder Society better than I found it, I’ve done my job.” He turns back to face his desk. “I’m grateful for your support, Starfinders, and I wish you well. I hope you think carefully about your vote and treat it with the gravity it deserves.” Eyes twinkling, he moves to open the door. “There’s a new day coming! Best to be prepared to greet it. Until we meet again, my friends.”

DM Kludde |

As the first seeker rides off into the sunset, he leaves behind an empty office, with only a handful of papers on the desk, and a few AbadarCorp Entertainment photocards.
The chronicles are up! Let me know if everything is correct!
Thanks everyone for a very enjoyable game!
---
If you're looking for more games, I'm accepting sign-ups here
If you want to leave feedback on how I did, you can do so here

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Chronicle looks good. Thank you for running the game!

DM Kludde |

I made a mistake on the first version of the chronicle - you should be getting 4 reputation with the new first seeker (TBD). I've fixed now, so you can redownload the chronicle if you want.

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That was really nice with the last election scenario. If you get one other rep with Ehu's faction, you could get a boon that gave you a free replay. I'm sure they will do something similarly cool with this group.