PF_GM_23 |
I've been corrupted by the power of the GM. Because I just had an incredibly awful idea for something that I could do right now in the game.
On the one hand, it would be awesome and entirely appropriate to this exact circumstance, and would actually only be possible at all in this exact circumstance.
On the other hand, it'll almost certainly be a TPK if I do it.
And the worst thing is, I can't even really get your thoughts on the matter because it'll be (probably minor) spoilers for some stuff if I do explain the details.
Rik'tik |
I mean, if you ask the person who's about to exit the campaign, I would endorse going out with a bang!
But I think the continuing characters' thoughts are what matter.
Eser Engo |
Sorry to see you go, Rik'tik! Good luck to you and it has been a pleasure.
GM: Ohhhh, I must admit that my curiosity is piqued, though I don't imagine that Eser would enjoy what would come, whatever that may be. Maybe fill us in after the fact of what your plans were?
PF_GM_23 |
Other that perhaps, at this point, dignity...
Oh, silly Hellewen. You're an adventurer snuffing out monsters for loose change and random valuables. You don't have any dignity to lose :D.
Hellewen |
<.<
Would still prefer to not think about it :p
---
So, going some napkin math.
1/6 attacks do 1 point of damage (need to roll that 6). 15 successful attacks needed. A round is still uh 6 seconds I hope? 6*15*6 -> about 10m per pillar.
Assuming generously that all attacks hit. If not it'll take about x3 the time. For one pillar.
So... We down for this? Anyone got a bigger cantrip or something to help with? Or perhaps just risk the biscuit.
Pfil |
Technically my other cantrip, telekinetic projectile, would be 1d6+4, so 1 damage better than you, which would actually add up significantly.
(because 1/6 attacks would do 2 points and 1/6 would do 1 damage, so 3 damage over 6 attacks, or 1 every 2. Making it 6*15*2 = 180, or 3 minutes per pillar.
So within 10 minutes, we could deconstruct 4 pillars between us.
But she HAD to pewpew first, not quite understanding what it is you are trying to do.
PF_GM_23 |
Not relevant to the game, but I had to share this somewhere because it's just too weird to keep to myself.
Last night, I dreamt that I was playing a turn-based squad combat game, set in WW2 and featuring the characters from "Welcome Back, Kotter."
PF_GM_23 |
Nah, I don't want to go that far with it, it was just a really surreal dream. What's really funny is that if you counted up all of the minutes of footage I've seen in my life from that show, it wouldn't even equal a single episode's worth of runtime.
So I have no idea how or why those characters featured so vividly in the dream.
Hellewen |
@Trap/Team - do we actually care enough about this to spend say an hour breaking it remotely?
Or should we just advance and hope the trap is less deadly/likely to trigger then whatever shenanigans the kobolds can cook up.
Pfil |
I think we spend the 10 minutes to disassemble it.
My main worry is a clean exit strategy - same as with the spider or the undead.
It's good and nice if you can sneak by something, cautiously avoid a trap or attention.
But if you step into some deep s#@~ on the other side and have to get out in a hurry, anything of that sort you leave behind you turns into a death trap.
We KNOW the kobolds are aware of us now, and may likely organize defenses. Once we face them, we may get overwhelmingly unlucky with a first round of dice, and decide that we should better regroup.
Having a trap in our back just waiting to finish us off(or alternatively, slowly crawling over safe spots while kobolds pelt us with projectiles) does not sound so hot.
PF_GM_23 |
Taking my small wins where I can get them against the veritable mountain of crap I've got to deal with, I managed to successfully use FB Marketplace to sell a non-working lawnmower and string trimmer (neither of which I had the skills or money to get fixed myself). Priced both just high enough to actually put a few bucks in my pocket, but low enough that the parts-hunters and DIY fixit types would be willing to drive out to my rural nowhere to just take a look. And if they came all that way to look, then maybe it's worth the gas to take them home too, right?
Well, they're gone, I'm up by $40, and the listings were only up for a day each as well (a pleasingly quick turn-around).
But on the other side, f$@~ FB and some of their arcane policies. I'm trying to sell a powered wheelchair as well, but FB doesn't allow "medical devices" to be sold. Which is a crock of s$**, because I go there right now and see the exact f*!+ing model of wheelchair that I want to sell being sold by other people. My reward for not playing stupid games with the nanny-bots and how I worded my ad. Now I have to haunt the hobo camp known as Craigslist and hope I can successfully dodge the scammers (already had one try) who'd waste my time.
Eser Engo |
I'm not on Facebook so my suggestion may be a bad one, but can you delete the ad and post an ad with similar wording to the folks that got theirs posted?
That is strange that a wheelchair is considered a medical device. I would consider it a transit device myself.
PF_GM_23 |
I'm not on Facebook so my suggestion may be a bad one, but can you delete the ad and post an ad with similar wording to the folks that got theirs posted?
That is strange that a wheelchair is considered a medical device. I would consider it a transit device myself.
Unfortunately, no. Because I was stupid (and, again, trying to be honest) and appealed the initial removal (which was denied), I guess the system is now keeping a specific eye on my account. Because I tried to post something as you suggested, and it was immediately rejected :p.
Pfil |
Or you invest 15 of those 40 you made into the local art store, then decorate the powered wheelchair into some unholy amalgamation of some princess fairy tale and HR Gigers wet dreams, then sell it as an object of art, a throne of the bizarre, a fully functional piece of art creepy beyond what stable-diffusion can come up with.
PF_GM_23 |
There's something deeply wrong in your head if you can come up with ideas like that :D.
Surla Stormcrow |
Previously I said I intended to leave the campaign once we next returned to town. However, it's now been 3 months since that date, and I think I'm going to go ahead and drop the campaign at this point. Feel free to have my character return to the surface alone or bot her as needed. Save Pfil's HP from that next trap, granny's game! :P
It's been a fun time but I'm afraid I just don't think Pathfinder 2E is for me quite yet.
PF_GM_23 |
Alright. That's a shame, but thank you for sticking around as long as you have.
PF_GM_23 |
Well, I'll finish this out with the rest of you (and Rik'tik, while he's still around) and then we'll see what's up at the conclusion.
PF_GM_23 |
Was cleaning up the campaign by removing Surla from it, and noticed something that gave me a brief laugh.
MordredofFairy is playing a sprite (fairy-like) character, while Fighting Chicken is playing an avian melee character...
PF_GM_23 |
Happy New Year to all of you. Whether your previous year was good, bad, or somewhere in between those two points, I hope this one is better for you in every way that matters!
PF_GM_23 |
Pfil's apparently getting swamped by life at the moment, so I'm going to go ahead and bot to get things moving along.
Hellewen |
Thinking I'll let the kobolds take some poor shots first rather then pincushion Hellewen. Plus maybe next turn she can pull the boomerang back in some fancy way ... :) (It's a single action to do that now, so move move then pull hopefully!)
PF_GM_23 |
So just to be absolutely clear here, the campaign isn't dead on my end. However, I've been horribly busy lately and it's left me utterly drained of just about everything. I have just enough energy to brainlessly read through some manwha scans when I'm not actually dealing with the assorted s~*! that I need to deal with.