GM Turin's Wraith of the Righteous

Game Master Turin Starfall

In the year 4606 the Worldwound opened spilling poison and demons over the land of Sarkoris. Now, in 4712 the fourth crusade is slowly dying out and there is little to hope for. Are you willing to join the war against the demonic horde.

Map 1


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Welcome welcome. I hope this will be a good run and we all have a good time.


N Female Elf Arcanist/Alchemist Gestalt 1 | HP 10/10 | AC 15, T 14, FF 11 | CMD: 13 | F 4, R 6, W 1 | Init. +4 | Perc. -1, Low-Light Vision Portrait

Hiya. Thanks for the pick! Aris is primarily a knowledge monkey and debuffer. Right now, that means Daze and Grease, but with Quick Study, I can be a little more selective.

I'll be doing most of my posts after 4:00 Mountain Standard Time, when I get off work. I'm a 4th grade teacher, so it's hard to post during the day.


Female Aasimar Bard (Dawnflower Dervish) 1 HP: 11/11 | AC: 19 (T: 14, F: 15) | CMB: +0, CMD: 14 | F: +2, R: +6, W: +2 (+2 Deathless Spirit, +1 vs Poison) | Init: +4 | Perc: +4, SM: +0 | Speed 30' | Performance 14/14

Hello hello! Thanks for choosing me Turin!

Parvin will start out more fighty with a bit of support and healing. But I expect cleric will overtake swashbuckler in the mid-levels somewhere when she has spells that are more consequential than her attacks. Especially since she's limited to light armor, she'll end up more as a combat support character who mostly casts. Her skills won't be bad, but they won't be great either.

I'm on Pacific time or GMT -8. I mostly post early morning or evening.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Hello, all! Thanks for picking me up in this one, Turin! I appreciate it!

I'm at GMT -6. My posting is always in the evening. Typically after 6:00 pm CST unless I have the day off or am on vacation. I am Santa Claus in brown. :) (Or, as most people call me, the UPS man). ;) Hence the reason I don't post during the day. :)


HP: 12/12 | AC:18 / T:18 / FF:10 | Fort: 4, Ref: 5, Will: 0 | CMD: 19 | Init: 3 | Perception: 4 (Darkvision 60 ft)

Hej, glad to meet you. (and hi rdknight :) )
And thanks for running this, Turin! I appreciate it.

Just checking in right now - it's late here and I got a very early day tomorrow - so will write a bit more once able to.


Male Human Slayer/Spell warrior AC17/15/12 Fort 4 Ref 4 Will 1/5 CMB=5, CMD=17 Perc=3 Init=2

Hello friends! GMT +1 over in Germany.

Skills currently:
Finja of Aramor
--High bluff
--High perform
--Good mobility skills

Parvin
--high perform
--high diplo
--high perception

Arisarial
--very high kn skills (+11)
--Craft, linguistics, spellcraft pretty high as well

Skill shopping list for victor in terms of stuff we are missing:
--Stealth
--Disable device
--intimidate
--He needs spellcraft for counterspell shenangians
--he will go 2 weapon throwing build, frontline seems pretty crowded otherwise :).
--Low levels he will use a Bardiche


Male Human Slayer/Spell warrior AC17/15/12 Fort 4 Ref 4 Will 1/5 CMB=5, CMD=17 Perc=3 Init=2

Given the extremely genorous conditions, I plan to make some adjustments:

--Switching to perform string. Vitkor is totally going to use an enchanted Electric guitar at some point, as long as we can handwave how he does so in combat.

--we have 3 perform skills, secretly we are a music band I guess.


Female Aasimar Bard (Dawnflower Dervish) 1 HP: 11/11 | AC: 19 (T: 14, F: 15) | CMB: +0, CMD: 14 | F: +2, R: +6, W: +2 (+2 Deathless Spirit, +1 vs Poison) | Init: +4 | Perc: +4, SM: +0 | Speed 30' | Performance 14/14

Heya MoF!


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Lol!@ "Music band".

Theoden has Diplomacy and Perception. That's pretty much it. :P

Oh, he also has Perform(act)! Next level he can snag Perform(sing) and now we've got our lead singer for this crazy band. ;P


N Female Elf Arcanist/Alchemist Gestalt 1 | HP 10/10 | AC 15, T 14, FF 11 | CMD: 13 | F 4, R 6, W 1 | Init. +4 | Perc. -1, Low-Light Vision Portrait

I guess I can take Perform (keyboard) if someone can carry around a harpsichord for me!


Male Human Slayer/Spell warrior AC17/15/12 Fort 4 Ref 4 Will 1/5 CMB=5, CMD=17 Perc=3 Init=2

Perform comedy would have been up for viktor, but while it is an option for martial performance, it isnt one for versatile performance.

@GM would you allow perform comedy as a versatile performance option?
I think Bluff (comedy after all) and sense motive (need to read the room) is appropriate.
It is an upgrade over perform sing (which does the same mechanically) for him because it allows him to get weapon focus throwing axes at level 6 via martial performance, and count as a 1/2 half level fighter for purposes of fighter specific feats with throwing axes.


@Viktor Hämndson yes I would allow that. It makes sense to me.

Sorry about yesterday. I still need to do a few things so we will start tomorrow. Finish up your characters. Like for instance the one item that is protected from my original post. Let me know what that is.


N Female Elf Arcanist/Alchemist Gestalt 1 | HP 10/10 | AC 15, T 14, FF 11 | CMD: 13 | F 4, R 6, W 1 | Init. +4 | Perc. -1, Low-Light Vision Portrait

There's a non-zero chance that I'll be out of coverage on Saturday-Tuesday or Wednesday. We're going camping for Thanksgiving break, and if that's the case, I won't be able to post. If so, I'm sorry for the rough-ish start on my end.


HP: 12/12 | AC:18 / T:18 / FF:10 | Fort: 4, Ref: 5, Will: 0 | CMD: 19 | Init: 3 | Perception: 4 (Darkvision 60 ft)

Hej, I did say I would write a few more words.
First, I'm also based in Europe, but my posting times vary widely.

I do have several small ones at home who demand attention, and sometimes theres meetings at work that "should have been an email" where I can't focus to the extent that I could do something productive, but still have mental capacity to post instead. So my times are all over the place.

Regarding the role, I do plan to focus on CHA, which boosts my monk stuff and spellcasting - that means I will be hard to hit, but not hit very hard.
There are eventually a few spells that remedy that(e.g. going into Giant Form and starting to do some oversized martial arts) - what it also means is that both stuff like stunning fist, and many spells will have high DC's...so I will pick up a few disables along the way, besides buffs(for me and party). Not much room for utility, I'm afraid.

As for the Perform, I decided on a whim to go with Dance first. But be assured that I will pick most of them up. Sing, Dance, and probably a Lyre(String - which is compatible with dancing and singing simultaneously) will probably be raised as we level.
Not that there's any mechanical benefit to that. She simply enjoys that.

So, by all means, we can do a crusade beneficial concert with free entry and a recruitment booth or something.
What is NOT represented yet in the future build plan:
I will eventually also dip Paladin on the Monk Side. Smite Evil(with Mythic Smite via Dual Path) and Divine Grace are simply too good to pass up on a character that will go to the 30's in Cha.
But I'll work that out with GM when we get there to flavor it properly. (I'd like for it to be more of a "contract" with a divine sponsor of the crusade, to explain being bound by a code of conduct suddenly - )

@GM: Could you help and explain what the intent with the one protected item is?
It that for a mechanically necessary element(such as spell component pouches)? Is it for keepsakes that have emotional value to our character(and are, by this, safe from GM-induced destruction)? But being able to change it later seemed to suggest the former...
So, I did not specify because I was unsure what you expected us to name, here.
If it is the former, then since my Archetype trades away Eschew Materials, I'll probably take the component pouch. If the later, maybe some medaillon from my real parents or some similar keepsake.


Well, I once had a DM that loved the old trope of separating the group from their possessions, specifically separating a wizard from his spellbook, and I usually played a wizard. Well it bugged the hell out of me so I make a point to give my players one thing I can't permanently take away from them.

If you don't want to do it that's fine just know you have the option.


Female Aasimar Bard (Dawnflower Dervish) 1 HP: 11/11 | AC: 19 (T: 14, F: 15) | CMB: +0, CMD: 14 | F: +2, R: +6, W: +2 (+2 Deathless Spirit, +1 vs Poison) | Init: +4 | Perc: +4, SM: +0 | Speed 30' | Performance 14/14

I'd normally choose a holy symbol but Parvin comes with one permanently installed. :)

For more practical reasons I'd probably choose her scimitar. If I want something more sentimental in value, I'd probably choose her copy of The Birth of Light and Truth. I'll think on it a little before deciding.


HP: 12/12 | AC:18 / T:18 / FF:10 | Fort: 4, Ref: 5, Will: 0 | CMD: 19 | Init: 3 | Perception: 4 (Darkvision 60 ft)

No, it's a great option.
Just wasn't sure if it was meant as a mechanical feature or a flavor-feature.

I trust that you are not an antagonistic GM that will screw us over just because - that is, target an otherwise worthless family keepsake for the sole reason it was not "insured" by this mechanic.

So, I'll go with the component pouch, for now. It is not particularily valuable, but would be inconvenient to lose if we are unable to fetch a new one nearby.


Male Human Slayer/Spell warrior AC17/15/12 Fort 4 Ref 4 Will 1/5 CMB=5, CMD=17 Perc=3 Init=2

Viktor is a pragmatist as well, and chose his spell component pouch.

This way, he doesnt have to pick favorites over which of his axes he cant be seperated from! I think he currently has about 6 or so.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Théoden literally has nothing of importance on him. I wished he did. Because that would be cool to keep it from being snagged.


N Female Elf Arcanist/Alchemist Gestalt 1 | HP 10/10 | AC 15, T 14, FF 11 | CMD: 13 | F 4, R 6, W 1 | Init. +4 | Perc. -1, Low-Light Vision Portrait

I'll finish my items and get Aris's special item soon.


Female Aasimar Bard (Dawnflower Dervish) 1 HP: 11/11 | AC: 19 (T: 14, F: 15) | CMB: +0, CMD: 14 | F: +2, R: +6, W: +2 (+2 Deathless Spirit, +1 vs Poison) | Init: +4 | Perc: +4, SM: +0 | Speed 30' | Performance 14/14

Book or sword... It has to be the book. Anything else feels cheap.

Otherwise I'm watching some Warrior Nun episodes to get myself in the right headspace for some demon slaying with style. :p


Male Human Slayer/Spell warrior AC17/15/12 Fort 4 Ref 4 Will 1/5 CMB=5, CMD=17 Perc=3 Init=2

Actually, what happens if I use this on a throwing weapon?


HP: 12/12 | AC:18 / T:18 / FF:10 | Fort: 4, Ref: 5, Will: 0 | CMD: 19 | Init: 3 | Perception: 4 (Darkvision 60 ft)

You can always retrieve it, it never goes over a cliffside, and no enemy picks it up and runs away with it. (Or, to the letter of the law, he CAN pick it up and return it to you post-haste with an attack roll), I'd expect.

This is protection from GM, not a free Blinkback Belt.


Male Human Slayer/Spell warrior AC17/15/12 Fort 4 Ref 4 Will 1/5 CMB=5, CMD=17 Perc=3 Init=2

I may be switching it to his favored cold Iron throwing axe called "Luisa" anyway. Perhaps it will become a legendary item at some point, or perhaps not :D


HP: 12/12 | AC:18 / T:18 / FF:10 | Fort: 4, Ref: 5, Will: 0 | CMD: 19 | Init: 3 | Perception: 4 (Darkvision 60 ft)

On finalizing, I ran into a series of issues I had to deal with.
I had intended on using Tattooed Sorcerer to keep my Familiar mostly "secured" and make use of the passive, until such time as it would be a decent "protector".
Specifically, I had hoped to use the Level 11 improvement to "full hitpoints" of the archetype together with the earlier damage split to essentially double my staying power.
Alas, two errors in thinking: First, even though it DOES replace a bloodline power, it doesn't count as one - so of course would not get advanced by Dragon Disciple - as a result the relevant level would be reached way too late to be impactful.
And secondly - and maybe more importantly - Between AC, Evasion and Saves, the Familiar would be the easier target between the two of us. Meaning enemies could target it and force me to return it into tattoo form(negating the damage transfer) or take damage I would not have suffered if they had targetted me.
Interestingly, even Bloodline Familiars do not count as Bloodline Powers - only the Arcane Bloodline Level 1 power would qualify.

Alas, I dropped the familiar, and in result the Tattooed Archetype. That means I got stuck with more "useless" powers, and decided to go for Crossblooded instead.
To remedy the issue with spells known, I also took the scion of humanity alternate racial trait - I will have to update the visual description, unless GM is willing to handwaive that one - I prefer the aasimar fluff, but the mechanical benefit of getting some spells known back is too desirable - maybe her blood was "thin" but suddenly re-emerged when she took the relevant Feat at Level 1?

I also moved the Oracle Dip a bit forward, and added the 2 Levels of Paladin Dip.
Which lead to the next issue: Irrepressible trait would not stack with Divine Grace and in fact would turn into a penalty if my Wisdom ever increases. So I dropped that, and am, for now, VERY vulnerable to Will stuff. But then, Finja is not so strongminded and maybe a bit naive, so it just fits well.

It was just, one thing lead to another and the domino's kept tumbling. Overall, everything is pretty much the same, just lots of minor adaptations needed. That also means I have access to Eschew Materials again, so no component pouch needed, and for the time being, I'll simply say I'll safeguard a keepsake of my birth parents.


Female Aasimar Bard (Dawnflower Dervish) 1 HP: 11/11 | AC: 19 (T: 14, F: 15) | CMB: +0, CMD: 14 | F: +2, R: +6, W: +2 (+2 Deathless Spirit, +1 vs Poison) | Init: +4 | Perc: +4, SM: +0 | Speed 30' | Performance 14/14

Looking over my character sheet I noticed I hadn't included Deific Obedience, which Parvin gets as a class feature. I've added it and Sarenrae's obedience now.

I also realized there is an item of hers I should choose as her protected item over the book: A red and gold scarf. Parvin may situationally need it to perform her deific obedience. Let's say it's a gift from a friend back home that she cherishes.


Male Human Slayer/Spell warrior AC17/15/12 Fort 4 Ref 4 Will 1/5 CMB=5, CMD=17 Perc=3 Init=2

Viktor is currently fairly suceptible to will stuff (8 wis, spell warriors have good will saves though), but will eventually get stuff to countermand it (force of personality being he big one).

I like Saerenraes obedience, pretty easy to do, does not generate massive amounts of cringe, confers a useful benefit.


HP: 12/12 | AC:18 / T:18 / FF:10 | Fort: 4, Ref: 5, Will: 0 | CMD: 19 | Init: 3 | Perception: 4 (Darkvision 60 ft)

What, not a fan of Arshea? :D
Pity, too, because both the Obedience benefit itself and especially Flawless form would be quite decent.
Or Lymnieris. I'm telling you, those Empyreal lords have a theme going...(and again, empowered healing, permanent greater polymorph....decent stuff there.)
I mean, Calistria is a core deity and also has the naughty stuff, but I think she provokes on purpose.


If you all want to head over to the game play thread, we can get started.


HP: 12/12 | AC:18 / T:18 / FF:10 | Fort: 4, Ref: 5, Will: 0 | CMD: 19 | Init: 3 | Perception: 4 (Darkvision 60 ft)

Ah, I would, but I need one piece of feedback from you, GM.

In the last proper post, I mentioned that I picked up Scion of Humanity alternate racial trait - which basically allows you to be both Native Outside AND Human(for the Sorcerer Human FCB), but flavorwise has the Celestial heritage farther removed.
On the other hand, I DID pick up the Celestial Heritage Feat to empower my true blood.

Point being, my original description of Finja uses a couple elements of the Aasimar visual table - hair, shadow, wings...the works.
But now I'm not sure if it's okay to keep that or if I need to tone it back?

I do kinda have to know before describing myself :D
(for the record, I would like to keep her angelic parts if I have any means to sway your decision one way or the other).


N Female Elf Arcanist/Alchemist Gestalt 1 | HP 10/10 | AC 15, T 14, FF 11 | CMD: 13 | F 4, R 6, W 1 | Init. +4 | Perc. -1, Low-Light Vision Portrait

Alright, I've finished buying items, and I'll protect my spell component pouch. Here we go!


@Aris'arial of Winter's Fall you have your Intelligence listed as 19. This could mean one of two things you didn't spend all your build points when you made your character or you meant to have it at 20. I think you meant it to be 20. If so you are missing one skill rank and you have to pick one more arcanist spell for 1st level.


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@Finja of Aaramor I have no problem keeping your appearance but you would lose the "She can pass for human without using the Disguise skill." part. If that's ok with you do it. If not let me think of something.


HP: 12/12 | AC:18 / T:18 / FF:10 | Fort: 4, Ref: 5, Will: 0 | CMD: 19 | Init: 3 | Perception: 4 (Darkvision 60 ft)
GM Turin wrote:
@Finja of Aaramor I have no problem keeping your appearance but you would lose the "She can pass for human without using the Disguise skill." part. If that's ok with you do it. If not let me think of something.

Oh, I wouldn't have expected to keep that part, so perfectly fine with losing it. Thanks a lot!


N Female Elf Arcanist/Alchemist Gestalt 1 | HP 10/10 | AC 15, T 14, FF 11 | CMD: 13 | F 4, R 6, W 1 | Init. +4 | Perc. -1, Low-Light Vision Portrait

Yeah, I actually got myself into a situation with my point buy where I couldn't spend all the points without losing stats I felt I needed to have, and I couldn't get my Intelligence to 20. The only way is to lose a bit of Charisma, which I guess isn't so bad.


HP: 12/12 | AC:18 / T:18 / FF:10 | Fort: 4, Ref: 5, Will: 0 | CMD: 19 | Init: 3 | Perception: 4 (Darkvision 60 ft)

Aris, if you are an elven Librarian, did you by chance visit the "Librarium of the Broken Black Wing" in Kenabres? And/or have prior dealings with Aravashnial?
I mean after your arrival in the city?
If either, you may have run into Finja previously. Probably not much interaction, but you'd at least know her in passing.


N Female Elf Arcanist/Alchemist Gestalt 1 | HP 10/10 | AC 15, T 14, FF 11 | CMD: 13 | F 4, R 6, W 1 | Init. +4 | Perc. -1, Low-Light Vision Portrait

It's very possible that I'd have those connections, yes. Aris grew up in Kenebres, then left to go to university and "adventure". She's been back for a while, though, so it's very likely she knows Aravashnial or has seen Finja around.


Male Human Slayer/Spell warrior AC17/15/12 Fort 4 Ref 4 Will 1/5 CMB=5, CMD=17 Perc=3 Init=2

Did Finja try to pull this on a member of the orchestra before?


HP: 12/12 | AC:18 / T:18 / FF:10 | Fort: 4, Ref: 5, Will: 0 | CMD: 19 | Init: 3 | Perception: 4 (Darkvision 60 ft)

@Aris: Excellent...not sure if you read, but my campaign trait is Riftwarden Orphan, so my parents are kind of...gone. I grew up in a foster family of Elves. So yeah :D
(Incidentally, also why she stopped aging. I mean, her brother seemingly didn't get any older as the years passed, so why should she? - Well, the moment her sorcerous blood manifested, she did stop growing older - I purposefully left blank exactly how long ago that was.(In my own head canon, not THAT long, but that way everybody can fill in the blanks with whatever they are comfortable with.))

@Viktor: It's a spontaneous dare/jest, not a pattern - so doubtful.
But by all means, I can go annoy someone from your mercenary corp next.


Male Human Slayer/Spell warrior AC17/15/12 Fort 4 Ref 4 Will 1/5 CMB=5, CMD=17 Perc=3 Init=2

They are under orders to "NO INCIDENTS!" and may have been handed out leaflets insturcting them to feed beggars.
Like, the Orc Colonel read some "public relations" and "propaganda practiceses", and is really intent on improving the companyies reputation.


HP: 12/12 | AC:18 / T:18 / FF:10 | Fort: 4, Ref: 5, Will: 0 | CMD: 19 | Init: 3 | Perception: 4 (Darkvision 60 ft)

Cute. The mercenary company that actually cares about public relations with civilians is the one that consists of Orcs and Kellids.
On the other hand, I suppose they need it the most to prevent the administrative decision makers from coming under fire for contracting them.


@Victor could you change Chance Savior to Reactionary?


Male Human Slayer/Spell warrior AC17/15/12 Fort 4 Ref 4 Will 1/5 CMB=5, CMD=17 Perc=3 Init=2

That would leave me without a campaign trait but I guess I could.


@Victor Oh I see what happened. When I said a campaign trait I meant one from this campaign. Chose one from this site Here


@Aris'arial Could you switch Sarkorian with Hallit. Hallit is the language that is spoken in this area.


Male Human Slayer/Spell warrior AC17/15/12 Fort 4 Ref 4 Will 1/5 CMB=5, CMD=17 Perc=3 Init=2

Oh, my bad, from the description of "Chance encounter" my brain somewhat shortened it to "Chance saviour", because Arue does save you. It was always meant to be chance encounter.


N Female Elf Arcanist/Alchemist Gestalt 1 | HP 10/10 | AC 15, T 14, FF 11 | CMD: 13 | F 4, R 6, W 1 | Init. +4 | Perc. -1, Low-Light Vision Portrait

Yeah, I can do that. Thanks for the catch.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

@Turin: Access is denied on the map. Should we request access? That's what it's asking.


Sorry, should be fixed.


N Female Elf Arcanist/Alchemist Gestalt 1 | HP 10/10 | AC 15, T 14, FF 11 | CMD: 13 | F 4, R 6, W 1 | Init. +4 | Perc. -1, Low-Light Vision Portrait

@Finja: How much "like a kid" do you want to be treated?

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