Radical's Agent's of Edgewatch (Inactive)

Game Master FreeRadical

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Dotting


Is the recruitment going to be a closed one? I have some ideas to bring up.


If you want to bring em up sure, I messaged another person from that thread, see if I can get anyone else. If I can't get roughly 4-5, I'll open it to Open Recruitment to fill the vacant slots.


Hello,

I'll go read the player's guide for this one, see if I can come up with an appropriate character idea. Thanks for the invite.


Welcome to the party. We have cookies.


Thank you, looking forward to enjoying this with everyone, hopefully.


Hooray.

So that's two so I'll just start going over basics.

I allow for free archetype, so you'll be getting that at level 2. Standard character creation from there, 1st party only. If you do have something you want to do that is 3rd party, just show me, I can be rather lenient.


Sounds good. I’m generally hoping to play some kind of martial class, as I’m not familiar enough with the system to be confident in being a caster all that much.


Ill wait until after work. If no other folk enter it, I'll post a recruitment.


I'm a little surprised, tbh. There looked like there was a fair bit of interest in the other thread.


I would love to play in this game, if there is still a spot. I will develop whatever character is needed to round out the group.


Well, as far as I can tell, there's only been two other players to say hi so far, so it seems like there is still a spot.


Patrickthekid wrote:
Welcome to the party. We have cookies.

I do like cookies! Preferably oatmeal raisin, but not really picky


Well awesome, that makes three so far. I'm going to go ahead and set the last two recruitments for open.


Character build I've attached on the recruitment thread.


Alright, this is who I had in a previous entry.

Crunch:

Elisabela Piousa| Cleric 2 (Naderi)
_______________________
NG | Medium | Human | Skilled Heritage | Humanoid
Perception +8;
Languages Common, Elven, Orcish, Celestial
Skills Deception +6, Diplomacy +6 (+7 in learned guards and libraries), Lore: Absalom +5, Lore: Legal +5, Medicine +8, Occultism +5, Religion +6, Society +5
Str +0, Dex +1, Con +1, Int +1, Wis +4, Cha +1
Items Dagger, Backpack, Baton, Handcuffs (2) Healer's Tools, Torch, Shiny shiny badge
__________________________
AC 15 Fort +5, Ref +5, Will +10
HP 26
__________________________
Speed 25 feet

Melee Dagger +5 Damage 1d4 (P)
Spells

Divine Front:
Through your deity's blessing, you gain additional spells that channel either the life force called positive energy or its counterforce, negative energy. When you prepare your spells each day, you can prepare additional heal or harm spells, depending on your deity. The divine font spell your deity provides is listed in the Divine Font entry for your deity; if both are listed, you can choose between heal or harm. Once you choose, you can't change your choice short of an ethical shift or divine intervention.

Harmful Font: You gain additional spell slots each day at your highest level of cleric spell slots. You can prepare only harm spells in these slots, and the number of slots is equal to 1 plus your Charisma modifier.

1st: 2 + Soothe
Cantrips (DC15):4

Domain Initiate
Your deity bestows a special spell related to their powers. Select one domain—a subject of particular interest to you within your religion—from your deity's list. You gain an initial domain spell for that domain, a spell unique to the domain and not available to other clerics. Each domain's theme and domain spells can be found here.

Domain spells are a type of focus spell. It costs 1 Focus Point to cast a focus spell, and you start with a focus pool of 1 Focus Point. You refill your focus pool during your daily preparations, and you can regain 1 Focus Point by spending 10 minutes using the Refocus activity to pray to your deity or do service toward their causes.

Focus spells are automatically heightened to half your level rounded up. Focus spells don't require spell slots, nor can you cast them using spell slots. Certain feats can give you more focus spells and increase the size of your focus pool, though your focus pool can never hold more than 3 Focus Points. The full rules for focus spells appear here.

Charming Touch
Additional Feats Recognize Spell, Domain Initiate, General Training, Multilingual, Cantrip Expansion, Blessed One Dedication, Assurance
Background Learned Guard Prodigy

Backstory:

Elisabela had always had an fascination with tragedy. Not that her family had much of that in her; her parents were supported in every way one can. It just happened that those around her have been struck with misfortune. Kids she had known from school either died tragically or have had beloved friends and loved ones meet a similar fate. None of which was her fault, but her proximity was not lost on her. She even sought to solve certain mysteries associated with them, one of which did succeed in discovering the killer.

Once she came on her own, she sought like-minded company. She found that in the church of Naderi, a house fascinated with romances gone awry. Wanting more, she set herself up as a detective, seeking cases to crack as well as delve into the mystery. Eventually, the later work became her primary one and it even earned her a spot in Edgewatch.

Her eccentric nature and deadpan may put off some of her co-workers and her fascination of death and romance may raise some eyebrows. But beneath that dour personality is someone genuinely eager to solve cases.


O no, we are starting at lvl 1. You get the free archetype at Lvl 2 in addition to what you can get. Sorry If I wasn't clear.


Right, I can get that fixed. Are you alright with the character in general?


I give my thumbs up to it.


Yeah, it looks pretty awesome. I'm still pondering what I want to play, hmm...


I am also bouncing around ideas, but looks like we might need a little combat melee power, so thinking along those lines. Maybe Champion, maybe monk.

Still, I will pivot to a need after others have gone, if melee gets taken already. Unless you need me to choose so you know who else to pick. Suffice to say, I am flexible.


I'm fairly indecisive...I normally try to go off art, but I haven't found a paizo portrait I like yet to build a character from, hehe. So it'll probably be easier for me once more people have picked their characters.


crazncanuck wrote:
I'm fairly indecisive...I normally try to go off art, but I haven't found a paizo portrait I like yet to build a character from, hehe. So it'll probably be easier for me once more people have picked their characters.

The cool thing that since it's Absalom, you can go wild on backgrounds since virtually any kind of being will live there.


I don't really play characters that deviate too much from human, tbh, so I'm not too worried about justifying being there, heh.


I do prefer backgrounds from the AP, as I can give you stuff thematic with it in the future, but you can pick backgrounds that are thematic as well if you'd like.


When do you want to have the group settled by? I was sort of hanging back to see what was chosen otherwise and fill in the gap, but if you need me to commit to something so you can make other choices, then LMK.


I looks like crazncanuck is waiting for the recruitment people first but it seems like Frontliner is in the running. You could see what the others have in the recruitment section.


I think I just settled on making a Ruffian Rogue, actually.

Been looking for a class that could justify being a spear user, and I think I finally found it, heh.

I'm still trying to decide what her off stats will be though. I'll probably make them 18-12-14-10-10-14 to start though, maybe, since I get Intimidation auto trained.


End of next week would be good. First week of the term just ended and week two looks easy. I watching what we get here and I'll keep recruitment in the know.

I'll also let you guys now I'll have specific stuff up for you all. One of them is just rules how I DM the game such as no player v player rolling unless in very specific cases. As well, unless you specify you are doing harm, I will treat damage as nonletehal with penalty to hit or damage. It works a lot easier this way.


Isn't that a modification to the rules in the player's guide? All our damage is automatically nonlethal, yeah?


Yes, to let you know we will have that in effect


I will have a draft this weekend to review.


Yeah, I’m definitely gonna do a Political Scion Ruffian Rogue, Str Key Ability. Total posh family black sheep, haha.


There is an amazing number of Goblins and Kobolds in recruitment.


I see that. Think the Watch should just throw them all in the clink....

My current thought is Lucien, a halfling champion of Iomedae. He was squire to a knight errant who fell in the battle with the Whispering Tyrant. Lucien has taken up the mantle and trying to achieve enough deeds to become knighted himself. He is a full on paladin, and brooks no deception, corner-cutting, or grey area. He defends the downtrodden, and metes out justice as the Inheritor would, without mercy to evil-doers and the non-repentant. But he's just a little guy and sometimes gets in over his head.

Since I don't know much about the missions etc., not sure if his inviolate alignment, which is intended as RP, will be a problem in the actual game.

Thoughts?

If ok, I would use the Squire background instead of one from Edgewatch, but that's flexible.


It can somewhat be depending on how the party wants to handle some things. However, he might be in a little over his head in some circumstances.

Squire would be okay as a substitute background.


Reading the Player's Guide, it appears to strongly recommend Lawful Good or Lawful Neutral or Neutral Good alignment, so I think a Iomedae Champion would probably have little issue sticking to such things.

I assume we're probably not going to be trying to break the law to uphold, it, for the most part...


I expect that you'd all try to not be breaking the law as members of its enforcement, or else someone might be after your badge XD.

This AP rewards creative solutions and nonviolent means of ending conflicts.


HP 18/18 | AC: 18 | F: +5, R: +6, W: +5 | Per: +5 | Ath: +7, Dec/Dip/Int/Prf: +5, Acr/Ste: +4, Lor/Med/Soc/Sur: +3 | Speed 30ft | Active Conditions: | Hero Points : 1/3

Ok, here's the rogue. I just grabbed one of the appropriate sounding noble families from the PF wiki about Absalom. Let me know if a more appropriate family might make sense.

Crunch:
Marianne Morilla - Rogue 1
LN, Medium, Human, Versatile Heritage, Humanoid
Perception +5;
Languages Common, Tien
Skills Acrobatics +4, Athletics +7, Deception +5, Diplomacy +5, Intimidation +5 (+1 with Absalom's political establishment), Lore: Legal +3, Medicine +3, Performance +5, Society +3, Stealth +4, Survival +3
Str +4, Dex +1, Con +2, Int +0, Wis +0, Cha +2
Items Breastplate, Backpack, Bedroll, Chalk (10), Flint and Steel, Rope, Rations (2), Torch (5), Waterskin, Soap, Grappling Hook, Clothing (Explorer's), Crowbar, Bolts (10)
AC 18; Fort +5, Ref +6, Will +5
HP 18
You're Next
Nimble Dodge
Speed 30 feet
Melee Longspear +7 (Reach), Damage 1d8+4 P
Melee Fist +7 (Agile, Finesse, Nonlethal, Unarmed), Damage 1d4+4 B
Ranged Hand Crossbow +4 (Crossbow), Damage 1d6 P
Precision Damage Sneak Attack 1d6
Additional Feats Fleet, Hobnobber, Titan Wrestler
Additional Specials Rogue's Racket (Ruffian Racket), Sneak Attack, Surprise Attack

Backstory:
Raised to a pampered life in the Petal District of Absalom, Marianne's always been rather restless about her family's ordained path for her upbringing to follow in their footsteps as an eventual power broker on the city council. Though she indulged their efforts to train her in social graces and hosting polite companies, as well as the nooks and crannies of Absalom's legal ordinances, a task she performed adequately, she found most joy in the few freedoms and indulgences allowed her growing up.

She spent her precious free time in the company of a Tien martial instructor whom her parents had retained in her youth to indulge what they thought a passing fascination. The foreign warrior schooled her in the basics of certain fighting forms, but things eventually came to a head when she reached marrying age and her family cut off funding for what they deemed a barely appropriate hobby for a grown noblewoman. Angered, she patiently schemed a transfer in her position of bureaucracy to a more physically active role. The fruits of her labours have led to a nasty breach in her relations with her family, even as Marianne personally felt more liberated in what seemed like good, honest work...even if her new colleagues didn't particularly feel like she belonged amongst them.

Quirks and Description:
Marianne is of fair complexion and deceptively athletic build, though she still struggles to shake off the impression that she would be more at home in a fine dress than her guard uniform. It doesn't help that she has a habit of keeping fastidiously neat in her attire when she can, though cropping her brown locks short feels like it has helped with getting her taken more seriously. She can be rather touchy about her noble background and any implications that she might not be tough enough to be a member of the Edgewatch, and will eagerly go along with any activities to prove that she has a common touch.


Any chance Marianne wants to be the scion of the knight (could be grandfather, if father is too close) that Lucien squired for? Maybe he joined the guard to help keep watch over her as well?

If not, no big thing.


That could work, I think. Maybe grandfather, might be best. He might have been the one to trigger a martial interest in her imagination.


ok, let's work with that.

I will still roll with Lucien the halfling Champion, but perhaps water down his outrage at compromise some to allow for gameplay items. Will get a crunch up sometime today.


You could probably just satisfy it by grouchily scolding everyone, heh.


To be polite, I won't hit you too hard about the whole tenants and keeping alignment as a Paladin. I understand it can be hard to keep it, specially when dealing with criminals and solving cases. All I ask is that you do your best, I'm Iomedae can understand. ;D


HP 17/17 | AC: 16 | F: +6, R: +4, W: +6 | Per: +4 | Speed 25ft | Active Conditions: None| Hero Points : 1/3 Halfling Champion 1

Here is Lucien Lightfoot, halfling champion of Iomedae for your review and comment. His stat block is in the profile. I have shared his backstory a bit. But more is included here.

Backstory:
Squire to a Sir Evan Morilla, knight of Iomedae, Lucien served his master well for a dozen years or so, picking up the faith and some of the tenets of fighting for Good. When Sir Evan left to fight the Whispering Tyrant, Lucien was left behind. When the news of the fall of his master reached him, Lucien chose to take up his mantle and armed himself with a training sword and armor, he swore to become an avenger of Iomedae himself. Learning that Marianne was joining the watch, Lucien also joined to help keep her safe, and begin his martial career.

Description: He wears a human youth's training armor and weapon, but it fits him well enough. His hair is brown, his eyes also brown, but full of a fire to do Good. He is 3' tall, but carries himself larger and is not afraid to mix it up against full size people or creatures.

Quirk: His faith and obligation to doing good deeds, and not compromising his beliefs are his prime character trait. He does speak, act, and think of himself as a knight in training, and seeks to build enough honor and good deeds to become knighted himself.


If any of you would like to PM whom you'd be interested in having join, just let me know.


HP 17/17 | AC: 16 | F: +6, R: +4, W: +6 | Per: +4 | Speed 25ft | Active Conditions: None| Hero Points : 1/3 Halfling Champion 1

We have champion, rogue, and cleric. Might need an arcane caster to round out the group, and another fighter type wouldn't hurt. Just my opinion.

Really, I'd rather find someone who will stick around a while rather than a serial recruit.


I'm fine with anybody, though admittedly, we currently don't have anybody with a particularly strong Dex or Int score.


Cleric 1 16/16 HP AC 15 F: +3 R: +5 W: +9 Speed 25ft Active Condition: None Hero Point: 1/3

Okay, I finally got the profile up. Now I just need to transfer the profile.


Cleric 1 16/16 HP AC 15 F: +3 R: +5 W: +9 Speed 25ft Active Condition: None Hero Point: 1/3

Is anyone else excited to get things started?

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