'23-'24 Round Robin w/ S01-06 Lost on the Spirit Road (Inactive)

Game Master Frozen Frost

Round Robin Calendar:

□) #1-01 "The Absalom Initiation" w/ GM rainzax @ June/July/Aug '23
□) #4-01 "Year of Boundless Wonder" w/ GM Kwinten Aug/Sept/Oct '23
□) #3-01 "Year of Shattered Sanctuaries" w/ GM Frost @ Oct/Nov/Dec '23
□) #1-10 "Tarnbreaker's Trail" w/ TechnoDM @ Nov/Dec/Jan '23/'24
□) #1-14 "Lions of Katapesh" w/ GM J.G @ Jan/Feb/Mar '24
□) #1-06 "Lost on Spirit Road" w/ GM Aeshuura @ Mar/Apr/May '24


1,101 to 1,150 of 1,240 << first < prev | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | next > last >>
Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

The fire in Jack’s head dwindles and goes out, as the crows crumble to ash.

”Thank you all so much!” He tips the top of his head, and a puff of smoke comes out.

Verdant Wheel

[R] Female Fungus Leshy Warpriest Cleric of Gozreh 3 | Sodden Scavenger | HP 41/41 w Toughness, AC 19 w Wooden Breastplate (21 w Low-Grade Cold Iron Shield raised), Fortitude** +9, Reflex* +6, Will** +11 [+1 to save vs spell or magical effect w Leshy Superstition], Perception* +9 (darkvision), Stealth +1 | Speed 25 ft. | Exploration Activity Defend | Active Conditions --- | ◆◇↺

"Let me tend your wounds, brave goblin." Veiled Lady offers her medical help and patches the wounds Toasty has obtained from the last part of the fight.
DC 15 Medicine to Treat Wounds: 1d20 + 8 ⇒ (12) + 8 = 20
Trained Healing: 2d8 ⇒ (8, 4) = 12 HP for Toasty!

Vigilant Seal

M Goblin Magus 6| HP (74/78 | AC 24 | F +13, R +11, W +11 | Perception +9 | Darkvision | Resist Fire 3

Toasty! stretches and briefly lights the end of their staff on fire as the Veiled Lady works to treat his wounds.

Grand Lodge

Owlbear Rodeo

Anything else? Otherwise I will move us along.

Grand Lodge

Owlbear Rodeo

Following the villagers’ directions, you travel the Spirit Road toward the east, taking the same path that the Pathfinder caravan traveled. Along the journey, the road branches off several times, typically only for a short distance before rejoining the main road or reaching a dead end. The seemingly endless rows of conifer trees create a serene yet monotonous backdrop.

The path is choked with snowdrifts, making it too narrow for a wagon to traverse easily. The wagon regularly catches on roots or stalls in the snow. Overall, these impediments slow the wagon to a speed of 10 feet. While weather has obscured the trail, you soon see obvious signs that the Pathfinder caravan ran into similar difficulties, such as an abandoned wheel along the side of the path and damaged branches. Occasional flurries of snow fall from trees above as breezes shake their branches. Two incorporeal spirits approach your wagon at different times during your travels, manifesting as transparent humanoid shapes outlined only by the snow, as if the forest itself were clinging to an invisible person. Each spirit looks at you for a moment, then moves slowly toward you in a nonthreatening fashion, hovering just above the ground.

DC 10 Nature or Religion check:
This spirit needs a host to interact with the living world. It seems that this one in particular wants to possess one of you to share its experience. These types of spirits typically are not strong enough to exert control over their hosts, but may influence their thinking or behavior by superimposing their consciousness.

Verdant Wheel

[R] Female Fungus Leshy Warpriest Cleric of Gozreh 3 | Sodden Scavenger | HP 41/41 w Toughness, AC 19 w Wooden Breastplate (21 w Low-Grade Cold Iron Shield raised), Fortitude** +9, Reflex* +6, Will** +11 [+1 to save vs spell or magical effect w Leshy Superstition], Perception* +9 (darkvision), Stealth +1 | Speed 25 ft. | Exploration Activity Defend | Active Conditions --- | ◆◇↺

DC 10 Religion: 1d20 + 8 ⇒ (16) + 8 = 24

"This spirit needs a host to interact with the living world. It seems that this one in particular wants to possess one of us to share its experience. Well, these types of spirits typically are not strong enough to exert control over their hosts, but may influence our thinking or behavior by superimposing their consciousness." Veiled Lady shares with the group what she knows about the approaching spirit.

"Maybe they can help us find what we are looking for!"

Horizon Hunters

Bard 4 | ♥️ 44 | AC 20 (+2 w/shield raised) | F +7 R +11 W +8 | Perc +8 | Thievery +12 | Deception 11 | Performance +10 | Acrobatics, Stealth +9 | Underworld Lore, Occultism, Society +7 | Medicine +6 | ◆ | Spell 1,1,1,2,2,2

"Ooo! Me!" Ramona cries out, "Come here spirit. Come to Ramona and Banjo!"

Ramona slowly approaches the spirit.

Envoy's Alliance

Alchemist Toxicologist 5 / HP 63/63, Perc +7, AC 23(24), Fort +11 Ref +10 Will +7 / Active conditions: Darkvision, resist fire/poison half lvl, Pearly white spindle // Bottled sunlight moderate 1/1, Spider venom 3/3, Alchemist's fire lesser 3/3, Numbing tonic lesser 1/1 // Versatile moderate vials 6/6

The hobgoblin doesn’t draw his weapon in a threatening manner. He simply looks at the kami.

Grand Lodge

Owlbear Rodeo

The spirit bows to Ramona before stepping into her!

Ramona:
You feel a rush of memories, both from the spirit’s living days and its recent moments roaming in the forest. You feel winds constantly surrounding you and seem to usher you in the directions that you want to go! You have +5 ft to your movement speed while the spirit is joined with you. But at the same time, this spirit was superstitious in life, and you suddenly feel a little wary of the forest and the spirits within. Whenever you enter an encounter within the Forest of Spirits, you need to make a DC 5 flat check or be Frightened 1 for that first round.

You also see flashes of the caravan that you are searching for, under siege by creatures native to the forest, a strange eight-pawed cat creature with glowing blue eyes! In the mix, you also see a humanoid fox making harrying strikes at the caravan! You can make a DC 10 Society check to Recall Knowledge on the fox humanoid and a DC 21 Nature or Arcana check for the cat creatures, if you’d like. The memory continues and you see the fox person take advantage of a distraction and snatch a bundle from the caravan, clanging with valuables and what looks like an emerald green scarf that glimmers with a light as if the sunlight were glittering off of it!

Horizon Hunters

Bard 4 | ♥️ 44 | AC 20 (+2 w/shield raised) | F +7 R +11 W +8 | Perc +8 | Thievery +12 | Deception 11 | Performance +10 | Acrobatics, Stealth +9 | Underworld Lore, Occultism, Society +7 | Medicine +6 | ◆ | Spell 1,1,1,2,2,2

"The caravan... the caravan was sieged by a ... by an eight-pawed cat... There's a human, no, a fox, no, it's both a fox and a human. "

Society 10: 1d20 + 5 ⇒ (1) + 5 = 6

"The fox stole a bundle from the caravan. And a glittering emerald green scarf."

Envoy's Alliance

Alchemist Toxicologist 5 / HP 63/63, Perc +7, AC 23(24), Fort +11 Ref +10 Will +7 / Active conditions: Darkvision, resist fire/poison half lvl, Pearly white spindle // Bottled sunlight moderate 1/1, Spider venom 3/3, Alchemist's fire lesser 3/3, Numbing tonic lesser 1/1 // Versatile moderate vials 6/6

A scarf? Why to steal a scarf? Because of the snow?

The alchemist is wondering aloud.

Grand Lodge

Owlbear Rodeo

You do recall Venture Captain Li mention something about delivering an artifact, could it be this scarf?

Envoy's Alliance

Alchemist Toxicologist 5 / HP 63/63, Perc +7, AC 23(24), Fort +11 Ref +10 Will +7 / Active conditions: Darkvision, resist fire/poison half lvl, Pearly white spindle // Bottled sunlight moderate 1/1, Spider venom 3/3, Alchemist's fire lesser 3/3, Numbing tonic lesser 1/1 // Versatile moderate vials 6/6

The player knows. I only play the character who can't imagine a scarf as a relic. He thought about an amulet a vase or something like that.

Grand Lodge

Owlbear Rodeo

Nice! Happy to know it is intentional!

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

”How unnerving!”, exclaims Jack. ”Do you know which way the fox human went?”

Vigilant Seal

M Goblin Magus 6| HP (74/78 | AC 24 | F +13, R +11, W +11 | Perception +9 | Darkvision | Resist Fire 3

Toasty! wonders if the scarf is flammable and if the fox-person is flammable.

Verdant Wheel

[R] Female Fungus Leshy Warpriest Cleric of Gozreh 3 | Sodden Scavenger | HP 41/41 w Toughness, AC 19 w Wooden Breastplate (21 w Low-Grade Cold Iron Shield raised), Fortitude** +9, Reflex* +6, Will** +11 [+1 to save vs spell or magical effect w Leshy Superstition], Perception* +9 (darkvision), Stealth +1 | Speed 25 ft. | Exploration Activity Defend | Active Conditions --- | ◆◇↺

"Yes, we must find where the caravan is now." Veiled Lady chimes into the conversation after the leshy kineticist asks about the caravan. She thinks the theft is not the priority for now, maybe after they find the caravan.

Envoy's Alliance

Alchemist Toxicologist 5 / HP 63/63, Perc +7, AC 23(24), Fort +11 Ref +10 Will +7 / Active conditions: Darkvision, resist fire/poison half lvl, Pearly white spindle // Bottled sunlight moderate 1/1, Spider venom 3/3, Alchemist's fire lesser 3/3, Numbing tonic lesser 1/1 // Versatile moderate vials 6/6

Well, in this case, let's continue. We have to catch the caravan now.

Grand Lodge

Owlbear Rodeo

You continue on, trying to use Ramona's borrowed memories to find the spot when a second spirit similar to the first approaches... Treat the second the same, or move on in haste?

Vigilant Seal

M Goblin Magus 6| HP (74/78 | AC 24 | F +13, R +11, W +11 | Perception +9 | Darkvision | Resist Fire 3

Toasty! steps forward this time. I wonder if it'll help me burn things!?"

Envoy's Alliance

Alchemist Toxicologist 5 / HP 63/63, Perc +7, AC 23(24), Fort +11 Ref +10 Will +7 / Active conditions: Darkvision, resist fire/poison half lvl, Pearly white spindle // Bottled sunlight moderate 1/1, Spider venom 3/3, Alchemist's fire lesser 3/3, Numbing tonic lesser 1/1 // Versatile moderate vials 6/6

The hobgoblin looks at Toasty! wondering what will happen this time.

Grand Lodge

Owlbear Rodeo

The spirit reels back and dives into the little goblin!

Toasty!:
The spirit's memories flood into you, the fox person making their escape from the battle. The spirit followed them to a clearing, and watched them eagerly search through their ill-gotten gains. The fox thief grabs fistfuls of treasure, holding up to the light streaming down between the boughs of the trees to glitter upon them with a wicked grin upon its face.

Vigilant Seal

M Goblin Magus 6| HP (74/78 | AC 24 | F +13, R +11, W +11 | Perception +9 | Darkvision | Resist Fire 3

Toasty! jumps a bit and explains. "Ohh, Foxy ran from the battle and took all the treaure. Didn't burn anything though." Toasty's excitement ends with a bit of disappointed frown.

Envoy's Alliance

Alchemist Toxicologist 5 / HP 63/63, Perc +7, AC 23(24), Fort +11 Ref +10 Will +7 / Active conditions: Darkvision, resist fire/poison half lvl, Pearly white spindle // Bottled sunlight moderate 1/1, Spider venom 3/3, Alchemist's fire lesser 3/3, Numbing tonic lesser 1/1 // Versatile moderate vials 6/6

The alchemist concludes: Well the plan. Part A: find the caravan. Part B: find the thief.

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

”Then we haven’t a moment to lose!”, Jack exclaims.

Grand Lodge

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Owlbear Rodeo

Toasty!:
I forgot to mention! The spirit within you is very knowledgeable, while possessing you, you have a +2 bonus to checks made to Recall Knowledge. However, the spirit was mauled to death, and as such, you have a Weakness 2 to natural attacks.

Grand Lodge

Owlbear Rodeo

As you hurry down the road, you are soon rewarded with sight of the caravan, still under siege!

Initiative:

Ramona 1d20 + 6 ⇒ (8) + 6 = 14
Horul 1d20 + 5 ⇒ (15) + 5 = 20
Blackfeather Jack 1d20 + 4 ⇒ (20) + 4 = 24
Toasty! 1d20 + 6 ⇒ (15) + 6 = 21
Veiled Lady 1d20 + 8 ⇒ (5) + 8 = 13
Poracha 1 1d20 + 8 ⇒ (11) + 8 = 19
Poracha 2 1d20 + 8 ⇒ (19) + 8 = 27

The cat-like creatures harry the caravan wagons, with Lin Po and Ti Lan fending them off, the best they can! One of them leaps up and bites Lin Po on the arm! 4/5 hits left for Lin Po

Order
Poracha (Blue)
Blackfeather Jack
Toasty!
Horul
Poracha (Red)
Ramona
Krinolyn

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

Jack hurries down the forest trail, toward the cat thing attacking Lin Po.

”Arise, my friends, and face our foes!
Will we defeat them? No one knows!
But we have pluck, and we have spirit!”

A fire ignites inside his head, lighting up his eyes and mouth. He opens his arms wide, and a dozen blackened wicker crows with flaming eyes fly out of his sleeves. They circle around him, cawing and wheeling.

”SEND THEM TO HELL, OR SOMEWHERE NEAR IT!”

One of the crows dive-bombs the cat.

Stride x2, Channel Elements with Elemental Blast (Wood)

Attack: 1d20 + 9 ⇒ (15) + 9 = 24
Damage: 1d8 + 1 ⇒ (3) + 1 = 4

Grand Lodge

Owlbear Rodeo

I am assuming that Wood means that it is bludgeoning damage?

The little leshy's woody crow smashes into the cat-like creature shattering into flinders! The creature recoils a bit and focuses its eye on Jack!

Order
Poracha (Blue)
Blackfeather Jack

Toasty!
Horul
Poracha (Red)
Ramona
Krinolyn

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8
Aeshuura wrote:

I am assuming that Wood means that it is bludgeoning damage?

The little leshy's woody crow smashes into the cat-like creature shattering into flinders! The creature recoils a bit and focuses its eye on Jack!

Yes, sorry

Verdant Wheel

[R] Female Fungus Leshy Warpriest Cleric of Gozreh 3 | Sodden Scavenger | HP 41/41 w Toughness, AC 19 w Wooden Breastplate (21 w Low-Grade Cold Iron Shield raised), Fortitude** +9, Reflex* +6, Will** +11 [+1 to save vs spell or magical effect w Leshy Superstition], Perception* +9 (darkvision), Stealth +1 | Speed 25 ft. | Exploration Activity Defend | Active Conditions --- | ◆◇↺

Posting my actions in advance just in case I won't be able to check this game later today...

Veiled Lady's Actions on her turn:
Veiled Lady strides closer and provides a magical ward for Blackfeather Jack against the attacks of Red Poracha.

"Be careful, my friend." she says with a wink.

◆ Stride
◆◆ Forbidding Ward (+1 status bonus to AC and saving throws of Blackfeather Jack vs Red Poracha's attacks, spells, and other effects)

Vigilant Seal

M Goblin Magus 6| HP (74/78 | AC 24 | F +13, R +11, W +11 | Perception +9 | Darkvision | Resist Fire 3

Toasty! runs up, making as much noise as he can, before stopping short and protecting himself with a shield spell and syphoning off some of the magic for his offense as well.

Stride, Shield, Arcane Cascade.

Grand Lodge

Owlbear Rodeo
Toasty! wrote:

Toasty! runs up, making as much noise as he can, before stopping short and protecting himself with a shield spell and syphoning off some of the magic for his offense as well.

Stride, Shield, Arcane Cascade.

Arcane Cascade is your Stance, correct?

Order
Poracha (Blue)
Blackfeather Jack
Toasty!

Horul
Poracha (Red)
Ramona
Krinolyn

Envoy's Alliance

Alchemist Toxicologist 5 / HP 63/63, Perc +7, AC 23(24), Fort +11 Ref +10 Will +7 / Active conditions: Darkvision, resist fire/poison half lvl, Pearly white spindle // Bottled sunlight moderate 1/1, Spider venom 3/3, Alchemist's fire lesser 3/3, Numbing tonic lesser 1/1 // Versatile moderate vials 6/6

The hobgoblin moves forward to be able to cast an electric spell upon the red one.

Electric arc: 3d4 ⇒ (3, 2, 2) = 7

reflex DC 19

Horizon Hunters

Bard 4 | ♥️ 44 | AC 20 (+2 w/shield raised) | F +7 R +11 W +8 | Perc +8 | Thievery +12 | Deception 11 | Performance +10 | Acrobatics, Stealth +9 | Underworld Lore, Occultism, Society +7 | Medicine +6 | ◆ | Spell 1,1,1,2,2,2

Ramona's turn after the Red Poracha goes:

Assuming that Ramona is not walking into danger,

◆ Ramona begins Puppeteering (Courageous Anthem)

◆ Ramona strides 20 feet east and 5 feet south.

◆ Ramona will make a Recall Knowledge check.

Grand Lodge

Owlbear Rodeo

Reflex (Red): 1d20 + 11 ⇒ (15) + 11 = 26

The creature leaps aside, mitigating the stroke of lightning! 3 damage for Red!

The feline creature disappears, reappearing behind Toasty and mauls the goblin!

Jaws: 1d20 + 11 ⇒ (13) + 11 = 24 Damage: 2d6 + 5 ⇒ (1, 1) + 5 = 7 P
Claws, agile: 1d20 + 7 ⇒ (10) + 7 = 17 Damage: 2d4 + 5 ⇒ (4, 1) + 5 = 10 S

Toasty, do you want to use your shield block option, or hold off, since I rolled minimum damage?

Ramona sends her doll a-dancing and moves to get a better look at these cat-like creatures! Ramona, please confirm the effective area of Courageous Anthem?

Secret Secret!:
1d20 ⇒ 11

Ramona:
You have never heard of anything like this before. Maybe it is one of the Kami? Maybe not?

The Veiled Lady moves closer weaves her holy wards over Blackfeather Jack, protecting her leshy companion!

Poracha (Blue) turns to regard Jack furiously and skitters across the forest floor, charging the little leshy! Jaws: 1d20 + 11 ⇒ (10) + 11 = 21 Damage: 2d6 + 5 ⇒ (5, 4) + 5 = 14 Claws: 1d20 + 7 ⇒ (11) + 7 = 18 Damage: 2d4 + 5 ⇒ (1, 1) + 5 = 7

Its teeth dig deep into Jack's shoulder, but the leshy fends off the raking claws! Jack takes a whopping 14 hp!

Order
Poracha (Blue) -4 hp
Blackfeather Jack -14 hp
Toasty!
Horul
Poracha (Red) -3 hp
Ramona
Krinolyn

Horizon Hunters

Bard 4 | ♥️ 44 | AC 20 (+2 w/shield raised) | F +7 R +11 W +8 | Perc +8 | Thievery +12 | Deception 11 | Performance +10 | Acrobatics, Stealth +9 | Underworld Lore, Occultism, Society +7 | Medicine +6 | ◆ | Spell 1,1,1,2,2,2

Courageous Anthem 60-foot emanation

Vigilant Seal

M Goblin Magus 6| HP (74/78 | AC 24 | F +13, R +11, W +11 | Perception +9 | Darkvision | Resist Fire 3

Toasty! will shield block (5). 2 carries over.

Toasty! spins, moving away into the woods and into a flank with the Veiled Lady before unleashing a spellstrike.

courageous spellstrike vs Red Flanked: 1d20 + 11 ⇒ (18) + 11 = 29
bludgeoning+fire+force damage: 2d6 + 4 + 1 + 3d6 + 1 + 1 ⇒ (3, 2) + 4 + 1 + (2, 3, 1) + 1 + 1 = 18
deadly?: 1d6 ⇒ 4

Will skip the push from club crit

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

Several crows swoop in from behind the cat creature, and grab Jack by the shoulders, waist and knees. He cackles as they fly him backwards through the woods, while one of them attacks their foe.

Burning Jet, Elemental Blast (one-action, Wood)

Attack: 1d20 + 10 ⇒ (15) + 10 = 25
Damage: 1d8 + 2 ⇒ (3) + 2 = 5B

Envoy's Alliance

Alchemist Toxicologist 5 / HP 63/63, Perc +7, AC 23(24), Fort +11 Ref +10 Will +7 / Active conditions: Darkvision, resist fire/poison half lvl, Pearly white spindle // Bottled sunlight moderate 1/1, Spider venom 3/3, Alchemist's fire lesser 3/3, Numbing tonic lesser 1/1 // Versatile moderate vials 6/6

The hobgoblin moves to flank the red one as well and strikes it.

+1 Breaching pike, vs FF: 1d20 + 9 ⇒ (9) + 9 = 18

Damage, piercing, fire: 1d6 + 3 + 1d4 ⇒ (3) + 3 + (3) = 9

And poison: Graveroot : DC 19 Fortitude; Maximum Duration 4 rounds; Stage 1 1d10 poison damage (1 round); Stage 2 1d12 poison damage and stupefied 1 (1 round); Stage 3 2d6 poison damage and stupefied 2 (1 round)

Then he raises his buckler (+1 AC).

Grand Lodge

Owlbear Rodeo

Blackfeather Jack's wooden crow again slams into the cat-beast as his swarm of crows carry him back to relative safety! -5 hp to Creature (Blue)

Toasty, takes a cautious step, placing the creature between himself and the Veiled Lady, then swings a flaming staff, obliterating the creature leaving a smoking a corpse laying on the forest floor! Creature (Red) is dead!

Moving toward the remaining creature and swings his polearm, but the quick creature leaps out of the way! It seems to notice the death of its partner and screeches at Toasty and winks out of existence, popping back into position behind the little goblin! Time for a mauling!

Jaws: 1d20 + 11 ⇒ (12) + 11 = 23 Damage: 2d6 + 5 ⇒ (6, 3) + 5 = 14 Hit for 14 hp!
Claws: 1d20 + 7 ⇒ (1) + 7 = 8 Damage: 2d4 + 5 ⇒ (3, 1) + 5 = 9 Miss!

Order
Poracha (Blue) -9 hp
Blackfeather Jack -14 hp
Toasty!
Horul
Poracha (Red)
RIP
Ramona
Krinolyn

Ramona and Krinolyn are up!

Horizon Hunters

Bard 4 | ♥️ 44 | AC 20 (+2 w/shield raised) | F +7 R +11 W +8 | Perc +8 | Thievery +12 | Deception 11 | Performance +10 | Acrobatics, Stealth +9 | Underworld Lore, Occultism, Society +7 | Medicine +6 | ◆ | Spell 1,1,1,2,2,2

◆ Ramona continues the Courageous Anthem.
◆ Ramona moves.
◆ Ramona loads her sling.

Grand Lodge

Owlbear Rodeo

Botting Krinolyn.

The Veiled Lady summons her Ward upon Toasty, protecting the goblin, and raises her shield, should the creature come at her in response! +1 AC for Toasty!

The remaining hellcat continues its mauling of Toasty!

Jaws: 1d20 + 11 ⇒ (11) + 11 = 22 Damage: 2d6 + 5 ⇒ (2, 5) + 5 = 12
Claws: 1d20 + 7 ⇒ (19) + 7 = 26 Damage: 2d4 + 5 ⇒ (3, 3) + 5 = 11
Jaws: 1d20 + 3 ⇒ (2) + 3 = 5 Damage: 2d4 + 5 ⇒ (4, 4) + 5 = 13

Toasty, did you raise your shield last turn? I don't see it. If that is the case, you are hit twice. Take 12 & 11 hp.

Order
Poracha (Blue) -9 hp
Blackfeather Jack -14 hp
Toasty!
Horul
Poracha (Red) RIP
Ramona
Krinolyn

Everyone may go!

Vigilant Seal

M Goblin Magus 6| HP (74/78 | AC 24 | F +13, R +11, W +11 | Perception +9 | Darkvision | Resist Fire 3

No AC bump last round, stride + Spellstrike(2). Shield is also unavailable for 10 minutes after blocking the round before.I believe that drops Toasty! to 25/50

Toasty! gets bitten and clawed and doesn't appreciate it. Trusting in the power of the flame Toasty! recharges his spellstrike and strikes again!

Courageous spellstrike vs Blue: 1d20 + 11 + 1 ⇒ (16) + 11 + 1 = 28
b+fire+force damage: 2d8 + 4 + 1 + 3d6 + 2 + 1 ⇒ (3, 3) + 4 + 1 + (2, 1, 4) + 2 + 1 = 21

Rolled dice correctly this time. 11+1 on the attack.
Damage is 2d8+4+1 for the staff (Striking + Str + Courage).
Ignition: 3d6+1+1 (level 2 + Burn it! + Courage)
Arcane Cascade 1.

Envoy's Alliance

Alchemist Toxicologist 5 / HP 63/63, Perc +7, AC 23(24), Fort +11 Ref +10 Will +7 / Active conditions: Darkvision, resist fire/poison half lvl, Pearly white spindle // Bottled sunlight moderate 1/1, Spider venom 3/3, Alchemist's fire lesser 3/3, Numbing tonic lesser 1/1 // Versatile moderate vials 6/6

Stay in line, soldiers!

The hobgoblin moves and strikes the beast with his poisoned weapon.

+1 Breaching pike, Courageous anthem: 1d20 + 9 + 1 ⇒ (1) + 9 + 1 = 11

Damage, piercing, fire: 1d6 + 3 + 1d4 + 1 ⇒ (5) + 3 + (1) + 1 = 10

And poison: Graveroot : DC 19 Fortitude; Maximum Duration 4 rounds; Stage 1 1d10 poison damage (1 round); Stage 2 1d12 poison damage and stupefied 1 (1 round); Stage 3 2d6 poison damage and stupefied 2 (1 round)

Then he raises his buckler (+1 AC).

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

Jack steps out from behind the Veiled Lady, and sends another crow toward the cat..

”BREATHE YOUR LAST!”

Step, Elemental Blast (2-action, Wood) at Blue

Attack: 1d20 + 10 ⇒ (7) + 10 = 17
Damage: 1d8 + 5 ⇒ (7) + 5 = 12B

Hero Point the attack

Attack: 1d20 + 10 ⇒ (3) + 10 = 13

Grand Lodge

Owlbear Rodeo

Jack sends forth his murder of bramble crows, but the cat creature hops out of the way!

Toasty slams the cat in its side, sending it tumbling, but it bristles obviously heavily wounded as it hisses at the little goblin!

I don't know why, but I thought you have a physical shield...

Horul swings his wicked polearm at the cat, but it rolls out of the way!

Horul, is there any critical failure for using the weapon attachments?

Order
Poracha (Blue) -30 hp
Blackfeather Jack -14 hp
Toasty! -25 hp
Horul
Poracha (Red) RIP

Ramona
Krinolyn

Envoy's Alliance

Alchemist Toxicologist 5 / HP 63/63, Perc +7, AC 23(24), Fort +11 Ref +10 Will +7 / Active conditions: Darkvision, resist fire/poison half lvl, Pearly white spindle // Bottled sunlight moderate 1/1, Spider venom 3/3, Alchemist's fire lesser 3/3, Numbing tonic lesser 1/1 // Versatile moderate vials 6/6

Nope. The only issue is: Adding a weapon siphon to a weapon throws off its balance, causing the multiple attack penalty with the weapon to be one greater than usual (usually –6 on a second attack and –11 on a third; or –5 and –10 with an agile weapon).

Grand Lodge

Owlbear Rodeo

Good to know!

Horizon Hunters

Bard 4 | ♥️ 44 | AC 20 (+2 w/shield raised) | F +7 R +11 W +8 | Perc +8 | Thievery +12 | Deception 11 | Performance +10 | Acrobatics, Stealth +9 | Underworld Lore, Occultism, Society +7 | Medicine +6 | ◆ | Spell 1,1,1,2,2,2

Ramona will continue puppeteering (Courageous Anthem).

She will then cast Telekinetic Projectile at the remaining foe.

Spell Attack: 1d20 + 8 + 1 ⇒ (15) + 8 + 1 = 24for: 2d6 + 1 ⇒ (1, 6) + 1 = 8 bludgeoning damage.

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