Catfolk

Phelps Amurun's page

135 posts. Organized Play character for Eric Parker 82.


Full Name

Phelps Amurun

Race

| SP 12/12 HP 16/16 | RP 5/5 | EAC 14; KAC 14 | Fort +3; Ref +5; Will +2 | Init: +2 | Perc: +5, SM: +1

Classes/Levels

| Speed 30ft | Superior Firepower |Promotional Reroll used: 1/1 | Active conditions: None.

Gender

Male pahtra street rat[com] Mechanic 1

About Phelps Amurun

Phelps Amurun
Male pahtra street rat[com] mechanic 2 Character Operations Manual, Interstellar Species 95
NG Medium humanoid (pahtra)
Init +2; Senses darkvision 60 ft., low-light vision; Perception +5
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Defense SP 12 HP 16 RP 5
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EAC 14; KAC 14
Fort +3; Ref +5; Will +2
Defensive Abilities nimble
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Offense
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Speed 30 ft.
Melee tactical baton +3 (1d4-1 B; operative, thrown, analog)
[dice=tactical baton (operative, thrown, analog)]1d20 +3[/dice]
[dice=1d4-1 B]

Ranged tactical baton +0 (1d4-1 B; operative, thrown, analog) or
[dice=tactical baton (operative, thrown, analog)]1d20 +0[/dice]
[dice=1d4-1 B]

. . tactical plasma bolter +3 (1d10 E/F; unwieldy) or
[dice=tactical plasma bolter (unwieldy)]1d20 +3 [/dice]
[dice=1d10 E/F]

. . tactical semi-auto pistol +3 (1d6 P; analog)
[dice=tactical semi-auto pistol (analog)]1d20 +3 [/dice]
[dice=1d6 P]

Offensive Abilities overcharge
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Statistics
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Str 8 (-1); Dex 14 (+2); Con 11 (+0); Int 18 (+4); Wis 10 (+0); Cha 12 (+1)
Skills Acrobatics +5 (+9 to escape), Athletics +4, Computers +10 (2 ranks), Culture +5, Engineering +10 (2 ranks), Medicine +8, Perception +5, Physical Science +8, Profession (Electrician) +10, Sense Motive +1, Stealth +9; (reduce the DC of Culture to recall knowledge about local laws, the criminal underworld, rumors, and power players in the area)
Feats Iron Will
Languages Castrovelian, Celestial, Common, Pahtra, Shirren, Skittermander, Vesk, Ysoki
Other Abilities bypass, custom rig, experimental weapon prototype[COM], superior firepower[COM]
Other Gear vesk brigandine I (upgrade: jump jets)[AR], tactical baton, tactical plasma bolter with 1 battery (20 charges)[AR], tactical semi-auto pistol with 9 small arm rounds, datapad[AR], engineering tool kit, everyday clothing, industrial backpack, small arm rounds (30), tier 1 antibiotic[COM], tier 1 antitoxin, toolkit (hacking), credstick (411 credits)
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Special Abilities
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Nimble (Ex) An off-kilter pahtra doesn’t gain the flat-footed condition or take the normal penalty to attacks, and she can steady herself as a swift action instead of a move action.

Bot Me!:

Phelps’s Saves

[dice=Phelps's Fortitude]1d20+3[/dice]
[dice=Phelps's Reflex]1d20+5[/dice]
[dice=Phelps's Will]1d20+2[/dice]
★ ---- ★ ---- ★ ---- ★

Trained Skills
[dice=Phelps's Acrobatics]1d20+5[/dice]
[dice=Phelps's Athletics]1d20+4[/dice]
[dice=Phelps's Computers]1d20+10[/dice]
[dice=Phelps's Culture]1d20+5[/dice]
[dice=Phelps's Engineering]1d20+10[/dice]
[dice=Phelps's Medicine]1d20+8[/dice]
[dice=Phelps's Perception]1d20+5[/dice]
[dice=Phelps's Physical Science]1d20+8[/dice]
[dice=Phelps's Profession Electrician]1d20+19[/dice]
[dice=Phelps's Stealth]1d20+9[/dice]

Untrained Skills
[dice=Phelps's Bluff]1d20+1[/dice]
[dice=Phelps's Diplomacy]1d20+1[/dice]
[dice=Phelps's Disguise]1d20+1[/dice]
[dice=Phelps's Intimidate]1d20+0[/dice]
[dice=Phelps's Life Science]1d20+0[/dice]
[dice=Phelps's Mysticism]1d20+0[/dice]
[dice=Phelps's Piloting]1d20+2[/dice]
[dice=Phelps's SenseMotive]1d20+1[/dice]
[dice=Phelps's Sleight of Hand]1d20+0[/dice]
[dice=Phelps's Survival]1d20+0[/dice]

★ ---- ★ ---- ★ ---- ★
Phelps is a ranged combatant. He relies on his Longarm

Melee tactical baton +3 (1d4-1 B; operative, thrown, analog)
[dice=tactical baton (operative, thrown, analog)]1d20 +3[/dice]
[dice=1d4-1 B]

Ranged tactical baton +0 (1d4-1 B; operative, thrown, analog) or
[dice=tactical baton (operative, thrown, analog)]1d20 +0[/dice]
[dice=1d4-1 B]

. . tactical plasma bolter +3 (1d10 E/F; unwieldy) or
[dice=tactical plasma bolter (unwieldy)]1d20 +3 [/dice]
[dice=1d10 E/F]

. . tactical semi-auto pistol +3 (1d6 P; analog)
[dice=tactical semi-auto pistol (analog)]1d20 +3 [/dice]
[dice=1d6 P]

In ship combat, he is best at Engineer or Science Officer.


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