Grulk

Horul's page

329 posts. Organized Play character for J.G.


Full Name

Horul

Race

Alchemist Toxicologist 5 / HP 63/63, Perc +7, AC 23(24), Fort +11 Ref +10 Will +7 / Active conditions: Darkvision, resist fire/poison half lvl, Pearly white spindle //

Classes/Levels

Bottled sunlight moderate 1/1, Spider venom 3/3, Alchemist's fire lesser 3/3, Numbing tonic lesser 1/1 // Versatile moderate vials 6/6

Strength 18
Dexterity 12
Constitution 14
Intelligence 19
Wisdom 10
Charisma 12

About Horul

PFS #212081-2019
Experience 48
Faction Envoy Alliance
Wealth 5.81 GP, 48 Envoy Alliance, 2 Radiant Oath
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Horul
Alchemist 5
M Medium Goblinoid (Hobgoblin)
Senses Perc +7, Darkvision

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Defense
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AC 23
HP 63
Fort +11, Ref +10, Will +7

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Offense
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Speed 25 ft.
Melee +1 striking Breaching pike (weapon siphon with alchemist's fire) (+ poison) +12 (2d6+4) (+1d4) (poison?)
Ranged Versatile vials +9 (2d6+2 splash)
Space 5 ft.; Reach 10 ft.
Special Attacks None
Spell Attack Roll +11
Spell DC 21
Spells
. . Cantrips—Electric arc*, Gouging claw*, Ignition, Daze

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Statistics
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Str 18, Dex 12, Con 14, Int 19, Wis 10, Cha 12
Class DC 20
Background Lolite trainee hobgoblin
Ancestry Feats Darkvision, Smokeworker hobgoblin, Hoboblin weapon familiarity, Recognize ambush
Skill Feats Sign language, Battle medicine, Assurance (Medicine)
Class Feats Quick Bomber, Magus Dedication, Spellstriker
General Feats Toughness
Languages Common, Goblin, Draconic, Dwarven, Jotun, Orcish
Skills Acrobatics +8, Arcana +11, Athletics +11, Crafting +13, Deception +0, Diplomacy +0, Intimidation +10, Warfare Lore +11, Pathfinder Lore +11, Medicine +7, Nature +0, Occultism +11, Performance +0, Religion +0, Society +11, Stealth +8, Survival +7, Thievery +1
Worn items Chain mail, Backpack, Wayfinder (Pearly white spindle)
Readied items +1 striking Breaching pike with Weapon Siphon (alchemist's fire), Healer's toolkit
Other items Flint & Steel, Waterskin, Trail rations (1 week), Bedroll, Formula book, Alchemist's toolkit

Formula book:
Generic: Elixir of life, Numbing tonic, Black adder venom, Bottled sunlight, Graveroot, Ghost charge, Mistform elixir, Fearflower Nectar
Toxicologist: Giant centipede venom, Spear frog poison, Spider venom, Soothing tonic
Alchemical crafting: Smokestick, Eagle-eye elixir, Cheetah's elixir, Alchemist's fire
Bought: -

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Pathfinder Training
Sword: Scouting Lore

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Bot Me!:

Botting instructions:
Non-combat case: He follows.
Combat case: He takes cover and tries hit a foe with spells.