GM Lantern: A Fistful of Flowers (Inactive)

Game Master breithauptclan

The Leshies of Verduran Forest protect their own.

Character pictures
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Enemy Stats:

Darius
AC: 18
♥️ bleeding

Blue homunculous
AC: 17
♥️ uninjured

Green homunculous
AC: 17
♥️ uninjured

Combat Blocks:
* Pixie, Fengal, Popcorn
* Darius, Green Homunculous
* Cedar
* Blue Homunculous


Female | Leshy| Musical prodigy | Bard3| HP: 37| AC 18| F 6, R 8, W8 | Perc 8 Low-light | Speed 30| Spell DC 19|

We are not ingredients and neither are our friends

Ceder casts Teeth to Terror at Darius.

And I find your wax guys sort of creepy Shoots a rootwart at the green guy.
attack: 1d20 + 7 ⇒ (2) + 7 = 9


◆ ◇ ↺

Will: 1d20 + 5 ⇒ (15) + 5 = 20
Mental damage: 2d4 ⇒ (3, 4) = 7 /2 = 3

"Aaahh" Darius shouts as he feels his teeth moving around. He reaches a hand up to his mouth and the illusion is quickly dispelled. He glares at Cedar as he regains his composure - such as it is.

The green wax construct ignores the projectile launched at it.

The blue one flaps to the other side of Darius and throws a wax blob at Popcorn.

Attack: 1d20 + 8 ⇒ (4) + 8 = 12

Missing with the first one, it throws a second.

Attack: 1d20 + 8 - 5 ⇒ (13) + 8 - 5 = 16

But it has no better luck with that wax blob either.


◆ ◇ ↺

Player Stats:

Cedar
♥️ 37
☘️ 3

Fengal
♥️ 38
☘️ 3
⚕ Spider Climb

Pixie
♥️ 32
☘️ 3
⚕ 1d4 persistent fire

Popcorn
♥️ 53
☘️ 3

Enemy Stats:

Darius
AC: 18
♥️ bleeding

Blue homunculous
AC: 17
♥️ uninjured

Green homunculous
AC: 17
♥️ uninjured

Combat Blocks:
* Pixie, Fengal, Popcorn
* Darius, Green Homunculous
* Cedar
* Blue Homunculous


Tarcog Kobold Summoner 10 | HP 146/146 Temp HP 0 | AC 27 | F: +18, R: +19, W: +15 resist electricity 5 | Perc: +11 dark vision | Speed 30ft | Exploration: Detect Magic | Hero Points 1/3| Active conditions:

Seeing Darius run away Popcorn shakes her fist and calls out “Coward! These wax figures have more backbone than you do!
Unfortunately it appears that I can’t combine that with an Intimidate check to demoralize because it has the Concentrate trait on it.

Popcorn then goes around the mud pit and under the table. She then stretches her vines out and whips her flail at Darius’s feet.
Stride
Interact Grasping Reach
Flail has the Trip property so I can use it to trip someone
Athletics to Trip Darius: 1d20 + 9 ⇒ (8) + 9 = 17 Would normally be +1 more because of weapon, I don’t know how the variant rules interacts with that.


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I go with the intent of ABP - anything that works under the standard rules and item bonuses also works with the potency bonuses. So using a Trip weapon will add its potency bonus to a trip attempt in place of the item bonus.

Enemy Stats:

Darius
AC: 18 16
♥️ bleeding
⚕ prone, flat-footed

Blue homunculous
AC: 17
♥️ uninjured

Green homunculous
AC: 17
♥️ uninjured


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Popcorn wrote:
Coward! These wax figures have more backbone than you do!

"Yeah, you are one to talk hiding behind my cauldro-" Darius's jibe falls as flat as he does as Popcorn's flail snakes out from under the cauldron and pulls Darius's foot out from under him. Unable to get his other foot out of the mud quickly enough, he topples over onto his back and is now doing his best to make a snow angel in the mud.


N Female Small Fungus Leshy | ♥️ 32/32 | AC 16 | F +7; R +6, W +8 | Perc +6 (lowlight, darkvision) | Speed 25ft | Spell DC 19 | ⚕: None | ✋: | ☘️ 2/2 | Exploration Action: Covering Tracks (Always)

Pixie moves to the edge of the mudpit and raspberries Darius before holding her hands out in front of her and aiming a cone of random rubble and detritus at Darius and his waxy minion. "Where'd they go, Darius!? Where'd you send them? Tell us, and we'll stop!"

Damage: 2d4 ⇒ (1, 2) = 3 Basic reflex save to halve/negate damage

Pummeling Rubble deets

Only after she hits them with rubble does she momentarily freak out, realizing she's a little bit on fire.

Fire damage: 1d4 ⇒ 3
Flat check DC 15: 1d20 ⇒ 16

Fortunately, the fire peters out...but not before scorching her a tad.

Actions: Stride, Pummeling Rubble. 29/32 HP; AC 16


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Reflex Darius: 1d20 + 8 ⇒ (17) + 8 = 25
Reflex Blue Homunculous: 1d20 + 7 ⇒ (7) + 7 = 14

Pixie telekinetically gathers a handful of random items from the shelves and tables nearby - a few dirty dishes, some jars, a few weights from the scale set, and a couple of gems of unknown price. Then blasts them in the general direction of the enemies.

Darius, stuck in the mud as he is, manages to avoid the worst of it. The wax construct, the wall, and the cauldron are not so fortunate. For several seconds afterwards you can hear the ringing of the cauldron being pelted, but it is otherwise fine. The wall and the wax homunculous both look a bit dented.

Enemy Stats:

Darius
AC: 18 16
♥️ bleeding
⚕ prone, flat-footed

Blue homunculous
AC: 17
♥️ dented

Green homunculous
AC: 17
♥️ uninjured


| NG Small Leshy Druid 3 | | ♥️ 33/38 | AC 19 | F +9 R +8 W +11 | Perc +11 | Class DC 19 | Speed 25ft | ✋: ✋: | Active Conditions: () | Default Exploration (Search/Treat Wounds) | ☘️ 1/2

Crawling along the ceiling, Fengal makes it over Pixie and waves their hand, "Lemme 'elp ye." After the cast, the ceiling mounted leshy makes their to go above Darius.

Actions
◆ Stride
◆ Cast Guidance on Pixie
◆ Stride


◆ ◇ ↺

Darius, flat on his back in the mud, stares upwards and watches in a bit of shock as Fengal crawls along the ceiling. "What in the wastelands of Abbadon is this?"

With a grunt, he struggles to his feet and looks at Pixie. "Hah, you won't get me that easily," he blusters - though his eyes are starting to betray a bit of uncertainty. Hoping that the mud hasn't gunked up his wax filler too much, he squeezes the trigger and sprays molten wax in a wide arc. It covers Pixie, the cauldron, and Popcorn.

Wax spray: fire damage, DC 20 Reflex
crit success: 0d6 ⇒ (-) = 0
success: 2d6 ⇒ (2, 4) = 6
fail: 1d6 + 6 ⇒ (6) + 6 = 12 [ooc]+1d6 persistent fire

crit fail: 2d6 + 12 ⇒ (3, 1) + 12 = 16 +2d6 persistent fire

◆Stand, ◆◆Hot Wax spray


◆ ◇ ↺

The blue wax construct, seeing Popcorn right there, bites at him. Then runs out of the way against the wall and throws a glob of wax at Fengal on the ceiling.

Bite: 1d20 + 7 ⇒ (18) + 7 = 25
piercing: 1d4 ⇒ 4 +1d4 persistent fire

wax throw (MAP)(range): 1d20 + 8 - 5 - 2 ⇒ (7) + 8 - 5 - 2 = 8
That misses

◆Strike, ◆Stride, ◆Strike


◆ ◇ ↺

Need saves for damage amounts for Popcorn and Pixie.

Popcorn, check my math: Rage gives you 5 temp HP, yes? the 4 piercing damage from the wax construct would leave you with 1 left.

And everyone knows how persistent damage works, yes?

Player Stats:

Cedar
♥️ 37
☘️ 3

Fengal
♥️ 38
☘️ 3
⚕ Spider Climb

Pixie
♥️ 29
☘️ 3
⚕ Guidance

Popcorn
♥️ 53
☘️ 3
⚕ Rage, 1 temp HP remaining, 1d4 persistent damage

Enemy Stats:

Darius
AC: 18
♥️ bleeding

Blue homunculous
AC: 17
♥️ dented

Green homunculous
AC: 17
♥️ uninjured

Combat Blocks:
* Pixie, Fengal, Popcorn
* Darius, Green Homunculous
* Cedar
* Blue Homunculous


Tarcog Kobold Summoner 10 | HP 146/146 Temp HP 0 | AC 27 | F: +18, R: +19, W: +15 resist electricity 5 | Perc: +11 dark vision | Speed 30ft | Exploration: Detect Magic | Hero Points 1/3| Active conditions:

Yes, 5 temp hit points from rage.
Ref: 1d20 + 6 ⇒ (5) + 6 = 11
4+12-5 = 11 damage, at 42/53 hp, d6 persistent fire.

Ouch! That hurt! So much for trying to do this the nice way!

Popcorn seems even more angry than before.


Female | Leshy| Musical prodigy | Bard3| HP: 37| AC 18| F 6, R 8, W8 | Perc 8 Low-light | Speed 30| Spell DC 19|

You are really getting annoying. Just tell us where you sent our friends and we can end this.

Ceder casts phantom pain, heightened to level 2.
mental damage: 4d4 ⇒ (2, 4, 2, 3) = 11

Then she takes a few steps to her left.


◆ ◇ ↺

The blue wax construct shrieks unintelligibly at Pixie and flies over to the cauldron of molten wax ... and jumps in. It emerges a few seconds later looking repaired.

healing: 2d6 ⇒ (1, 5) = 6

◆Stride, ◆◆Wax Dunk


◆ ◇ ↺

Will: 1d20 + 5 ⇒ (8) + 5 = 13

"Hhrrrrrnnh" Darius grimaces as the mental attack from Cedar hits. He also looks like he is about to toss his cookies.

He looks over at Pixie again. "Your word as a fungus from Hell itself - I tell you who wanted those little ones - and you go away and let me live?"


◆ ◇ ↺

Diplomacy or Intimidate check for flavor to convince Darius to surrender and call off his animated wax dolls.

But it is of course up to you if you want to go that route.

Player Stats:

Cedar
♥️ 37
☘️ 3

Fengal
♥️ 38
☘️ 3
⚕ Spider Climb

Pixie
♥️ 29
☘️ 3
⚕ Guidance

Popcorn
♥️ 24
☘️ 3
⚕ Rage, 1d4 persistent damage

Enemy Stats:

Darius
AC: 18
♥️ greviously injured
⚕ sickened 1, 2d4 persistent mental damage

Blue homunculous
AC: 17
♥️ uninjured

Green homunculous
AC: 17
♥️ uninjured

Combat Blocks:
* Pixie, Fengal, Popcorn
* Darius, Green Homunculous
* Cedar
* Blue Homunculous


Tarcog Kobold Summoner 10 | HP 146/146 Temp HP 0 | AC 27 | F: +18, R: +19, W: +15 resist electricity 5 | Perc: +11 dark vision | Speed 30ft | Exploration: Detect Magic | Hero Points 1/3| Active conditions:

Tell us AND stay out of our forest!

Intimidate: 1d20 + 5 ⇒ (7) + 5 = 12 Hero point
Intimidate: 1d20 + 5 ⇒ (17) + 5 = 22

The anger in her voice puts out the flames covering her.

Persistent fire: 1d6 ⇒ 1
Does it persist: 1d20 ⇒ 19

Technically, I believe that I had to leave Rage to do that…


N Female Small Fungus Leshy | ♥️ 32/32 | AC 16 | F +7; R +6, W +8 | Perc +6 (lowlight, darkvision) | Speed 25ft | Spell DC 19 | ⚕: None | ✋: | ☘️ 2/2 | Exploration Action: Covering Tracks (Always)

Reflex save DC 20 w/ guidance: 1d20 + 6 + 1 ⇒ (6) + 6 + 1 = 13

Pixie tries to dodge the wax that Darius has shot at her, but she isn't very fast or reactive in this new environment (or at all, really). She yelps when the hot wax covers part of her and a small flame takes root on her mushroom cap.

The leshy pauses a moment to listen to Darius and glares at the human man. She didn't much like the idea of her being from Hell, but she would embrace it if it helped their cause. Just for a moment.

"My word as a Hell fungus, yes," Pixie says, grinning maniacally. "As my angry friend said...tell us who. And stay out of our forest. Forever."

Diplomacy: 1d20 + 9 ⇒ (1) + 9 = 10 hero point
Diplomacy: 1d20 + 9 ⇒ (19) + 9 = 28

Fire damage: 1d6 ⇒ 2
DC 15 flat check: 1d20 ⇒ 16

The small flame that had taken hold on her mushroom cap sputters out, finding little to use as fuel on her body despite the fact that she's a plant.

Actions: Speak, no other actions while we see how this plays out. 15/32HP. 2 hero points left.


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Seeing that he is being given a moment, Darius takes the opportunity to concentrate for a moment and absorb the mutagen - which causes his teeth and fingers to return to their original state. The then proceeds to lose his breakfast into the mud.

Fort (retch): 1d20 + 11 ⇒ (19) + 11 = 30
metabolize mutagen: 2d6 ⇒ (4, 3) = 7

He staggers back to a standing position, looks at his non-claw-shaped hands, then his empty wax sprayer, then to Popcorn still menacing him with the flail, and finally back to Pixie. "Fine. Yeah, I don't think I want to go back into that forest any time soon anyway."

Darius tosses the empty wax sprayer into the mud and hollers at his wax helpers, "All right, you two. Back off. Go on - back." With a bit of screeching, the two constructs fly over to the shelves at the south wall and stay there.

Darius goes and sits down at one of the round tables. "Constance Meliosa," he says abruptly. "That's the name you are looking for. Crazy pampered brat that lives in Rosentry, but her money is good. She certainly has plenty of it. She won't be hard to find - practically has a mage-light sign with her name on it over her estate. Though that is pretty typical for those who can afford to live in Rosentry."

"Anyway, I'm rambling now. I sent the latest two little plants with a mail runner this morning. Lady Constance," he says the name with a bit of derision, "is wanting them as the centerpiece for some sort of big event tomorrow afternoon. One she made a special point to mention that I was not to come to."

"Any more questions?"


| NG Small Leshy Druid 3 | | ♥️ 33/38 | AC 19 | F +9 R +8 W +11 | Perc +11 | Class DC 19 | Speed 25ft | ✋: ✋: | Active Conditions: () | Default Exploration (Search/Treat Wounds) | ☘️ 1/2

Climbing down from the ceiling and onto the floor, the leshy then looks up at Darius before speaking at the man, "As long as ye say ou' o' the fores', perhap we coul' do a trade every so of'en. Ah grow herbs and 'shrooms of medicine, tha' migh be useful. Only if we ge' back home wit the younglins."


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Darius looks at Fengal a bit surprised. "I might do that. Later. For now, I am going back to bed. Prob'bly shouldn't have left it this morning."


◆ ◇ ↺

Once you all decide to leave the basement...

As you walk back in to the storefront room, you notice Galan over to the side of the room doing his best to keep watch over the front door, stare at the back door that you just opened, and not look nervous all at the same time.

"So... how did it go?"


◆ ◇ ↺

Chronography:
Not much else to do in the town here other than RP of your own choosing.
Anyone you ask in town will know where Rosentry is and the directions to get there.
Travel to Rosentry will take the rest of the day. You will probably want to camp for the night somewhere and be ready to arrive early to the other posh town.

For healing, Cedar has Hymn of Healing and Fengal has Treat Wounds with a +12 bonus vs DC 15. I'll just handwave the healing mechanics here in town. You can describe it in game of course, but no rolls are needed.


Tarcog Kobold Summoner 10 | HP 146/146 Temp HP 0 | AC 27 | F: +18, R: +19, W: +15 resist electricity 5 | Perc: +11 dark vision | Speed 30ft | Exploration: Detect Magic | Hero Points 1/3| Active conditions:

He decided he shouldn’t have gotten out of bed this morning. He said he is going back to bed.

Evidently some fancy lady took our friends. We are going there to retrieve them. Provided your boss stays out of our forest, we will not bother him.


◆ ◇ ↺

Galan looks questioningly at Popcorn. "That must have been a rather interesting conversation you all had."

From downstairs, you all hear Darius holler, "Galan. Order a new pair of boots for me. I don't think I am ever going to get these ones out of the floor."

Galan looks at the door to the back room and the stairs. Then looks back to you. "A very interesting conversation."

"You know what. He can order his own boots." Galan grabs his belongings and simply walks out of the front door of the shop.


| NG Small Leshy Druid 3 | | ♥️ 33/38 | AC 19 | F +9 R +8 W +11 | Perc +11 | Class DC 19 | Speed 25ft | ✋: ✋: | Active Conditions: () | Default Exploration (Search/Treat Wounds) | ☘️ 1/2

"Tae be fair, 'e was put in a "sticky" situation, if ah were tae say," Fengal says while making there way towards the shop's door. Before heading out, the leshy looks towards Galan and asks, "Aye, Darius spoke about a Rosentry. Mind if ah ask how tae get there?" Pulling out a few dried mushrooms form their satchel, Fengal gives them to the child before any other words are spoken.

Once the group tries to find a spot camp, Fengal will begin preparations to set up a safe campsite for the evening, including finding some local flora for evening tea.

Survival: 1d20 + 9 ⇒ (17) + 9 = 26

The assurance with medicine with continual recovery means 2 of us gets 2d8 healing every 10 minutes. We'll definitely be full by the time we rest for the night.


N Female Small Fungus Leshy | ♥️ 32/32 | AC 16 | F +7; R +6, W +8 | Perc +6 (lowlight, darkvision) | Speed 25ft | Spell DC 19 | ⚕: None | ✋: | ☘️ 2/2 | Exploration Action: Covering Tracks (Always)

"We should ask around about this Lady Constance, too..." Pixie chimes in before they leave the city to make camp. "If she's the kind of person who hires someone to kidnap people, then we should know more about her before we go there, right?"

Thinking of doing a Gather Information action about what kind of person Lady Constance is, etc. What rolls do you need from me for that?


◆ ◇ ↺
Fengal the Fungal wrote:
Before heading out, the leshy looks towards Galan and asks, "Aye, Darius spoke about a Rosentry. Mind if ah ask how tae get there?" Pulling out a few dried mushrooms form their satchel, Fengal gives them to the child before any other words are spoken.

"Oh, well, thank you," Galan stammers as he accepts the mushrooms. "Uh... Rosentry is a bit of a resort town over..." he pauses and looks around trying to get his bearings and sense of direction, then finally points, "that way. I think. At least, the road that goes there is on that side of town. Amer has a hardware store over there and the road that leads out of town that direction is the one you want. Go down that road for a ways and there is a split. The wrong way will take you to the bridge that crosses the river, but you don't want to go that way. There should be a sign at the road there too. Follow the road that goes along side the river. It will take you right into town."


◆ ◇ ↺

You all follow the directions to Rosentry easily enough. After camping near the road for the night, you arrive in Rosentry fairly early in the morning.

Compared to the forest, Rosentry looks very - crafted and sterile. Everything is aligned and even and on-grade. The roads are straight. The buildings are large and well built - especially the homes. The fences are all uniform. The yards surrounding the homes are huge, and the lawns are level and only grow one type of grass. And there are practically no animals anywhere to be seen other than a few birds that stop by hoping to find an insect or two - and apparently are going to be disappointed.

Pixie Glowhorn wrote:
Thinking of doing a Gather Information action about what kind of person Lady Constance is, etc. What rolls do you need from me for that?

Nice. There is some basic information that you will get regardless of rolling.

Diplomacy or Society DC 16 to get more information that you are looking for.


N Female Small Fungus Leshy | ♥️ 32/32 | AC 16 | F +7; R +6, W +8 | Perc +6 (lowlight, darkvision) | Speed 25ft | Spell DC 19 | ⚕: None | ✋: | ☘️ 2/2 | Exploration Action: Covering Tracks (Always)

Pixie goes on the hunt for some more information about Lady Constance, asking about her general demeanor, things people may have heard about her, and other such things. Before speaking to someone, the fungal sorceress taps herself on the chest for a bit of Guidance to help her be just that little bit more persuasive and charming.

Diplomacy: 1d20 + 9 + 1 ⇒ (3) + 9 + 1 = 13

Unused to being in a big city, at least to her, Pixie finds herself a bit in over her head and fumbles with even the slightest bit of small talk with the tall two-legs.


Female | Leshy| Musical prodigy | Bard3| HP: 37| AC 18| F 6, R 8, W8 | Perc 8 Low-light | Speed 30| Spell DC 19|

Maybe it would be better to go to Rosentry where this lady will be better known and try to discreetly inquire there after we get a decent night's sleep. I say we head out and find a good comfy spot to camp before it starts getting dark.


◆ ◇ ↺

Paula stands behind the counter of the general store humming to herself. She looks up as the door opens, then stares in absolute shock as a three foot tall mushroom with arms and legs and a face walks in - followed by several other walking plants as well. So surprised by the completely unexpected sight, she doesn't really hear what that first mushroom says - but the little plant definitely said something. Something about Constance. "Oh. Umm. Constance. Right, sorry. Lady Constance Meliosa." She finally just decides to mention anything that she has heard or overheard about Lady Constance in the last few days. "Constance is one of the nobles that keeps a manor here. Just down the road that way." Paula points vaguely to one direction. "She is having a tea party this morning - showing her latest work at animated plants." She pauses here as a realization hits. "Oh - like you. Sort of. Only hers aren't able to talk. So - like mice or cats or other pets." She looks at you all again. "At least, that is what the Ladies I have heard talking have said. I haven't actually seen any of them. I'm just a shopkeeper. Not a noble."


◆ ◇ ↺

Chronography:Make your way to the manor of Lady Constance. No check needed.

As you approach the manor house of Lady Constance Meliosa you can tell that you have come to the right house from the sounds of talking and laughing coming from the private courtyard to the side of the building. The main fence around the property is not really a barrier to entry. As you come to the courtyard though, you can see that getting in there may be a bit more difficult.

The courtyard is walled off and has a solid gate - though the gate hinges are large and leaves a bit of a gap. The gate is locked.
DC 16 Athletics to climb the fence.
DC 18 Acrobatics to squeeze through the gaps in the gate.
DC 20 Thievery to pick the lock.
Stealth checks needed if you want to not be immediately noticed.
You can also knock or otherwise make yourselves known to the people at the tea party.


Tarcog Kobold Summoner 10 | HP 146/146 Temp HP 0 | AC 27 | F: +18, R: +19, W: +15 resist electricity 5 | Perc: +11 dark vision | Speed 30ft | Exploration: Detect Magic | Hero Points 1/3| Active conditions:

Popcorn spends a little time inspecting the fence, then quietly says “I’m pretty sure that I could climb it, but might be a little noisy.

Perception inspecting the fence: 1d20 + 8 ⇒ (8) + 8 = 16
Nature +6 to investigate plants in area


◆ ◇ ↺

The most obvious thing you notice about the plants is that none of them look familiar. They are clearly imported non-native plants. Most are doing well enough under the careful care of whoever is tending to the plants. A few look like they are doing a bit too well, and some are definitely struggling to stay alive.


N Female Small Fungus Leshy | ♥️ 32/32 | AC 16 | F +7; R +6, W +8 | Perc +6 (lowlight, darkvision) | Speed 25ft | Spell DC 19 | ⚕: None | ✋: | ☘️ 2/2 | Exploration Action: Covering Tracks (Always)

Pixie hems and haws at the entrance, trying to figure out what would be the best way for her to get through this latest obstacle. She decides to try to squeeze through the gate, but not before using her ever-present and ever-useful Guidance cantrip to give her a little bit of a boost before attempting this.

Acrobatics/Guidance: 1d20 + 6 + 1 ⇒ (15) + 6 + 1 = 22
Stealth: 1d20 + 6 ⇒ (11) + 6 = 17

Fortunately for her, she is able to smush and flatten herself out just to squeeze through the gap. She does her best to stay quiet, pausing and wiggling here and there as she finesses through to avoid making too much noise. Once she makes it past the gap, she will look carefully around their vicinity for any onlookers to warn her companions as they make their attempts.


◆ ◇ ↺

After making it through the gap in the gate, Pixie ducks into the shrubs lining the inside of the wall. From there she can peek through the branches at the courtyard and its occupants. She sees there are several people nearby - all appear to be human, and all appear to be enjoying themselves and unaware of the new arrival that just came through the gate. Watching them carefully, she is able to give warning to the rest of the group if it appears that one of the humans will be looking in this direction shortly.

+1 bonus to stealth checks.


◆ ◇ ↺

Also, probably useful to mention... There really isn't any penalty for failure on climbing over or squeezing through the fence. It just takes more time. Stealth check only needed once you are on the other side and only if you are wanting to stay quiet.


Tarcog Kobold Summoner 10 | HP 146/146 Temp HP 0 | AC 27 | F: +18, R: +19, W: +15 resist electricity 5 | Perc: +11 dark vision | Speed 30ft | Exploration: Detect Magic | Hero Points 1/3| Active conditions:

Popcorn knows how stealthy she is. She will give everyone else a chance to go through before she attempts it.


| NG Small Leshy Druid 3 | | ♥️ 33/38 | AC 19 | F +9 R +8 W +11 | Perc +11 | Class DC 19 | Speed 25ft | ✋: ✋: | Active Conditions: () | Default Exploration (Search/Treat Wounds) | ☘️ 1/2

Looking at the fence then looking at the others, Fengal begins to climb up and over. On the other side, the leshy tries to find a shrubbery to hide in while watching the humans.

Athletics: 1d20 + 7 ⇒ (19) + 7 = 26
Stealth: 1d20 + 8 ⇒ (6) + 8 = 14

Popcorn, you should be at full since I healed everyone up while traveling and at camp.


Female | Leshy| Musical prodigy | Bard3| HP: 37| AC 18| F 6, R 8, W8 | Perc 8 Low-light | Speed 30| Spell DC 19|

Athletics: 1d20 + 6 ⇒ (20) + 6 = 26
Stelth: 1d20 + 6 ⇒ (20) + 6 = 26

Cedar consentrates on being super quiet while climbing the fence. In her head she is chanting repeatedly "no noise, no noise"


Tarcog Kobold Summoner 10 | HP 146/146 Temp HP 0 | AC 27 | F: +18, R: +19, W: +15 resist electricity 5 | Perc: +11 dark vision | Speed 30ft | Exploration: Detect Magic | Hero Points 1/3| Active conditions:

Seeing the last of the others get past the fence, Popcorn decides it is time to give it her best.
Athletics: 1d20 + 9 ⇒ (15) + 9 = 24
Stealth, untrained: 1d20 + 1 ⇒ (2) + 1 = 3

Unfortunately she thought the fence was more sturdy than it actually was.


◆ ◇ ↺

LOL at nat 20s for both rolls.

Fengal and Cedar both make it over the fence and into the bushes.


N Female Small Fungus Leshy | ♥️ 32/32 | AC 16 | F +7; R +6, W +8 | Perc +6 (lowlight, darkvision) | Speed 25ft | Spell DC 19 | ⚕: None | ✋: | ☘️ 2/2 | Exploration Action: Covering Tracks (Always)

Pixie waves to the others and ducks down along with them, smiling and waving encouragingly to Popcorn as she made her way through.

edit: misread before and had a blurb about giving Popcorn guidance. popcorn's alias throws me off every time.


◆ ◇ ↺

Catching a glimpse of something over by the fence, Lady Constance gets a bit of a puzzled look. "Excuse me for one moment my dears, I need to check on something."

She comes over towards the fence and sees Popcorn standing there glaring at her. "What do you think you are doing here?" she hisses through gritted teeth while still keeping her smile pasted on. "Shoo!"


◆ ◇ ↺

Looking around the courtyard you quickly notice there are several tiny leshies trapped under glass dome jars on each of the three tables. You recognize Amie, Zitha, and Solyin immediately - but there are a few others that you don't recognize.

There are several ways of handling this encounter - though battling it out is the most straightforward. And the encounter is likely to devolve into hostilities at some point. The end goal is to get the leshies and get out. The guests at the party are not hostile and will flee from combat. Lady Constance is also a non-combatant and will flee from combat, though I wouldn't classify her as not hostile.


Tarcog Kobold Summoner 10 | HP 146/146 Temp HP 0 | AC 27 | F: +18, R: +19, W: +15 resist electricity 5 | Perc: +11 dark vision | Speed 30ft | Exploration: Detect Magic | Hero Points 1/3| Active conditions:

Realizing that she had obviously been seen, Popcorn decides to try talking. At the very least, it should provide the others an opportunity to get the small leshies out while she talked.

Standing as tall as she could and staring up at the woman, she says “Are you Lady Constance, the human responsible for the kidnapping of multiple leshies from the Verduran Forest?” She gestures towards the jars containing Amie, Zitha and Solyin.

Intimidate: 1d20 + 5 ⇒ (10) + 5 = 15


◆ ◇ ↺

Constance lets her smile falter a bit and glares for a couple of seconds at Popcorn. After that couple of seconds, however, she has her act back together.

She turns and walks back to her guests and titters a bit. "It seems we have a neighbor's lost and confused - and poorly trained - servant crashing our party." She turns back to Popcorn and continues. "Yes, I am Constance. No I did not take these plants from the forest. I animated them myself. I also have some brooms and mops that can do their chores on their own. They aren't very cute to look at, but are much more useful. But since you are neither, why don't you just tell me which of my neighbors you belong to so that I can have my guards return you to your home."

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