Everyday Heroes: Rogue Pursuits (Inactive)

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Rex Slater wrote:
Ok, I doubt you're telling me to steal a cop's shotgun. I'm really talking about the skill. If I can pop it's eyeball using the skill...it would make Donkey Kong less aggressive to Angelyna. Plus not killing it.

I'm not telling you to do anything ;).

I'd go for that. Air Rifle: d2 damage, 50 foot range increment (so shooting with disadvantage from here.) AV 0


Charming Hero (Icon) 1| 8/8 HP| AC: 15| Saves: STR: +5, DEX: +2, CON: 0, INT: -1, WIS: -1, CHA: +5| Init: +2| P.Perc: 9| Speed 30ft| Influence d6: 2/2| Trick DC: 13| HD: 0/1 d8| Active conditions: N/A

I debated rolling my influence die, had even set up Watch This by asking the sheriff to film me but thought there'd be no point with that roll, thought oh well, guess I'm saving it for the rescue

We could have been chimpless already haha


It's early in the story. Sometimes it is good to fail, makes it sweeter when you are awesome later.


Dumb question: how do we do skill checks? Is it relevant ability score + proficiency?


Charming Hero (Icon) 1| 8/8 HP| AC: 15| Saves: STR: +5, DEX: +2, CON: 0, INT: -1, WIS: -1, CHA: +5| Init: +2| P.Perc: 9| Speed 30ft| Influence d6: 2/2| Trick DC: 13| HD: 0/1 d8| Active conditions: N/A

Yeah it's lost in the website but you add your modifier to all skills and also add your proficiency bonus to the skills you're proficient in from your class, background or profession


Scoundrel 1 | Prof: +2 | Percep: +9 | Def: 14 | Init: +3 | 9mm: 19/21 | HP: 17/17

Yeah, if I won the lottery and could quit my job, I'd offer to go and make simple changes to that website's formatting that would make it SO much easier to navigate.


All true.

And also note that sometimes skills can be used with different ability scores than the default.

Having trouble coming up with good examples, and I don't have my book with me. Climbing is usually an Athletics check, which defaults to strength. But let's say you were planning an ascent path for someone. That could be based on Intelligence, but you would still get your proficiency bonus if proficient with Athletics.

Or let's say you are a surgeon in a field hospital and you've been operating on a wounded for 24 hours, you might need to make a Constitution based check to stay on your feet, but could still use your skill proficiency bonus.


Charming Hero (Icon) 1| 8/8 HP| AC: 15| Saves: STR: +5, DEX: +2, CON: 0, INT: -1, WIS: -1, CHA: +5| Init: +2| P.Perc: 9| Speed 30ft| Influence d6: 2/2| Trick DC: 13| HD: 0/1 d8| Active conditions: N/A

Transformer on my street popped while battling the hurricane, lost power, if my phone maintains a charge I'll be able to keep playing otherwise feel free to bot me as needed


Scoundrel 1 | Prof: +2 | Percep: +9 | Def: 14 | Init: +3 | 9mm: 19/21 | HP: 17/17

I've established that Ernie's shotgun is in his trunk, but I've been assuming that his 9mm and his knife are on his person. He may be trying to hold a respectable job, but he's still a street punk at heart.


Ok, I'll make a decision on the following answer to:

Should there be access to the internet here? Did he see cell towers or did he drive through the area and knew the cell worked...like google maps? Or does he just not know?

If he doesn't know, then his action will be safe, but If he suspects that that communication is being purposely blocked, He'll do something far more dangerous.


You think you should have some data reception here. It's possible you are in a dead spot, but that doesn't seem like the most likely answer.


Fabian's player doesn't seem to have posted anywhere since 8/23.

Have a crazy week at work coming up. I may be spotty with posting or it might seem completely normal. If I disappear for a bit that will be why.


Scoundrel 1 | Prof: +2 | Percep: +9 | Def: 14 | Init: +3 | 9mm: 19/21 | HP: 17/17

GM, I have a favor to ask: Can you put a link to the SRD on the Campaign Info tab? Thanks.

Good luck with your crazy work week!


Ernest Prince wrote:

GM, I have a favor to ask: Can you put a link to the SRD on the Campaign Info tab? Thanks.

Good luck with your crazy work week!

Put it into the short description so it shows up at the top of each of the campaign tabs.

Also for anyone who hasn't been there for a while, the formatting is much improved.


I just realized I basically built Rosa as a cleric (religious background, healer, primary stat Wisdom).

Tumbler's last game I played a tanky character with a magic sword bound by oaths; basically a paladin.

I almost never play clerics or paladins (especially paladins) in fantasy so I wonder why as soon as I leave fantasy that's what I make?


So, on the in game action: I was taking the RV waiting for us as a giant red flag from the GM saying,"You all need to leave but also stay together." And that it will be easier on the GM if we aren't all in separate places.

So I get the in-character motivations to stick with one's possessions and search bodies and all that but I would just like to lift this up, especially as otherwise I don't know what else to do.

(And yes, Rex, picked up that we can grab you on our way out.)


Rosa Sinclair wrote:

I just realized I basically built Rosa as a cleric (religious background, healer, primary stat Wisdom).

Tumbler's last game I played a tanky character with a magic sword bound by oaths; basically a paladin.

I almost never play clerics or paladins (especially paladins) in fantasy so I wonder why as soon as I leave fantasy that's what I make?

I wonder if in fantasy you play things that you think would be fun to be but in modern games you are leaning toward your ideal self?


Rosa Sinclair wrote:

So, on the in game action: I was taking the RV waiting for us as a giant red flag from the GM saying,"You all need to leave but also stay together." And that it will be easier on the GM if we aren't all in separate places.

So I get the in-character motivations to stick with one's possessions and search bodies and all that but I would just like to lift this up, especially as otherwise I don't know what else to do.

(And yes, Rex, picked up that we can grab you on our way out.)

If people don't want to leave, I imagine more motivation will present itself.


End of last week was nuts as expected. Catching up now.


Charming Hero (Icon) 1| 8/8 HP| AC: 15| Saves: STR: +5, DEX: +2, CON: 0, INT: -1, WIS: -1, CHA: +5| Init: +2| P.Perc: 9| Speed 30ft| Influence d6: 2/2| Trick DC: 13| HD: 0/1 d8| Active conditions: N/A

Rosa, I would like to take the wheel and drive the clinic through the police vehicles and pick up Rex in it, but I cannot imagine a patient would be allowed to do this


Just Angelyna, No Last Name wrote:
Rosa, I would like to take the wheel and drive the clinic through the police vehicles and pick up Rex in it, but I cannot imagine a patient would be allowed to do this

Hey, I just didn't want to split the party during a dramatic departure--which definitely means getting Rex! I was just at a loss of what to do if folks scattered.

Rosa has been established as not proceeding to treat anyone who won't sign the consent form, and Holly the RV Driver has been established as a Just Angelyna fan, so... work your magic. :)


GM SuperTumbler wrote:
Rosa Sinclair wrote:

I just realized I basically built Rosa as a cleric (religious background, healer, primary stat Wisdom).

Tumbler's last game I played a tanky character with a magic sword bound by oaths; basically a paladin.

I almost never play clerics or paladins (especially paladins) in fantasy so I wonder why as soon as I leave fantasy that's what I make?

I wonder if in fantasy you play things that you think would be fun to be but in modern games you are leaning toward your ideal self?

That's possible, but I hope that doesn't include Dottie... LOL (I do have a dark side though...)


I'm just so happy that you created NPCs to be pushed into the oncoming storm. Their deaths will be very inspirational. :)


They will be our Coulson. ;)


Charming Hero (Icon) 1| 8/8 HP| AC: 15| Saves: STR: +5, DEX: +2, CON: 0, INT: -1, WIS: -1, CHA: +5| Init: +2| P.Perc: 9| Speed 30ft| Influence d6: 2/2| Trick DC: 13| HD: 0/1 d8| Active conditions: N/A

Rad, thanks Rosa; do you think also I could persuade her to give me the Help action on my Drive check? Also a question for the GM


I would think the best way to help in this situation would be to help spot and give directions. Driving this thing backwards would be hard to navigate.

That make sense?


Scoundrel 1 | Prof: +2 | Percep: +9 | Def: 14 | Init: +3 | 9mm: 19/21 | HP: 17/17

Awkward question: Are the agents over there interacting with Fabian in any way, or is he just fading from our perception as if he doesn't exist (unless he suddenly starts posting again)? Because if Fabian is over there fighting for his life, that will affect our actions, I think.


I will leave what the NPCs can do mechanically up to the GM. I'm cool with whatever y'all come up with.

Ernest, RE Fabian, based on what SuperTumbler said about line of sight, I don't think we could see what was happening to him, just hear gunshots. Given folks were actively being attacked/shot at/tased, unfortunately my character is at this point focused on saving who she can. She doesn't want to get six people killed checking on one who is probably dead.

If somehow we are aware of what's going on with Fabian and can help... I've no problem with that.


Scoundrel 1 | Prof: +2 | Percep: +9 | Def: 14 | Init: +3 | 9mm: 19/21 | HP: 17/17

Fair point, but we're talking about saving Rex, who is even further beyond where Fabian is, so there's a good chance we'll achieve line of sight before too long.


My intention with Fabian was that he was shot by the agents earlier. That way I could leave him for dead. If he came back later that would have given us a way to get him back.

I think at this point it would be fair to think that he isn't coming back for whatever reason.

Which is a bummer because I had tied several ideas about this first episode to having someone intimately connected to this town and in law enforcement. That will change how things are likely to play out.


Charming Hero (Icon) 1| 8/8 HP| AC: 15| Saves: STR: +5, DEX: +2, CON: 0, INT: -1, WIS: -1, CHA: +5| Init: +2| P.Perc: 9| Speed 30ft| Influence d6: 2/2| Trick DC: 13| HD: 0/1 d8| Active conditions: N/A

To clarify, I mean the Help Action (page 223), like could Holly use her "turn" to give me advantage on any Drive check I take, negating the disadvantage to navigate backwards for example. Irrelevant anyhow after a closer read of the rules


Re: Fabian, I think we could see him having been put into one of the Feds' vehicles and realize there's nothing we can do for him at the moment (and might optimistically think they're getting him medical attention, even if it is only to interrogate him). Fabian's player mentioned power outages and the like and possibly there was a long term internet outage or something, so this gives him a chance to return and join us later.

Just Angelyna: Everything you say makes sense to me.


So what about access to the internet? With the SUV blowed up, can we show the world?


Bringing this over from Gameplay.

Why can't NPCs use help action? Page 223.

It says a character can take that action. Does that not mean an NPC as well as a PC?


Rex Slater wrote:
So what about access to the internet? With the SUV blowed up, can we show the world?

You still have no connection to a network on your cell phones.


Charming Hero (Icon) 1| 8/8 HP| AC: 15| Saves: STR: +5, DEX: +2, CON: 0, INT: -1, WIS: -1, CHA: +5| Init: +2| P.Perc: 9| Speed 30ft| Influence d6: 2/2| Trick DC: 13| HD: 0/1 d8| Active conditions: N/A

Personally I'm just concerned about like using them if you hadn't balanced the encounter to feature three NPCs throwing advantage around, but also I always try to ask a DM if a pet/familiar or a friendly NPC can give the Help action in case there's a moment where it would not be feasible for it to be given rather than assume


Rosa can do the help action--only reason I noted it in OOC rather than IC text was because I wasn't sure of the conditionals of the scene. If you need a declared action in black text for us to move forward I will do that now.

In general just asking if an NPC is available for a Help seems reasonable.


Angelyna,
I'm not sure how the helping thing works. But is the sheriff's car with the two dingleberries behind you? Cause I'd love to help you smear them to the cliff.


I think we have a slight miscommunication where I was trying to figure out if I was missing something in the way the rules work and you guys were talking specifically about this situation.

The NPCs can be helpful. Having them help will make it easier for me to not murder you.


Rosa's moved into another room so if the rest of the group decides film set is a better idea, then (1) that's fine with me and (2) they can decide behind her back (her main priority is just getting guy taken care of).

SuperTumbler, Rosa did go to speak to Terry Garrett so please let me know his response.


Charming Hero (Icon) 1| 8/8 HP| AC: 15| Saves: STR: +5, DEX: +2, CON: 0, INT: -1, WIS: -1, CHA: +5| Init: +2| P.Perc: 9| Speed 30ft| Influence d6: 2/2| Trick DC: 13| HD: 0/1 d8| Active conditions: N/A

Narratively there are strong advantages to both but I think us going to set is more fun while still being practical


Yes, let's have fun. Set please.


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For kicks and giggles and apparently to help the GM kill us easier, here is a bad attempt at making a battle-map type layout of a mobile clinic. I tried to do it according to the specs of the appropriately sized Winnebago and realized wow, things are really crammed in there, but this is how they operate (I have been in one myself so somehow they manage to make it work).

Anyway here it is: https://docs.google.com/drawings/d/1PgQA6i7GfXRJ-AkN9C7tD3_8G9EVFxkIqhofn19 bMyk/edit?usp=sharing

The thing on the side is a folding ramp. In reality it wouldn't be so big but that's the best I could do with CC3.


That's great! Thank you.


Oops, I forgot our cop had shot him, not the MIBs. That was not Rosa lying, that was me misremembering.


GM SuperTumbler wrote:
That's great! Thank you.

Sure thing! If there's anything else you need mocked up let me know. I don't get to use the Modern Symbol Set I bought very much.


Charming Hero (Icon) 1| 8/8 HP| AC: 15| Saves: STR: +5, DEX: +2, CON: 0, INT: -1, WIS: -1, CHA: +5| Init: +2| P.Perc: 9| Speed 30ft| Influence d6: 2/2| Trick DC: 13| HD: 0/1 d8| Active conditions: N/A

Traveling this weekend, I'll try to keep up but it might be fuzzy until Wednesday


1 person marked this as a favorite.

I have considered whether I am thinking too heard making Rosa think too hard about things as though she were from the real world. 'Cause I wonder if we're supposed to be sympathetic to Terry Garret, but I am struggling to find a way, for the following reasons:

- In the real world, a man driving in a van with a bonobo being chased by apparent Federal agents would most likely be an illegal exotic animal trafficker, who would be about to sell the bonobo to illegal zoos, abusive pet owners, or whacky patent medicine makers, all of which result in terrible things for animals. This is currently what Rosa thinks this guy most likely is.
- She thus thinks anything vague he's saying about "you witnessed them so now they're after you too"--especially when they didn't witness much of anything--is a fearmongering tactic to make them want to harbor him rather than anything legitimate.
- While there are ecoterrorists who try to free creatures from experimentation they would usually work in groups (which Rosa would know coming from a religious community full of left-wing activists), so it's weird he's alone if he were an activist.
- Rosa's familiarity with genetic research, as a nurse, would be people who are working with genetics to cure cancer. Not evil people making, say, going out on a limb and guessing, super intelligent evil attack chimps. So she, not being genre savvy, isn't going to necessarily assume this genetics company is doing evil things based on vague claims.
- He was so reckless with himself and this creature--including failing to restrain or sedate Dante--that he drove off a cliff, and Dante could have (a) been killed by Terry and (b) because he wasn't but was unsedated or unrestrained, he could have torn Just Angelyna's face off. (Linking this specific article because just googling "chimp attack face" results in things with disturbing photos no one needs to see, and the article is non-sensationalized and makes clear how dangerous genus Pan apes can be in captivity.)
- His remaining vague and trying to get away from the PCs--while understandbly because he is severely injured and shocked--is not helping.
- While the excessive force shown by the MIBs is upsetting and very unlikely behavior for Feds, given they badged the sheriff and he believed their credentials, she is suspicious of their behavior but has no good information to doubt they were Feds (more likely thinking they were corrupt than not actually Feds).

GMST I know your philosophy is to have folks RP as they would and the story unfolds as it will, but I write this out to illuminate my thought process and see if there's a better way to enable the plot.


DeathQuaker and I have played a few games together, and she knows my style pretty well. I'm trying to do a few different things here, but a leopard can't completely change its spots. One thing I am avoiding is making situations that are so multilayered that they are impenetrable.

Generally speaking, the plot will be driven by character choices and actions. This isn't a published adventure (though I've pulled together a virtual pile of useful materials), so there aren't any rails, necessarily.

I have created a set of characters, motivations, circumstances, and contingencies. I will use those to have the characters and the environment respond to your actions.

I am using lots of tropes and inspirations to set those up, and you (as players) are welcome to be genre savy if it makes for a better story. The genre is, roughly speaking, a modern take on the action adventure movies and television from the 80s and 90s, 00s, and today.

I think it is more fun if characters aren't genre savvy, or are genre savvy in slightly different genres.

As for tone, I am going for a not particularly realistic version of reality.

All of your points about Rosa's thinking are completely valid, and I say lean into them. Rosa has no reason to think the world is any different than that.

Nothing is more annoying to me than when a character who is supposed to be a school teacher finds herself in an Alien vs. Predator movie and just instantly adapts to that. Part of what is great about Predator is that the first half of the movie is an 80s military action film and then we gradually shift into something completely different.

The tone here is somewhere between 80s lightness and 90s conspiracy? That is a difficult line to walk. We will see how it veers.

In this particular case, I know how we got here an what everyone wants, but my goal is for you to play your characters and drive their plots. So don't worry too much about doing the right thing.

Of course, if players are pulling in different directions (which I'm not feeling in this scene) we can talk that out.


GM SuperTumbler wrote:


All of your points about Rosa's thinking are completely valid, and I say lean into them. Rosa has no reason to think the world is any different than that.
<snip>
The tone here is somewhere between 80s lightness and 90s conspiracy? That is a difficult line to walk. We will see how it veers.

Cool. Actually reminding me of the vibe you're going for helps, and I'll just go with the flow and try not to overthink things (but as you say, leopards and spots...).

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