
Ulricha the Unkillable |

Ulricha rolls her shoulders, cracking her neck from one side to the other and drawing her axe, before warily striding through.

GM Wolf |

Ulricha enters the portal first, followed closely by Xan... a fog of miasma exits the portal. Fort DC 18 or be sickened for 1d4+2 minutes after leaving the miasma. The miasma quickly seeps through the throne room and exits using the doorways and windows.
Rocci is large correct? You may want to wait for the portal to open more.

Jorne Fyrestone Stavian |

He takes Arella's hand and offers his other to Alice before stepping after Arella.

Ulricha the Unkillable |

Fort: 1d20 + 13 ⇒ (9) + 13 = 22
Ulricha breathes in the cloying fog, exhaling twin plumes of it from her nostrils as she tries to gather her bearings, the unsettling feeling of what might be bone underfoot. Looking down, only to find herself unable to see not only her surroundings, but her own person, she shifts into a crouch, not moving as she tries to hone her senses for any indication of dangers around her, or her companions following behind her.
Perception: 1d20 + 12 ⇒ (11) + 12 = 23

Alice Emmington |

The feast was a bust, would the the invisibility and bless(alternatively cat's grace for Jorrast) be a malicious casting?
Spellcraft to check?: 1d20 + 17 ⇒ (17) + 17 = 34 If not, then we may as well cast them before walking in.
Invisible or not, Alice takes Jorne's hand, joking: "Such a gentleman."
Fort: 1d20 + 10 ⇒ (10) + 10 = 20
Perception: 1d20 + 19 ⇒ (7) + 19 = 26

Xandarian Quartermain |

Fort Save DC 18: 1d20 + 16 ⇒ (13) + 16 = 29
The half-azata doesn't wait to see about what he stepped on. Xandarian casts bless on the party, hoping for the best.

Countess Arella |

In a low whisper a seductive voice behind both of Xandarian and Ulricha states, "I am here with Jorne and ____. Touch each other and move slowly forward. You likely will find many bones along the way and should come to a wall in 50 feet of the portal. The miasma lessens as we move away from the portal."

GM Wolf |

The feast was a bust, would the the invisibility and bless(alternatively cat's grace for Jorrast) be a malicious casting?
[dice=Spellcraft to check?]1d20+17 If not, then we may as well cast them before walking in.Invisible or not, Alice takes Jorne's hand, joking: "Such a gentleman."
[dice=Fort]1d20+10
[dice=Perception]1d20+19
Alice believes that the other spells should be innocuous, meaning they won't be evil or need you to consume flesh, let alone making you partake in cannibalism.
---
Through the portal you feel strengthened. It does not seem that the spells were needed to be cast per se. Instead layed upon you as you go through the portal. Everyone is affected by invisibility, cat's grace, and (what was the other one chosen, since you have bless prepared?)

Jorne Fyrestone Stavian |

With Quince out of the gameplay and likely game, Jorne would have shared his Warder techniques with someone. Maybe Ulricha so he can protect you or whoever speaks up first. It takes 10 minutes so he could easily have done it while we waited the portal to open.
As they started walking towards the portal he whipped out two wands and put mage armor and shield on himself.
He snickers at the comment but doesn't let go. Through the portal he moves slowly behind Arella, holding her and Alice's hand still.

GM Wolf |

Round A
Ulricha went through the portal with Xandarian close behind. Ulricha came out first and after a few steps she crouched down. Yes you can't see this but I am stating actions. Xan comes forward and casts bless, likely after touching Ulricha.
Round B
Countess Arrela, Jorne, and Alice enter through the portal... running into Xan. I need Actions from Ulricha and Xan.
stealth: 1d20 + 18 ⇒ (2) + 18 = 20

Jorne Fyrestone Stavian |

Round B
He tries to grip her hand but it just slips out. He quickly whispers at her in a terse manner, "What are you doing? Get back here!"
Perception: 1d20 + 18 ⇒ (10) + 18 = 28

Xandarian Quartermain |

Round B
Perception: 1d20 + 2 ⇒ (10) + 2 = 12
"Oh sh|t!" Xandarian draws his rapier and shield, going full defensive.

Jorne Fyrestone Stavian |

You can hear panic in his voice as he asks Alice, "I am going to rush to the side, do you want me to carry you or leave you with Xan? There are alot of bones and debris here."
I also need to know who I am 'Sworn to Protect'.

GM Wolf |

Between the thick, clinging fog you begin to see more. It casts shifting shadows and lends the space an unsettling sense of motion, as if unseen entities move within its depths. The air is heavy with an indescribable stillness, broken only by faint echoes that seem to emanate from the mist itself.
The chamber is an eerie expanse, dimly illuminated by a dull crimson glow emanating from cracks in the uneven stone floor. Along the walls, skeletal remains and ancient relics are arranged in unsettling patterns, suggesting rituals or forgotten histories. Bones litter the ground, crunching underfoot and whispering of long-lost lives.
Encircling the room, statues of grotesque creatures—gargoyles with outstretched wings and beasts with twisted features—stand as silent guardians. Their stony visages are frozen in expressions of ferocity and torment, their craftsmanship unnervingly lifelike, as though they might spring to life at any moment.
At the center, barely visible through the haze, stands a raised platform of dark stone. Its surface gleams faintly, reflecting the room’s faint glow. The fog coils around the base, almost as though drawn to it, adding to the palpable sense of unease. This is also where the portal rests.
The room exudes an ancient, somber energy, a place seemingly untouched by time and steeped in mystery. Every detail speaks of forgotten tales and unspoken warnings, urging caution to any who dare linger.

Vandomir Jarvis |

Jorrast chokes, doing his best to not dump his last meal on the bones.... "Which way to go to get out of this stench!?!"
Not us yet, I think. We can't go until Round D, and we're on C so far.

Xandarian Quartermain |

"Well? Now what?" The half-azata's eyes burn from the edge of his mithril shield, unsure what to do.

Jorne Fyrestone Stavian |

Round C
With no response from Alice, he feels her go limp, "Xan, how is Ulricha? Alice is out cold. I was going to return with her. Ulricha?" With Alice over his shoulder he feels around for Ulricha's body. With Xan's help, he can find and pick her up, too, this round.
Round D
Otherwise he finds Ulricha and slips back through the portal. Right after Vandomir comes through.

Alice Emmington |

Sorry for the late checkin, didn't show new updates.
You can hear panic in his voice as he asks Alice, "I am going to rush to the side, do you want me to carry you or leave you with Xan? There are alot of bones and debris here."
Alice was about to answer, when suddenly she felt an increasing dizziness. It felt like when she'd first communed with a spirit. A weird vibe. Jorne feels her hand holding his tightly while shaking.
She passes out against his shoulder, the feeling fleeting as she suddenly feels sleepy.With no response from Alice, he feels her go limp, "Xan, how is Ulricha? Alice is out cold. I was going to return with her. Ulricha?"
It lasts but several seconds, the 2 spirits connected to her today snapping her back to waking state. She taps Jorne.
"Much as a lady can appreciate strong arms catching her, you can put me down again."When she stands again, "This place, there's something weird about the atmosphere."
With the sound of heavy boots coming near, Alice will cast her prepared haste spell when they would enter the room, if it was plausible to time right.

Xandarian Quartermain |

"Ulricha!" Xandarian calls out!
Perception: 1d20 + 2 ⇒ (1) + 2 = 3 sigh

Jorne Fyrestone Stavian |

He asks with a question, "Ulricha?! Xan where are you guys?"

Alice Emmington |

Alice tries to be practical, and look for environmental anomalies.
In essence, where miasma looks to go around something?
Perception Ulricha: 1d20 + 19 ⇒ (1) + 19 = 20
Xan: 1d20 + 19 ⇒ (14) + 19 = 33

Xandarian Quartermain |
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"I found Ulricha!" Xandarian calls out. "She's unconscious. And someone's found me."

Ulricha the Unkillable |

"I'm here. Not much I can do without seeing an enemy to hit." Ulricha grows softly in frustration. "I don't know who you're holding, but it isn't me!"

Jorne Fyrestone Stavian |

"I believe that is me!" He slaps higher, likely his shoulder and becomes visible. "Moving forward then. I am going to the right!" He quickly becomes covered by Miasma again. "Oh yeah out further the Miasma isn't so thick. I really don't like the look of this place but down to a hell we went..." He draws his sword and activates his ring going invisible again.

GM Wolf |

Round D comes and goes as Vandomir with Jorrast the fox upon Roci enter the darkened room, the miasma clouding your vision mostly, allowing only a clear view of 5 feet.
Round E
You hear the sound of the many foot falls, the horde comes to a stop to the right. Wind seems to pick up on the left. Screeches echo from the halls.

Vandomir Jarvis |

Perception: 1d20 + 14 ⇒ (19) + 14 = 33 +2 vs Fey, +4 vs Humans, +4 Forests, +2 Underground
"Roci, hold steady," Vandomir said in a low, calming tone, his hand tightening on the reins as his eyes darted through the oppressive mists. The thick, cloying air only granted a few feet of visibility, and yet his sharp senses strained to make sense of the echoes that surrounded them.
He turned his head slightly toward Jorrast, his voice low but firm. "We are not alone. I hear... wings beating to the left, and something—bodies, perhaps—thrashing against walls. Sounds like a brawl. To the right, a horde is stopped, but not for long. I wager they are regrouping." He shifted uneasily in his saddle, Rocinian snorting and pawing at the ground as if sensing the tension.
With a sharper tone, he added, "And gods curse it, they are running toward us again. It is the same sound as before—identical. Be ready." His fingers flexed on his lance, and he gave Rocinian a reassuring pat before lifting his voice to call into the mists.
"Quartermain! Emmington! Stavian! Ulricha! Report your position!" His voice echoed into the gloom, carrying the weight of command and urgency. He kept his lance raised, the tip aimed outward into the unknown. "Do not keep silent, damn it!"
He cast a glance at Jorrast. "We must hold here until we can find the others—or they find us. Roci and I will keep the path clear, but if that horde breaks through, be ready to fight, or flee." His tone carried no softness, only the hard edge of a soldier who knew the stakes.
The oppressive silence that followed his shout was broken only by the faint screeches from the unseen halls. Vandomir kept his lance steady, his ears straining for any hint of his comrades—or the enemy closing in.

Alice Emmington |

[dice=Perception]1d20+14 +2 vs Fey, +4 vs Humans, +4 Forests, +2 Underground
"Roci, hold steady," Vandomir said in a low, calming tone, his hand tightening on the reins as his eyes darted through the oppressive mists. The thick, cloying air only granted a few feet of visibility, and yet his sharp senses strained to make sense of the echoes that surrounded them.
He turned his head slightly toward Jorrast, his voice low but firm. "We are not alone. I hear... wings beating to the left, and something—bodies, perhaps—thrashing against walls. Sounds like a brawl. To the right, a horde is stopped, but not for long. I wager they are regrouping." He shifted uneasily in his saddle, Rocinian snorting and pawing at the ground as if sensing the tension.
With a sharper tone, he added, "And gods curse it, they are running toward us again. It is the same sound as before—identical. Be ready." His fingers flexed on his lance, and he gave Rocinian a reassuring pat before lifting his voice to call into the mists.
"Quartermain! Emmington! Stavian! Ulricha! Report your position!" His voice echoed into the gloom, carrying the weight of command and urgency. He kept his lance raised, the tip aimed outward into the unknown. "Do not keep silent, damn it!"
He cast a glance at Jorrast. "We must hold here until we can find the others—or they find us. Roci and I will keep the path clear, but if that horde breaks through, be ready to fight, or flee." His tone carried no softness, only the hard edge of a soldier who knew the stakes.
The oppressive silence that followed his shout was broken only by the faint screeches from the unseen halls. Vandomir kept his lance steady, his ears straining for any hint of his comrades—or the enemy closing in.
"I think we're all near you, Vandomir. Less than 20ft i would guess?"

Alice Emmington |

Perception: 1d20 + 19 ⇒ (18) + 19 = 37
Hearing it, and also Vandomir mention it already, Alice's thoughts race.
Things are going to get hairy for sure.

Xandarian Quartermain |

Perception: 1d20 + 2 ⇒ (15) + 2 = 17
"I still can't fu¢king see sh|t!" Xandarian barks. "But I hear the sh|t getting fu¢king closer!! If that gods-damn helps!!"

Ulricha the Unkillable |

Perception: 1d20 + 12 ⇒ (5) + 12 = 17
"I'm here! Just wary of giving away our position." Ulricha growls, her voice filled with tension. "Why do I feel like they can see us?"

Jorne Fyrestone Stavian |

"I am far to the right. The miasma lessens in strength the further you get from the portal. No threats were seen; this room does look like hell, though. I am moving forward and around the room."
Round E
His voice now coming from in front of the group, "I still don't know where Arella went. No sign of her. I found the source of the sound of the horde. A horn of some kind with magic coursing through it. Move forward out of the miasma. I am invisible again. Do you want me to advance or wait?"

Jorne Fyrestone Stavian |

With no response he moves forward leaving the group in the miasma. "I am going left."

Alice Emmington |

With no response he moves forward leaving the group in the miasma. "I am going left."
"Let's go, before our invisibility fades while standing here. If we want to catch anything unsavory by surprise, we'd best see to it, right?"
Alice will head left following Jorne's footsteps.

Ulricha the Unkillable |

Uricha advances silently in the direction of Jorne's voice.