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Rik'Tik
Male Lizardfolk Ranger 1
N, Medium, Lizardfolk, Humanoid
Heritage: Wetlander Lizardfolk (swim 15')
Background: Scout, Eldritch Anatomist
Perception: +7
Languages: Common, Iruxi
Skills: Acrobatics +7, Athletics +7, Indimidate +4, Lore: Fleshwarp +3, Lore: Scouting +3, Lore: Swamp +3, Medicine +5, Nature +5, Stealth +7, Survival +5
Str 18 (+4),
Dex 18 (+4),
Con 15 (+2),
Int 10 (+0),
Wis 15 (+2),
Cha 13 (+1)
Items: Trident, Hatchet, Leather Armor, Light Barding, Adventurer's Pack, Healing Potion, 2.1gp
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AC 18;
Fort +7;
Ref +9;
Will +5
HP 20
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Speed: 25 feet, swim 15 feet
Shortsword +1: +8, 1d6+4 P/S, agile, finesse
Trident: +7, 1d8+4 P, thrown 20 ft
Hatchet: +7, 1d6+4 S, agile, sweep, thrown 10 ft
Claw: +7, 1d4+4 S, agile, finesse
Ancestry Feats: Reptile Speaker (speak with reptiles)
Class Feats: Animal Companion (crocodile)
General Feats: Breath Control (hold breath x25, +1 save vs inhaled and successes are critical)
Skill Feats: Forager (Subsist failure=success, success=+4 people, critical success=+8 people); Assurance: medicine (take 10 medicine)
Abilities:
-Hunter's Edge: Precision (+1d8 damage)
-Hunt Prey (+2 Seek, +2 Track, ignore second range increment penalty)