Pathfinder 2-23 Shadow's Last Stand - Part I: At Shadow's Door GameDay XII (Inactive)

Game Master DoubleGold

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Grand Lodge

Male N Half-Elf Wizard 7|Buffs:Haste, Mage Armor, Shield, Protection from Evil, Mirror Image, False Life, Blood Boiling Pill, Light (Dagger blade). | HP 62/62 Temp HP 11/11|AC 20 (22 vs Evil) Incorp T 20(22) T 12(14) FF 18(20) |4 Images|CMB +4 CMD 15|F +6 R +5 W +6,+2 vs Enchantment/Cold,+1 vs Evil/Fear/Confusion|INIT +14|PER +23 Low Light Vision SM+2|Speed 60'|Resist 10 Negative Energy Damage
Resources:
Shirt Re-roll 1/1, Pearl of Power 1st 1/6, Four Leaf Clover 3/3, Force Missiles: 9/9,+1 Knowledge 1/1|Spells 1st 6/7, 2nd 5/6,3rd 1/4 4th 3/3

@DoubleGold- Sorry about the delay. Tiny Pebble has Tremor Sense 60' so he automatically knows the location of everyone touching the ground. If you could please let me know their location (assuming if they are within 60 feet of my familiar). My intention is to try to hit them with a Glitterdust spell. :)


DungeonMaster

igor:
They did so something, 2 things that is considered a move action like switch weapons, or drink potions, etc, but they did not move from that spot.

Grand Lodge

Male N Half-Elf Wizard 7|Buffs:Haste, Mage Armor, Shield, Protection from Evil, Mirror Image, False Life, Blood Boiling Pill, Light (Dagger blade). | HP 62/62 Temp HP 11/11|AC 20 (22 vs Evil) Incorp T 20(22) T 12(14) FF 18(20) |4 Images|CMB +4 CMD 15|F +6 R +5 W +6,+2 vs Enchantment/Cold,+1 vs Evil/Fear/Confusion|INIT +14|PER +23 Low Light Vision SM+2|Speed 60'|Resist 10 Negative Energy Damage
Resources:
Shirt Re-roll 1/1, Pearl of Power 1st 1/6, Four Leaf Clover 3/3, Force Missiles: 9/9,+1 Knowledge 1/1|Spells 1st 6/7, 2nd 5/6,3rd 1/4 4th 3/3

Igor moves up as Tiny Pebble communicates that their opponents have not moved. The wizard moves up and blankets the two of them in a cloud of glowing sparkles.

Glitterdust spell is cast. This negates Invisibility (for six rounds). They must both make a Will DC 20 save or be blinded.


HP 31/31|DR 5/Adamantine|AC 30 Incorp T 19 T 11 FF 29 |CMB +7 CMD 16 (21 vs Grapple)|F +3 R +2 W +5|PER +10 Darkvision 60',Tremor Sense 60' SM+0|Speed 40',Burrow 40',Earth Glide,Stealth +7|Improved Evasion|Immune: Crits,Sneak Attack,Flanking, Precision Damage, Bleed, Paralysis, Poison, Sleep effects, Stunning|Small Earth Elemental Familiar N Buffs : Clay Skin (35/35), Mage Armor, Shield, Alchemical Grease, Haste.

Tiny Pebble moves up in front of his master and strikes a defensive posture.

Move and Total Defence action.


DungeonMaster

will saves: 2d20 ⇒ (10, 2) = 12 +2 to each Both blinded

The Concordance

Male Human (Ulfen) Arcanist 5 (Blood Arcanist) | HP: 20/22 | AC 11 (15), T 11, FF 10 | Fort 2, Ref +3, Will +5 | init +5, Perception +3 | Active Effects: None

Reaching for his wand of glitter dust Willard stops instead drawing out his magic missile wand great thinking Igor! he points at the closest hobgoblin and let’s two missiles fly

magic missle: 2d4 + 2 ⇒ (2, 4) + 2 = 8

Sovereign Court

Male LN Human Swishy-Boom 6 | HP 30/40 | AC 23* T 15 FF 18 | CMB +5, CMD 19 | F: +7, R: +10, W: +3 | Init: +7 | Perc: +10*, SM: +5 | Speed 30ft | Challenge 0/1; Panache 6/6 |Active conditions: None.

Marcus takes his time, lines up his shot, and pulls the trigger on the (hopefully unsuspecting) Invisible Hobgoblin.

1d20 + 8 ⇒ (3) + 8 = 11 vs touch

Blast! He ducked.

Liberty's Edge

Female LG Gnome Rolling Pin-wielding Level 7 GOON! | HP 39/58 | AC 19 (T16, FF17) | CMD 16 | F:+11, R:+12, W:+5 (+4 vs sleep, +2 vs fear & illusion, +1 vs enchant) | Init: +1 | Perc: +8 (+10 listen), SM: +6 | Speed 30ft Shirt: 1/1, Pin: 0/1|Martial Flex 4/4, Eternal Hope 1/1, Stun Fist 1/1, Bomb 2/4, Mutagen 1/1, Trick 3/3, Ki 3/3| Gn Mag (No DL); Extract: Comp Lang| Mes Spell: 2/2 |Active: Ref Fear, Planet Adapt, ER(Fire)20, Bless Ferv, Good Hope, IC2

"Ooh, let me at 'em!" shouts Jilla, pumping her little legs as fast as she can.

Double move.


DungeonMaster

Willard hits the first one. Marcus shoots you actually hit, it is vs touch and it is blinded. Reading the condition blinded has massive penalties. You're trying to a hit a hobgoblin who is blinded and it is vs touch, the ac for that is less than 10. Oh, and glitterdust was cast, so no longer invisible hobgoblin.
Marcus roll damage.
Garista is up I saw the message, I'll bot a couple of hours after Marcus rolls his damage if you're unable to post.

Sovereign Court

Male LN Human Swishy-Boom 6 | HP 30/40 | AC 23* T 15 FF 18 | CMB +5, CMD 19 | F: +7, R: +10, W: +3 | Init: +7 | Perc: +10*, SM: +5 | Speed 30ft | Challenge 0/1; Panache 6/6 |Active conditions: None.

2d12 + 5 ⇒ (11, 9) + 5 = 25 Damage!

Blimey! It's the sparkles, they have me right confused


DungeonMaster

Garista moves forward and fires a sling hit: 1d20 + 3 ⇒ (4) + 3 = 7 miss
They go
swing mace: 1d20 + 5 ⇒ (6) + 5 = 11 vs Jilla, miss, I don't even have to roll miss chance
The other ones moves around half speed, opens a door and moves in.
All heroes are up

Grand Lodge

Male N Half-Elf Wizard 7|Buffs:Haste, Mage Armor, Shield, Protection from Evil, Mirror Image, False Life, Blood Boiling Pill, Light (Dagger blade). | HP 62/62 Temp HP 11/11|AC 20 (22 vs Evil) Incorp T 20(22) T 12(14) FF 18(20) |4 Images|CMB +4 CMD 15|F +6 R +5 W +6,+2 vs Enchantment/Cold,+1 vs Evil/Fear/Confusion|INIT +14|PER +23 Low Light Vision SM+2|Speed 60'|Resist 10 Negative Energy Damage
Resources:
Shirt Re-roll 1/1, Pearl of Power 1st 1/6, Four Leaf Clover 3/3, Force Missiles: 9/9,+1 Knowledge 1/1|Spells 1st 6/7, 2nd 5/6,3rd 1/4 4th 3/3

Igor sends a trio of missiles at the closest hobgoblin. He then reaches for a pearl of power from a handy pocket.

Magic Missile, Intense Spells: 3d4 + 3 + 3 ⇒ (1, 1, 2) + 3 + 3 = 10


HP 31/31|DR 5/Adamantine|AC 30 Incorp T 19 T 11 FF 29 |CMB +7 CMD 16 (21 vs Grapple)|F +3 R +2 W +5|PER +10 Darkvision 60',Tremor Sense 60' SM+0|Speed 40',Burrow 40',Earth Glide,Stealth +7|Improved Evasion|Immune: Crits,Sneak Attack,Flanking, Precision Damage, Bleed, Paralysis, Poison, Sleep effects, Stunning|Small Earth Elemental Familiar N Buffs : Clay Skin (35/35), Mage Armor, Shield, Alchemical Grease, Haste.

With the narrow corridor Tiny Pebble decides to stay in front of his master and he strikes a defensive pose.

Full Defence action is taken.

Liberty's Edge

Female LG Gnome Rolling Pin-wielding Level 7 GOON! | HP 39/58 | AC 19 (T16, FF17) | CMD 16 | F:+11, R:+12, W:+5 (+4 vs sleep, +2 vs fear & illusion, +1 vs enchant) | Init: +1 | Perc: +8 (+10 listen), SM: +6 | Speed 30ft Shirt: 1/1, Pin: 0/1|Martial Flex 4/4, Eternal Hope 1/1, Stun Fist 1/1, Bomb 2/4, Mutagen 1/1, Trick 3/3, Ki 3/3| Gn Mag (No DL); Extract: Comp Lang| Mes Spell: 2/2 |Active: Ref Fear, Planet Adapt, ER(Fire)20, Bless Ferv, Good Hope, IC2

Ducking under the blind hobgoblin's clumsy swing, Jilla sticks out her tongue and blows a raspberry. She backflips away and remembers something funny that happened to her during a recent adventure in the First World. "Eat tree, gobbo!" she shouts with glee as sharp pieces of razor-sharp bark suddenly emerge from her pointed finger and fly toward the hobgoblin!

5' step back, then doing a kinetic Wood Blast (ranged attack).

Wood Blast: 1d20 + 4 ⇒ (3) + 4 = 7
damage: 1d6 + 3 ⇒ (5) + 3 = 8


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DungeonMaster

Botting
Willard moves and magic missiles dmg: 2d4 + 2 ⇒ (3, 3) + 2 = 8 killing one
Marcus loads his gun again and shoots hit: 1d20 + 8 ⇒ (8) + 8 = 16 vs touch and blinded condition.
dmg: 2d12 + 5 ⇒ (2, 8) + 5 = 15
Garista sling to hit: 1d20 + 3 ⇒ (15) + 3 = 18 dmg: 1d4 + 2 ⇒ (3) + 2 = 5
The last one takes a total defense action.
All heroes are up He has 18 dmg on him. I had to move everyone around the corner, otherwise those players wouldn't be able to see him/legit target him.

Sovereign Court

Male LN Human Swishy-Boom 6 | HP 30/40 | AC 23* T 15 FF 18 | CMB +5, CMD 19 | F: +7, R: +10, W: +3 | Init: +7 | Perc: +10*, SM: +5 | Speed 30ft | Challenge 0/1; Panache 6/6 |Active conditions: None.

This bounder is a right nuisance, wot?

1d20 + 8 ⇒ (15) + 8 = 23

If it hits

2d12 + 5 ⇒ (7, 6) + 5 = 18

Grand Lodge

Male N Half-Elf Wizard 7|Buffs:Haste, Mage Armor, Shield, Protection from Evil, Mirror Image, False Life, Blood Boiling Pill, Light (Dagger blade). | HP 62/62 Temp HP 11/11|AC 20 (22 vs Evil) Incorp T 20(22) T 12(14) FF 18(20) |4 Images|CMB +4 CMD 15|F +6 R +5 W +6,+2 vs Enchantment/Cold,+1 vs Evil/Fear/Confusion|INIT +14|PER +23 Low Light Vision SM+2|Speed 60'|Resist 10 Negative Energy Damage
Resources:
Shirt Re-roll 1/1, Pearl of Power 1st 1/6, Four Leaf Clover 3/3, Force Missiles: 9/9,+1 Knowledge 1/1|Spells 1st 6/7, 2nd 5/6,3rd 1/4 4th 3/3

Igor sends a lone but intense force missile at the last standing hobgoblin.

Force Missile, Intense Spells: 1d4 + 3 ⇒ (3) + 3 = 6


HP 31/31|DR 5/Adamantine|AC 30 Incorp T 19 T 11 FF 29 |CMB +7 CMD 16 (21 vs Grapple)|F +3 R +2 W +5|PER +10 Darkvision 60',Tremor Sense 60' SM+0|Speed 40',Burrow 40',Earth Glide,Stealth +7|Improved Evasion|Immune: Crits,Sneak Attack,Flanking, Precision Damage, Bleed, Paralysis, Poison, Sleep effects, Stunning|Small Earth Elemental Familiar N Buffs : Clay Skin (35/35), Mage Armor, Shield, Alchemical Grease, Haste.

Tiny Pebble stays put and in a defensive crouch.

Total Defence action is taken.

Liberty's Edge

Female LG Gnome Rolling Pin-wielding Level 7 GOON! | HP 39/58 | AC 19 (T16, FF17) | CMD 16 | F:+11, R:+12, W:+5 (+4 vs sleep, +2 vs fear & illusion, +1 vs enchant) | Init: +1 | Perc: +8 (+10 listen), SM: +6 | Speed 30ft Shirt: 1/1, Pin: 0/1|Martial Flex 4/4, Eternal Hope 1/1, Stun Fist 1/1, Bomb 2/4, Mutagen 1/1, Trick 3/3, Ki 3/3| Gn Mag (No DL); Extract: Comp Lang| Mes Spell: 2/2 |Active: Ref Fear, Planet Adapt, ER(Fire)20, Bless Ferv, Good Hope, IC2

Seeing bullets and force spheres fly over her head, Jilla dives for cover!

Open the door as a move action, 5' step into the room, and Total Defense.


DungeonMaster

hit: 1d20 + 3 ⇒ (20) + 3 = 23 dmg: 1d4 + 2 ⇒ (4) + 2 = 6
confirm crit: 1d20 + 3 ⇒ (7) + 3 = 10 no crit but enough damage, but after Marcus puts a bullet through him, he gets magic missiled and Garista slings it, it dies.
Combat over.

Treasure, they each have
potion of cure light wounds, potion of cure moderate wounds, potion of shield of faith +2, smokesticks (2), shadow essence poison (3 doses);
Other Gear +1 studded leather, heavy mace, masterwork mighty composite shortbow (+2 Str) with 20 arrows, jeweled knuckle rings (worth 125 gp), 23 gp.

You go through the doors labeled C and Q, they are just offices.
Now what Head into room 9 from the left side? Turn back and coward on home, this last fight might be too hard for you? Rest here for a minute? Buff up? Walk around to the right side and enter room 9?

Liberty's Edge

Female LG Gnome Rolling Pin-wielding Level 7 GOON! | HP 39/58 | AC 19 (T16, FF17) | CMD 16 | F:+11, R:+12, W:+5 (+4 vs sleep, +2 vs fear & illusion, +1 vs enchant) | Init: +1 | Perc: +8 (+10 listen), SM: +6 | Speed 30ft Shirt: 1/1, Pin: 0/1|Martial Flex 4/4, Eternal Hope 1/1, Stun Fist 1/1, Bomb 2/4, Mutagen 1/1, Trick 3/3, Ki 3/3| Gn Mag (No DL); Extract: Comp Lang| Mes Spell: 2/2 |Active: Ref Fear, Planet Adapt, ER(Fire)20, Bless Ferv, Good Hope, IC2

"Ooh, what's behind this door?" asks Jilla rhetorically, as she rushes ahead.

Opening the door to Room # 9.

Grand Lodge

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Male N Half-Elf Wizard 7|Buffs:Haste, Mage Armor, Shield, Protection from Evil, Mirror Image, False Life, Blood Boiling Pill, Light (Dagger blade). | HP 62/62 Temp HP 11/11|AC 20 (22 vs Evil) Incorp T 20(22) T 12(14) FF 18(20) |4 Images|CMB +4 CMD 15|F +6 R +5 W +6,+2 vs Enchantment/Cold,+1 vs Evil/Fear/Confusion|INIT +14|PER +23 Low Light Vision SM+2|Speed 60'|Resist 10 Negative Energy Damage
Resources:
Shirt Re-roll 1/1, Pearl of Power 1st 1/6, Four Leaf Clover 3/3, Force Missiles: 9/9,+1 Knowledge 1/1|Spells 1st 6/7, 2nd 5/6,3rd 1/4 4th 3/3

Igor recovers his cast spell with his pearl of power as he rushes forth with Tiny Pebble to back up the most impulsive and least combat capable member of the party.


DungeonMaster

A soft blue glow fills this room, emanating from the stainedglass windowslining three of its walls, each depicting a godlike
figure in a different city. Frescoes of angels lifting Aroden to the sky cover the ceiling.Despite its obvious design as a chapel, the room itself has no religious trappings. Instead of pews, the remnants of a large wooden table and a dozen chairs fill the chamber. Much of their wood has been cannibalized to create a makeshift wooden gallows across the chamber’s eastern end.
In the room Is a Hobogoblin hanging 4 hostages. Halt, surrender your things and go home or they will die. 4 hostages are hanging on the bench, the hobgoblin is about to kick the bench out from under them to let them hang.

init: 1d20 + 3 ⇒ (2) + 3 = 5 hobgoblin
Roll init and go if before Hobgoblin, he will kick the bench out the first chance he gets and the hanging hostages die after 3 to 6 rounds.

The Concordance

Male Human (Ulfen) Arcanist 5 (Blood Arcanist) | HP: 20/22 | AC 11 (15), T 11, FF 10 | Fort 2, Ref +3, Will +5 | init +5, Perception +3 | Active Effects: None

Initiative: 1d20 + 5 ⇒ (5) + 5 = 10

Following along, Willard almost laughs as Jilla kicks open the last door. Seeing the predicament of the hostages, the Ulfen's face darkens, and he points finger at the hobgoblin, and utters one word....Flee!

Cast Cause Fear, Expend 1/8 Arcane Reservoir to boost DC +1. Will Save DC 17. Fail becomes frightened, on a save Shaken for 1 round. Creatures with more than 6HD are immune to this spell.


DungeonMaster

Willard tries to make the hobgoblin flee, but it has more than 6HD.

Grand Lodge

Male N Half-Elf Wizard 7|Buffs:Haste, Mage Armor, Shield, Protection from Evil, Mirror Image, False Life, Blood Boiling Pill, Light (Dagger blade). | HP 62/62 Temp HP 11/11|AC 20 (22 vs Evil) Incorp T 20(22) T 12(14) FF 18(20) |4 Images|CMB +4 CMD 15|F +6 R +5 W +6,+2 vs Enchantment/Cold,+1 vs Evil/Fear/Confusion|INIT +14|PER +23 Low Light Vision SM+2|Speed 60'|Resist 10 Negative Energy Damage
Resources:
Shirt Re-roll 1/1, Pearl of Power 1st 1/6, Four Leaf Clover 3/3, Force Missiles: 9/9,+1 Knowledge 1/1|Spells 1st 6/7, 2nd 5/6,3rd 1/4 4th 3/3

Initiative: 1d20 + 10 ⇒ (3) + 10 = 13

Igor runs into the room and pulls a page out of the web slinger's handbook as he webs up the room.

"Hang on everyone. Don't fight the webs. They should hold you up."

Web spell Reflex save DC 20 or be entangled and be unable to move (or auto-fail your save and be supported by the web spell).

The bench should be auto-glued as well. :)

Sovereign Court

Male LN Human Swishy-Boom 6 | HP 30/40 | AC 23* T 15 FF 18 | CMB +5, CMD 19 | F: +7, R: +10, W: +3 | Init: +7 | Perc: +10*, SM: +5 | Speed 30ft | Challenge 0/1; Panache 6/6 |Active conditions: None.

Initiative 1d20 + 7 ⇒ (20) + 7 = 27

Marcus will rush forward, double moving, drawing his falcata as he goes.

From Scabbard of Ardent Vigor, to give it +3 for 3 rds

Not today, villain!

Marcus is preparing to AOO if the hobgoblin provokes, like trying to pull the bench, and will try to trip it.

If I get the AOO:

Spoiler:
1d20 + 12 + 2 ⇒ (5) + 12 + 2 = 19 to trip. That's no good - purple dot of shame: 1d20 + 12 + 2 ⇒ (10) + 12 + 2 = 24


HP 31/31|DR 5/Adamantine|AC 30 Incorp T 19 T 11 FF 29 |CMB +7 CMD 16 (21 vs Grapple)|F +3 R +2 W +5|PER +10 Darkvision 60',Tremor Sense 60' SM+0|Speed 40',Burrow 40',Earth Glide,Stealth +7|Improved Evasion|Immune: Crits,Sneak Attack,Flanking, Precision Damage, Bleed, Paralysis, Poison, Sleep effects, Stunning|Small Earth Elemental Familiar N Buffs : Clay Skin (35/35), Mage Armor, Shield, Alchemical Grease, Haste.

Tiny Pebble moves in front of his master and takes a defensive posture.

Move and Total Defence.

Liberty's Edge

Female LG Gnome Rolling Pin-wielding Level 7 GOON! | HP 39/58 | AC 19 (T16, FF17) | CMD 16 | F:+11, R:+12, W:+5 (+4 vs sleep, +2 vs fear & illusion, +1 vs enchant) | Init: +1 | Perc: +8 (+10 listen), SM: +6 | Speed 30ft Shirt: 1/1, Pin: 0/1|Martial Flex 4/4, Eternal Hope 1/1, Stun Fist 1/1, Bomb 2/4, Mutagen 1/1, Trick 3/3, Ki 3/3| Gn Mag (No DL); Extract: Comp Lang| Mes Spell: 2/2 |Active: Ref Fear, Planet Adapt, ER(Fire)20, Bless Ferv, Good Hope, IC2

"That's a downright dirty trick!" shouts Jilla. Heedless of the webbing, she tries to launch herself at the hobgoblin!

Initiative: 1d20 + 1 ⇒ (11) + 1 = 12
Escape Artist check to avoid getting caught in webbing (DC 20): 1d20 + 5 ⇒ (9) + 5 = 14


DungeonMaster

The hobgoblin moves to the bench to kick it, only to get tripped by Marcus.
He then has to spend his 2nd move action to stand back up.
Garista moves into the room hit: 1d20 + 3 ⇒ (3) + 3 = 6 dmg: 1d4 + 2 ⇒ (3) + 2 = 5
And misses with the sling
All heroes are up Jilla He also provoked from you too.

Grand Lodge

Male N Half-Elf Wizard 7|Buffs:Haste, Mage Armor, Shield, Protection from Evil, Mirror Image, False Life, Blood Boiling Pill, Light (Dagger blade). | HP 62/62 Temp HP 11/11|AC 20 (22 vs Evil) Incorp T 20(22) T 12(14) FF 18(20) |4 Images|CMB +4 CMD 15|F +6 R +5 W +6,+2 vs Enchantment/Cold,+1 vs Evil/Fear/Confusion|INIT +14|PER +23 Low Light Vision SM+2|Speed 60'|Resist 10 Negative Energy Damage
Resources:
Shirt Re-roll 1/1, Pearl of Power 1st 1/6, Four Leaf Clover 3/3, Force Missiles: 9/9,+1 Knowledge 1/1|Spells 1st 6/7, 2nd 5/6,3rd 1/4 4th 3/3

@DoubleGold - Did you miss the Web spell? The Hobgoblin need to make a DC 20 Reflex save or be stuck in his square from the spell?


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DungeonMaster

Oh, I thought the web spell was so the hostages hang don't when the hobgoblin kicks the bench.
reflex: 1d20 + 8 ⇒ (8) + 8 = 16 Okay, so he is still prone instead of back up again and in his square cause he can't move at all.

The Concordance

Male Human (Ulfen) Arcanist 5 (Blood Arcanist) | HP: 20/22 | AC 11 (15), T 11, FF 10 | Fort 2, Ref +3, Will +5 | init +5, Perception +3 | Active Effects: None

Willard opens his mouth in an inaudible scream, then closes it and says, Good thought on the web!

cast Ear-Piercing Scream Fort Save DC 17 for half damage
Ear Piercing Scream: 2d6 ⇒ (1, 6) = 7

Grand Lodge

Male N Half-Elf Wizard 7|Buffs:Haste, Mage Armor, Shield, Protection from Evil, Mirror Image, False Life, Blood Boiling Pill, Light (Dagger blade). | HP 62/62 Temp HP 11/11|AC 20 (22 vs Evil) Incorp T 20(22) T 12(14) FF 18(20) |4 Images|CMB +4 CMD 15|F +6 R +5 W +6,+2 vs Enchantment/Cold,+1 vs Evil/Fear/Confusion|INIT +14|PER +23 Low Light Vision SM+2|Speed 60'|Resist 10 Negative Energy Damage
Resources:
Shirt Re-roll 1/1, Pearl of Power 1st 1/6, Four Leaf Clover 3/3, Force Missiles: 9/9,+1 Knowledge 1/1|Spells 1st 6/7, 2nd 5/6,3rd 1/4 4th 3/3

Igor smiles as Jilla jumps into his web spell. The wizard is not even fazed by her action. Taking it all in stride Igor sends three magical bolts into the prone hobgoblin.

Magical Missile, Intense Spells: 3d4 + 3 + 3 ⇒ (4, 1, 4) + 3 + 3 = 15

He nods to Willard seeing that the situation is now under control.


HP 31/31|DR 5/Adamantine|AC 30 Incorp T 19 T 11 FF 29 |CMB +7 CMD 16 (21 vs Grapple)|F +3 R +2 W +5|PER +10 Darkvision 60',Tremor Sense 60' SM+0|Speed 40',Burrow 40',Earth Glide,Stealth +7|Improved Evasion|Immune: Crits,Sneak Attack,Flanking, Precision Damage, Bleed, Paralysis, Poison, Sleep effects, Stunning|Small Earth Elemental Familiar N Buffs : Clay Skin (35/35), Mage Armor, Shield, Alchemical Grease, Haste.

Tiny Pebble hangs back not wishing to get tangled up in the web.

Total Defence action is taken.

Sovereign Court

Male LN Human Swishy-Boom 6 | HP 30/40 | AC 23* T 15 FF 18 | CMB +5, CMD 19 | F: +7, R: +10, W: +3 | Init: +7 | Perc: +10*, SM: +5 | Speed 30ft | Challenge 0/1; Panache 6/6 |Active conditions: None.

I say, bally quick thinking there Igor! Got us out of a sticky situation.

Nonlethally attempt to attack the Hobgoblin

1d20 + 12 + 2 - 4 ⇒ (5) + 12 + 2 - 4 = 15

If it hits

1d8 + 4 + 3 ⇒ (6) + 4 + 3 = 13

And a second time

1d20 + 7 + 2 - 4 ⇒ (6) + 7 + 2 - 4 = 11

If it hits

1d8 + 4 + 3 ⇒ (1) + 4 + 3 = 8


DungeonMaster

will save: 1d20 + 4 ⇒ (9) + 4 = 13 fail taking 7
And a magic missile hits him in the stomach
Marcus misses even with the hobgoblin being prone.
Jilla and Garista are up Jilla also has an aoo.


DungeonMaster

Jilla does flurry of blows flurry: 1d20 + 5 ⇒ (14) + 5 = 19
flurry: 1d20 + 5 ⇒ (6) + 5 = 11 one hit dmg: 1d4 + 1 ⇒ (2) + 1 = 3
Garista fires the sling hit: 1d20 + 3 ⇒ (1) + 3 = 4 dmg: 1d4 + 2 ⇒ (1) + 2 = 3

He tries to stand up reflex: 1d20 + 8 ⇒ (20) + 8 = 28 and does so
Provoking from everyone in melee 25 damage on the goblin

Liberty's Edge

Female LG Gnome Rolling Pin-wielding Level 7 GOON! | HP 39/58 | AC 19 (T16, FF17) | CMD 16 | F:+11, R:+12, W:+5 (+4 vs sleep, +2 vs fear & illusion, +1 vs enchant) | Init: +1 | Perc: +8 (+10 listen), SM: +6 | Speed 30ft Shirt: 1/1, Pin: 0/1|Martial Flex 4/4, Eternal Hope 1/1, Stun Fist 1/1, Bomb 2/4, Mutagen 1/1, Trick 3/3, Ki 3/3| Gn Mag (No DL); Extract: Comp Lang| Mes Spell: 2/2 |Active: Ref Fear, Planet Adapt, ER(Fire)20, Bless Ferv, Good Hope, IC2

Wriggling around in the webbing, Jilla tries to lash out at the hobgoblin again but is just a touch too slow!

Jilla is caught in the webbing and has the grappled condition, so no AoO for her.

Thanks for botting GM!


DungeonMaster

aoo Marcus
All heroes are up
Assuming he isn't tripped, he will hack away the webs in his square hit: 1d20 + 17 ⇒ (5) + 17 = 22 dmg: 2d4 + 9 ⇒ (3, 3) + 9 = 15 piercing.

Grand Lodge

Male N Half-Elf Wizard 7|Buffs:Haste, Mage Armor, Shield, Protection from Evil, Mirror Image, False Life, Blood Boiling Pill, Light (Dagger blade). | HP 62/62 Temp HP 11/11|AC 20 (22 vs Evil) Incorp T 20(22) T 12(14) FF 18(20) |4 Images|CMB +4 CMD 15|F +6 R +5 W +6,+2 vs Enchantment/Cold,+1 vs Evil/Fear/Confusion|INIT +14|PER +23 Low Light Vision SM+2|Speed 60'|Resist 10 Negative Energy Damage
Resources:
Shirt Re-roll 1/1, Pearl of Power 1st 1/6, Four Leaf Clover 3/3, Force Missiles: 9/9,+1 Knowledge 1/1|Spells 1st 6/7, 2nd 5/6,3rd 1/4 4th 3/3

Igor sends a force missile at the hobgoblin.

Force Missile, Intense Spells: 1d4 + 3 ⇒ (4) + 3 = 7


HP 31/31|DR 5/Adamantine|AC 30 Incorp T 19 T 11 FF 29 |CMB +7 CMD 16 (21 vs Grapple)|F +3 R +2 W +5|PER +10 Darkvision 60',Tremor Sense 60' SM+0|Speed 40',Burrow 40',Earth Glide,Stealth +7|Improved Evasion|Immune: Crits,Sneak Attack,Flanking, Precision Damage, Bleed, Paralysis, Poison, Sleep effects, Stunning|Small Earth Elemental Familiar N Buffs : Clay Skin (35/35), Mage Armor, Shield, Alchemical Grease, Haste.

Tiny Pebble stays put for now.

Total Defence action is taken.

Liberty's Edge

Female LG Gnome Rolling Pin-wielding Level 7 GOON! | HP 39/58 | AC 19 (T16, FF17) | CMD 16 | F:+11, R:+12, W:+5 (+4 vs sleep, +2 vs fear & illusion, +1 vs enchant) | Init: +1 | Perc: +8 (+10 listen), SM: +6 | Speed 30ft Shirt: 1/1, Pin: 0/1|Martial Flex 4/4, Eternal Hope 1/1, Stun Fist 1/1, Bomb 2/4, Mutagen 1/1, Trick 3/3, Ki 3/3| Gn Mag (No DL); Extract: Comp Lang| Mes Spell: 2/2 |Active: Ref Fear, Planet Adapt, ER(Fire)20, Bless Ferv, Good Hope, IC2

Jilla struggles in the webbing but manages to get her hands free just enough to uncork a potion vial. Unfortunately, she got a dud batch!

Drinking a potion of cure serious wounds.

potion: 3d8 + 5 ⇒ (1, 1, 1) + 5 = 8

Sovereign Court

Male LN Human Swishy-Boom 6 | HP 30/40 | AC 23* T 15 FF 18 | CMB +5, CMD 19 | F: +7, R: +10, W: +3 | Init: +7 | Perc: +10*, SM: +5 | Speed 30ft | Challenge 0/1; Panache 6/6 |Active conditions: None.

AOO: 1d20 + 12 + 2 ⇒ (15) + 12 + 2 = 29 to trip

And then attacks:

1d20 + 12 + 2 - 4 ⇒ (7) + 12 + 2 - 4 = 17 Nonlethal

1d8 + 4 + 3 ⇒ (1) + 4 + 3 = 8 (nonlethal, if it hits)

No. 2

1d20 + 7 + 2 ⇒ (14) + 7 + 2 = 23 Regular

1d8 + 4 + 3 ⇒ (5) + 4 + 3 = 12 (Normal damage, if it hits)


DungeonMaster

He is magic missiled, tripped and hit once, 45 damage on him.
He stands back up and takes out another web, he really wants to get to the bench
Aoo from all in melee, all heroes are up

Sovereign Court

Male LN Human Swishy-Boom 6 | HP 30/40 | AC 23* T 15 FF 18 | CMB +5, CMD 19 | F: +7, R: +10, W: +3 | Init: +7 | Perc: +10*, SM: +5 | Speed 30ft | Challenge 0/1; Panache 6/6 |Active conditions: None.

AOO: 1d20 + 12 + 2 ⇒ (11) + 12 + 2 = 25 to trip

Only 1 attack this time.

1d20 + 12 ⇒ (3) + 12 = 15 to attack

1d8 + 4 + 1d8 ⇒ (4) + 4 + (3) = 11 damage, if it hits

Grand Lodge

Male N Half-Elf Wizard 7|Buffs:Haste, Mage Armor, Shield, Protection from Evil, Mirror Image, False Life, Blood Boiling Pill, Light (Dagger blade). | HP 62/62 Temp HP 11/11|AC 20 (22 vs Evil) Incorp T 20(22) T 12(14) FF 18(20) |4 Images|CMB +4 CMD 15|F +6 R +5 W +6,+2 vs Enchantment/Cold,+1 vs Evil/Fear/Confusion|INIT +14|PER +23 Low Light Vision SM+2|Speed 60'|Resist 10 Negative Energy Damage
Resources:
Shirt Re-roll 1/1, Pearl of Power 1st 1/6, Four Leaf Clover 3/3, Force Missiles: 9/9,+1 Knowledge 1/1|Spells 1st 6/7, 2nd 5/6,3rd 1/4 4th 3/3

@Marcus/Double Gold - It is not legal to trip someone as an attack of opportunity when they are getting up from being prone. Check out the Core Rule Book FAQ for details.

Igor lets loose another force missile at the hobgoblin.

Force Missile, Intense Spells: 1d4 + 3 ⇒ (2) + 3 = 5

"Take him down! Take him down!"


HP 31/31|DR 5/Adamantine|AC 30 Incorp T 19 T 11 FF 29 |CMB +7 CMD 16 (21 vs Grapple)|F +3 R +2 W +5|PER +10 Darkvision 60',Tremor Sense 60' SM+0|Speed 40',Burrow 40',Earth Glide,Stealth +7|Improved Evasion|Immune: Crits,Sneak Attack,Flanking, Precision Damage, Bleed, Paralysis, Poison, Sleep effects, Stunning|Small Earth Elemental Familiar N Buffs : Clay Skin (35/35), Mage Armor, Shield, Alchemical Grease, Haste.

Tiny Pebble stays put for now.

Total Defence action is taken.


DungeonMaster

Okay, Marcus hits as an aoo and then trips on his turn, that 15 misses, that 23 from last turn still hits. The hobgoblin is prone again.
Igor fires another set of missiles at him.
Botting, forgot to bot Garita and Willard last turn
hit: 1d20 + 3 ⇒ (8) + 3 = 11 sling miss
hit: 1d20 + 3 ⇒ (19) + 3 = 22 light crossbow and miss, You needed a nat 20.
Garista, Willard, Jilla are up

Liberty's Edge

Female LG Gnome Rolling Pin-wielding Level 7 GOON! | HP 39/58 | AC 19 (T16, FF17) | CMD 16 | F:+11, R:+12, W:+5 (+4 vs sleep, +2 vs fear & illusion, +1 vs enchant) | Init: +1 | Perc: +8 (+10 listen), SM: +6 | Speed 30ft Shirt: 1/1, Pin: 0/1|Martial Flex 4/4, Eternal Hope 1/1, Stun Fist 1/1, Bomb 2/4, Mutagen 1/1, Trick 3/3, Ki 3/3| Gn Mag (No DL); Extract: Comp Lang| Mes Spell: 2/2 |Active: Ref Fear, Planet Adapt, ER(Fire)20, Bless Ferv, Good Hope, IC2

Jilla struggles against the webbing but just can't get free!

Escape Artist (grappled): 1d20 + 5 - 2 ⇒ (4) + 5 - 2 = 7

Using my shirt reroll w/ +3 GM Stars

Escape Artist (grappled, GM Stars: 1d20 + 5 - 2 + 3 ⇒ (4) + 5 - 2 + 3 = 10

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