Doom! (Inactive)

Game Master DEWN MOU'TAIN

Armageddon has begun! the realms of the abyss and the nine levels of Hell begin to bleed out into the prime material realm. Demonic possessions abound as the party seeks safety....

Doom soundtrack. Always listen to this when playing this game!

battle map


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M Human Skald 1

Who needs keys when we can just knock?


M Human Skald 1

Jediah backs up their dooropener


M CN Half-Elf Swashbuckler 1 | Panache 3/3 | HP: 9/12 | AC: 18, T: 14, FF: 14) | CMB: +3 (+5 w/ finesse), CMD: 17 | F: +2, R: +6, W: +1, (+1 trait bonus on all saves vs arcane spells) | Init: Not Used | Perception +6 low-light vision | Speed 30ft | | Active conditions: None

Bos is also at the ready for whatever may come.

In case something attacks Bos
Opportune Parry: 1d20 + 6 ⇒ (9) + 6 = 15


Male Hobgoblin Geokineticist 1 | HP 14/14 | AC 19 Touch 14 Flat 15 CMB +4 CMD 15 | Fort +7 Ref +6 Will +3 | Speed 30 ft | DV 60 ft; Per +6 | Burn: 0/8 | Active: None

Rubble swirls around the ground as the hobgoblin prepares to destroy anything that comes through the door.

Readied Action Earth Blast: 1d20 + 4 ⇒ (16) + 4 = 20
Dmg: 1d6 + 6 ⇒ (1) + 6 = 7


"I will always strive to write better" , 25 years gaming, 20 yrs DM

two chops on the door is all it takes for the center supports to be split, forcing the door halves to fall to the ground.

you notice a cultist standing on the other side of where the door once stood, a slack look upon it's face as it attempts to register what exactly just happened.


M Human Skald 1

DING DONG! AVON CALLING!


Male Hobgoblin Geokineticist 1 | HP 14/14 | AC 19 Touch 14 Flat 15 CMB +4 CMD 15 | Fort +7 Ref +6 Will +3 | Speed 30 ft | DV 60 ft; Per +6 | Burn: 0/8 | Active: None

Nokhir raises a hairless brow at the human's scream. Who or what was this Avon, and why were they ringing bells? Humans had the strangest traditions.

Without hesitation, he coalesces the rubble and tries to fire it around Krugga.

Can I use my above roll, or should I roll again? I didn't factor in cover from my ally, obviously, which goes on the AC side.


"I will always strive to write better" , 25 years gaming, 20 yrs DM

you can use it, Nokhir.


M Human Skald 1

Jediah holds his action


M CN Half-Elf Swashbuckler 1 | Panache 3/3 | HP: 9/12 | AC: 18, T: 14, FF: 14) | CMB: +3 (+5 w/ finesse), CMD: 17 | F: +2, R: +6, W: +1, (+1 trait bonus on all saves vs arcane spells) | Init: Not Used | Perception +6 low-light vision | Speed 30ft | | Active conditions: None

Bos scrunched up his face in slight confusion at the Avon battlecry but was quickly brought back to his senses when a swirling ball of rubble launched itself down the hall.

"Right then," he said and hurried down the hall to, hopefully, finish off the cultist.

Charging Estoc: 1d20 + 6 ⇒ (13) + 6 = 19
Damage P: 2d4 + 4 ⇒ (2, 3) + 4 = 9


CN Female Orc Barbarian 1| HP15/15 NL 15/15| AC15 T11 FF14| CMD 18 CMB 7| Rage: 8/8 Fort 5 Ref 1 Will 0| Perception 0| 30 ft
Skills:
Climb +7, Handle Animal +3, Knowledge (nature) +3, Profession (butcher) +1, Swim +7

seeing Bos rush past her and start filling hte cultist with holes Krugga goads him on, "Turn him into Isger cheese!!! you know, the smelly kind with holes all over it!!!" she says, content to watch the swashbuckler finish the unworthy foe from the doorway.


Male Hobgoblin Geokineticist 1 | HP 14/14 | AC 19 Touch 14 Flat 15 CMB +4 CMD 15 | Fort +7 Ref +6 Will +3 | Speed 30 ft | DV 60 ft; Per +6 | Burn: 0/8 | Active: None

"You think Isgeri cheese is smelly? You've never had Tamburger cheese then, I take it."

Nokhir also wonders what an orc would consider smelly. They weren't as bad as ettins, say, but still.


M Human Skald 1

Let's gooo!


M CN Half-Elf Swashbuckler 1 | Panache 3/3 | HP: 9/12 | AC: 18, T: 14, FF: 14) | CMB: +3 (+5 w/ finesse), CMD: 17 | F: +2, R: +6, W: +1, (+1 trait bonus on all saves vs arcane spells) | Init: Not Used | Perception +6 low-light vision | Speed 30ft | | Active conditions: None

"There's another door around the bend here. Anyone care to take the lead or..."

Bos shrugged and moved to open the door ahead.


CN Female Orc Barbarian 1| HP15/15 NL 15/15| AC15 T11 FF14| CMD 18 CMB 7| Rage: 8/8 Fort 5 Ref 1 Will 0| Perception 0| 30 ft
Skills:
Climb +7, Handle Animal +3, Knowledge (nature) +3, Profession (butcher) +1, Swim +7

Krugga will follow Bos through the next door if it is unlocked, otherwise she'll start working with her axe and should have it down in 3 or 4 rounds with minimum damage.


M Human Skald 1

Jediah follows behind.


"I will always strive to write better" , 25 years gaming, 20 yrs DM

hey everyone. My home internet crashed last night, this morn. So i cannot post long stuff until its restored.


"I will always strive to write better" , 25 years gaming, 20 yrs DM

posted question and ongoing discussion on discord.

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